View Full Version : New to game - can Shadownight resurrect? heal? Pets?
<p>Hi, I'm new to EQ2. I played EQ1 for a while (below lvl 20) and am coming over from WoW. I really like EQ2.</p><p>I'm trying to find out what skills the Shadowknight has. I thought in EQ1, Shadowknights could resurrect and have pets.</p><p>However, I'm flipping through the list of skills on EQ2i and I don't see either.</p><p>I don't see any heals either, although I haven't looked through the entire list.</p><p>Can Shadowknights heal, resurrect and have pets? thx</p>
Krugus
08-12-2007, 01:00 AM
Can Shadowkngihts heal: Yes through lifetaps (self only) and we do get a lifetap reactive (short duration buff that when we get hit it does dmg to the mob and heals us. Its gone after 5 uses and has to be cast again) The lifetap reactive can be cast on others for indirect healing but the rest of our taps are self only heals. Resurrect: No Pets: Not really. We have a DOT that summons up a skeleton that attacks the mob for 30 seconds and can be killed before the duration is up. Ok I'm guessing you already read over <a href="http://eq2.wikia.com/wiki/Category:Shadowknight" target="_blank" rel="nofollow">http://eq2.wikia.com/wiki/Category:Shadowknight</a> this? Lots of good information. As you can see, from the link provided, we have several lifetaps (which are nice), Feign Death (which is single target thus can be cast on others to remove their aggro), Evac (love this one), Mit siphon and various DoT's and DD abilities. Combined with our AA's, Shadowknights are a fun class to play (good solo and group tank class).
Norrsken
08-12-2007, 07:33 AM
<cite>Krugus wrote:</cite><blockquote>Can Shadowkngihts heal: Yes through lifetaps (self only) and we do get a lifetap reactive (short duration buff that when we get hit it does dmg to the mob and heals us. Its gone after 5 uses and has to be cast again) The lifetap reactive can be cast on others for indirect healing but the rest of our taps are self only heals. Resurrect: No Pets: Not really. We have a DOT that summons up a skeleton that attacks the mob for 30 seconds and can be killed before the duration is up. Ok I'm guessing you already read over <a href="http://eq2.wikia.com/wiki/Category:Shadowknight" target="_blank" rel="nofollow">http://eq2.wikia.com/wiki/Category:Shadowknight</a> this? Lots of good information. As you can see, from the link provided, we have several lifetaps (which are nice), Feign Death (which is single target thus can be cast on others to remove their aggro), Evac (love this one), Mit siphon and various DoT's and DD abilities. Combined with our AA's, Shadowknights are a fun class to play (good solo and group tank class). </blockquote>its not really a dot, its a dumbfire. dots just have one resist check, and Im fairly sure I've seen my melee dumbfires get parried and miss after the initial cast. Plus, a dot cant have aggro, dumbfires can.
Krugus
08-12-2007, 01:17 PM
Yea I know its dumbfire, but I always called it a DOT. Some SK's don't even bother with it. I do. I have mine at master level. Now if I could only get it to stick around longer than 30 seconds and tank oops I should get out my necro if I want that <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Amonrax
08-12-2007, 01:57 PM
<p><span style="color: #339900">am i the only one who misses the days when that pet would stay up once cast untill the Mob was dead or it was killed?</span></p><p><span style="color: #339900">i dont even bother casting it any more cause its painful how much it was nerfed</span></p>
Josgar
08-12-2007, 02:07 PM
<cite>Amonrax wrote:</cite><blockquote><p><span style="color: #339900">am i the only one who misses the days when that pet would stay up once cast untill the Mob was dead or it was killed?</span></p><p><span style="color: #339900">i dont even bother casting it any more cause its painful how much it was nerfed</span></p></blockquote> Id still use it.... if its anything like the conj. ones... then it at least adds extra DPS?
Norrsken
08-12-2007, 03:19 PM
the dumbfire skeleton is the most power efficient damage in the sk arsenal afaik.
Mrkacos
08-13-2007, 12:48 PM
Ulvhamne@Nagafen wrote: <blockquote>the dumbfire skeleton is the most power efficient damage in the sk arsenal afaik. </blockquote><p> best practice is to just treat it as a DOT (like poeple previously mentioned).</p><p>Oh, and making a point that it can get aggro is kind of self-deprecating. Since if your tainted sacrament is pulling your aggro away you have bigger problems as a SK than worrying about this power.</p><p>Its only drawback is aoe damage.</p>
CHIMPNOODLE.
08-13-2007, 12:52 PM
I use it a fair amount grouping and soloing, usually right after Despoil. For raid mobs I rarely use it tanking, but tanking or not...I would use it right after AOEs on longer spread timers.
Norrsken
08-13-2007, 03:57 PM
<cite>Mrkacos wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote>the dumbfire skeleton is the most power efficient damage in the sk arsenal afaik. </blockquote><p> best practice is to just treat it as a DOT (like poeple previously mentioned).</p><p>Oh, and making a point that it can get aggro is kind of self-deprecating. Since if your tainted sacrament is pulling your aggro away you have bigger problems as a SK than worrying about this power.</p><p>Its only drawback is aoe damage.</p></blockquote>Not in pvp though. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> the difference between dumbfires and dots are painfully obvious there. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.