View Full Version : Damage done to shields has been removed?? - waiting
cs01bw
08-20-2007, 08:59 AM
<p>Im still patiently waiting on this happening. - i really think it should happen - so i dont need to carry 4 towers with me and have 4 macro's!</p><p>Posted on 12/06/07 -- in the Update notes</p><p>Guardian</p><ul><li>Tower of Stone: Now has a percentage chance to trigger (100% at Master I), Mitigation is now calculated in determining if the Stoneskin triggers its damage threshold. Damage done to shields has been removed. Trigger count reduced to 2.</li></ul>
Bramwe
08-20-2007, 11:29 AM
I would take the decreased bag space over the triggers being reduced to 2. Heck, why not get rid of the skill entirely and do away with Tower shields. I like this skill the way it is. They just want to "upgrade" the skill to 3 triggers when RoK comes out.
cs01bw
08-22-2007, 06:38 AM
<p>I dont care why they do it</p><p> It should be done!</p>
Chuffed
08-22-2007, 03:24 PM
Nothing wrong with the way it is now. If it aint broken dont fix it.
Cocytus
08-22-2007, 04:45 PM
<cite>Chuffed wrote:</cite><blockquote>Nothing wrong with the way it is now. If it aint broken dont fix it.</blockquote>Except they reduced it to 2 absorptions for no real reason.
PaganSaint
08-22-2007, 04:53 PM
How about they leave it how it is. The reduction in triggers is a huge penalty for not having ToS do damage to the shield.
XeroXs84
08-22-2007, 04:54 PM
I asked this after the GU where this patch was in on Testserver..Grimwell said that this was tested on Testserver and the results where not what they wanted so they removed it out of the live-server game update.. no reason to wait for this, wont happen unless they put it on another testserver-patch again.
cs01bw
08-28-2007, 12:30 PM
<p>Dammit!</p><p> I really wanted this to happen! its like a tax on Guards for no reason.....especially when using high end legendary or fabled shields</p>
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