PDA

View Full Version : Zerk/Guard should dual wield ALL weapons!


ZUES
08-16-2007, 06:55 PM
<p>Like many games, the major tanks like berserker and guardian should be able to dual wield even 2 hand weapons. Advantages come with every class. And strength is their advantage! Why not give them the ability to dual wield anything in game? Perhaps lose some stats for doing so but at least let them use those 26 inch pipes and put em' to use. Zerkers and guards are STRONG not weak. If you put slo'mo on the horses to make them more real, why not do the same with tanks? Rambo did it and so did the Terminator!!! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Ok if you get rid of the giddy-up reverse thingy I'll give up my fight to let tanks dual wield 2h weapons ok? Thats a good compromise methinks.</p>

Freliant
08-16-2007, 06:59 PM
First off... in this game, Zerkers are not a dps class, they are Tanks. Second, 2 handed weapons are considered 2 handed, not because you can't dual wield them, but because the size of the weapon makes it counterproductive to have one in each hand. Reguardless how strong you are, without a proper counterballance the 2 handed weapon would be useless in a one handed scenario. Of course, if they were made of styrafoam, it'd be a different story.

Antas22
08-16-2007, 08:55 PM
I'm not big on flaming, but a Michael Bolton quote comes to mind (the cool one, not the no-talent ***-clown) "That is the worst idea I've ever heard..."

Lint26
08-17-2007, 07:34 AM
ZUES wrote: <blockquote>Ok if you get rid of the giddy-up reverse thingy I'll give up my fight to let tanks dual wield 2h weapons ok? Thats a good compromise methinks.</blockquote>I think some people are just reading the title and not the entire post. It seems the OP is being sarcastic in an attempt to get SOE to restore full reverse speed on mounts.

Antas22
08-17-2007, 08:51 AM
Lint@Runnyeye wrote: <blockquote>ZUES wrote: <blockquote>Ok if you get rid of the giddy-up reverse thingy I'll give up my fight to let tanks dual wield 2h weapons ok? Thats a good compromise methinks.</blockquote>I think some people are just reading the title and not the entire post. It seems the OP is being sarcastic in an attempt to get SOE to restore full reverse speed on mounts. </blockquote>No, I actually figured that (or hoped, at least). But still, any opportunity to quote Office Space is an opportunity to be seized, says I.

sfarugger
08-17-2007, 09:02 AM
<cite>Freliant wrote:</cite><blockquote>First off... in this game, Zerkers are not a dps class, they are Tanks. Second, 2 handed weapons are considered 2 handed, not because you can't dual wield them, but because the size of the weapon makes it counterproductive to have one in each hand. Reguardless how strong you are, without a proper counterballance the 2 handed weapon would be useless in a one handed scenario. Of course, if they were made of styrafoam, it'd be a different story.</blockquote> Sorry Freliant, but not all zerkers are tank classes.  Sure, I can offtank, but my primary role in most raids is DPS.

MadLordOfMilk
08-17-2007, 05:19 PM
Dardores@Unrest wrote: <blockquote><cite>Freliant wrote:</cite><blockquote>First off... in this game, Zerkers are not a dps class, they are Tanks. Second, 2 handed weapons are considered 2 handed, not because you can't dual wield them, but because the size of the weapon makes it counterproductive to have one in each hand. Reguardless how strong you are, without a proper counterballance the 2 handed weapon would be useless in a one handed scenario. Of course, if they were made of styrafoam, it'd be a different story.</blockquote> Sorry Freliant, but not all zerkers are tank classes.  Sure, I can offtank, but my primary role in most raids is DPS.</blockquote>There's more than one Berserker class now!?!?!? <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" /> <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> You're a tank class, get over it.

PaganSaint
08-18-2007, 08:28 PM
I could see maybe Warriors being able to use a 2h as a 1h with a tower shield only(no stamina line double attack whoring) with a 25% penalty to damage, like the 33% penalty to delay like DWing 1hs. But DWing 2hs? Easy on the crack.

miliskel
08-20-2007, 08:16 AM
<cite>PaganSaint wrote:</cite><blockquote>I could see maybe Warriors being able to use a 2h as a 1h with a tower shield only(no stamina line double attack whoring) with a 25% penalty to damage, like the 33% penalty to delay like DWing 1hs. But DWing 2hs? Easy on the crack. </blockquote>i can see zerkers and gaurdians holding the 2h between there  2 hands ..oh wait..thats how u use a 2h..

KBern
08-20-2007, 10:46 AM
Antas@Oasis wrote: <blockquote>I'm not big on flaming, but a Michael Bolton quote comes to mind (the cool one, not the no-talent ***-clown) "That is the worst idea I've ever heard..." </blockquote><p> lol exactly.</p>

Ookami-san
08-20-2007, 12:25 PM
<p>Absolutely...</p><p>All tanks should be able to dual wield two handers.</p><p>All scouts should be able to assassinate ANY mob with one hit, as long as they are stealthed.</p><p>All preists should be able to call upon the power of their deitys and have the avatars show up and fight for them.</p><p>All wizards should be able to open a portal into a nether plane that instantly sucks any foes through.</p><p>Yup..</p>

einar4
08-20-2007, 12:37 PM
<p> We should also have lasers that shoot out of our eyes.  That would be really cool. </p>

Lyasa
08-20-2007, 03:02 PM
in that case i want a shark mount w/ lasers attached to it's head.

ke'la
08-20-2007, 06:14 PM
<cite>ZUES wrote:</cite><blockquote><p>Like many games, the major tanks like berserker and guardian should be able to dual wield even 2 hand weapons. Advantages come with every class. And strength is their advantage! Why not give them the ability to dual wield anything in game? Perhaps lose some stats for doing so but at least let them use those 26 inch pipes and put em' to use. Zerkers and guards are STRONG not weak. If you put slo'mo on the horses to make them more real, why not do the same with tanks? Rambo did it and so did the Terminator!!! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Ok if you get rid of the giddy-up reverse thingy I'll give up my fight to let tanks dual wield 2h weapons ok? Thats a good compromise methinks.</p></blockquote><p>Well consitering you want the game to be more Realistic, fine Berserkers get NO armor(or cloths for that matter), or Jewlery and have to damage themselfs to get hyped up for battle, they also have no defencive skills and every attack has a Fear Effect on it, then yeah they can then DW any weopon.</p><p>The Berserkers where the elite Viking Warior and would to get hyped for battle the would strip off all thier cloths, Drop thier shields, cut themselfs with knifes, and basicly turn themselfs into Rabid Animals, then charge the enemy lines giving no reguard at all to self defence. </p>

Bre
08-21-2007, 07:31 PM
<p>I was always a little puzzled by berserkers being plate tanks here. It's kind of like trying to imagine a ninja in full articulated plate. I know it's a fantasy world and not based upon our history, but it always just struck me as strange.</p><p>On topic. It sounds like the op would like extra damage for a stupidly huge weapon. How about asking for a damage bonus for extra large races instead of wanting to use a 2 hander in 1 hand, because then it would just be....you guessed it, a big 1 hander. </p><p>And man oh man, I really hope EQ2 doesn't take the overblown weapons and armor to heart. 80 lb hammers and armor with spikes everywhere just strikes me as silly looking. If I want that I can always log onto another game. And besides, the functional armor and weapons from our very own history can be a marvel to look upon. Just google medieval weapons and plate armor sometime to get a good idea what I mean.</p><p>Brega - 70 Ranger, Test Server</p>

PaganSaint
08-21-2007, 09:15 PM
Originally they were chain only, then plate only(when plate and vanguard had different mitigation levels, plate being less than vanguard which was only wearable by guardians) then all non brawler fighters and clerics can use anything.

FireDragon
08-22-2007, 01:37 AM
I would much prefer Zerks to get a DPS bonus with 2 handers.  I would much prefer Zerks to be viable 2 hander users as opposed to dual wielders.. i hate dual wield.  When I think of a berzerker or barbarian or whatever.. i think ig muscular guy with a huge axe or sword.. not a big muscular guy with 2 toothpicks.

Tatate
08-22-2007, 02:28 AM
<cite>Freliant wrote:</cite><blockquote>First off... in this game, <b>Zerkers are not a dps class</b>, they are Tanks. Second, 2 handed weapons are considered 2 handed, not because you can't dual wield them, but because the size of the weapon makes it counterproductive to have one in each hand. Reguardless how strong you are, without a proper counterballance the 2 handed weapon would be useless in a one handed scenario. Of course, if they were made of styrafoam, it'd be a different story.</blockquote> lmfao.

rumblepants
08-22-2007, 11:22 AM
Why stop there? I want to be able to attach a house onto the end of a really long stick and just swing that around.

Qaeadyen
08-23-2007, 05:57 PM
<p>"Go on keep projecting! I'll just go ice my balls down while I spit up blood! "</p>

mellowknees72
08-24-2007, 02:54 PM
<cite>Ookami-san wrote:</cite><blockquote><p>Absolutely...</p><p>All tanks should be able to dual wield two handers.</p><p>All scouts should be able to assassinate ANY mob with one hit, as long as they are stealthed.</p><p>All preists should be able to call upon the power of their deitys and have the avatars show up and fight for them.</p><p>All wizards should be able to open a portal into a nether plane that instantly sucks any foes through.</p><p>Yup..</p></blockquote><p>ROFL!</p><p>Everyone should also be able to use the /monster command, which instantly summons a mob right to you - no more running around looking for stuff to kill!</p><p>Suddenly I am reminded of the <a href="http://www.somethingawful.com/d/everquest/infamous-cleric-petition.php" rel="nofollow" target="_blank">INFAMOUS CLERIC PETITION from SomethingAwful.com</a>.</p>

Guyver24
08-25-2007, 11:29 AM
<p>The only race (on a technicality) that should be able to dual wield 2 handed weapons is Barbarians.  Anyone thats played on other kind of RPG with Barbarian as a selectable race knows it is possible to do this in those specific games.  But what this game boils down to is the way that it could if ever be incorporated.  I.E how they would go about placing the penalties of dual wielding 2 handers.</p><p>It's not entirely impossible, it would just probably be impracticle to do so, as the main roll of a Barbarian zerker/guardian is to tank, however they are capable of some decent DPS, so saying they aren't a DPS class isn't entirely true, especially given some of the AA abilities they get.</p>

Toy Dragon
08-25-2007, 02:19 PM
Everyone seems to assume that fighter class translates to tank class... but when's the last time you saw a raid let a brawler tank Woushi? *sniffle*  I never even get let near him on my bruiser...

otlg
08-25-2007, 05:11 PM
<cite>Toy Dragon wrote:</cite><blockquote>Everyone seems to assume that fighter class translates to tank class... but when's the last time you saw a raid let a brawler tank Woushi? *sniffle*  I never even get let near him on my bruiser...</blockquote><p>I don't know.. but I hope someone does it soon so I don't have to listen to this whiny brawler BS anymore.  FFS if you hate your class that much roll ANOTHER one.  Or stick it out.  My class used to suck (I was a Fury way back when) and I stuck with it, didn't complain constantly, and now it's ok.</p><p>The reason no one lets you tank is because you all whiny like a bunch of 4 year olds, and no one wants a 4 year old tanking :/  </p><p>Now, I'm sorry, but every single thread I read has some bruiser or monk whining and complaining.  And while some of it's valid, it's old now guys.  You aren't helping your cause anymore.. you're making people resent you and your class and you're turning alies into [Removed for Content] off enemies.</p>

Solaran_X
08-25-2007, 06:29 PM
<cite>ZUES wrote:</cite><blockquote><p>Like many games, the major tanks like berserker and guardian should be able to dual wield even 2 hand weapons. Advantages come with every class. And strength is their advantage! Why not give them the ability to dual wield anything in game? Perhaps lose some stats for doing so but at least let them use those 26 inch pipes and put em' to use. Zerkers and guards are STRONG not weak. If you put slo'mo on the horses to make them more real, why not do the same with tanks? Rambo did it and so did the Terminator!!! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /></p><p>Ok if you get rid of the giddy-up reverse thingy I'll give up my fight to let tanks dual wield 2h weapons ok? Thats a good compromise methinks.</p></blockquote>What if the Berserker or Guardian is a halfling? Or a gnome?Could you imagine a little gnome trying to switch two claymores around?

PaganSaint
08-26-2007, 05:27 PM
<cite>Toy Dragon wrote:</cite><blockquote>Everyone seems to assume that fighter class translates to tank class... but when's the last time you saw a raid let a brawler tank Woushi? *sniffle*  I never even get let near him on my bruiser...</blockquote>One of the top three raid guilds in the game uses a Monk to tank Woushi.Have done it since early in the expansion.

Couching
08-26-2007, 05:31 PM
No, it's bruiser, not monk.The reason they use bruiser to tank is because grovebeast is harder to tank. Their guardian tanks grovebeast and let bruiser tank wuoshi.

PaganSaint
08-26-2007, 05:42 PM
One is definitely using a monk, another guild may be using a bruiser also.

ke'la
08-26-2007, 05:51 PM
<cite>Brega wrote:</cite><blockquote><p>I was always a little puzzled by berserkers being plate tanks here. It's kind of like trying to imagine a ninja in full articulated plate. I know it's a fantasy world and not based upon our history, but it always just struck me as strange.</p><p>On topic. It sounds like the op would like extra damage for a stupidly huge weapon. How about asking for a damage bonus for extra large races instead of wanting to use a 2 hander in 1 hand, because then it would just be....you guessed it, a big 1 hander. </p><p>And man oh man, I really hope EQ2 doesn't take the overblown weapons and armor to heart. 80 lb hammers and armor with spikes everywhere just strikes me as silly looking. If I want that I can always log onto another game. And besides, the functional armor and weapons from our very own history can be a marvel to look upon. Just google medieval weapons and plate armor sometime to get a good idea what I mean.</p><p>Brega - 70 Ranger, Test Server</p></blockquote><p>Accually as an asided durring the Iteam Creation Panel the dev said as a side note that the biggest weopon they want to be in game is the Qeynos Claymore. So the good news is if you don't think that thing is oversized then we won't see oversized weopons in game.</p><p><img src="http://i109.photobucket.com/albums/n65/kela_012/Claymore.jpg" alt="" width="460" height="754" border="0" /></p>

Couching
08-26-2007, 05:53 PM
It didn't change the fact that wuoshi is easier to tank than grove beast. Usually, they have only 2 fighters in raid. They even admitted that they let swashy as off tank Contested Mayong or avatars over fighters since swashy has better aggro and better dps.Besides, does it change anything that plate tanks have more mitigations. more uncontested avoidance and more aggro? No.

PaganSaint
08-26-2007, 05:56 PM
More mitigation, meh.More uncontested avoidance, what the hell, brawlers should have atleast equal uncontested and superior contested.More aggro, only on encounters, single target I'll take a well geared bruiser anyday with a dirge and a hate xfer.

rumblepants
08-27-2007, 02:08 PM
<cite>ke'la wrote:</cite><blockquote><cite>Brega wrote:</cite><blockquote><p>I was always a little puzzled by berserkers being plate tanks here. It's kind of like trying to imagine a ninja in full articulated plate. I know it's a fantasy world and not based upon our history, but it always just struck me as strange.</p><p>On topic. It sounds like the op would like extra damage for a stupidly huge weapon. How about asking for a damage bonus for extra large races instead of wanting to use a 2 hander in 1 hand, because then it would just be....you guessed it, a big 1 hander. </p><p>And man oh man, I really hope EQ2 doesn't take the overblown weapons and armor to heart. 80 lb hammers and armor with spikes everywhere just strikes me as silly looking. If I want that I can always log onto another game. And besides, the functional armor and weapons from our very own history can be a marvel to look upon. Just google medieval weapons and plate armor sometime to get a good idea what I mean.</p><p>Brega - 70 Ranger, Test Server</p></blockquote><p>Accually as an asided durring the Iteam Creation Panel the dev said as a side note that the biggest weopon they want to be in game is the Qeynos Claymore. So the good news is if you don't think that thing is oversized then we won't see oversized weopons in game.</p></blockquote><p>For a monk maybe but for a Zerk/Guard we should be able to wield this Qeynos Claymore.</p><p> <img src="http://www.sanyakuldar.org/mediac/400_0/media/Claymore1.jpg" alt="" width="400" height="281" border="0" /></p>

Badaxe Ba
08-27-2007, 04:23 PM
<p><span style="font-size: x-small;">wrong post</span></p>

ke'la
08-27-2007, 08:31 PM
<cite>rumblepants79 wrote:</cite><blockquote><cite>ke'la wrote:</cite><blockquote><cite>Brega wrote:</cite><blockquote><p>I was always a little puzzled by berserkers being plate tanks here. It's kind of like trying to imagine a ninja in full articulated plate. I know it's a fantasy world and not based upon our history, but it always just struck me as strange.</p><p>On topic. It sounds like the op would like extra damage for a stupidly huge weapon. How about asking for a damage bonus for extra large races instead of wanting to use a 2 hander in 1 hand, because then it would just be....you guessed it, a big 1 hander. </p><p>And man oh man, I really hope EQ2 doesn't take the overblown weapons and armor to heart. 80 lb hammers and armor with spikes everywhere just strikes me as silly looking. If I want that I can always log onto another game. And besides, the functional armor and weapons from our very own history can be a marvel to look upon. Just google medieval weapons and plate armor sometime to get a good idea what I mean.</p><p>Brega - 70 Ranger, Test Server</p></blockquote><p>Accually as an asided durring the Iteam Creation Panel the dev said as a side note that the biggest weopon they want to be in game is the Qeynos Claymore. So the good news is if you don't think that thing is oversized then we won't see oversized weopons in game.</p></blockquote><p>For a monk maybe but for a Zerk/Guard we should be able to wield this Qeynos Claymore.</p><p> <img src="http://www.sanyakuldar.org/mediac/400_0/media/Claymore1.jpg" border="0" alt="" width="400" height="281" /></p></blockquote><p>What suprized me about this post is the fact that you didn't want to wield this Qeynos Claymore. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p><img src="http://i109.photobucket.com/albums/n65/kela_012/Claymore2.jpg" border="0" alt="" width="692" height="752" /></p>

rumblepants
08-28-2007, 10:59 AM
I couldn't find a decent sized picture of it.  <img src="http://forums.station.sony.com/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" width="15" height="15" />