View Full Version : Exile Tradeskill Writs - No Guild Status Being Awarded
Harbringer Doom
08-08-2007, 01:26 PM
Well, I can only assume the outcome of this post will be the removal of the tradeskill writ givers from Haven, but what the heck, might as well follow this to its conclusion. Here is my original post and thread: <a href="http://forums.station.sony.com/eq2/posts/list.m?&topic_id=375184" target="_blank" rel="nofollow">Thread</a> Here's what I said: "[In Haven], The chat window says that your guild receives status after completing a writ, but it must be invisible status, because the level of the guild does not reflect an increase." I asked for exile tradeskill writs to be fixed. Then, a discussion ensued in the thread over whether the writ givers in Haven were intended to be there, or whether they wandered into the Haven hole by accident, mistakenly offering writs to those who had no allegiance to any city. Then we're told in the thread that Haven isn't intended to be a permanent home. I don't know where the opinion came from that Haven isn't intended as a permanent home, and I'm not interested on a debate of that issue (although I would be interested in discovering whether this opinion is shared by TPTB in general, or just DominoDev). What I am interested in is summarized in my last post: <i> What does "having a city" have to do with tradeskill writs? The troops of exile don't need weapons and such made for their fights against the minions of Qeynos and Freeport? There can't be a tradeskill cooperative in exile set up to coordinate these efforts? Because that's the story line behind the writs, right? "I need 5 pristine forged iron daggers quick! Get to work!" "Wait... why? I have no city allegiance!! Burn in hell writ giver!" Explain to me why exiles can level their guild with heritage quests, and by turning in status loot... but tradeskill writs aren't supposed to be allowed because they don't have "a city allegiance." Seriously, the simple answer here is to make it so that turning in the tradeskill writs to the two NPCs that are already in Haven award the guild status like <b>they say they do</b>. Then low level exiles can level their guild through the inane process of crafting. Let's all count the reasons for leveling an exile guild..... 1) Cloak design.... 2)... um...... er.... um.... Anyone have a 2)? Tradeskill writs takes some of the pain out of crafting, is it really that ridiculous a request that they award the status they currently say they do to exiles? </i> Lastly, to DominoDev: From my wanderings on the forums, it appears to me that you're one of the most responsive, and well-liked/respected devs showing their face on the forums, and I appreciate that. I didn't mean for my post(s) to sound so abrupt, or for it to veer so far off topic. I don't think it should have been locked when I was merely responding to points you brought up, but its no big deal. Anyway, just wanted to respond. Thanks for taking the time to discuss the issue, and to check into it with some other devs. Thanks
hellfire
08-08-2007, 01:30 PM
think your pushing your luck here.
AbsentmindedMage
08-08-2007, 02:08 PM
Well, the developers have said a number of times that being an Exile was never intended as a permanent place for a character. That it was suppose to be a transitionary phase. As it stands, if you are an exile, you already cannot participate in City Guild Raids and you are not allowed access to a variety of other services. It was only within a past few updates that they even decided to put a few services in for Haven because of the outcry which was predominately on pvp servers I believe. If there are no other writs in Haven then there shouldnt be tradeskill writs either. Haven doesnt have city factions like other cities e.g. Concordium, Academy of Arcane Sciences, Freeport Militia, etc...
Harbringer Doom
08-08-2007, 03:27 PM
Bigron@Najena wrote: <blockquote>think your pushing your luck here. </blockquote><p>I imagine you think I'm pushing my luck because you believe I should be happy with getting a benefit that is not intended.</p><p>Sorry I don't think that way. If its not intended and they take them out; fine, it wasn't intended, take them out. But just maybe we can open a dialogue as to whether, instead of taking them out, it might be appropriate to leave them in, and just fix the fact that although you are told you are awarded guild status when you complete a writ, you do not, in fact, receive such status.</p><p>So, I see what you mean, but I don't agree with the mentality. </p><p>But thanks for reminding me of another post I forgot to make.</p>
Harbringer Doom
08-08-2007, 03:34 PM
<cite>AbsentmindedMage wrote:</cite><blockquote>Well, the developers have said a number of times that being an Exile was never intended as a permanent place for a character. That it was suppose to be a transitionary phase. As it stands, if you are an exile, you already cannot participate in City Guild Raids and you are not allowed access to a variety of other services. It was only within a past few updates that they even decided to put a few services in for Haven because of the outcry which was predominately on pvp servers I believe. If there are no other writs in Haven then there shouldnt be tradeskill writs either. Haven doesnt have city factions like other cities e.g. Concordium, Academy of Arcane Sciences, Freeport Militia, etc... </blockquote><p> I keep hearing this, but aside from DominoDev I haven't found such an opinion stated in those terms.</p><p>Do you have any exile characters? Because I have to tell you, the atmosphere of Haven, with the NPC's chatter, and the services available, sure does make it seem like they want you to stay.</p><p>And seriously, a cloak registry? How does the placement of a cloak registry in any way indicate it is a transitional phase? The same can be said for the guild registry, the bank, the crafting room, the black market... </p><p>I don't know. If they say its transitional, they sure are talking out of both sides of their mouth.</p><p>Regardless, even if it is suppose to be a transitional phase, they've allowed people to make guilds in exile, and they've allow ways in which to level those guilds (heritage quests and status loot), my point is that fixing the tradeskill writs to actually award the status they are saying they are giving doesnt seem like a big deal.</p><p>Cue the "pick a side" crowd. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
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