View Full Version : anyone else having FD fail more often?
Taamerlane
08-23-2007, 08:31 AM
is it just me? or is FD failing a lot more since recent updates?Does not seem like 97% any more.I know it is random.. so it won't be a true fail 3 out of 100 times. But i am getting failures like 1 out of every 8-9 FDs.Something def seems different.
Kaycerzan
08-23-2007, 11:50 AM
Not having any issues myself. However I think every patch there's at least one person saying the FD fail rate is way up.I think ya'll are just paranoid that the back of pappa's hand is coming for your little red head again.I wouldn't put it past them to stealth nerf this ability given it's popularity, the outcry would come from everywhere.But for that same reason I don't think they'd ever do it. Sometimes you just have bad days. Same reason i seem to roll a lot of really low numbers when rolling for loot some days. Generator just doesn't like you today, and today just happens to be the day after a patch. Mathematically speaking, you'd have to FD a thousand or more times and tally up the failures. Someone snag a log showing an extraordinary failure rate at that capacity, and then I'd question.Til then, I'm just going to go with paranoia + coincidence.
Taamerlane
08-23-2007, 01:46 PM
i sincerely hope that is it. I am a software engineer myself.. and very detail oriented. and i completely understand the RND stuff.but i also spend an hour or so per day in SoS/POA.. soloing.. every day... and FD a lot during that time as you can imagine. and since the last updates.. i am seeing a definite increase in FD failures.I will deal and cope with it.. and it definitely could be that i have had a string of "bad luck" with the RND code..Just wanted feedback and a reassurance from other Bruisers. EDIT: if it continues.. will definitely post logs
Wargod1968
08-23-2007, 02:41 PM
<p>I've only got a bruiser with 62% FD, but I was keeping count, and last night it had about a 66% success rate. It seemed to be performing as expected.</p><p>EDITED: removed term 'baby bruiser'. Too much time in Qeynos on my swashy. I'm back in Freeport, de-toxing from the love and happiness. ;P</p>
Taamerlane
08-23-2007, 03:02 PM
very cool. thanks for the feedback. must just be my bad luck recently. <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" />
ganjookie
08-23-2007, 05:53 PM
Why do people call them baby bruisers, for the love of science.
Uumuuanu
08-23-2007, 06:06 PM
<p>Honestly I think some of it has to do mostly with the mindset and sometimes with the mobs. I FD'd my way all the way through SoS to the bottom at 56, probably a 99% or better success rate. I hit 58 and couldnt FD my way out of a wet paper bag (3x it failed in a row) so it is 100% random when that % of failure will happen, sometimes it works all the time, sometimes it fails all the time.</p><p>Over all, I think the percentage works out to be what they say over the lifetime of that spell (ie the 12 levels before you get a new one) and when you get to Last Breath, I would figure that you will notice it more often as you usually need it to work reliably more often, when it doesnt you remember those times because you are dead.</p>
Toy Dragon
08-25-2007, 03:06 AM
I fd'd down to Harla'dar's instance once.. yeah.. took me three or four tries, don't remember. Was definitely not a 97% success rate, though honestly I've never felt like it is but Uumuuanu may be right when stating that the times it doesn't work stand out more than the countless times that it does.
Wargod1968
08-25-2007, 10:40 PM
<cite>Kithian@Permafrost wrote:</cite><blockquote>Why do people call them baby bruisers, for the love of science.</blockquote>Diets high in gnomes promote infantilisation of speech
Uumuuanu
08-28-2007, 02:22 PM
<p>I had one other thought on FD failing more often. and this is speculative since Devs never talk about how things really work.</p><p>Example one - FD against a single mob. </p><p>FD is calculated directly against the percentage shown for the version used. If successful, the encounter is broken, if not, the encounter is maintained.</p><p>Example two - FD against a single encounter</p><p>FD is calculated against the encounter as a whole. No additional calculation is made for additional individual mobs. If successful, the encounter is broken, if not, the encounter is maintained.</p><p>Example three - FD against multiple mobs not a part of a single encounter</p><p>FD is calculated against each encounter (group or solo mob) individually. If you had 10 individual mobs chasing you, it would do 10 calculations. If every individual calculation is sucessful, the encounters are all broken. If one fails, all enounters are maintained. </p><p>Based on that kind of functionality, which seems logical, FD against multiple encounters would have an over all lower success rate based on the failure average. Example, if you FD against 5 mobs using a 97% success rate and one fails, your weighted average would drop below the 97% (97%x4 / 5 = 77.6%). This would give the over all appearance that the 97% is not obtainable as your chances are GREATLY reduced when using FD against multiple encounters.</p><p>This may not be how FD works, but IF it is calculated seperately against multiple encounters, it would make the most sense why it seems to fail more often then it should based on the percentage shown.</p><p>Thoughts?</p>
Taamerlane
08-28-2007, 03:23 PM
don't think this is accurate.try FDing with no aggro mob on you.. it can still fail.. meaning.. mobs that are around but not in aggro range keep the red outline around their name signifying aggro. and if they path close to you.. they will jump on your [Removed for Content]. when this happens.. all mobs are still aggro... have had this happen when i need to afk for 2 mins.. so i FD.. and then i be sure to check mobs that are pathing my direction to ensure that their name shows them as non-aggro before i step away from keyboard.so does not seem the calcs are done on a "per-mob" basis. seems global.when you FD.. look around.. all mobs.. even those far away.. will either be aggro (FD failed) or not.
Uumuuanu
08-28-2007, 07:05 PM
<p>I didn't include that in my scenario but yes, when you FD with no aggro list, you can fail, just as you could with an aggro list. Thus the 97% across the board.</p><p>If you succeed, you are seen as dead to all mobs, on your aggro list or not. If you fail, you are seen as alive to all mobs, on your aggro list or not.</p><p>My scenario only covered aggro list mobs.</p>
I'm also getting tons of fails and whats frustrating is that they're in a row. Last time I solo'ed Obelisk I failed 3 in a row 5 times and 4 in a row 3 times, with quite a few double or single fails thrown in on a 78% chance of success. That was feigning death 150 times. That is NOT going to happen with a true 78% chance of success. Seems to me that they need to change it to, You will fail 22 times out of a hundred times of FD for my 78% chance of success.
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