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View Full Version : Buff bot on PvP(DW testing server)? Please add


HB-
08-18-2007, 11:34 PM
Why hasn't someone popped one on that test server yet, they stick a Weapon merchant at the end of the FP docks with all the fabled 70th lvl weapons, but I cant use, for the love of Pete I want to play with the shiny new swords! Either add a buff bot or state that anyone below 70 don't bother copying over. Envy will set in! Thats all.

SpritRaja
08-18-2007, 11:54 PM
They just should add some t5 and t6 fabled 1 handers and used to be dual wields to the merchant. Should be able to test the other tiers as well as t7.

Kwoung
08-18-2007, 11:56 PM
I thought the point of the copy server was so you could test stuff with your real main? How can you compare results if you have better gear on the test server than you are capable of getting on live?

HB-
08-19-2007, 12:45 AM
Problem is finding anything respectable to test out with if you didn't already have it on the character you copied over.

Jacien
08-19-2007, 02:01 AM
I'm pretty sure every tier is being tested. They do have a staff of Q&A people doing the specific testing. The players themselves are being offered the luxury of experiencing the changes before they hit live. Me personally, I was only interested in Tier2 and the impact it would have on the teen-locker pvp community. So far, the results have been less then stellar. I do less damage with the changes. Now I have to decide if I want to DW a second blade only for it's stats or not...otherwise, DPS wise, it certainly isn't worth it. And I'm testing with a couple Fire Forged Falchion tier2 fabled blades. I guess it was too much to hope that scouts would be able to compete better against the druid invasion on our servers.

renewedbullet
08-19-2007, 02:12 AM
a buff bot would be nice to test some AA's and to maybe see if i wanna betray : P

Mheryl
08-19-2007, 01:23 PM
This server is for TESTING gear you have already so that they have a high range of stats to get data from and opinions that they wouldn't normally have using just the regular test server. It's not for you to see how uber you might be <b>if </b>you had this weapon. The high level raid weapons are there because they don't drop often and not everyone will have one, but those are the ones that are going to be most vocally complained about if they are not working correctly,  The adornments are there to put on the new weapons so that you can test what they do/change on the weapon. We're testing guys, test! Give feedback, gather stats. Find a way to do that. Parses? Logs? Simply sending back how you feel about what you see? Try to see what can be exploited or what might be broken. Take advantage of SOE letting us get this the way we want it BEFORE it goes live, not after.

Seraki
08-20-2007, 07:55 AM
<cite>Mheryl wrote:</cite><blockquote>This server is for TESTING gear you have already so that they have a high range of stats to get data from and opinions that they wouldn't normally have using just the regular test server. It's not for you to see how uber you might be <b>if </b>you had this weapon. The high level raid weapons are there because they don't drop often and not everyone will have one, but those are the ones that are going to be most vocally complained about if they are not working correctly,  The adornments are there to put on the new weapons so that you can test what they do/change on the weapon. We're testing guys, test! Give feedback, gather stats. Find a way to do that. Parses? Logs? Simply sending back how you feel about what you see? Try to see what can be exploited or what might be broken. Take advantage of SOE letting us get this the way we want it BEFORE it goes live, not after. </blockquote><p> You have inside info ay?  </p><p>At any rate I am guessing its a quick test and this will go live really soon.  The problem with the test what you have theory is they put all these cool weapons on a merchant in the main cities and said hay go try it out.   Only 60 + weapons though.  <img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></p><p> So guess its test what you got if your not 60 yet and that might be whats behind the above request.    I sure had fun trying those weapons out in the dressing room even if I couldnt use one.   Not a big deal but would have been more fun.   </p>

Falkur
08-20-2007, 04:06 PM
Also i wanna petition a name change of the server to TEST SERVER #2 and no longer call it TEST PVP cause DUELING is in NO way PVP at all. there is a difference in seeing a guy and going "hey wanna duel?" and Sneaking up on someone and having full out rights to smack him up side the head. it's a totally two different things imo tbh should have listen to Ripe before he left and not wasted my time /testcopy

Aeralik
08-20-2007, 04:17 PM
There is no need for a buff bot on test pvp.  Copy your characters over and there are a variety of weapons that you can play around with already.  You don't need fabled class set pieces or avatar items to test this out.  The focus is on the weapons themselves to make sure that damage is roughly the same as on live for your current setup or feedback on overly powerful combinations.  Internally, we have already set a few weapons to be primary only so that certain combinations will not be allowed but additional feedback is always welcome.

Kair
08-20-2007, 04:37 PM
<cite>Aeralik wrote:</cite><blockquote>There is no need for a buff bot on test pvp.  Copy your characters over and there are a variety of weapons that you can play around with already.  You don't need fabled class set pieces or avatar items to test this out.  The focus is on the weapons themselves to make sure that damage is roughly the same as on live for your current setup or feedback on overly powerful combinations.  Internally, we have already set a few weapons to be primary only so that certain combinations will not be allowed but additional feedback is always welcome. </blockquote><p> I love this about Sony they never tell us which weapon we can use or not use, so how are we supposed to be testing any weapon combinations when we do not know which ones are allowed or not allowed. You never tell us anything, why were the HUGE NERF to aggro and hate transfers where implented. </p><p>Also if the damage is going to be the same from current dual wield to the new dual wield why even bother with the changes ? As it is Max dps for fighters and rogues is the double attack bonus. So the question is and we want to know is set up this new dual wield system when it is useless.  </p>

ZeroRavesOn
08-20-2007, 04:52 PM
Awen@Mistmoore wrote: <blockquote><cite>Aeralik wrote:</cite><blockquote>There is no need for a buff bot on test pvp.  Copy your characters over and there are a variety of weapons that you can play around with already.  You don't need fabled class set pieces or avatar items to test this out.  The focus is on the weapons themselves to make sure that damage is roughly the same as on live for your current setup or feedback on overly powerful combinations.  Internally, we have already set a few weapons to be primary only so that certain combinations will not be allowed but additional feedback is always welcome. </blockquote><p> I love this about Sony they never tell us which weapon we can use or not use, so how are we supposed to be testing any weapon combinations when we do not know which ones are allowed or not allowed. You never tell us anything, why were the HUGE NERF to aggro and hate transfers where implented. </p><p>Also if the damage is going to be the same from current dual wield to the new dual wield why even bother with the changes ? As it is Max dps for fighters and rogues is the double attack bonus. So the question is and we want to know is set up this new dual wield system when it is useless.  </p></blockquote>It is so that they can make RoK Epics all one-handed, and that will give classes like rogues or warriors the choice of whether to dual weild or to use a one-hander.  The Fabled version of the Epics will be the absolute best weapons that a particular class can obtain, so if you were a rogue and you picked the one-hander you would be locked into one-handing, and kinda screwed if you wanted to change to STR/AGI.  This change increase the number of weapons in the world that can be used by any class that can dual wield, so its a great change on the merits, as long as damage is not changed. That said, its been a couple days since I put the /testcopy in on my main, and it has not been copied over yet to test, while my level 55 alt has been.  I have recieved the positive confirmation on my main, so I don't know if there is a limit to the number of characters that can be copied over or whatever, so as to the OPs desire for a buffbot ... I would love one so that I can get a feel for the changes myself with a level 70 dirge, while I am waiting for my main to be copied.

Kenazeer
08-20-2007, 04:54 PM
Awen@Mistmoore wrote: <blockquote>Aeralik wrote: <p> I love this about Sony they never tell us which weapon we can use or not use, so how are we supposed to be testing any weapon combinations when we do not know which ones are allowed or not allowed. </p></blockquote>Uhmmmm....probably to get unbiased feedback so they can then make the final decision?

Dogm
08-20-2007, 05:56 PM
Awen@Mistmoore wrote: <blockquote> <p>Also if the damage is going to be the same from current dual wield to the new dual wield why even bother with the changes ? </p></blockquote> To expand on what was already said,  the main reason for this change is to make itemization easier in the future.   

ke'la
08-20-2007, 06:06 PM
Feawin@Antonia Bayle wrote: <blockquote><cite>Mheryl wrote:</cite><blockquote>This server is for TESTING gear you have already so that they have a high range of stats to get data from and opinions that they wouldn't normally have using just the regular test server. It's not for you to see how uber you might be <b>if </b>you had this weapon. The high level raid weapons are there because they don't drop often and not everyone will have one, but those are the ones that are going to be most vocally complained about if they are not working correctly,  The adornments are there to put on the new weapons so that you can test what they do/change on the weapon. We're testing guys, test! Give feedback, gather stats. Find a way to do that. Parses? Logs? Simply sending back how you feel about what you see? Try to see what can be exploited or what might be broken. Take advantage of SOE letting us get this the way we want it BEFORE it goes live, not after. </blockquote><p>At any rate I am guessing its a quick test and this will go live really soon. </p><p><span style="color: #cc0000">Um consitering that LU38 is NOT on standard Test yet, and generally Test gets an LU about 2 weeks befor it goes live, and that this change is comming with LU38 I would say that its Not going live for atleast 2 weeks(as they could patch LU38 to test tuesday or Wendsday and still have the normal 2 weeks befor live test cycle.</span></p></blockquote>

Seraki
08-23-2007, 04:35 PM
<cite>Aeralik wrote:</cite><blockquote>There is no need for a buff bot on test pvp.  Copy your characters over and there are a variety of weapons that you can play around with already.  You don't need fabled class set pieces or avatar items to test this out.  The focus is on the weapons themselves to make sure that damage is roughly the same as on live for your current setup or feedback on overly powerful combinations.  Internally, we have already set a few weapons to be primary only so that certain combinations will not be allowed but additional feedback is always welcome.</blockquote><p>Well on a 46 ranger im testing it with the pgt and the sbd.   If there are some others in my range on a merchant somewhere I wouldnt mind checking them out.</p>

EtoilePirate
08-23-2007, 09:39 PM
<cite>ke'la wrote:</cite><blockquote>Feawin@Antonia Bayle wrote: <blockquote><cite>Mheryl wrote:</cite><blockquote>This server is for TESTING gear you have already so that they have a high range of stats to get data from and opinions that they wouldn't normally have using just the regular test server. It's not for you to see how uber you might be <b>if </b>you had this weapon. The high level raid weapons are there because they don't drop often and not everyone will have one, but those are the ones that are going to be most vocally complained about if they are not working correctly,  The adornments are there to put on the new weapons so that you can test what they do/change on the weapon. We're testing guys, test! Give feedback, gather stats. Find a way to do that. Parses? Logs? Simply sending back how you feel about what you see? Try to see what can be exploited or what might be broken. Take advantage of SOE letting us get this the way we want it BEFORE it goes live, not after. </blockquote><p>At any rate I am guessing its a quick test and this will go live really soon. </p><p><span style="color: #cc0000;">Um consitering that LU38 is NOT on standard Test yet, and generally Test gets an LU about 2 weeks befor it goes live, and that this change is comming with LU38 I would say that its Not going live for atleast 2 weeks(as they could patch LU38 to test tuesday or Wendsday and still have the normal 2 weeks befor live test cycle.</span></p></blockquote> </blockquote>We've had the DW changes on Test since they were patched in early in advance of update 36.True, though, that we've seen no sign of LU38 yet.