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View Full Version : Idea's for the LoN loot items


Darksongz
08-31-2007, 06:57 PM
<p>Okay here is a few idea's I had about LoN and EQ2 to make people that dont wanna play more happy if you have any idea's plz add to the thread</p><p>1) Make the booster packs that drop in game no trade.</p><p>2) Put a Merchant in that sells booster packs for a amount of money</p><p>3) loot items you can get from LoN, Should drop from mobs maybe in a raid zone</p><p>Please add constructive idea's </p>

Zela
08-31-2007, 06:59 PM
<cite>Darkdayz@Permafrost wrote:</cite><blockquote><p>Okay here is a few idea's I had about LoN and EQ2 to make people that dont wanna play more happy if you have any idea's plz add to the thread</p><p>1) Make the booster packs that drop in game no trade.</p><p>2) Put a Merchant in that sells booster packs for a amount of money</p><p>3) loot items you can get from LoN, Should drop from mobs maybe in a raid zone</p><p>Please add constructive idea's </p></blockquote>1) What about the people that aren't interested in playing LoN at all?  Then they can't give their packs to friends and thus packs would be wasted with them.  The people that want to trade deserve the opportunity to trade cards.2) Booster packs are sold for money..RL money.  2.99 each.3) No.  The game is designed to be accessible by EVERYONE.  They specifically did not want raiders or high end players to have any kind of advantage over casual players.  Booster packs and loot items should be available to everyone.

Darksongz
08-31-2007, 07:03 PM
<cite>Zela wrote:</cite><blockquote><cite>Darkdayz@Permafrost wrote:</cite><blockquote><p>Okay here is a few idea's I had about LoN and EQ2 to make people that dont wanna play more happy if you have any idea's plz add to the thread</p><p>1) Make the booster packs that drop in game no trade.</p><p>2) Put a Merchant in that sells booster packs for a amount of money</p><p>3) loot items you can get from LoN, Should drop from mobs maybe in a raid zone</p><p>Please add constructive idea's </p></blockquote>1) What about the people that aren't interested in playing LoN at all?  Then they can't give their packs to friends and thus packs would be wasted with them.  The people that want to trade deserve the opportunity to trade cards.2) Booster packs are sold for money..RL money.  2.99 each.3) No.  The game is designed to be accessible by EVERYONE.  They specifically did not want raiders or high end players to have any kind of advantage over casual players.  Booster packs and loot items should be available to everyone.</blockquote><p>1) then don't roll on the packs that drop</p><p>2) I know but why buy them for real money if thier gonna put them in as drops anyway? </p><p>3) I didn't specify the mobs that the items would drop off of just suggested raid mobs</p>

Zela
08-31-2007, 07:07 PM
<cite>Darkdayz@Permafrost wrote:</cite><blockquote><cite>Zela wrote:</cite><blockquote><cite>Darkdayz@Permafrost wrote:</cite><blockquote><p>Okay here is a few idea's I had about LoN and EQ2 to make people that dont wanna play more happy if you have any idea's plz add to the thread</p><p>1) Make the booster packs that drop in game no trade.</p><p>2) Put a Merchant in that sells booster packs for a amount of money</p><p>3) loot items you can get from LoN, Should drop from mobs maybe in a raid zone</p><p>Please add constructive idea's </p></blockquote>1) What about the people that aren't interested in playing LoN at all?  Then they can't give their packs to friends and thus packs would be wasted with them.  The people that want to trade deserve the opportunity to trade cards.2) Booster packs are sold for money..RL money.  2.99 each.3) No.  The game is designed to be accessible by EVERYONE.  They specifically did not want raiders or high end players to have any kind of advantage over casual players.  Booster packs and loot items should be available to everyone.</blockquote><p>1) then don't roll on the packs that drop</p><p>2) I know but why buy them for real money if thier gonna put them in as drops anyway? </p><p>3) I didn't specify the mobs that the items would drop off of just suggested raid mobs</p></blockquote>1) Not everyone plays the NBG game.  Perhaps they simply need a way to make money and this is one way for them to do so.2) So people aren't required to go out exp grinding to be able to play the game.  What about people that primarily roleplay or tradeskill?  They should be able to build their card decks as well.  Or perhaps they want more cards and they don't want to kill as many mobs.  There are a lot of people spending quite a bit of RL cash in beta already.  Players are spending hundreds of dollars already..many of them have.  The game gives you two options to obtain cards so nobody is left out.3) And again..it doesn't matter what raid mob it is...they want the game to be accessible to the level 1 player roleplaying in Queens colony and just as available to the high end raider.  Putting items on raid mobs gives the higher end player an advantage that they don't want. 

Darksongz
08-31-2007, 07:19 PM
<cite>Zela wrote:</cite><blockquote><cite>Darkdayz@Permafrost wrote:</cite><blockquote><cite>Zela wrote:</cite><blockquote><cite>Darkdayz@Permafrost wrote:</cite><blockquote><p>Okay here is a few idea's I had about LoN and EQ2 to make people that dont wanna play more happy if you have any idea's plz add to the thread</p><p>1) Make the booster packs that drop in game no trade.</p><p>2) Put a Merchant in that sells booster packs for a amount of money</p><p>3) loot items you can get from LoN, Should drop from mobs maybe in a raid zone</p><p>Please add constructive idea's </p></blockquote>1) What about the people that aren't interested in playing LoN at all?  Then they can't give their packs to friends and thus packs would be wasted with them.  The people that want to trade deserve the opportunity to trade cards.2) Booster packs are sold for money..RL money.  2.99 each.3) No.  The game is designed to be accessible by EVERYONE.  They specifically did not want raiders or high end players to have any kind of advantage over casual players.  Booster packs and loot items should be available to everyone.</blockquote><p>1) then don't roll on the packs that drop</p><p>2) I know but why buy them for real money if thier gonna put them in as drops anyway? </p><p>3) I didn't specify the mobs that the items would drop off of just suggested raid mobs</p></blockquote>1) Not everyone plays the NBG game.  Perhaps they simply need a way to make money and this is one way for them to do so.2) So people aren't required to go out exp grinding to be able to play the game.  What about people that primarily roleplay or tradeskill?  They should be able to build their card decks as well.  Or perhaps they want more cards and they don't want to kill as many mobs.  There are a lot of people spending quite a bit of RL cash in beta already.  Players are spending hundreds of dollars already..many of them have.  The game gives you two options to obtain cards so nobody is left out.3) And again..it doesn't matter what raid mob it is...they want the game to be accessible to the level 1 player roleplaying in Queens colony and just as available to the high end raider.  Putting items on raid mobs gives the higher end player an advantage that they don't want.  </blockquote><p>1) most people make sure its a NBG grp when joining. if they wanted a definate way to make money then they wouldnt have made booster packs drop in game thats giving people the option to play entirely for free</p><p>2)I don't really see the problem with a merchant that can sell booster packs and this isnt really coming up with constructive idea's this is just coming up with anti idea's for mine</p><p>3) as i said i didnt specify mobs it doesnt have to be a raid mob just was sugesting maybe a raid mob to drop the loot items im not suggesting that loot items no longer come in packs or that packs shouldnt drop anymore</p>

troodon
08-31-2007, 07:29 PM
<p>I'd prefer that booster packs were available only ingame (either through drops or merchants).  This would eliminate the whole real-world-money thing.  Of course, it would also remove all SOE revenue from the game, so it's not an option.</p><p>As an alternative I'd prefer the booster packs purchased through the station store be untradeable in either the EQ2 or LoN client.  This would keep it from being a currency used for the purchase of loot cards.  Booster packs acquired from drops or hypothetical merchants could remain tradeable.</p>

Darksongz
08-31-2007, 07:37 PM
<p><i><span style="font-size: small;font-family: Times New Roman;">the reason i said booster packs that drop in game be no trade is mainly so plat farmers arent farming them and selling them for 10-20 plat each. like thier not already bugging everyone enough.</span></i></p>

Zela
08-31-2007, 07:39 PM
I think you just need to realize Dark that some of your ideas are just making it easy for higher end more serious players to gain the booster packs and they don't want to give any kind of player an advantage over the others.  If the booster packs were sold on a merchant and were too cheap, people wouldn't buy the 2.99 ones or worry about hunting for them.  If they were expensive they'd be inaccessible to the lower end players.Additionally if they were priced at..I dont know...5 plat each, they'd only be giving plat sellers more reason to sell plat.  Currently there is no safe way to trade booster packs for plat.

Josgar
08-31-2007, 07:40 PM
Nothing in LON is actually tradeable through EQ2... you cannot trade booster packs inside of EQ2 if you buy them from the LON store. The only way this is possible is if you trade the booster pack and then  go into game and trade plat for it... which is a very untrustworthy thing... I would NEVER trust anyone to follow through with that.

Zela
08-31-2007, 07:40 PM
It is my understanding that there will be no physical item that drops in game that is then tradeable.  You might loot a "no trade" item that you click and it gives you a booster pack on your account.  You can then trade that booster pack inside the lon client.  There won't be tradeable items called booster packs that you can go stick on the broker.There is no means to exchange plat for booster packs. 

standupwookie
08-31-2007, 07:59 PM
Here is how it works.  When you purchase a booster pack from the station store, it costs 2.99$.  You open your LON area and double click the Booster Pack.  This will "open" it.  There is a random chance you will get an in-game item loot card, but it is a very low chance.So people have already spent upwards to 1000$ for 100s of booster packs and maybe gotten a couple of items.  I spent like 100$ and got two in-game cloaks, a painting, and three potions (EXP potion and AA, and Tradeskill potion) the same kind you get with veteran rewards.The mounts are the prized possession, but are so rare that you have to spend upwards to 500$ just to be able to have a real shot at getting one.IMO this is unethical and a complete rip off (even though they got me for 100$).  SOE should be ashamed for doing this as people are spending LARGE sums of money just for the items, and I seriously doubt most people buying booster packs in bulk quantities will even play the game.EQ2 just took a turn for the worse with this idea, and you can be sure it will lead to nothing but more shady practices to get more money.  There is a difference in can-do-somthing and should-do-something and SOE has officially crossed the line with LON in terms of the loot.Booster packs will drop in the game but the will be single packs, and as I said before, there is such a small chance on getting a mount (and lets face it that is what people want not some lame potion or painting) that you will literally have to have 100 or more of these to stand a good chance at getting it.You acquire the booster packs (unopened of course) from the bazaar then open them....and with such a low percentage of loot, you will go broke long before netting any real item.A turning point in MMOs is what we are witnessing, and a bad turning point at that.  You can be sure they will sucker plenty of people into this scam (and that is what it is, a scam playing on peoples obsession with loot) and before you know it you will have spent hundreds or even thousands of real life $$$$ on this crap.This makes buying platinum from the Gold Farmers actually a viable alternative AND less expensive.Mark my words, this will start the wheel turning on SOE letting people buy items in game for real life money on all servers.  It may not happen now, but it WILL happen.

Phazation
08-31-2007, 07:59 PM
Selling ingame items for real cash is always lame, even if it is cards for some ill concieved M:TG rip off.

Darksongz
08-31-2007, 08:12 PM
<p>Okay sorry I havent really read up much on how the ingame booster packs are gonna work but from what i was told that they was going to be tradeable. Should have known better than to go off of hearsay lol but anway yes i see the point of not having a merchant now. but i still think that making the items you can get from loot cards drop in game will make some people happy as in the ones complaining about not wanting to play the game and the items being unfair to them because they dont wanna play the game. Of course the easy way is DONT play the game but still open packs you get in game to see if you get the items. But hell who does things the easy way.... </p><p>and another thing was tring to do with the merchant thing was help out the economy because if you buy packs from merchant it goes out of game as to where if your buying packs from players not only is it just circulating around the game none the less still in the game but its not safe as to an easy way to get ripped off. We all know that no matter how much of a risk things are people are still gonna do them</p>

JonasBlackmore
08-31-2007, 08:17 PM
<cite>standupwookie wrote:</cite><blockquote>Here is how it works.  When you purchase a booster pack from the station store, it costs 2.99$.  You open your LON area and double click the Booster Pack.  This will "open" it.  There is a random chance you will get an in-game item loot card, but it is a very low chance.So people have already spent upwards to 1000$ for 100s of booster packs and maybe gotten a couple of items.  I spent like 100$ and got two in-game cloaks, a painting, and three potions (EXP potion and AA, and Tradeskill potion) the same kind you get with veteran rewards.The mounts are the prized possession, but are so rare that you have to spend upwards to 500$ just to be able to have a real shot at getting one.IMO this is unethical and a complete rip off (even though they got me for 100$).  SOE should be ashamed for doing this as people are spending LARGE sums of money just for the items, and I seriously doubt most people buying booster packs in bulk quantities will even play the game.EQ2 just took a turn for the worse with this idea, and you can be sure it will lead to nothing but more shady practices to get more money.  There is a difference in can-do-somthing and should-do-something and SOE has officially crossed the line with LON in terms of the loot.Booster packs will drop in the game but the will be single packs, and as I said before, there is such a small chance on getting a mount (and lets face it that is what people want not some lame potion or painting) that you will literally have to have 100 or more of these to stand a good chance at getting it.You acquire the booster packs (unopened of course) from the bazaar then open them....and with such a low percentage of loot, you will go broke long before netting any real item.A turning point in MMOs is what we are witnessing, and a bad turning point at that.  You can be sure they will sucker plenty of people into this scam (and that is what it is, a scam playing on peoples obsession with loot) and before you know it you will have spent hundreds or even thousands of real life $$$$ on this crap.This makes buying platinum from the Gold Farmers actually a viable alternative AND less expensive.Mark my words, this will start the wheel turning on SOE letting people buy items in game for real life money on all servers.  It may not happen now, but it WILL happen.</blockquote>So...because some people are crazy and are so obsessed with a game they will spend money on something they won't use (the booster packs) just to have a chance to get an item for a MAKE BELIEVE CHARACTER...Sony is the big bad?  You buy the packs to play the card game.  The in game loot items are just an extra "perk" to help blend the games together.  Just because some people have more money than sense doesn't mean Sony is masterminding some humongous plot.  As a side note -- the people that would spend hundreds of dollars on booster packs but have no intention of playing the card game are the same type of people that would buy money from gold sellers.  They don't see an issue with being incapable of playing a game naturally so they throw real life cash at it to offset their lack of skill.

Leatherneck
08-31-2007, 08:17 PM
<cite>Darkdayz@Permafrost wrote:</cite><blockquote><p><i><span style="font-size: small;font-family: Times New Roman;">the reason i said booster packs that drop in game be no trade is mainly so plat farmers arent farming them and selling them for 10-20 plat each. like thier not already bugging everyone enough.</span></i></p></blockquote><p>Well, I HOPE (hope hope hope hope) they took that into consideration when determining the drop additions in game.  My belief (though I can't point to a specific post) that I read that any mob, any where at any time can drop a booster pack, rather than specific mobs.</p><p>However, if they've not done that (and double-checked to make SURE it's that way in game) I hope they re-think that position.</p>

Darksongz
08-31-2007, 08:21 PM
<cite>JonasBlackmore wrote:</cite><blockquote><cite>standupwookie wrote:</cite><blockquote>Here is how it works.  When you purchase a booster pack from the station store, it costs 2.99$.  You open your LON area and double click the Booster Pack.  This will "open" it.  There is a random chance you will get an in-game item loot card, but it is a very low chance.So people have already spent upwards to 1000$ for 100s of booster packs and maybe gotten a couple of items.  I spent like 100$ and got two in-game cloaks, a painting, and three potions (EXP potion and AA, and Tradeskill potion) the same kind you get with veteran rewards.The mounts are the prized possession, but are so rare that you have to spend upwards to 500$ just to be able to have a real shot at getting one.IMO this is unethical and a complete rip off (even though they got me for 100$).  SOE should be ashamed for doing this as people are spending LARGE sums of money just for the items, and I seriously doubt most people buying booster packs in bulk quantities will even play the game.EQ2 just took a turn for the worse with this idea, and you can be sure it will lead to nothing but more shady practices to get more money.  There is a difference in can-do-somthing and should-do-something and SOE has officially crossed the line with LON in terms of the loot.Booster packs will drop in the game but the will be single packs, and as I said before, there is such a small chance on getting a mount (and lets face it that is what people want not some lame potion or painting) that you will literally have to have 100 or more of these to stand a good chance at getting it.You acquire the booster packs (unopened of course) from the bazaar then open them....and with such a low percentage of loot, you will go broke long before netting any real item.A turning point in MMOs is what we are witnessing, and a bad turning point at that.  You can be sure they will sucker plenty of people into this scam (and that is what it is, a scam playing on peoples obsession with loot) and before you know it you will have spent hundreds or even thousands of real life $$$$ on this crap.This makes buying platinum from the Gold Farmers actually a viable alternative AND less expensive.Mark my words, this will start the wheel turning on SOE letting people buy items in game for real life money on all servers.  It may not happen now, but it WILL happen.</blockquote>So...because some people are crazy and are so obsessed with a game they will spend money on something they won't use (the booster packs) just to have a chance to get an item for a MAKE BELIEVE CHARACTER...Sony is the big bad?  You buy the packs to play the card game.  The in game loot items are just an extra "perk" to help blend the games together.  <b><span style="font-size: xx-small;">Just because some people have more money than sense doesn't mean Sony is masterminding some humongous plot.</span></b>  As a side note -- the people that would spend hundreds of dollars on booster packs but have no intention of playing the card game are the same type of people that would buy money from gold sellers.  They don't see an issue with being incapable of playing a game naturally so they throw real life cash at it to offset their lack of skill.</blockquote>or are they?!?!? duh duh duhhh

Kocia
08-31-2007, 08:22 PM
<p>If nameds will drop these then you can rest assured that none of your alts will ever get to kill any nameds as they will be all perma-camped by botcrews.</p><p>RE, RoV, full of steamtank bot groups running from one named timer to another, just like they do in the oblisk of lost souls currently.</p><p>All because of a silly card game "which you can safely ignore and never play"</p><p>Sure I can, but the whole world of eq2 is gonna be impacted so EVERYONE will be affected.</p>

Darksongz
08-31-2007, 08:33 PM
that was why i suggest the items (in game items you get from loot cards) drop in raid mobs. That way they cant be camped by bots(plat farmers) but yet the booster packs or whatever gets you the booster packs still drops off anything anywhere. so you still have the chance as a low lvl player to get the packs and items but as a high lvl raiding player you get the chance just to get the item without even clicking the Legends of Norrath button on your EQ2 button. Because to me from the threads I read (did read very little of them) it was the people that raid that are complaining about characters/raid mobs getting nerfed/buffed because of these in game items.

callahan
08-31-2007, 08:41 PM
Instead of the 'Do you really want to loot this No-Trade Item'.. we get a popup 'Enter your 16 Digit Credit Card No.' window! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Darksongz
08-31-2007, 08:45 PM
lol i dont think that would solve anything. sorry what im tring to do here is instead of flaming about the game and how bad it is for EQ2 is maybe come up with some solutions to make everyone happy and less hostile lol so maybe the devs can take them things into consideration when putting the game out live.