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Tyranical
08-11-2007, 08:51 PM
I rolled an SK a few weeks ago and was disappointed in him and how hard it was to kill anything, so by lvl 9 i gave up. I recently grouped with 1 in RE on my main and decided to give it another go, this time i bought him some decent armor and weapons etc and i got hooked, it was so much fun, so easy to kill things, to do what i wanted, where i wanted.... but it didn't seem to last, by lvl 17 or 18 things were becoming very tough again, struggling to solo white mobs etc. I'm now lvl 23 and i feel useless in groups and solo is boring me. I have good eq, all lvl 20 or 22 crafted stuff but it just seems to be lacking. The main thing bothering me is the taunting ability, or lack of as the case may be. Do we actually get any sort of AoE taunt? i couldn't see one in the spell list, and the taunts i do have seem to be rubbish. I was in Crushbone earlier, not main tank as i'd noticed how abysmal my taunting was earlier but the healer got agro, and theres me, i whack all 3 of our taunting abilities that i have and that doesn't get agro back. It may be me making a mistake somewhere, infact im quite sure it is as i've never really played a tank before, but i just feel like the class is going nowhere, and i'd like someone to prove me wrong because i loved the class this morning when i was lvl 12. As soon as i got my AoE i ran straight into a load of werewolves killed 3 and a named no problem, it made me all bubbly to do that, and now i can't do much at all, The AoE attacks do minimal damage against lvl 23 mobs, i know we get the AoE upgrade in a few lvls but i can't see that making a huge different unless the damage is 4 or 5 times what the current 1 is. In a few levels am i suddenly going to get spells that make me kill stuff fast again like i was in the low teens, and then by lvl 35 they'll all be out of date and i'll suck again? is that how the SK works? I do have app 4's and masters in several spells (i took Master II in the AoE spell) Cheers for any advice/guidance/thoughts you may have to offer.

melaine_dvarvensplitter
08-11-2007, 10:34 PM
Hang in there, also I am sure you  have read or hopefully read that we are spell oriented. So you will need to focus on getting your INT up to increase your spell damage as that will help with aggro control and faster killing. Also put 448 in your INT line AA's, spell crits play a huge factor in damage and aggro control. If ya know of an alchemist and you have the rares (which atm are easier to find by mining them yourself) get your Off stance to Adept 3. and your Def stance to Adept 3. *These will help you do your job alot easier* Also when you are tanking are you using a 2hander or what? I know I am likely missing something that is key but atm I have a bit of rum rolling through me <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />:<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Dead Knight
08-11-2007, 10:54 PM
Meh.

Krugus
08-12-2007, 01:15 AM
<cite>Tyranical wrote:</cite><blockquote>I rolled an SK a few weeks ago and was disappointed in him and how hard it was to kill anything, so by lvl 9 i gave up. I recently grouped with 1 in RE on my main and decided to give it another go, this time i bought him some decent armor and weapons etc and i got hooked, it was so much fun, so easy to kill things, to do what i wanted, where i wanted.... but it didn't seem to last, by lvl 17 or 18 things were becoming very tough again, struggling to solo white mobs etc. I'm now lvl 23 and i feel useless in groups and solo is boring me. I have good eq, all lvl 20 or 22 crafted stuff but it just seems to be lacking. The main thing bothering me is the taunting ability, or lack of as the case may be. Do we actually get any sort of AoE taunt? i couldn't see one in the spell list, and the taunts i do have seem to be rubbish. I was in Crushbone earlier, not main tank as i'd noticed how abysmal my taunting was earlier but the healer got agro, and theres me, i whack all 3 of our taunting abilities that i have and that doesn't get agro back. It may be me making a mistake somewhere, infact im quite sure it is as i've never really played a tank before, but i just feel like the class is going nowhere, and i'd like someone to prove me wrong because i loved the class this morning when i was lvl 12. As soon as i got my AoE i ran straight into a load of werewolves killed 3 and a named no problem, it made me all bubbly to do that, and now i can't do much at all, The AoE attacks do minimal damage against lvl 23 mobs, i know we get the AoE upgrade in a few lvls but i can't see that making a huge different unless the damage is 4 or 5 times what the current 1 is. In a few levels am i suddenly going to get spells that make me kill stuff fast again like i was in the low teens, and then by lvl 35 they'll all be out of date and i'll suck again? is that how the SK works? I do have app 4's and masters in several spells (i took Master II in the AoE spell) Cheers for any advice/guidance/thoughts you may have to offer. </blockquote> So you started up a SK and gave up by 9th level (because it was hard!?!? to kill anything) Then you decided to give the SK class another go and got to 17-18th level and it got hard again soloing white mobs... Now your 23rd and feel useless in groups and solo is boring to you. Sounds like you just need to quit and find another class.   No really, quit and play a different class.  Not a flame or meaning any disrespect.  It would seem you would be happier playing something else.  This class is not for you.

Norrsken
08-12-2007, 07:36 AM
<cite>Tyranical wrote:</cite><blockquote>I rolled an SK a few weeks ago and was disappointed in him and how hard it was to kill anything, so by lvl 9 i gave up. I recently grouped with 1 in RE on my main and decided to give it another go, this time i bought him some decent armor and weapons etc and i got hooked, it was so much fun, so easy to kill things, to do what i wanted, where i wanted.... but it didn't seem to last, by lvl 17 or 18 things were becoming very tough again, struggling to solo white mobs etc. I'm now lvl 23 and i feel useless in groups and solo is boring me. I have good eq, all lvl 20 or 22 crafted stuff but it just seems to be lacking. The main thing bothering me is the taunting ability, or lack of as the case may be. Do we actually get any sort of AoE taunt? i couldn't see one in the spell list, and the taunts i do have seem to be rubbish. I was in Crushbone earlier, not main tank as i'd noticed how abysmal my taunting was earlier but the healer got agro, and theres me, i whack all 3 of our taunting abilities that i have and that doesn't get agro back. It may be me making a mistake somewhere, infact im quite sure it is as i've never really played a tank before, but i just feel like the class is going nowhere, and i'd like someone to prove me wrong because i loved the class this morning when i was lvl 12. As soon as i got my AoE i ran straight into a load of werewolves killed 3 and a named no problem, it made me all bubbly to do that, and now i can't do much at all, The AoE attacks do minimal damage against lvl 23 mobs, i know we get the AoE upgrade in a few lvls but i can't see that making a huge different unless the damage is 4 or 5 times what the current 1 is. In a few levels am i suddenly going to get spells that make me kill stuff fast again like i was in the low teens, and then by lvl 35 they'll all be out of date and i'll suck again? is that how the SK works? I do have app 4's and masters in several spells (i took Master II in the AoE spell) Cheers for any advice/guidance/thoughts you may have to offer. </blockquote>the bulk of a sks hate does not come from taunts, but from lifetaps and damage. Once you figure that out, you can actually develop rather solid locks on aggro. If all you want to do to hold aggro is cycle your taunts, a guardian would fit you better.

Tyranical
08-12-2007, 08:20 AM
I started the SK, got him to lvl 9 without buying him anything but what he could afford himself and was having problems was what i meant. When i started playing him again i used my main and bought him a full set of decent armor, imbued rare weapons etc. So how as an SK are you meant to keep agro in say runnyeye when you've got a group of 5 or 6 grouped goblins on you at once consistantly? I'm not slating the class here by the way guys, i did enjoy it more than any other i've played.. for about 8 lvls . I'm just a newbie to the fighter class thats all.

Sportak
08-12-2007, 08:24 AM
Ulvhamne wrote: <blockquote>If all you want to do to hold aggro is cycle your taunts, a guardian would fit you better. </blockquote>That hasn't been the case for a long, long time.

Norrsken
08-12-2007, 09:09 AM
Kief@Runnyeye wrote: <blockquote>Ulvhamne wrote: <blockquote>If all you want to do to hold aggro is cycle your taunts, a guardian would fit you better. </blockquote>That hasn't been the case for a long, long time. </blockquote>Oh I am fairly certain guardians get almost twice the taunting power of the sk, and if cycling taunts is what he wants to do, a guardian WOULD fit him better. Didnt say thats ALL guardians need to do.

Beldin_
08-12-2007, 11:48 AM
<cite>Tyranical wrote:</cite><blockquote>So how as an SK are you meant to keep agro in say runnyeye when you've got a group of 5 or 6 grouped goblins on you at once consistantly? </blockquote>With group-taunt and mostly our AoEs .. thats what we SKs can normally better then any other class. I could even pull adds from a guardian with hate-buff from a coercer in kaladim.

Sportak
08-12-2007, 11:58 AM
Ulvhamne@Nagafen wrote: <blockquote>Kief@Runnyeye wrote: <blockquote>Ulvhamne wrote: <blockquote>If all you want to do to hold aggro is cycle your taunts, a guardian would fit you better. </blockquote>That hasn't been the case for a long, long time. </blockquote>Oh I am fairly certain guardians get almost twice the taunting power of the sk, and if cycling taunts is what he wants to do, a guardian WOULD fit him better. Didnt say thats ALL guardians need to do. </blockquote><p> That's exactly what you said is "all" Guardians need to do.</p><p>I don't know where you (or Shalla) get your information, but Guardians probably have the worst AoE aggro control of all the plate tanks, if it wasn't for reinforcement things would be a lot worse too. Single target yeah, nothing can rip aggro from us easily (but that's not just down to taunts), but secondary targets are relatively easy to pull, whereas on my SK, with the sheer number of AoE's they have combined with Death March it's no trouble holding as many mobs as you care to pull.</p><p>I doubt taunting ability has anything to do with Guardians being the preferred MT in raids, it's all down to damage absorption.</p>

Beldin_
08-12-2007, 12:27 PM
Kief@Runnyeye wrote: <blockquote>I don't know where you (or Shalla) get your information, </blockquote>Where should i got WHAT information from ?  All i said is that SKs shine at AoE aggro, and that i can pull aggro even from guardians with hatebuffs if they have to fight multiple groups .. so my "information" is only that we are even better on AoE-aggro then guardian, and that doesn't imply that guards are the best at AoE-aggro or not or whatever <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />

Sportak
08-12-2007, 01:19 PM
You said you can pull ae aggro from a guardian. That's like saying the sky is blue.

Beldin_
08-12-2007, 02:05 PM
Kief@Runnyeye wrote: <blockquote>You said you can pull ae aggro from a guardian. That's like saying the sky is blue.</blockquote><p>Yeah .. however i said i managed to pull ADDS from the guardian .. not his main targets. With the coercer buff i couldn't even pull aggro from his direct target with deathmarch and harmtouch. </p><p>Your sentence here however implied more that i have false information that make me believe that guardians have the best AoE-aggro ever</p><p><blockquote>I don't know where you (or Shalla) get your information, but Guardians probably have the worst AoE aggro control of all the plate tanks, if it wasn't for reinforcement things would be a lot worse too.</blockquote></p><p>I really don't know what i said that was based on wrong information or where your problem is <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p>

Sportak
08-12-2007, 02:14 PM
Shalla@Valor wrote: <blockquote><cite>Tyranical wrote:</cite><blockquote>So how as an SK are you meant to keep agro in say runnyeye when you've got a group of 5 or 6 grouped goblins on you at once consistantly? </blockquote>With group-taunt and mostly our AoEs .. thats what we SKs can normally better then any other class. I could even pull adds from a guardian with hate-buff from a coercer in kaladim. </blockquote><p> Maybe it's a language barrier thing, and you only ever were a throw away comment no need to get excited about it, but when you say here, and I quote "I could even pull adds" it's a pointless statement. I see where you were going, SK aoe's are awesome for holding aggro (and is the answer to the OP too), but the example you used isn't great since a badly timed sneeze would pull an add from a guardian. That's the information I referred to, you use a guardian with a coercer buff as some kind of benchmark for a difficult situation to pull aggro, and it's not. None of that was ever the point though, my post (in which I regret mentioning you at all now) was just a comment on how guardians haven't been able to just "cycle taunts" since LU13.</p>

Tyranical
08-12-2007, 03:07 PM
So SK's do get an AoE taunt then?! at what level?

Sportak
08-12-2007, 03:09 PM
8, it's called Decree.

Norrsken
08-12-2007, 03:10 PM
<cite>Tyranical wrote:</cite><blockquote>So SK's do get an AoE taunt then?! at what level? </blockquote>Yhey only get an encounter taunt. We, on the other hand, get 5 PBAoEs, one being a major lifetap, and death march. AE aggro is not an issue for sks.

Coica
08-12-2007, 07:38 PM
I am an agro MONSTER!!!

xandez
08-13-2007, 05:44 AM
<cite>Tyranical wrote:</cite><blockquote>I rolled an SK a few weeks ago and was disappointed in him and how hard it was to kill anything, so by lvl 9 i gave up. </blockquote> so, you gave up after... err... 15min of play? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> hehe... nay, i even read your comment below where you said you are now lvl 23 and still disappointed... sigh imo, SK is very nice and versatile in higher lvls, i have a SK friend and we used to duo regularly.... very nice, but... *shrug* maybe the class just is not for you... ++Xan