View Full Version : Adornments get missed?
Excalibre33
09-09-2007, 07:15 AM
<p>I've noticed that when applying adornments, the item's description appears odd with the adornment still showing up as an effect instead of the new item attributes that replaced flowing thought and the like. See below...</p><p><img src="http://eq2.shadows-sanctum.com/modules/coppermine/albums/userpics/10019/adorneffect.jpg" alt="" width="359" height="300" border="0" /></p><p>Just a visual thing or did adorments slip trough the cracks?</p>
acctlc
09-09-2007, 10:00 PM
Not only that...the screen shot you posted is inconsistant :/ It says increases heals by 30 above and 40 below..uh...problem <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Poison-X
09-09-2007, 11:04 PM
Because they normally have +30 healing effect.
Excalibre33
09-10-2007, 02:25 AM
<p>I don't think you quite understand what I was showing... the gloves naturally have a heal bonus of +30 then adding an adorment to increase the bonus actually still shows as an effect below instead of a stat bonus. I have the impression that SoE was trying to take permanent effects that aren't procs and move them into the header of descriptions as bonuses but this may just be a cosmetic change to clear confusion about what exactly the difference is in battlement of mind and flowing thought type bonuses. It also seems that it's a bit more reliable to calculate now as all heals seem to get the same increase in points... before the patch I remember seeing some very strange discrepencies having +100ish heal bonus and nearly no heals actually see the full bonus.</p><p>These are +70 gloves at this point but 40 is an effect and 30 is a bonus. It's counter intuitive to the changes to continue displaying the increase as effects... take the other adornments that increase a bonus like a stat for instance... it displays as a blue number in the head of the discription near the stat.</p>
PhroZenAssassin
09-10-2007, 11:44 AM
I've always found it odd that the +power, +health points, and +resists never came up with the "Scintillating blablalbla of blalblalba", but the +DPS, +Heal, +Damage, etc, etc had the "Scintillating blablalba of blablabla" Jargon. Surely with everything coming to be +xx heal amount, +xx damage amount, it'd be a perfect opportunity to get rid of that extra pointless text, maybe have adornment as Yellow +text and Mods on items as the blue +text.
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