View Full Version : The well paying vendor
<p>Some time ago a feature was added to the broker that shows how much one could make by selling their goods to a merchant. I know that some merchants pay more than others, and I generally sell my trash items to the city merchant, as he seems to pay well. But I have never located a merchant that would pay me the amount that is listed on the broker board. Has anyone been able to locate this vendor? It would be nice to know where he is so I could sell to him, and maybe even bring him some cookies from time to time.</p><p>Kari</p>
Seagoat
09-05-2007, 10:41 AM
I've noticed this too! I'd also love to know where he is. A few extra silver here and there would really add up!
Norrsken
09-05-2007, 10:44 AM
I seem to remember the doggy vendor in splitpaw used to offer really good prices. But I havent really thought about it since splitpaw was fresh out of the oven, so the current rates I have no idea about. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Ahven
09-05-2007, 11:56 AM
There isn't one that pays that price. If you add 20% to the base value a vendor will pay you will get the price the broker is showing. Those greedy brokers want you to mark your items up it seems heh.
Beldin_
09-05-2007, 12:00 PM
If you use the broker board from your apartment you will see the correct prices, because from there you can't buy and the broker fee isn't added.
Scotia_The_Great
09-05-2007, 02:08 PM
<p>I've noticed that Flores the merchant outside Qeynos pays a bit more than merchants inside the city. I remember reading awhile back that merchants pay more depending on their proximity.</p><p> If anyone tests this, post a note here for us all!</p>
KBern
09-05-2007, 02:23 PM
<cite>Scotia_The_Great wrote:</cite><blockquote><p>I've noticed that Flores the merchant outside Qeynos pays a bit more than merchants inside the city. I remember reading awhile back that merchants pay more depending on their proximity.</p><p> If anyone tests this, post a note here for us all!</p></blockquote><p>My guestimated non-tested assumption was also along those lines. I figured the more convenient a NPC merchant is, the lower they will pay for the goods.</p><p>Never actively tested or cared to.</p>
ke'la
09-05-2007, 02:32 PM
<p>The price you see in the broker window is the price you will receave from a "Gratified Merchant", these spawn from "Destressed Merchants" wich are at Dynamic Spawn Camps, those camps are mainly in the old world as I beleave SoE has abandoned this Mechanic, the only non-old world dynamic Spawn I have seen is in Sinking Sands near Twin Tiers(the Lizzard Men Near the fallen Pillars). The Gratified Merchant gives you about 20% more then any other merchant in game for your iteams.</p><p>The way Dynamic Spawn Camps work is, if you kill every MoB at a camp one of 4 things happen, first is nothing my happen and the camp respawns(possably with a distressed merchant), second a group of addtional non-named(but differant and more powerful) mobs spawn(just one encounter), Third a named spawns, Forth a gold "buff Box" spawns. </p>
Kaedi
09-05-2007, 03:04 PM
<cite>Saurakk@Guk wrote:</cite><blockquote><cite>Scotia_The_Great wrote:</cite><blockquote><p>I've noticed that Flores the merchant outside Qeynos pays a bit more than merchants inside the city. I remember reading awhile back that merchants pay more depending on their proximity.</p><p> If anyone tests this, post a note here for us all!</p></blockquote><p>My guestimated non-tested assumption was also along those lines. I figured the more convenient a NPC merchant is, the lower they will pay for the goods.</p><p>Never actively tested or cared to.</p></blockquote>FWIW ... In East Freeport, the merchant alongside the broker pays significantly less for items than the merchant inside the Seafarer's Roost. Seems to follow the convenience theory.
Kenazeer
09-05-2007, 03:09 PM
The two places I always thought offered best prices were the innkeeper and the merchant inside tradeskill instances. I don't remember where I heard this, but I think it was in a long ago post.
Demitri
09-05-2007, 08:39 PM
Convenience is an indirect result of a particular merchant offering. Merchant offerings are dictated by two things:<ul><li>The amount of faction between you and the merchant</li><li>The number of a given item a particular merchant has already purchased -- He offers less money over time for a given item</li></ul>Thus conveniently located merchants pay less because they see the same adventurer loot over and over again.
Scottishla
09-06-2007, 07:34 AM
Just a random thought here on the whole vendor merchant thing. I think it would be cool if vendor actually sold some of the items we sell to them...say maybe Treasured and better items, not tagged "No-Trade". Wouldn't it be cool to go to a vendor and out of the blue he suddenly has an adept 1 book you need or a decent little piece of gear? Seriously, what are those vendors doing with all that stuff anyway? If I were the city officials, I would be investigating these guys for illegal activity, since the idea of a "merchant" is to buy low and sell high...but these guys are buying low and never selling it.....What are they doing with our hard earned loot? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
<cite>Demitri wrote:</cite><blockquote>Convenience is an indirect result of a particular merchant offering. Merchant offerings are dictated by two things:<ul><li>The amount of faction between you and the merchant</li><li>The number of a given item a particular merchant has already purchased -- He offers less money over time for a given item</li></ul>Thus conveniently located merchants pay less because they see the same adventurer loot over and over again.</blockquote>I very much doubt the last point, I have never heard about it or seen it myself in game. Do you have something to back it up? Because if I'm wrong, I would like to know <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />I often hear that faction has influence on the vendor prices. But that should just mean you should sell to a merchant in your home town, where the faction is 50000?How do you know what faction a merchant belongs do? And does all merchants even belong to a faction?
Beldin_
09-06-2007, 09:43 AM
<p>My personal rule is, that i usually sell at NPCs that sell food. City Merchants and the Menders at TS/NEK Docks also give good prices. </p><p>Else if you not sure, look if you have a L&L item or a collectible in your inventory, if they give 7c for collectible or 8c for L&L the prices are fine <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
jarlaxle8
09-06-2007, 10:14 AM
<cite>Shalla@Valor wrote:</cite><blockquote><p>My personal rule is, that i usually sell at NPCs that sell food. City Merchants and the Menders at TS/NEK Docks also give good prices. </p><p>Else if you not sure, look if you have a L&L item or a collectible in your inventory, if they give 7c for collectible or 8c for L&L the prices are fine <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p></blockquote>Ha! I used to have similar trick (before I took a break and forgot): I used a torch to check. But forgot how much the 'good' price was. <img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />
Scotia_The_Great
09-06-2007, 01:36 PM
<p>In EQ1 you could sell your items to a merchant and they would then become available for another player to purchase. I think they had like 10 spots for these types of items, if the merchant bought more than the ten they stacked behind the others. So you would have to buy all the front items to get to the item you accidently sold them and wanted back.</p><p>It was pretty cool aspect. Sometimes you would see a really great item for sale on a merchant and just wonder what in gods named would make a person sell it to a vendor instead of in the bazaar. But the merchants always wanted crazy prices for stuff that they got from PC's and were reselling.</p><p>I often wondered why EQ2 didn't have this included.</p>
Saihung23
09-06-2007, 01:40 PM
<p>Lots of words in this thread...and I am nowhere near illiterate...but then again....</p><p>My point, not sure if you folks figured out the answer.</p><p>Subtract the broker fee from the vendor price....that little jerk adds it into EVERYTHING. Frickin rip off artist.</p>
Kalyai
09-06-2007, 02:56 PM
<cite>ke'la wrote:</cite><blockquote><p>The price you see in the broker window is the price you will receave from a "Gratified Merchant", these spawn from "Destressed Merchants" wich are at Dynamic Spawn Camps, those camps are mainly in the old world as I beleave SoE has abandoned this Mechanic, the only non-old world dynamic Spawn I have seen is in Sinking Sands near Twin Tiers(the Lizzard Men Near the fallen Pillars). The Gratified Merchant gives you about 20% more then any other merchant in game for your iteams.</p><p>The way Dynamic Spawn Camps work is, if you kill every MoB at a camp one of 4 things happen, first is nothing my happen and the camp respawns(possably with a distressed merchant), second a group of addtional non-named(but differant and more powerful) mobs spawn(just one encounter), Third a named spawns, Forth a gold "buff Box" spawns. </p></blockquote>What is this gold Buff Box you speak of?
mellowknees72
09-06-2007, 03:01 PM
<cite>Kalyai wrote:</cite><blockquote><cite>ke'la wrote:</cite><blockquote><p>The price you see in the broker window is the price you will receave from a "Gratified Merchant", these spawn from "Destressed Merchants" wich are at Dynamic Spawn Camps, those camps are mainly in the old world as I beleave SoE has abandoned this Mechanic, the only non-old world dynamic Spawn I have seen is in Sinking Sands near Twin Tiers(the Lizzard Men Near the fallen Pillars). The Gratified Merchant gives you about 20% more then any other merchant in game for your iteams.</p><p>The way Dynamic Spawn Camps work is, if you kill every MoB at a camp one of 4 things happen, first is nothing my happen and the camp respawns(possably with a distressed merchant), second a group of addtional non-named(but differant and more powerful) mobs spawn(just one encounter), Third a named spawns, Forth a gold "buff Box" spawns. </p></blockquote>What is this gold Buff Box you speak of?</blockquote><p>If you ever get one, it will look *similar* to a loot chest, but a bit more fancy, and will usually have a sparkling particle effect. Double click on it and it will give anyone within range a short duration buff of some kind. I haven't seen any pop in any of the newer zones, but you will get them in some of the original zones - I see them in Antonica most frequently.</p><p>Newer players often will just run away from them, not knowing what they are, or not even seeing them because they're unexpected.</p>
Effie
09-06-2007, 03:03 PM
<ul><li><i><span style="font-size: xx-small;">The amount of faction between you and the merchant </span></i></li><li><i><span style="font-size: xx-small;">The number of a given item a particular merchant has already purchased -- He offers less money over time for a given item</span></i></li></ul><p>That's totally not correct.</p>
Kalyai
09-06-2007, 03:07 PM
<cite>Pipes@Najena wrote:</cite><blockquote><cite>Kalyai wrote:</cite><blockquote><cite>ke'la wrote:</cite><blockquote><p>The price you see in the broker window is the price you will receave from a "Gratified Merchant", these spawn from "Destressed Merchants" wich are at Dynamic Spawn Camps, those camps are mainly in the old world as I beleave SoE has abandoned this Mechanic, the only non-old world dynamic Spawn I have seen is in Sinking Sands near Twin Tiers(the Lizzard Men Near the fallen Pillars). The Gratified Merchant gives you about 20% more then any other merchant in game for your iteams.</p><p>The way Dynamic Spawn Camps work is, if you kill every MoB at a camp one of 4 things happen, first is nothing my happen and the camp respawns(possably with a distressed merchant), second a group of addtional non-named(but differant and more powerful) mobs spawn(just one encounter), Third a named spawns, Forth a gold "buff Box" spawns. </p></blockquote>What is this gold Buff Box you speak of?</blockquote><p>If you ever get one, it will look *similar* to a loot chest, but a bit more fancy, and will usually have a sparkling particle effect. Double click on it and it will give anyone within range a short duration buff of some kind. I haven't seen any pop in any of the newer zones, but you will get them in some of the original zones - I see them in Antonica most frequently.</p><p>Newer players often will just run away from them, not knowing what they are, or not even seeing them because they're unexpected.</p></blockquote><p><img src="http://www.everseek.com/modules/Furniture/images/ancient_ark.jpg" alt="" width="400" height="300" border="0" /></p><p>It doesn't look similar to this does it? I have seen something resembling this spawn in Zek in front of the spiral like in the middle of the snake spawns...I've seen it twice now and am quite curious what it may be...</p><p>(Sorry for the thread hijack)</p>
sayitaintso
09-06-2007, 11:40 PM
there is some sort of faction difference. My wife and I frequently sell the same items to the same vendors. My fae always seems to get a few silver more then her Ratonga.
EtoilePirate
09-07-2007, 12:12 AM
2 1/2 years ago I discovered that the best buyback prices in Freeport came from the NPCs of my race in my home village. So I've been selling off Kella's stuff to Shieldsmith Nisra in Stonestair Byway for 2 1/2 years, out of habit. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I don't know what the buyback prices are based on these days but way back then it worked.Also wholesalers in TS instances used to give you the best in-city prices, and one of the "selling points" of faction with Truth / Coin / Blades in Maj'Dul was that the merchant inside the court would give you best-buyback prices. So sometimes I take Call of Ro to go mend and sell, too. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
retro_guy
09-07-2007, 12:30 AM
<cite>Demitri wrote:</cite><blockquote>Convenience is an indirect result of a particular merchant offering. Merchant offerings are dictated by two things:<ul><li>The amount of faction between you and the merchant</li><li>The number of a given item a particular merchant has already purchased -- He offers less money over time for a given item</li></ul>Thus conveniently located merchants pay less because they see the same adventurer loot over and over again.</blockquote>Where did you quote this from, as I can recall the DEVs saying faction had nothing to do with what the merchant will offer.Also prices remain static and do not decrease over time.
Effie
09-07-2007, 10:22 AM
<cite>retro_guy wrote:</cite><blockquote><b></b>Where did you quote this from, as I can recall the DEVs saying faction had nothing to do with what the merchant will offer.Also prices remain static and do not decrease over time.</blockquote><p>Faction absolutely has nothing to do with it and prices do not decrease.</p><p>I bought a few plat worth of fuel last night and went around to different vendors to check prices. Random vendors around qeynos gave lower prices. Vendors on the dock in Nek and TS gave regular price. Vendors in Kelethin were the same as qeynos, with random vendors paying less... even after selling several hundred, the price remained static.</p>
DanSherrill
09-07-2007, 11:16 AM
<p>I can tell u one place where the bartender gives some of my toons better prices than the provisioner is at the merc camp in PoF. Was checking the other day cause inventory was full provisoner was buy at 4/7 the rate the bartender was paying. So depending on how u do the math you could be losing 42 percent selling to her or gaining 75 percent selling to him. BTW the prices look the same as what merchants in Kelethin were paying at least for the bartender that is.</p>
Freliant
09-07-2007, 11:26 AM
<p>The vendor you are looking for is the Dress Salesman in TS Docks.</p><p>Depending if you are a member of the city or not, the other people that will give the highest possible price for your goods are: Bartenders, Tradeskill merchants, Innkeepers, Faction Merchants, Gratified Merchants (buy mode). All other vendors will give you less according to how convinient they are... so the really convinient ones, like the ones inside the city that do not fall under the catagories above, will give you 10% less, and the ones outside the cities that do not qualify under the above rules, will give you 20% less. If you have a significant faction hit with the merchant you are trying to interact with, he will not buy your items, but will sell, and if it is from a faction that you are KoS to, he will insult you and tell you to go elsewhere (seriously).</p>
Effie
09-07-2007, 11:34 AM
<p>Just a note about my observations.</p><p>The baseline selling price I used was what the vendor inside the tradeskill instance offered.</p>
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