PDA

View Full Version : Anti-Aliasing doesn't work properly


Rhyar
08-08-2007, 07:32 PM
Hello, I've decided to post this not into the German forums because I hope that there are more people in the offical English boards to help me. So please excuse bigger and smaller errors here and there <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I have some troubles to get Anti-Aliasing working properly. I'm using a new Gainward NVIDIA GeForce 8800 GTS with 640 MB RAM (I've bought me a new computer 2 weeks ago) with the newest drivers, I think (I've downloaded the drivers around 2 weeks ago on a thursday). Right now I'm using 8x AA Multisampling (16x seems to drop the FPS too much...but it could be possible that Supersampling almost doesn't effect the FPS...well, but I think that this doesn't matter for my problem(s)). To activate the Anti-Aliasing, I turned the mode (in the NVIDIA Forceware Driver) to "overwrite progam settings". The I've created a new text-file in the EQ 2 main directory. I opened it and wrote "r_aa_blit 1" into this file. Then I changed the ending of the file into ".ini" instead of ".txt". (by the way: EQ 2 added automatically two other code-lines: "cl_ui_skinname EQ2MAP" and "cl_ui_subdir UI/" - the first seems to be from the EQ2MAP tool, the second's origin is unkown to me). After that I started EverQuest II and deactivated all 3 atmospheric effects (two with "aura" and the "heatshimmer"..don't know the correct description in the English version, I'm sorry :-/ ). Now I have two problems. For the first problem I've made some screenshots: <div align="center"><img src="http://www.kashyyyk.net/sonstiges/bild1.jpg" border="0"> Here you can see my problem: A white border around some objects. I don't see the white border with every camera perspective! <img src="http://www.kashyyyk.net/sonstiges/bild2.jpg" border="0"> Another picture. I think you can see pretty well what my problem is. <img src="http://www.kashyyyk.net/sonstiges/bild3.jpg" border="0"> Here I have a diffrent camera perspective and the white border disappeared! <div align="left"> And my 2nd problem is the following: I've deactived the "heatshimmer"-effect, but when I'm standing in or near fire, my "view" gets blurred/diffused and my "view" is "shaking" a bit. It's quite difficult to explain, but it seems like the "heatshimmer"-effect is still active. That confuses me a lot. Maybe this has to do something with my 1st problem? I also used 2x AA instead of 8x and it seemed that the white border was a bit small, but it still existed! But without AA there are a lot of ugly borders and so on (i.g. the pillars (don't know the correct word, I'm sorry) while casting the "Call of [city]" spell or a lot of haircuts, especially very elegant haircuts). So far my story about the little Anti-Aliasing that doesn't want to grow up and go to school...err...that don't wants to work properly <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Best regards and may the force be with you! (Yes, I'm a Star Wars Freak and Wookiee Freak <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ) Rhyarkh </div></div>

Rhyar
08-10-2007, 08:59 AM
Has nobody any idea how I may solve my problem? :-/

Sairusco
08-10-2007, 12:32 PM
<p>Maybe it's your fsaa setting, I haven't tried supersampling myself but I've seen weird stuff happen in some games when used.</p><p>I usually just put "r_aa_blit 1" in the eq2_recent.ini file (in my case that's the file EQ2 uses to write down the graphic config) in some occasions EQ2 doesn't like the "r_aa_blit 1" line in this file and wipes it from the ini file, this can be solved by making the file "read only".  (right click the ini -> properties -> choose the general tab -> check the read only box, <i>warning doing this will lock the graphic settings and you can't change the graphics unless you remove the read only. Meaning you can change the graphic settings but if you exit the game EQ2 will revert to the setting that were used when you made the ini file read only</i>)</p><p>Beside that I use the normal 4x FSAA in my Nvidia control panel, I'm not using  specific multi or super sampling. (the normal 4x fsaa used by nvidia is a combination of super and multi sampling btw)</p><p>If you want to get more options using fsaa in your nvidia control panel you might want to take a look at Nhancer (if you aren't already using it):</p><p><a href="http://www.nhancer.com/" target="_blank" rel="nofollow">http://www.nhancer.com/</a></p>

Rhyar
08-10-2007, 03:43 PM
Hmm...I already tried all 3 modes: Supersampling, Multisampling (btw: I didn't see any diffrent between SS and MS, even in the FPS o.O...but my testing area wasn't very large hehe) and "off". There was no diffrence, I think. But the "r_aa_blit 1" in the eq2_recent.ini is wrong, isn't? I thought it has to be in the eq2.ini file. I think that I did it first wrong and I did it in the recent-file, but it didn't work. I'm not sure whether I should use "nHancer" or not. It doesn't sound like a overclocking program, but I also don't want to tune my video card. My computer is quite new and I don't want to loose any guarantee or smash my video card *g* And the "nHancer" sounds like that I tune/tweak my video card by software program. That's why I haven't installed "nHancer" yet. Oh...and my Video Cards (the 8800 GTS) has around 70-80° C. It has around 70° when being in Windows and almost 80° when playing EQ II. It sounds quite hot, but I've heard that this is still okay. Today I opened my computer and I hope that a "thing" (the red small Gainward "thing" on the top of the video card) didn't move a bit, because the adhesive melted :o)

Sairusco
08-10-2007, 03:56 PM
<cite>Rhyarkh wrote:</cite><blockquote>Hmm...I already tried all 3 modes: Supersampling, Multisampling (btw: I didn't see any diffrent between SS and MS, even in the FPS o.O...but my testing area wasn't very large hehe) and "off". There was no diffrence, I think. But the "r_aa_blit 1" in the eq2_recent.ini is wrong, isn't? I thought it has to be in the eq2.ini file. I think that I did it first wrong and I did it in the recent-file, but it didn't work. I'm not sure whether I should use "nHancer" or not. It doesn't sound like a overclocking program, but I also don't want to tune my video card. My computer is quite new and I don't want to loose any guarantee or smash my video card *g* And the "nHancer" sounds like that I tune/tweak my video card by software program. That's why I haven't installed "nHancer" yet. Oh...and my Video Cards (the 8800 GTS) has around 70-80° C. It has around 70° when being in Windows and almost 80° when playing EQ II. It sounds quite hot, but I've heard that this is still okay. Today I opened my computer and I hope that a "thing" (the red small Gainward "thing" on the top of the video card) didn't move a bit, because the adhesive melted :o) </blockquote> For me it works when "r_aa_blit 1" is added in eq2_recent.ini, I don't even have an EQ2.ini file in my EQ2 directory for some reason. Oh and btw Nhancer is is not an overclocking program, it is a program that allows you to finetune your driver settings, such as forcing anti aliasing and other eyecandy into games besides that it gives a good explanation about what all these graphic settings are. Im pretty sure you wont void your garanty by using this program since in fact its just a interface to finetune your driver and has nothing to do with overclocking. If you dont see any difference between super or multi sampling I'm pretty sure the anti aliasing isn't forced, because normally there is a big difference between those two. (you have enabled anti aliasing in the everquest program profile within the nvidia configuration screen right?)

Rhyar
08-10-2007, 08:52 PM
Hi, so nHancer is no tool for overclocking? And is it a tool for software tweaking/tuning the video card? Or is it just more detailed, but I won't tune/tweak anything with my video card? Sounds pretty well! Has it also a feature to watch the heat of multiple hardware components like nTune? Oh...and yes, I've chosen the "EverQuest II" profile (available as standard profile in the Forceware driver configuration - standard means I didn't have to add it to the list of games) and then I've chosen "overwrite progam settings". Tomorrow I'll test to write this codeline in the recent-ini file. Well...but when I'm close to fire, it looks like those hmm..blurry things over real fire. Do you know what I mean? I always thought that this is the "heatshimmer" feature, but I've deactived it (the box is unchecked in EQ II options!)...but how can I see such "things" over fire? My view isn't really clear any more and the screen is shaking a bit. Difficult to explain for me. I'm asking this because I thougth that the heatshimmer is one of those features which can't be active when I want to have AA active (same like the aura-effects). Do you know what I mean? If not, I'll try to write it tomorrow more detailed, it's late now *g* Best regards, Rhyarkh PS: Thank you for trying to help me! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Haliken
08-10-2007, 09:05 PM
<p>I may be wrong about this, but I believe that the Heat Shimmer option is intended primarily for Lavastorm, where you see the heat shimmer nearly everywhere most of the time, because the entire zone is extremely hot. Turning that off just turns of the heat shimmer effect for those "at all times" situations, leaving only the heat shimmer above specific objects producing heat, like fires.</p><p>I know of no way to turn it off either, but I like the look of the effect.</p>

Tebos
08-10-2007, 10:17 PM
<p>Uncheck Bloom Effects in graphic settings of the game. Having this on emulates AA and can cause issue's like this when it's enabled while AA is forced on in the EQ2.ini.</p>

Sairusco
08-11-2007, 06:56 AM
<cite>Rhyarkh wrote:</cite><blockquote>Hi, so nHancer is no tool for overclocking? And is it a tool for software tweaking/tuning the video card? Or is it just more detailed, but I won't tune/tweak anything with my video card? Sounds pretty well! Has it also a feature to watch the heat of multiple hardware components like nTune? Oh...and yes, I've chosen the "EverQuest II" profile (available as standard profile in the Forceware driver configuration - standard means I didn't have to add it to the list of games) and then I've chosen "overwrite progam settings". Tomorrow I'll test to write this codeline in the recent-ini file. Well...but when I'm close to fire, it looks like those hmm..blurry things over real fire. Do you know what I mean? I always thought that this is the "heatshimmer" feature, but I've deactived it (the box is unchecked in EQ II options!)...but how can I see such "things" over fire? My view isn't really clear any more and the screen is shaking a bit. Difficult to explain for me. I'm asking this because I thougth that the heatshimmer is one of those features which can't be active when I want to have AA active (same like the aura-effects). Do you know what I mean? If not, I'll try to write it tomorrow more detailed, it's late now *g* Best regards, Rhyarkh PS: Thank you for trying to help me! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </blockquote>Nhancer is just a alternative for the nvidia configuration screen, it just gives more options and a decent explanation about every driver option. (so you really get an explanation what those driver settings do, such as forced mipmaps etc) Like the poster above me mentioned it is the "bloom effect" that is supposed to give issues with forced anti aliasing. Apart from that, the "heat shimmer effect" can be enabled without having "bloom effect" enabled if I'm not mistaken. However I'm able to run this game with forced anti aliasing and having "bloom effect" enabled, in y case it does nothing to my forced anti aliasing.

Rhyar
08-11-2007, 08:32 AM
Hello, thank you all for you replys! To be sure: The "bloom"-effects are those 2 effects above the "heatshimmer" effect, aren't they? In German it's called something with "aura" and the category is "atmospheric effects". If those 2 effects which have do to something with the "aura"/"bloom" effects, then I can tell you that I've already unchecked those two boxes. But it doesn't work. I have just 3 explanations for that: 1st: I've deactived the "bloom" effects but, however, they are still active o.O 2nd: I've deactived the wrong effects and I didn't deactivate the "bloom"-effects, but 2 other effects that I do not have to deactivate. 3rd: In my NIVIDA Control Panel is a feature/effect set on "active" that makes the same troubles if AA and the "bloom"-effects are active at the same time. But I don't know any feature that might cause such problems.

Sairusco
08-11-2007, 09:58 AM
<cite>Rhyarkh wrote:</cite><blockquote>Hello, thank you all for you replys! To be sure: The "bloom"-effects are those 2 effects above the "heatshimmer" effect, aren't they? In German it's called something with "aura" and the category is "atmospheric effects". If those 2 effects which have do to something with the "aura"/"bloom" effects, then I can tell you that I've already unchecked those two boxes. But it doesn't work. I have just 3 explanations for that: 1st: I've deactived the "bloom" effects but, however, they are still active o.O 2nd: I've deactived the wrong effects and I didn't deactivate the "bloom"-effects, but 2 other effects that I do not have to deactivate. 3rd: In my NIVIDA Control Panel is a feature/effect set on "active" that makes the same troubles if AA and the "bloom"-effects are active at the same time. But I don't know any feature that might cause such problems. </blockquote> Yes the 2 effects above "heat shimmer" are supposed to be bloom effects, the first box is "bloom" itself and if you uncheck it, you shouldn't be able to even check the second box. Personally I have the 2 "bloom" boxes (hey this sounds kind of funny) and "heatshimmer" checked + I also force anti aliasing without having any troubles. It could be indeed a driver setting that is causing this anti-aliasing corruption such as gamma-corrected anti-aliasing (which can cause problems in some games)

Rhyar
08-11-2007, 10:08 AM
Hm, I think i can check and uncheck the two boxes above "heatshimmer" like I want to do (I think I can even check/uncheck the 2nd box even when the 1st is unchecked :o) ). Then I have deactivated the bloom effects and heatshimmer which I acutally don't have to activate. I have activated gamma-correct AA in the driver settings, but I think I also tried it while it was deactivated and it didn't work, too. Hm...do you have any other idea what might can cause those problems?

Fringe
08-11-2007, 10:33 AM
<p>I had the same problem in the past and read a thread about adjusting the lighting options. This worked for me but I can't remember the exact options nor can I find the thread at this point. At any rate, the white that you see is from the way lighting is affecting certain edges of an object. That is why you see it differently from different perspectives (pay attention to the light sources behind an object and how those sources affect the white boarder as you move the camera around). This is also why only certain edges are affected at any given time, meaning that the AA looks just fine throughout the rest of the image. In other words, AA is working as it should and you just need to play around with your lighting settings until you find the right mix. Start with the following: Complex Shader Distance = anything over 29 Lighting Resolution = Max Lighting Quality = High / Max Gamma = Low Contrast = High It may take some time but you should end up with the same results that I did, which is to have completely removed the white boarder. I lived with the white boarder for over a year and since it's been gone I've felt like it's a whole new experience so hang in there and good luck of course. I'll post my specific settings as needed if you still end up having any major issues with finding the right settings combination.</p><p>Also, just a note on the eq2.ini and eq2_recent.ini files. The patcher will usually overwrite the eq2_recent.ini file if it sees it marked as "Read Only" or if any whacky changes are made to it. However, the patcher doesn't worry so much about the eq2.ini file. This is why you should just put the line in the eq2.ini file and forget about it.</p><p>Lastly, what looks to have happened when you created your eq2.ini file is that one was already created by EQ2MAP, which included those two lines. The first line tells EQ2 what mod you are using (the Custom UI directory) and the second tells the game where to find that mod (the actual UI directory). The patcher seems to have merged the two files into one. I would double check just to make sure that you only have one file called eq2.ini and that it contains all three of those lines.</p>

Rhyar
08-11-2007, 10:42 AM
Hello, thank you for your reply! It's quite possible that it has to do something with the light sources (i.g. I've saw this white border more often when water was in the background). Right now I'm running EQ II on "very high quality" (not "extreme quality"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> and with some improved shadow. If you have the same video card (NVIDIA GeForce 8800 GTS, 640 MB), I would be pleased if you post me your current settings =) Edit: Btw, I hope that this might solve also the problem that some borders aren't very "anti-aliased" *g*...often some haircuts have no clean borders :-/

Snap2112
08-12-2007, 02:35 PM
<p>Thank you for bringing up the topic of the white outline. I have had this nagging issue for several months. For my system, turning off AA gamma correction in nvidia control panel helped but did not remove the outline. I took Fringes advice messing with the lighting settings. What I found that none of the settings made a difference except for the Complex Shader Distance which when set to -1 removed the lines completely. This probably means I am just turning off an enhancement. If anyone else has any other ideas please share.</p><p> BTW - I have quad core intel system running under win xp with 4 GB memory and two 8800GTX in SLI.</p><p>Thanks!</p><p>Update:</p><p> I realize that with complex shaders set to -1 it basically turns off all the lighting effects. So this proves (I think) that the white outline is lighting related. Under different situations I can slide the shader number from 0 to 300 and watch the white outline appear and disappear as I move up the scale. At this point I am not sure what the magic number which makes that white go away is as it seems to change based on the situation. -1 always works but taking all the lighting effects out seems impractical. </p>

Rhyar
08-12-2007, 07:18 PM
Hello, I was just able to test two things: Yes, it has to do something with the lightning...it really seems to be so. I also tested to reduce the "complex shadars" to -1 and it seems like it helped, but setting this option to -1 is, how Snap said, impractical. I wasn't able to test more, because it is now becoming dark in the world of Norrath and I wasn't able to see a big white border like on the screenshots at all. The other thing is: I am able to check and uncheck both bloom effects separately. I was able to uncheck the first, but to check the 2nd box, for example. Right now I've activated the "heat shimmer" because, when I got it right, this doesn't conflict with AA.

Rhyar
08-17-2007, 01:04 PM
Hello guys, I've installed now the "nHancer" and right now I'm running on 8xS (choosable under the category "supersampling" ). I don't know if it works like it should, because I thought that the "S"-Mode is also a mixed mode of supersampling and multisampling, but the "combined"-mode of SS and MS. And I've chosen the "S"-mode as a subcategory of "supersampling". But they say (NVIDIA, I think) that the "combined"-mode doesn't work with 8x00 NVIDIA video cards...and I have the 8800 GTS. Hm...well I'm confused right now. Do you have any ideas what this confused stuff might mean? Well...but I think when running on SS 8xS (but MS for transparent textures), the white border is now smaller, but it still exist. I don't have a clue what "lightning settings" might be the right one. Would anyone do me favor and post his lightning settings that work? I need one who already had the problem but who solved the problem by using diffrent "lighting settings".

Fringe
08-18-2007, 02:32 PM
I'm still looking into this for you but I've been help up with personal issues so it's taking me some time. Hopefully I'll be able to narrow down the potential fix for you once I get some more free time for testing. I'll also post my In-Game and Nvidia settings once I have them copied down so that you can start some testing as well.

Karatta
08-20-2007, 12:38 AM
Id like to throw in an achums razor thingy here : Check your user interface options.  Look for the headding "target highlight".  Change the option from "outline" to "highlight". I think your problem is not related to any graphical issue, but simply a UI setting, set incorrectly. This would explain why you see the "outline" of targets when you view them from a different distance or angle, because your mouse cursor is not over the target.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I hope im right anyway, iv been wrong once or twice before  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Rhyar
08-21-2007, 02:06 PM
Hm...thank you. but can you do me a favor and tell me the "location" where I can find this setting? I don't know whether I've found the correct setting or not...but if it was the correct one, it didn't help <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Tebos
08-21-2007, 04:02 PM
<cite>Rhyarkh wrote:</cite><blockquote>Hm...thank you. but can you do me a favor and tell me the "location" where I can find this setting? I don't know whether I've found the correct setting or not...but if it was the correct one, it didn't help <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </blockquote><p> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=17133" target="_blank" rel="nofollow">The Complete Guide to Display Settings Options</a></p>

Fringe
08-22-2007, 12:09 AM
<p>While I started out with that guide and have referenced it more than enough to almost know it by heart I must say that it's becoming somewhat behind the times. In the least it really needs some tweaking and some additional notes added to it. At any rate, I digress. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>I apologize for taking so long but as I've mentioned previously I'm dealing with some difficult personal issues at present so my free time is highly restrictive. I haven't had any time to run some test in game, however the following information might be able to help you make some headway towards resolving this issue: <a href="http://home.comcast.net/~techcourier/eq2/eq2_options.zip" target="_blank" rel="nofollow">Link</a></p><p>Inside the Zip file is a small and simple xls file that shows all of my Nvidia & In-Game graphic settings. Hopefully there's something there that will help.</p><p>Just to re-iterate, I've had this problem for what seemed like forever (more like a year or so) and only within the past 2 months have I been able to resolve it (if only I remembered how) simply by messing with the graphic options in and out of the game. BTW, I've always used the same Target Highlights from day one so that wasn't something that made any difference for me personally. As a matter of fact, I remember spending some time with that possibility without any positive results (besides the fact that this would occur without having anyone targeted what so ever). I would focus more on Texture Resolution, Lighting and Complex Shader Distance as these should have the most effect on your overall graphics quality.</p><p>Please report back once you've had some time to spend with this and I'll do the same if I can find some spare time to focus on the issue. Best of luck.</p>

Rhyarkh1284
08-23-2007, 03:36 PM
Hi,this is Rhyarkh, just with another account <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />Thank you very much. I already had an overview about your settings.And I tested to use some several settings on my own...but they all didn't help. I just tried diffrent settings in the "lightning" category.Maybe it has to do something with the settings in my NVIDIA video card settings and not with the in-game settings. Uh...this is quite difficult.But I think that with "Super Sampling 8xS" it has a thinner white border than with "Multi Sampling 8x". I didn't try to use SS on the transparent textures, there I still have "MS".

Miladi
08-23-2007, 07:15 PM
<cite>Rhyarkh1284 wrote:</cite><blockquote>Hi,this is Rhyarkh, just with another account <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" width="15" height="15" />Thank you very much. I already had an overview about your settings.And I tested to use some several settings on my own...but they all didn't help. I just tried diffrent settings in the "lightning" category.Maybe it has to do something with the settings in my NVIDIA video card settings and not with the in-game settings. Uh...this is quite difficult.But I think that with "Super Sampling 8xS" it has a thinner white border than with "Multi Sampling 8x". I didn't try to use SS on the transparent textures, there I still have "MS".</blockquote>Something to check in your Nvidia card's settings, check to make sure that the <b><i>Image Sharpening</i></b> setting isn't set too high. I know that I get those border issues on just the Windows desktop if I adjust that setting up too high. From looking at the pictures you posted, it looks nearly identical to the artifacting I see with that adjustment.

Rhyarkh1284
08-24-2007, 11:13 AM
Hm...what's the exact name of the setting you're talking about?I haven't found something like this in the nHancer settings.Is it something with "Antisotrope Filter" (well, this is the German name for it *g*) or the Mip-Maps or Texture Clamps?

Tebos
08-24-2007, 05:27 PM
<cite>Rhyarkh1284 wrote:</cite><blockquote>Hm...what's the exact name of the setting you're talking about?I haven't found something like this in the nHancer settings.Is it something with "Antisotrope Filter" (well, this is the German name for it *g*) or the Mip-Maps or Texture Clamps?</blockquote><p>As the person said, it's in the nvidia driver control panel. It's slider bar. You will also see another setting called Digital Vibrance. Should be under the 3D settings, I believe.</p>

Karatta
08-24-2007, 07:02 PM
<cite>Rhyarkh wrote:</cite><blockquote>Hm...thank you. but can you do me a favor and tell me the "location" where I can find this setting?I don't know whether I've found the correct setting or not...but if it was the correct one, it didn't help <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"></blockquote>Hey there, sorry such a late reply.  I have been away for a few days.To find this option, start the game, and hit the button that says "EQII", once you load up your character and can see the game world.Next, click the options button on that list, and then when the window pops up, click the "User Interface" button on the left hand side of that popup window.Look for the heading "target highlight", on the right side of that window, and click the "+" button next to that wording.  Look down that short list, and under the option that says "Mouse over target" change the option from "outline" to "highlight", using the drop down box.This would explain why you see the "outline" of targets when you view them from a different distance or angle, because your mouse cursor is not over the target. __I hope this works for you, if not I am sure these guys can help you out.  They know a lot more about the inner workings of graphics cards than I do I bet! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />GL

Miladi
08-25-2007, 12:22 PM
<cite>Rhyarkh1284 wrote:</cite><blockquote>Hm...what's the exact name of the setting you're talking about?I haven't found something like this in the nHancer settings.Is it something with "Antisotrope Filter" (well, this is the German name for it *g*) or the Mip-Maps or Texture Clamps?</blockquote>Its not in the nHancer settings. Its in the Display Properties settings in Windows. Select the Settings tab, click on Advanced. Then click on the tab with your video card's name on it. Its under the Color Corrections menu list that pops up.

Rhyarkh1284
08-27-2007, 07:11 AM
Hello,I haven't found that setting in the Windows settings because in that category you told me, I have to open the NVIDIA control center. :/@target-highlightning: I don't know whether I've found the correct setting or not (in the last days), but I was able to change something between "outline" and "glow(ing)" (I just translated the German words into English). That "glow"-effect ist effective, btw.But I do not think that it has to do something with target-highlightning because I see the white border also while not having my mouse over the object.Oh, and btw: Personal/private issues have priority! It doesn't matter if someone needs a bit longer to answer when he has some private trouble <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Rhyarkh1284
09-08-2007, 11:03 AM
Hello,to be honest, I haven't compared your settings with mine, but I want to push this thread. Maybe someone else has another idea how to solve this problem?And I have some trouble with textures which are far away (mostly they are far away). They flicker a bit (e.g. from dark to normal colors). Has anybody any idea what settings might be wrong? I don't thinkt hat this are bugs, I jus think that my settings are wrong.

thyriel81
09-08-2007, 12:46 PM
<cite>Rhyarkh wrote:</cite><blockquote> <div align="center"><img src="http://www.kashyyyk.net/sonstiges/bild1.jpg" border="0" alt="" /></div></blockquote>If that is odd for you check what my HD2600XT did when i set it to 4xAA: That happend in TS and Antonica only, every single texture edge in the game had the white lines... was funny to see that a whole area consists of thousands of textures ^^<a rel="nofollow" href="http://img405.imageshack.us/img405/431/eq2000016gp6.jpg" target="_blank">http://img405.imageshack.us/img405/...q2000016gp6.jpg</a>edit: if it helps anyone, i tested through all AA/FSAA settings to get one working and found the only way it worked normal was disabling temporal AA and using Box type AA filter, also disabling Adaptive AA

Rhyarkh1284
09-08-2007, 02:20 PM
Curious, isn't it? Hm...are you sure that you're video card wasn't too hot?But what is "boxed AA" and "adaptive AA"?

thyriel81
09-08-2007, 05:43 PM
it was for sure not too hot, i dont have it overclocked and its running only on 60-70% GPU Activity while playing with around 55°the AA Types i mentioned are in Catalyst Control Center the various types you can select.Theres a dropdown to select filtertypes (depends on card which options there are as far as i know), ill have there to select between boxed (which is normal multisample), narrow-tent (which makes 6xAA with the perfomance of a 2xAA but somehow looking a bit un-sharp, wide-tent (can do up to 16xAA) and edge-detected (new with the HD2xxx series) which can do up to 24xAA (but going extremely into perfomance).Adaptive AA is a mainoption in CCC which is a special filter for transparent textures anti aliasing.

Hecated
09-14-2007, 11:37 AM
<p>Hi Rhyarkh,</p><p>Have you tried to enable "Antialiasing - transparency" in your Nvidia Control Panel? I am suffering from  the same graphical artifacts as you are, but this setting seemed to help getting rid of the white lines/boarders. However, this setting did also seem to reduce my fps by quite a bit, so I turned it off again.</p>

Rhyarkh1284
09-15-2007, 01:46 PM
Hello,I've tried to deactive transparent AA and to active MS or SS (regular mode, not the "S" mode), but this doesn't work, too. I also tried MS and SS transparent AA, but this didn't fix this issue, too. I had the feeling that SS transparent AA is a bit better than MS transparent AA, but I'm not sure.When AA is completly deactivated, the white border is gone. But without AA EQ 2 looks bad *g*btw: sometimes textures "jitter", mainly when they are far away from me...which setting could cause such a problem?