View Full Version : EQ2 Time to Real World Time and Back
Ambrai
08-28-2007, 10:48 PM
<p>I'm not certain this is where this would go, but since I also posted asking about heights and weights for the races...</p><p>Does anyone by chance have a good idea of the conversion for time in game to real world time?</p><p>I have a character created in July of 2005 and I want to see if I can translate that particular date to an EQ2 birthdate for her (another OCD thing) even though by this point she'll be much older than she could really ever be if we went by the 'calendar' in Norrath.</p><p>Is a translation/conversion type of chart posted somewhere? *hopes and prays to Tunare (or maybe SOE) for one*</p><p>Again, this is my OCD-ness about my character RP development kicking in. Hellllp!</p>
Cusashorn
08-28-2007, 11:23 PM
1 game day = 72 minutes.
Cocytus
08-29-2007, 06:47 AM
3 seconds = 1 minute.
Ambrai
08-30-2007, 01:24 AM
<p>*starts working backwards from 6:22pm of Brewsday, Scorchedsky of 3780 gametime (10:15pm August 29, 2007 real world time) to try and figure out what time July 11, 2005 real world time would equate to in game time* Thank you guys! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> If you happen to figure this out faster than me... um... let me know?</p><p>*goes looking for month lengths and such because she remembers seeing them in the Mage Tower in SQ* I shall conquer!</p>
Zarafein
08-30-2007, 08:08 AM
As far as i know the launch time was 3720, if it is +3780 alredy.. it's really no good idea to use it for roleplay(not everyone plays an elf)
Cusashorn
08-30-2007, 08:57 AM
There is no correct date in Everquest's gametime. Each server was launched at a different time, and each has a different year in each one. Servers that were launched later on can have a year earlier than the first server launched. There's just no correct calendar year in EQ or EQ2.
Ambrai
08-30-2007, 11:33 AM
<p>I know, I'm being silly here. </p><p>Even just having a 'date' to put down, even if it's totally ridiculous and pretty well unrelated to the actual date she would have had to be born...etc.</p><p>It would be exceptionally cool to be able to jot down 'born on such-and-such in such-and-such year (and like I said, being strangely OCD and just plain wierd about it).</p><p>I would love to have it relate in some way to her actual creation date and not have it completely pulled out of... well of my a$$.</p><p>So it's back to calculating I go! *grins* </p>
Zarafein
08-30-2007, 12:08 PM
Well the problem is you would have to add server downs and so on...
Nocturnal Aby
08-30-2007, 09:07 PM
<p>For the reasons mentioned, pulling a date, month and day out of thin air would probably be easier, and in some ways, just as inaccurate as trying to calculate it. I know that in EQ, they simply kept recylcing the years after a while, also, as has been mentioned, server downs, roll backs, and even when the servers came online all have an affect on the date in varying degrees, so it would be a fair assumption to state that the date you come up with will not be very accurate, even doing the math.</p><p>Even when they have in-game events, they can last the better part of a year by the in-game clock, while they're only supposed to last something like a month in game, and more often than not, are not even in the right time of year (like Frostfell in the summer).</p><p>If you want to give your character a Birthday, make it something more meaningful to you, besides, even though I started playing my character the day after launch, he was already 23 by then for RP purposes. Unless you played your character crawling around and sucking its thumb, I doubt it was only hours old when you got your hands on it's controls.</p>
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