View Full Version : EQ1 - what is EQ2 missing?
Duskwo
08-11-2007, 11:27 AM
<p>I dont know quite what it is, but hunting just doesnt seem as fun as EQ1. MAybe its the fact this game is so solo-able, Im not sure. BUt i long for the days of putting together a rag-tag band and taking on the cocktrices in overthere! Camping the north wall of karnors castle! It seems there are no static spawns or places that people "camp" here. Maybe its different later as my highest is level 28? But as it is, no one seems to group, everything dies with ease, I can solo ^ ^ ^ mobs on all my characters, its as if this game is promoting being anti-social where as EQ1 was promoting grouping. The only time I see anyone together is for a raid. Im not sure if thats whats making me feel EQ1 nostalgia, but something is definately different. </p><p> Camping one of the boats in Gunthak. . . you could do it forever! GRinding out your xp. Seems leveling in EQ2 is also a cakewalk. I mean at level 28 I know there are some dungeons, Wailing Caves, Fallen Gate, Tomb of the Necromancer, etc. That I have been in . . . but I've never really seen, you know? I've been through them both 2 or 3 times, but its always rush rush rush. Not be careful, watch what you are doing, and pull carefuly. Its rush rush kill kill, never time to stop and smell the roses! </p><p>Anyone else feel EQ1 nostalgia while playing EQ2? What do you miss?</p>
Gungo
08-11-2007, 01:07 PM
You basically got the differece in the 2 games. Eq2 is not ment to be eq1 w new graphics. It is ment to be a seperate game. The difference between the 2 is in eq2. Every class can solo well. There is even some attempts to keep the game compact. What i mean is in a game like eq1 as the game progresses there is a huge gap between new and old players in ability. It makes it daunting for a new player to start in eq1, but in eq2 not so much. There is ALOT less twinking in eq2 as well. The game is alot friendlier to new people. The game is also easier because of all these facts. Eq2 does get harder as you progress requiring more and more groups. With the revamps of lower zones you should be able to solo from early on. Probably done to eliminate the need fro groups in times when it is hard for people to find groups. You can really solo to 70 if you want and the places and need for a group grows as your level increases. It does get harder and you will require more grouping later. The quality of the higher end zones shine once you get into your 50+. New class defining spells, and the beginning of quality quests like the claymore requiring grouping is what starts to tie people together. I have high hopes for RoK, and the depth of content in T7 for people who are still leveling, Because truly there is a TON of content in T7.
Cadori Seraphim
08-11-2007, 01:37 PM
Everyone has their own opinions on which one is better etc and that is based off of how people like to play. I personally dont miss the constant LFG for hours, then finally finding one only to have it only last about 30minutes to an hour and starting over. I dont have the time for that anymore.. So its nice to have a game (EQ2) where I can log on and duo with my BF (or even solo) for the time frame we have to play in.
Sassinak
08-11-2007, 07:48 PM
You can make EQ2 just as challenging as EQ1, but people usually choose not to do so. Take on higher level stuff. At level 28, you'd find Ruins of Varsoon hard deeper in. Runnyeye is tough at level 30 - try it. Nektropos Castle is <i>very </i>hard at 30 - maybe tougher than anything you ever did in EQ1. Basically, make sure the stuff you are fighting in groups is yellow and orange. You'll find that you have to be careful and not rush nearly as much. If you were challenging yourself, you wouldn't even be thinking of Fallen Gate now, you'd have been doing it at level 20.
SisterTheresa
08-11-2007, 08:13 PM
<cite>Duskwood wrote:</cite><blockquote><p>I dont know quite what it is, but hunting just doesnt seem as fun as EQ1. MAybe its the fact this game is so solo-able, Im not sure. BUt i long for the days of putting together a rag-tag band and taking on the cocktrices in overthere! Camping the north wall of karnors castle! It seems there are no static spawns or places that people "camp" here. Maybe its different later as my highest is level 28? But as it is, no one seems to group, everything dies with ease, I<span style="color: #009900"> can solo ^ ^ ^ mobs on all my characters</span>, its as if this game is promoting being anti-social where as EQ1 was promoting grouping. The only time I see anyone together is for a raid. Im not sure if thats whats making me feel EQ1 nostalgia, but something is definately different. </p><p> Camping one of the boats in Gunthak. . . you could do it forever! GRinding out your xp. Seems leveling in EQ2 is also a cakewalk. I mean at level 28 I know there are some dungeons, Wailing Caves, Fallen Gate, Tomb of the Necromancer, etc. That I have been in . . . but I've never really seen, you know? I've been through them both 2 or 3 times, but its always rush rush rush. Not be careful, watch what you are doing, and pull carefuly. Its rush rush kill kill, never time to stop and smell the roses! </p><p>Anyone else feel EQ1 nostalgia while playing EQ2? What do you miss?</p></blockquote><p> You won't be saying that if you have Templar! LOL</p><p>No I do not miss EQ in any way shape or form. Not to start any type of war, but I have felt after the Planes of Power exp, the game went downhill. All raiding all the time and made it extremely hard for new players to come in. Heck, the servers that were the old way? Ruined by high level raiding guilds. WOn't be going back to that game.</p><p>Though ... I will be honest. I do miss Ruins of Kunark (as I started EQ with that expansion) and the awesome weapon quests that the Kunark race did to make their weapon stronger. Loved that Warrior Mancatcher!</p><p>I don't miss camping in any way. This game does have names that one needs to remove place holders, but that takes just a little patience. EQ2 is made more for those people who work 40 hours a week and can really only solo (though there are quests that one needs a group or raid to do)</p>
StoneySilen
08-11-2007, 10:27 PM
Sometimes I do miss the old EQ1 style fights where fights lasted several minutes then you had several minutes downtime to look around. But most of the time I don't. I like EQ2 a lot and think it is the best MMO out there right now. Of course there are things I would like tweaked in EQ2 as I am sure we all would like to tweak some things. But overall I am quite happy. I don't miss sitting my butt down in one spot killing the same mob over and over and over for hours on end. I like how dungeons keep you moving (and also don't like it because you soak in very little). I have gotten older and as I have my patience for EQL type of gaming dwindled. I tried to go back to EQL when they launched the progressive servers. But I just couldn't do it anymore. Plus the raiders ruined the servers by unlocking all the expansions almost immediately. I mean the servers are maybe 1 year old now and they have unlocked all expansions but Prophecy of Ro.
obnoxa
08-12-2007, 03:36 AM
<p>Yea, sometimes I miss 1 and get a little nostalgic but the things that I miss the most, the things that made it more intense and interesting are gone for the most part now anyway. I want back for a spell in January and it was a different game than what I left. Between what it is now and 2, I pick 2 (obviously). </p><p>But yea, I totally know what you mean <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Others do feel your pain, hence why the game Vanguard was created. However, Vanguard ran out of money with the MS pullout and possibly bad management from Sigil execs so unfortunately the game never really got finished when it launched. Hopefully soon it will be more finished and polished. Everquest II is really a more casual game then EQ1. Everquest 1 is transforming the game bit by bit into a more modern looking game and trying to create the old style feel when making new expansions. So really SOE is looking at EQ1 as being the hardcore game and EQ2 being more casual.
Packet
08-12-2007, 07:11 AM
I miss the challenge, the unknown and the fear of dying from EQ1. EQ2 seems like a kid's game so far, everything is given to you. All the mobs got nice little numbers and arrows in their name to let you know what the outcome will be before the fight. Pre-defined group sizes, etc. I miss the danger - and yes I miss the trains! I mean come on, who doesn't miss a good train from Blackburrow? The mass chaos and confusion - yeah you died more often and it actually hurt when you died but that was part of the challenge. Ah the good old days....
Tatsou
08-12-2007, 08:16 AM
<p>Death in eq1 is more of a joke. You lose what? 4% with a 96% rezz. Theres always a cleric around. No need for a corpse run, just go to the guild lobby and summon it there. If you have the vet reward aa you can use that 100% rezz I believe once a week. And if you are full 100% into aa all you have to do is quickly switched it and a few kills you get it back.</p><p>Nah, I dont miss anything from eq1 anymore though. Anymore its gotten to be mainly raiding and forcing you to group. I still have friends there and they keep bagdering me to come back but if they make it to where if I can log in for a hour and feel like I have accomplished something I would. </p><p>Last time I logged in was a couple months ago. I got the last expansion to see if it would rekindle that lost magic I once had but just gave me grief. Logged on 3 different characters and either LFG for hours, tried to put a group together or tried to convince anyone in guild to do a instance run or whatever was futitile. </p><p>Retired my 75 bst that cant solo anymore while LFG. And seemed like only time he got aa's anymore was during raids. My original main which was a ranger that I took out of retirement to try and get that feeling back was disappointing. And couldnt find anyone of lvl for my zerker to group with cause everyone was getting PL'd.</p><p>Like I said I dont miss anything from eq1 cept my friends but I still talk to them with cross game tells so I'm lieing that I miss them.</p>
Finora
08-12-2007, 12:16 PM
<cite>Duskwood wrote:</cite><blockquote><p>I dont know quite what it is, but hunting just doesnt seem as fun as EQ1. MAybe its the fact this game is so solo-able, Im not sure. BUt i long for the days of putting together a rag-tag band and taking on the cocktrices in overthere! Camping the north wall of karnors castle! It seems there are no static spawns or places that people "camp" here. Maybe its different later as my highest is level 28? But as it is, no one seems to group, everything dies with ease, I can solo ^ ^ ^ mobs on all my characters, its as if this game is promoting being anti-social where as EQ1 was promoting grouping. The only time I see anyone together is for a raid. Im not sure if thats whats making me feel EQ1 nostalgia, but something is definately different. </p><p> Camping one of the boats in Gunthak. . . you could do it forever! GRinding out your xp. Seems leveling in EQ2 is also a cakewalk. I mean at level 28 I know there are some dungeons, Wailing Caves, Fallen Gate, Tomb of the Necromancer, etc. That I have been in . . . but I've never really seen, you know? I've been through them both 2 or 3 times, but its always rush rush rush. Not be careful, watch what you are doing, and pull carefuly. Its rush rush kill kill, never time to stop and smell the roses! </p><p>Anyone else feel EQ1 nostalgia while playing EQ2? What do you miss?</p></blockquote><p>Hehe I'm with Tatsou there. Death these days in EQ1 is even less painful than it is in EQ2. I'd also agree, as someone else said ,with PoP exp EQ1 went downhill bigtime. LFG for hours on end, boy do I not miss that. Week long camps for some stupid mob, not even a tiny bit. Standing it the same spot while one person runs out and pulls to your for hours on end ...um yeah...fun. I never liked standing around grinding in EQ1 and I am extremely thankful they didn't go that route with EQ2. If you can't find danger in EQ2 you are either level 70 and been there done that many times or you aren't trying hard enough. Go try and epic x2 with a single group (or heck 3 people, I've done that and it was a blast).</p><p>If you are doing wailing caves at lvl 28, then well, yeah that's going to be a total cakewalk as the dungeon can be cleared with a duo ( and some classes solo) at 20-21 or so. That is a dungeon for the teen levels =). At 28 there are higher level places to go for some challenge.</p><p>And there are MANY places in the game that if you rush rush rush, you will die die die, very quickly. </p><p>Vanguard...what shall I say. That game, despite all it's hype about being 'hardcore and for the more serious gamer than the solo/casual friendly games', I found it quite the opposite. It played like WoW with very pretty graphics and bad player character animations. Quite friendly for the soloer actually. I remember laughing a bard that was telling me I was going to die soloing in this dungeon and that Vanguard wasn't WoW, that I should have gone there if I wanted solo play. So I just let him watch me clear the place. (in pretty much crap gear that I'd had drop btw). So yeah... Vanguard's not so much hardcore at all. </p>
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