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View Full Version : Melee mystic or melee warden


Ozgood
08-22-2007, 12:30 PM
<p>I hear it all over on the boards that a melee INQ is the best battle priest and in PVP they rock.  I played one, and while most scouts couldn't beat me, everything else could.  Lack of CC, slow casting (shouldn't take str line because then you lose DPS) and the inability to handle spike damage (wizzies, warlocks) make them one dimensional IMHO.</p><p>That said, the melee warden seems to have more CA's (2 in str line plus one in wis) or melee abilities, nice haste, double attack and good mitigation.  On top of that they have upgraded sow, roots, evac, ports and passive healing abilities.</p><p>What has been frustrating thus far is the 20 some ish percent reduction in damage of the CA's.  So even with the crits, I still barely hit for more than the spells.  20 points in melee tree, plus 22 in strength to do marginally more damage just seems like we are getting screwed.</p><p>So I started a melee mystic.  Here is where, AA's actually double to DPS of this class.  I was going to do an odd spec like agi 4,4,8, sta, 4, 2 and int to the end.</p><p>This will give me 100% crits, plus I can buff more strength, a powerless hard hitting dot (rabies), scourge and spell crits.  On top of that the pet is supposed to be a one arrow.  Whilst warded, it is tough to interrupt.  I wear chain, so I would think MIT would be good.</p><p>So, to the thread's title, what am I missing?  NOBODY talks about melee mystics!  Why?  How do they compare in terms of survivability and DPS to the melee warden?  Are there any melee wardens out there on PvP servers getting 1k and over DPS?  It seems like even troubs can do that and make there group a lot better.</p><p>Thoughts?</p>

xandez
08-22-2007, 02:04 PM
<p>i made one, melee mystic that is.. have lvl 70 melee warden in comparison... mystic @50 atm</p><p>have to say the STR is very very nice, althou the dmg isnt that impressive (yet). having also some power issues since WIS buffs are nonexistent. Other than that pretty ok. Wards are also SLOOOOOOOOOOOWWW compared to wardens very fast heals and the mechanic is totally different, takes some time to get used to...</p><p>also the lack of evac and ports is ... well, downside for me atleast since i usually solo. thank god they atleast get SoW <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>but its not bad, just hasnt felt too good yet. But i to get a really good idea i will have to play it to lvl 70. Then i can compare em properly... </p><p>*edit* oh of course i tried inquisitor also <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> and i have pretty much the same thoughts than you... i think mystic is more versatile than inquisitor, however i still think warden is better... but, i still have to see the lvl 70 to be sure ++Xan</p>

Fromingo
08-22-2007, 03:30 PM
<p>eventually the higher crit %,  tons more strength, and better overall melee buffs will cause the mystic to more easily pull ahead of a warden unless the warden is able to get some well thought out gear to compensate.   I think the 2 classes are very close and the mystic is easier to reach higher DPS goals but the warden can get there too with more work.    </p><p>Both have good survivability.   Wardens get places faster and eaiser.   Wardens have evac.  Mystics can pet pull.   There's a lot of procs and cons we could go into but IMO they are pretty much evenly matched for the most part.  </p><p> Inquis blow them both away and I don't see that gap being closed very easily if at all.  </p>

Ozgood
08-22-2007, 04:58 PM
<cite>Fromingo wrote:</cite><blockquote><p> Inquis blow them both away and I don't see that gap being closed very easily if at all.  </p></blockquote><p>Thats what I don't get!  Aren't all healers on the same damage table?  A inq doesn't exactly buff their own strength like a mystic.  So with Yaulp, STA and AGI lines maxed, they have 100% and 50'ish double attack.</p><p>A Warden can have 75% crit, 40 double attack, haste and a few nice procs.  They also don't buff STR.</p><p>A Mystic can buff str, with the AGI line and STA line, can have 100% crits, 25% DA, with a proc that fires constantly that ups this closer to 50% and gives haste as well.</p><p>With the exception of the Warden, where is the difference?</p><p>Plus with the Wardens + melee attacks, doesn't this equal out?</p><p>Here is what I am reading:</p><p>Melee Warden 550-650 DPS</p><p>Melee Mystic 650-750 DPS</p><p>INQ 900-1,300</p><p>Thats a HUGE gap!</p><p>Where the heck is the difference?  I want to be able to heal and DPS.  NO fury.  No INQ cause I am a Q now and because I found them boring.</p><p>Thoughts welcomed!</p>

Arielle Nightshade
08-22-2007, 05:43 PM
<p>Another thing to consider:  If you are fighting in a PvP (PK) fight (in the wild, on a pvp server, for example) - fights don't always last very long.    An Inquis has really good DPS, but it tends to be slower than a melee Warden - meaning that it might be over before the Inquis could do all the damage they'd be able to in a longer PvE battle.   Therefore it might seem like it's not as good.</p><p>Although Mystics are able to do decent DPS, it Seems to Me (tm) that they are one of the least likely DPS healers in the bunch (ok...Defiler probably LEAST likely).  It's the tradeoff for Wards, IMO.    </p><p>So when making the decision, I'd say decide first which kind of healing you want to do since that's the primary job of both classes, then agree to put up with whatever DPS that class can do.</p><p>P.S...if you want a DPSer who can heal, I'd consider a Monk, not one of the 3 healing classes, at all.</p>

xandez
08-23-2007, 05:15 AM
or a Necro, they can heal iirc... <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />but... *shrug*dunno whats so marvellous about inquisitor really... didnt play to lvl 70 thou... guess i have to do that also someday (hmm where do i find the time to play all these <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />)imo, there really arent that big a difference between the classes if played by same ppl and with equivalent gear. You will always have to remember that player skill and the amount of cash/effort put on the chars gear/spellupgrades/etc also really makes a difference.++Xan

inhumanus1986
08-23-2007, 08:06 AM
        70 Inq here.  The biggest reason that there is a seeming gap in dps for the melee priests are two fold.  First is fanaticism.  This inquisitor spell adds 61 haste, 9.8% reduction to recast timers, and an ok 88 Int to help with the DoT portion of the CA's.  In raids, it can be on almost 90% of the time, especially on trash mobs.  Secondly, its the usual group you would see an Inquisitor placed.  We are put in the beater group which usually has  a dirge and a zerker.  My personal haste/dps mod is over 100% all the time while having 500 str and 400 int in crappy gear.  Imho, all melee priests in the same environment with the same buffs, Inqs would finish last, but Mystics and Wardens are not usually part of the group.  To test it for yourself, try to get a Zerker/Dirge/Inq/Brigand/Fury and yourself in a grp.  Have the fury give you their melee proc and then its on like donkey kong!!  Using a haste belt/cloak and mastercrafted str/agi proc rings, both classes will parse 1500+ with 200 haste/dps mods (although you would not normally have the fury buff).    And btw, the caster priests all have increased damage available, we do not.  Ours has to come from gear and grouping.    Good Luck    Inhumanus Nex

xandez
08-23-2007, 09:13 AM
Yes of course the group has much to do with the dmg too, espec in raids... thats why raid DSP comparison is extremely hard... well even 1 grp DPS comparison is hard... however, solo DPS comparison is not very hard.So, if the differences are not very big on paper, why should they be in the game either? In the end... it all comes to the same old thing, choose which YOU like best. If you solo a lot, pick a class which you like best in solo, etc. Noone can come and tell me: " HEY, whey are you melee <insertpriestclasshere> they just SUCK" because imo, they ROCK in MY point of view. They may really not be for every one, but for me... they happen to be JUST what i needed em to be in this game (would have prolly quitted a long time a go w/o melee priest thingys...)++Xan

Melli
08-23-2007, 11:49 AM
I've broken 1K dps on my melee warden in groups and on raids, even while being a primary healer.  I went entirely melee on mine though, using only CAs and with a maxxed STR line.   The only time I even have nukes up now is when I know I'll need to keep my distance from whatever we're fighting.I think all three options are viable and close enough that really it should just be personal preference.  Now if I could just find an alt I like as much as my warden... <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" />

xandez
08-23-2007, 03:02 PM
<p>exactly! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>++Xan</p>

Fromingo
08-23-2007, 03:22 PM
<cite>Ozgood@Vox wrote:</cite><blockquote><cite>Fromingo wrote:</cite><blockquote><p> Inquis blow them both away and I don't see that gap being closed very easily if at all.  </p></blockquote><p>Thats what I don't get!  Aren't all healers on the same damage table?  A inq doesn't exactly buff their own strength like a mystic.  So with Yaulp, STA and AGI lines maxed, they have 100% and 50'ish double attack.</p></blockquote><p>You are forgetting that Inquisitors have buffs and AA's that increase DPS and melee/spell haste as well.  So 100% crits plus better double attacks + DPS + melee haste means their autoattacks are godly when compared to a warden/mystic.    They also have AA's and gear to increase spell haste which helps offset the slow cast times.    Inquis also have very powerful debuffs so that their attacks land harder and  also so the mobs hurt themselves when they attack the inquis.  </p><p>It really is a very nice package for a Battle Priest.     It takes longe for an inquis to get all this goodness though so Wardens from personal experience are tougher at the early levels.  </p>