View Full Version : Half Elves
LiNkInPaRk789
09-03-2007, 03:35 PM
<p>These points are ones that I think should have been brought up much earlier and especially now since Neriak. One thing I always thought should have been addressed is how you cannot choose the ancestry of your half elf. With our current model, what comes to mind is a mess, quite frankly of attributes - a lot of which are weakened and feeble because of this mesh of all the three elven races. This simply isn't working. It greatly limits what you can do with your character, for one, and really just doesn't make sense. I would want to choose between 4 types (current, dark elf, high elf, and wood elf). This way, if people really get bothered about wanting their character to have multiple elven bloodlines, they won't find as much to complain about sticking to the current. People who like the current set-up can keep it.</p><p>Also, I have noticed the half-elves with dark elven skin running around Neriak, but you can't create a half elf who starts there and there is no skin tone option yet. If the other idea is improbable, then maybe complete this idea because it is kind of peculiar, I think.</p>
Cusashorn
09-03-2007, 05:52 PM
Thats because Neriak is an evil city, and by technicality, only evil races can start there. Half Elves are neutral.
LiNkInPaRk789
09-03-2007, 06:55 PM
<cite>Cusashorn wrote:</cite><blockquote>Thats because Neriak is an evil city, and by technicality, only evil races can start there. Half Elves are neutral.</blockquote>Why then can they start in Kalethin? If they can start in Kalethin, they should also be able to start in Neriak.
Josgar
09-03-2007, 07:11 PM
<cite>LiNkInPaRk789 wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote>Thats because Neriak is an evil city, and by technicality, only evil races can start there. Half Elves are neutral.</blockquote>Why then can they start in Kalethin? If they can start in Kalethin, they should also be able to start in Neriak.</blockquote>Because they started in Kelethin in EQ1
Cusashorn
09-03-2007, 07:55 PM
Dwarves, Wood Elves, High Elves, Gnomes, and Half Elves all started on Faydwere in EQlive.
Lightstrider
09-03-2007, 08:21 PM
<p>Half Elves could start in more than one city in EQ1. They could start in Surefall Glade/Qeynos, Felwithe, and Kelethin.</p><p>However, logic-wise, I think the point is well-taken. If they are a neutral race, they should be able to start anywhere, depending on class of course.</p><p>The OP's idea is interesting. Let me propose an explanation, which has no basis in anything, but I will try to justify it. Perhaps all half elves are a mix of wood elf and human. The reason? High elves and dark elves value their racial purity too much for such an event to take place. Wood elves, however, are the most relaxed and laid back of the elven races. I note that when EQ2 began, wood elves and half elves both ended up in the neighborhood of Willow Wood. High elves were living with the Frogloks in Castleview Hamlet rather than admit their much closer kin (shades of New Tunaria? lol). And of course, the dark elves were over in Longshadow Alley. Hmm...</p><p>So maybe that is why half elves are limited in their appearance options. Of course, if they had options of so many different heritage choices, they would have far more than any other race, also, which would lead to cries of unfairness by some.</p>
Josgar
09-03-2007, 08:24 PM
Half elves couldn't start in felwithe?
LiNkInPaRk789
09-03-2007, 08:41 PM
<cite>Lightstrider wrote:</cite><blockquote><p>Half Elves could start in more than one city in EQ1. They could start in Surefall Glade/Qeynos, Felwithe, and Kelethin.</p><p>However, logic-wise, I think the point is well-taken. If they are a neutral race, they should be able to start anywhere, depending on class of course.</p><p>The OP's idea is interesting. Let me propose an explanation, which has no basis in anything, but I will try to justify it. Perhaps all half elves are a mix of wood elf and human. The reason? High elves and dark elves value their racial purity too much for such an event to take place. Wood elves, however, are the most relaxed and laid back of the elven races. I note that when EQ2 began, wood elves and half elves both ended up in the neighborhood of Willow Wood. High elves were living with the Frogloks in Castleview Hamlet rather than admit their much closer kin (shades of New Tunaria? lol). And of course, the dark elves were over in Longshadow Alley. Hmm...</p><p>So maybe that is why half elves are limited in their appearance options. Of course, if they had options of so many different heritage choices, they would have far more than any other race, also, which would lead to cries of unfairness by some.</p></blockquote><p>Well, the "unfairness" issue could be countered by taking away powers like special vision (infravision for example) and such. Maybe the upgrades that come every 8/10 or so lvls (race and lvl) could be weakened. There could be a few things done to counter this and besides, unfairness has been claimed for ever since the game came out among races, classes, and servers.</p><p>The wood elf idea may be an explanation, but if you go to Beggar's Court and talk to the Half Elf Mentor, he asks which one of the three you belong to. Also, as I said, they already have half elves with dark skin tones running around Neriak so if they're going to introduce that, they should follow through with it. That's my main point and that is what I am really concerned about more than anything else. I have had many half elf characters and so have managed with the current set up. I just want to be able to make my new char in Neriak.</p><p>As for another explanation - It may be that the half elves in Neriak are not citizens I do only remember ones on the outskirts rather than in the city. This may be because the other two elven races are more civil towards them and allow them in. Even if this is the case, however, it is nothing short of annoying for half elf players (at least for me) and I think it should be changed.</p>
<cite>Josgar wrote:</cite><blockquote>Half elves couldn't start in felwithe? </blockquote>Depending on class and religion, Half elves could start in Qeynos, Freeport, Kelethin or Felwithe.
Cusashorn
09-04-2007, 02:09 AM
<cite>Radun@Oasis wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote>Half elves couldn't start in felwithe? </blockquote>Depending on class and religion, Half elves could start in Qeynos, Freeport, Kelethin or Felwithe.</blockquote>In this case, only Half Elf Paladins of Tunare could start in Felwithe, but that was the ONLY class/religion combo.
Rebell
09-04-2007, 02:18 AM
<cite>LiNkInPaRk789 wrote:</cite><blockquote><cite>Lightstrider wrote:</cite><blockquote><p>Half Elves could start in more than one city in EQ1. They could start in Surefall Glade/Qeynos, Felwithe, and Kelethin.</p><p>However, logic-wise, I think the point is well-taken. If they are a neutral race, they should be able to start anywhere, depending on class of course.</p><p>The OP's idea is interesting. Let me propose an explanation, which has no basis in anything, but I will try to justify it. Perhaps all half elves are a mix of wood elf and human. The reason? High elves and dark elves value their racial purity too much for such an event to take place. Wood elves, however, are the most relaxed and laid back of the elven races. I note that when EQ2 began, wood elves and half elves both ended up in the neighborhood of Willow Wood. High elves were living with the Frogloks in Castleview Hamlet rather than admit their much closer kin (shades of New Tunaria? lol). And of course, the dark elves were over in Longshadow Alley. Hmm...</p><p>So maybe that is why half elves are limited in their appearance options. Of course, if they had options of so many different heritage choices, they would have far more than any other race, also, which would lead to cries of unfairness by some.</p></blockquote><p>Well, the "unfairness" issue could be countered by taking away powers like special vision (infravision for example) and such. Maybe the upgrades that come every 8/10 or so lvls (race and lvl) could be weakened. There could be a few things done to counter this and besides, unfairness has been claimed for ever since the game came out among races, classes, and servers.</p><p>The wood elf idea may be an explanation, but if you go to Beggar's Court and talk to the Half Elf Mentor, he asks which one of the three you belong to. Also, as I said, they already have half elves with dark skin tones running around Neriak so if they're going to introduce that, they should follow through with it. That's my main point and that is what I am really concerned about more than anything else. I have had many half elf characters and so have managed with the current set up. I just want to be able to make my new char in Neriak.</p><p>As for another explanation - It may be that the half elves in Neriak are not citizens I do only remember ones on the outskirts rather than in the city. This may be because the other two elven races are more civil towards them and allow them in. Even if this is the case, however, it is nothing short of annoying for half elf players (at least for me) and I think it should be changed.</p></blockquote><p>I think the Wood elf thing is from Everquest 1. The fact that they can choose any and all racial abilities AND the race quest,as you said, prove that Idea is wrong . I believe the current exlaination is the xenophobic Dark elves would KILL a half breed and its parent(there was a quest in EQ1 in which you had to kill a halfling lady only to find out it was because she was pregnant with the quest givers,a male Dark elf's,baby).With the High elves ..well they were just as xenophobic.They Probably wouldn't KILL a kid but they wouldn't consider it a high elf either.HECK, they threw out the town drunk, he lived in kelethin .He was TOO embarrassing to be tolerated in felwithe .My theory is any time they have an interracial kid they abandon it . They simply dont feel its a high elf . If it was a wood elf they'd pay off the other parent and it would simly be a wood elf. HUMAN just abandon it to its other parent and never acknowledge it .</p><p>I do agree with the OP tho, I think you should be able to choos what your combo is SPECIFICALLY.My Parentage is very important to m character and to my story. I like that you can choose to be darker .. but maybe High even half elves could be TALLER? and the racial abilitie could be set from the begining.</p>
Josgar
09-04-2007, 02:19 AM
<cite>Cusashorn wrote:</cite><blockquote><cite>Radun@Oasis wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote>Half elves couldn't start in felwithe? </blockquote>Depending on class and religion, Half elves could start in Qeynos, Freeport, Kelethin or Felwithe.</blockquote>In this case, only Half Elf Paladins of Tunare could start in Felwithe, but that was the ONLY class/religion combo.</blockquote>Ewwww why did we even let those Half Elven scum into our city? They are so IMPURE!(sorry im a little too much into my High Elf Persona)
Zhern
09-04-2007, 02:30 PM
<cite>Lightstrider wrote:</cite><blockquote><p>Half Elves could start in more than one city in EQ1. They could start in Surefall Glade/Qeynos, Felwithe, and Kelethin.</p><p>However, logic-wise, I think the point is well-taken. If they are a neutral race, they should be able to start anywhere, depending on class of course.</p><p>The OP's idea is interesting. Let me propose an explanation, which has no basis in anything, but I will try to justify it. Perhaps all half elves are a mix of wood elf and human. The reason? High elves and dark elves value their racial purity too much for such an event to take place. Wood elves, however, are the most relaxed and laid back of the elven races. I note that when EQ2 began, wood elves and half elves both ended up in the neighborhood of Willow Wood. High elves were living with the Frogloks in Castleview Hamlet rather than admit their much closer kin (shades of New Tunaria? lol). And of course, the dark elves were over in Longshadow Alley. Hmm...</p><p>So maybe that is why half elves are limited in their appearance options. Of course, if they had options of so many different heritage choices, they would have far more than any other race, also, which would lead to cries of unfairness by some.</p></blockquote><p>Sorry, one of the parts of the original EQ2 Lore. Was a story about a Human man and a Dark Elf woman running away together to get married. It was during the Luclin explosion. The father was a General in the army and banned her from ever returning. Good story, here is the link.</p><p><a href="http://eq2.stratics.com/content/lore/lore_tod_chapter11.php" target="_blank" rel="nofollow">http://eq2.stratics.com/content/lor...d_chapter11.php</a></p><p>And since my main is a Half Elf I have a interest, lol.</p><p>But I agree with the OP.</p>
DuskNightfall
09-04-2007, 03:02 PM
The problem with half elves is that no elven line would claim a half human. This child is not of a pure union hence they do not want them around. I mean, one could argue elven could mean a mix between wood elf and dark elf. What type of child would that produce and who would claim them, neither I hope. So half elves should not be able to declare the lineage because in essence they are considered "a child produced by an unclean union" by the elves. Humans tolerate them. They should be able to start anywhere a human may.
Finora
09-04-2007, 04:51 PM
<cite>LiNkInPaRk789 wrote:</cite><blockquote>Why then can they start in Kalethin? If they can start in Kalethin, they should also be able to start in Neriak.</blockquote><p>They start in Kelethin because all the races that were originally on Faydwer in EQ1 were allowed to start there in EQ2 for various reasons (over throwing of thier home cities for one by undesirables). Plus it is the only habitable city on the continent.</p><p>EQ1 Neriak on the other hand, only dark elves could start there I believe (until frogloks came and forced others in).</p><p>EQ2 Neriak is more open allowing all the 'evil' races to start there as it is and is just a short run from Freeport.</p><p>As for appearances of half-elves, there certainly is more of a differentiation available in EQ2 than EQ1 =), though I can see how Rpers and general half-elf lovers would like to see a bit more.</p>
Armawk
09-04-2007, 05:11 PM
<cite>DuskNightfall wrote:</cite><blockquote> I mean, one could argue elven could mean a mix between wood elf and dark elf. What type of child would that produce and who would claim them, neither I hope.</blockquote><p>You *hope*??</p>
Wildmage
09-05-2007, 01:01 PM
far as I understood it in EQ1 all half elves playable as PCs were half wood elf/ half human.
LordPazuzu
09-05-2007, 01:16 PM
I think Half- Elves with Teir'Dal lineage should be able to start in Neriak. Half elves can certainly be evil...look at the Seraph of Hate in the Spires of Innoruuk. Innoruuk's Chosen is a half elf....
Eriol
09-05-2007, 07:44 PM
<cite>LiNkInPaRk789 wrote:</cite><blockquote><cite></cite>The wood elf idea may be an explanation, but if you go to Beggar's Court and talk to the Half Elf Mentor, he asks which one of the three you belong to.</blockquote>That question always bugged me, as my answer for my character would have been "Both my parents are half-elves." As has been said in the History & Lore forum here (I'm too lazy to dig up the post), Half-elves are NOT sterile, so it's perfectly plausible, and maybe even MORE likely than the other types of unions.
Cusashorn
09-05-2007, 07:45 PM
<cite>LordPazuzu wrote:</cite><blockquote>I think Half- Elves with Teir'Dal lineage should be able to start in Neriak. Half elves can certainly be evil...look at the Seraph of Hate in the Spires of Innoruuk. Innoruuk's Chosen is a half elf....</blockquote>But Half Elves are a neutral race no matter how you look at it. Neriak is for Evil races only.
LordPazuzu
09-06-2007, 03:39 AM
<cite>Cusashorn wrote:</cite><blockquote><cite>LordPazuzu wrote:</cite><blockquote>I think Half- Elves with Teir'Dal lineage should be able to start in Neriak. Half elves can certainly be evil...look at the Seraph of Hate in the Spires of Innoruuk. Innoruuk's Chosen is a half elf....</blockquote>But Half Elves are a neutral race no matter how you look at it. Neriak is for Evil races only.</blockquote>It would be nice if you could choose your lineage as part of character creation, thus affecting your starting alignment.
Cusashorn
09-06-2007, 08:49 AM
<cite>LordPazuzu wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>LordPazuzu wrote:</cite><blockquote>I think Half- Elves with Teir'Dal lineage should be able to start in Neriak. Half elves can certainly be evil...look at the Seraph of Hate in the Spires of Innoruuk. Innoruuk's Chosen is a half elf....</blockquote>But Half Elves are a neutral race no matter how you look at it. Neriak is for Evil races only.</blockquote>It would be nice if you could choose your lineage as part of character creation, thus affecting your starting alignment.</blockquote>That still makes you neutral though, because the possibility exists that you can choose good instead.
Vonotar
09-06-2007, 09:35 AM
Easy solution to the different opinions...Scrap Half-ElvesAfter all, we don't see half-ogres or half-erudites running aroundIf you insist on an RP reason for no half-elves in Neriak take this one - Humans cannot start in Neriak, therefore there isn't sufficient Human population to breed with dark elf population (as if they would want to) to create 'dark' half-elves.The non-RP reason is that Kelethin and Neriak only have 6 starting races each, and the dev's picked the ones they picked.
LiNkInPaRk789
09-15-2007, 08:57 PM
Look guys, arguments on why half elves should or shouldn't be there is irrelevent. What I'm saying is that SOE itself has chosen to include them in Neriak. There is no point in discussing why they aren't in Neriak if you have them running around everywhere in the city's vicinity.
i also have a half elf that i wanted to be known was half dark elf , but there is no way of doing that except for the very first quest in begger's court tnen it is never mentyioned again . it would be cool to have our racial traits reflect whichever race we cose for our elvish ancestry <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />
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