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View Full Version : Now SOE is teasing me...


LoneGreyWolf20
08-30-2007, 01:13 PM
Posted on the VN EQ2 boards is a screen shot in a group of screen shots for Rise of Kunark. In this screen shot are 3 Iksar. The middle Iksar to his right has a Scaled Wolf Pup next to him.Why is this teasing? Because the Scaled Wolf Pup is a Beastlord pet from EQ1. The Beastlord being my favorite character in all of Everquest. I made a Beastlord the day Luclin came out and never put him away while playing another 5 years of EQ1.SOE, why do you tease me so? <img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" />

interstellarmatter
08-30-2007, 01:16 PM
There is a Beatlord Anonymous group that meets together every Friday.  I'll get you the number.

LoneGreyWolf20
08-30-2007, 01:23 PM
<cite>interstellarmatter wrote:</cite><blockquote>There is a Beatlord Anonymous group that meets together every Friday.  I'll get you the number.</blockquote>LoL!Seriously, if there is one thing I would like added to the game, that would be it.

Lithran
08-30-2007, 01:27 PM
I used to play a Vah'shir Beastlord on eq1.I would LOVE to see them back. But ain't going to happen. /sigh.But on topic, the scaled wolf pup. Wasn't it also just a normal mob in eq1? So they might be around still, but the Beastlords are not.

LoneGreyWolf20
08-30-2007, 01:30 PM
<cite>Lithran@Nagafen wrote:</cite><blockquote>I used to play a Vah'shir Beastlord on eq1.I would LOVE to see them back. But ain't going to happen. /sigh.But on topic, the scaled wolf pup. Wasn't it also just a normal mob in eq1? So they might be around still, but the Beastlords are not.</blockquote>Yeah, they were a normal mob as well, but this one is standing next to the Iksar and it has some sort of contraption on it's back plates.

Leatherneck
08-30-2007, 01:33 PM
I miss my Beastlord.  /sniff

Kizee
08-30-2007, 01:49 PM
They can't even balance the classes they already have... I doubt they will add another class to the game.

Nayurayne
08-30-2007, 02:41 PM
<p>There are scaled wolves as mobs in Kunark. Check out this thread/video. <a href="http://www.uberguilds.org/radio/node/165" rel="nofollow" target="_blank">Clicky</a></p><p>You start to see them around 7 minutes into the video but get a better look at then around 7:40 into the video.</p>

troodon
08-30-2007, 05:04 PM
Do the guard hyenas in FP and guard wolves in Qeynos tease you too?  It's just a guard dog...

LordPazuzu
08-30-2007, 05:14 PM
<cite>troodon wrote:</cite><blockquote>Do the guard hyenas in FP and guard wolves in Qeynos tease you too?  It's just a guard dog...</blockquote><p>The guard dogs in Qeynos and FP were never Beastlord pets, so no, I imagine they don't.</p><p>I'd love to see Beastlords added...but that's a rather weak looking scaled wolf/chokidai... I hope that's not the finished model.</p><p> Personally, I'd love to play a Barbarian Beastlord again with the giant white wolf warder.</p>

Willias
08-30-2007, 06:29 PM
If you miss your Beastlord, try a mystic and spec it for melee through AA.It's pretty similar, just your pet isn't anywhere near as good.

Zard
08-30-2007, 06:58 PM
<cite>Willias@Unrest wrote:</cite><blockquote>If you miss your Beastlord, try a mystic and spec it for melee through AA.</blockquote><p>Furies, and I suspect Wardens too, can change forms for different spell effects and Summoners can summon different types of pets (fighter, scout, mage) so I feel that Shamans should be able to summon different pets with different effects.</p><p>Shaman pets can't <i>really</i> tank and they aren't <i>really</i> DPS so maybe the different pets could work more like Druid forms? Something like +Heal Crit%, +Spell Damage Crit% and +Melee Damage Crit%.</p>

Birn
08-30-2007, 08:26 PM
<cite>Auric@Oasis wrote:</cite><blockquote><cite>Willias@Unrest wrote:</cite><blockquote>If you miss your Beastlord, try a mystic and spec it for melee through AA.</blockquote><p>Furies, and I suspect Wardens too, can change forms for different spell effects and Summoners can summon different types of pets (fighter, scout, mage) so I feel that Shamans should be able to summon different pets with different effects.</p><p>Shaman pets can't <i>really</i> tank and they aren't <i>really</i> DPS so maybe the different pets could work more like Druid forms? Something like +Heal Crit%, +Spell Damage Crit% and +Melee Damage Crit%.</p></blockquote>Yep, my pet is most of the time just an icon waiting to be pressed but alas, once he's out some mob farts two miles away and he's once again just an icon on my hotbar.. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

troodon
08-30-2007, 11:36 PM
<cite>LordPazuzu wrote:</cite><blockquote><p>The guard dogs in Qeynos and FP were never Beastlord pets, so no, I imagine they don't.</p></blockquote>Try again, bro.  Wolves were Beastlord pets

LordPazuzu
08-31-2007, 12:35 AM
<cite>troodon wrote:</cite><blockquote><cite>LordPazuzu wrote:</cite><blockquote><p>The guard dogs in Qeynos and FP were never Beastlord pets, so no, I imagine they don't.</p></blockquote>Try again, bro.  Wolves were Beastlord pets</blockquote>Not quite, the beastlord wolves were bad [Removed for Content] winter wolves, not those domesticated little grey wolf dogs walking around Qeynos.  Not white the same impact as seeing an Iksar walking with a scaled wolf pet in tow.

Zabjade
08-31-2007, 12:39 AM
<p><span style="color: #00cc00;">I don't Imagine it would be too hard.  Take a basic monk <b>remove</b> the half the kicks, Haste, FD, and Windwalk. <b>Substitue</b> Pet Summon, Timed Pet buffs <i>(DPS or pet only ward that builds aggro BL),</i> Ice or Disease AoE's, and have mend do double duty as the pet heal with a 1 minute timer. They would be a Devastation Fist user being a Brawler <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span></p><p><span style="color: #00cc00;">Then again I think that Shadowknights should be allowed to have their pets be permanant as well, might bring them up to Paladins and other tanks.</span></p>

Hikinami
08-31-2007, 07:47 AM
So they used a new model for the pet that follows the guards...I dont get what the deal is.

Darkolako
08-31-2007, 08:38 AM
<p>Is true that that was the pet of the iksar beastlord but beastlord where able to use only Blunt weopons(crushing in eq2) and that iksar is wearing a sword and a axe. So there goes the beastlord theory <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> hehe either he is a guard with a dog like does in FP and Qnos, or the beastlord spent their hiding training with scouts and gain the ability to use piercing and slashing weopons lol<img src="http://www.thedruidsgrove.org/eq2/screenshots/eqii_rok_screen_3.jpg" alt="" width="1680" height="1050" border="0" /></p>

Leatherneck
08-31-2007, 11:35 AM
<cite>LordPazuzu wrote:</cite><blockquote><cite>troodon wrote:</cite><blockquote><cite>LordPazuzu wrote:</cite><blockquote><p>The guard dogs in Qeynos and FP were never Beastlord pets, so no, I imagine they don't.</p></blockquote>Try again, bro.  Wolves were Beastlord pets</blockquote>Not quite, the beastlord wolves were bad [I cannot control my vocabulary] winter wolves, not those domesticated little grey wolf dogs walking around Qeynos.  Not white the same impact as seeing an Iksar walking with a scaled wolf pet in tow.</blockquote>A 6 ft tall scaled wolf.

troodon
08-31-2007, 03:08 PM
That wolf isn't even walking, it's standing next to the guard

Nembutal
08-31-2007, 05:52 PM
Pretty sure it is walking actually... but I think the iksar in the middle is an NPC roaming guard... we have plenty of guards in the old cities who have trained dogs... not sure why Iksar can't have them too.