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View Full Version : Provisioners can not do top rush orders!!!


Dionysoz
08-02-2007, 07:01 PM
Ok this morning with my jewler I was cranking out em rush orders no and had a min to spare on each. So I thought I would whip out my provisioner and finally get him up. 6 times in a row I failed every one. I get slammed with durability just trying to keep it up. My provisioner is 58 adv and 46 provisioner, good gear, totems going, top of the line food and have everything on me. Am I doing something wrong. I finally tried the one down rush order and just complete it with 23 sec to spare. Yes my skills are up to date and I know how to TS I have 7 of them and so far none of the rest have a problem just my provisioner. So I thought hech I will just do a top regular writ. They give you so many things to make it take 30 min to complete it. My woodworker on talented had to only make 12 items but the provisioner has to make 8 drink, and like 12 other items. I think someone needs to test this out. If my jewlwer who is lower adv and cheap gear and cheap food and totems can crank em out and never fail I would think a higher level adv with pritine gear and food/drink/totems would also not have a problem. FYI the blowfish to go quest is broken too on the first 4 drinks to make only the first 2 register as having been completed when I did in fact make them.

Kataera
08-02-2007, 07:06 PM
<p>First thing that jumps out at me is that you're crafting in 'good gear'. If that's your adventuring gear, you may want to change out of it. Good gear increases your power pool which is harder to replenish. I'd suggest stripping out of all your gear and switching into a no-stats dress or pants outfit. You don't want to have an extra large power pool in this instance. Also, you want to cancel any buffs you have up that increase that power pool. Leave the ones that increase your power regeneration, however.</p><p>Those are my initial thoughts. Keep the good drink (try to make it stat-less though too) and run the totems for power regen.</p><p>If I'm misunderstanding what you're saying, feel free to correct me.</p>

Dionysoz
08-02-2007, 07:25 PM
<cite>Satharra wrote:</cite><blockquote><p>First thing that jumps out at me is that you're crafting in 'good gear'. If that's your adventuring gear, you may want to change out of it. Good gear increases your power pool which is harder to replenish. I'd suggest stripping out of all your gear and switching into a no-stats dress or pants outfit. You don't want to have an extra large power pool in this instance. Also, you want to cancel any buffs you have up that increase that power pool. Leave the ones that increase your power regeneration, however.</p><p>Those are my initial thoughts. Keep the good drink (try to make it stat-less though too) and run the totems for power regen.</p><p>If I'm misunderstanding what you're saying, feel free to correct me.</p></blockquote>TY for the info never thought of that. But I figured it out on my 8th try. FORGET TRYING TO MAKE PRISTINE. I just did each item up to the first level then hit cancel and I completed the whole rush order with 2:45 min to spare. My problem was I was trying for pristine and could never keep power/duriblity up kept running out. But when I just did the item to the first leven (hence make one item at a time) I blew right through it and had power to spare. But TY for the outfit thing I better dig out my old outfits my tailor made just for good looks to lower my power/no state outfits to see how that works out. If it does will post back here. <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />

Dionysoz
08-02-2007, 07:44 PM
Tested and confirmed 4 strait completed the top rush orders with 2+ min to spare so better than the rest of the tradeskillers. DO NOT REPEAT DO NOT TRY FOR PRISTINE WITH PROVISIONER - You will so much better just filling first bubble then just hit cancel. Ok now I am off to buy a nice town outfit and seeing how that works with no adv gear on. Anyone remember the command they made where you could macro and change a whole set of gear?? LINK PLZ

Tokam
08-02-2007, 07:45 PM
<cite>Satharra wrote:</cite><blockquote><p>I'd suggest stripping out of all your gear and switching into a no-stats dress or pants outfit. </p></blockquote>pft - all the cool kids craft naked

Lilj
08-02-2007, 08:05 PM
Ashrams@Najena wrote: <blockquote>Tested and confirmed 4 strait completed the top rush orders with 2+ min to spare so better than the rest of the tradeskillers. DO NOT REPEAT DO NOT TRY FOR PRISTINE WITH PROVISIONER - You will so much better just filling first bubble then just hit cancel. Ok now I am off to buy a nice town outfit and seeing how that works with no adv gear on. Anyone remember the command they made where you could macro and change a whole set of gear?? LINK PLZ </blockquote>By doing it this way you will use twice the amount of fuel and resources. So you will not get your fuel cost covered although the provisioner fuel cost is minimal. I have a T6 provisioner and I have no problems completing T6 rush orders with time to spare. So I don't think there is a bug. The way you are doing it has been known since the new wrists got in, but the rationale was that if a player wanted to use the double amount of fuels and resources, he should be allowed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I won't recommend this strat to others if they are capable of making pristine.

Dionysoz
08-02-2007, 08:10 PM
OK took off all my gear and caceled all buffs and just finish one with 2 sec to spare.  I would recomend the "keep all gear on and buffs" and just do each item to the first level and hit cancel will give you 2+ min to spare and you can move on to next writ.

Dionysoz
08-02-2007, 08:27 PM
Ok now I get it - but still top clock speed with tradeskill gear on and no buffs is 1:16 sec while just doing up to first bar with adv gear on and full buffs is 2:45. But I did notice with all gear and buffs off you do regen much faster so for just reg grinding I recomend doing that and also for doing the method I mentioned. No gear and no buffs is deff faster regen. I guess time for my alts to buy some street cloths.

Ronin SpoilSpot
08-02-2007, 08:34 PM
Ashrams@Najena wrote: <blockquote>OK took off all my gear and caceled all buffs and just finish one with 2 sec to spare.  I would recomend the "keep all gear on and buffs" and just do each item to the first level and hit cancel will give you 2+ min to spare and you can move on to next writ. </blockquote> I would recommend reading more on how to get pristine. There are plenty of guides around, e.g., in the stickied threads on this forum. It is not hard to make pristines. I just pulled a provisioner out of retirement (31 warlock, 35 provisioner) and did a rush order. I stayed in my adventuring gear and neither drank nor used totems (no active buffs, though), and I still completed a lvl 34 rush order with more than three and a half minute left. I'm not rich enough to spend double the resources (roots in particular) to get the same result, so I'll stick to doing pristines. If status points per minute was all that mattered, it might be faster to do twice as many n on-pristines, but to me, it isn't. Good luck /RS

Valdaglerion
08-02-2007, 08:50 PM
Ronin SpoilSpot wrote: <blockquote>Ashrams@Najena wrote: <blockquote>OK took off all my gear and caceled all buffs and just finish one with 2 sec to spare.  I would recomend the "keep all gear on and buffs" and just do each item to the first level and hit cancel will give you 2+ min to spare and you can move on to next writ. </blockquote> I would recommend reading more on how to get pristine. There are plenty of guides around, e.g., in the stickied threads on this forum. It is not hard to make pristines. I just pulled a provisioner out of retirement (31 warlock, 35 provisioner) and did a rush order. I stayed in my adventuring gear and neither drank nor used totems (no active buffs, though), and I still completed a lvl 34 rush order with more than three and a half minute left. I'm not rich enough to spend double the resources (roots in particular) to get the same result, so I'll stick to doing pristines. If status points per minute was all that mattered, it might be faster to do twice as many n on-pristines, but to me, it isn't. Good luck /RS </blockquote><p> been a while since I did writs but from recollection you dont get to keep the items you make while doing writs anyway so what difference does pristine make with provisioners? I remember for my sageyou had to make pristines for the writ but provisioners dont have food levels anymore, only quantity difference..yes?no?</p>

Lilj
08-02-2007, 08:55 PM
<cite>Valdaglerion wrote:</cite><blockquote>Ronin SpoilSpot wrote: <blockquote>Ashrams@Najena wrote: <blockquote>OK took off all my gear and caceled all buffs and just finish one with 2 sec to spare.  I would recomend the "keep all gear on and buffs" and just do each item to the first level and hit cancel will give you 2+ min to spare and you can move on to next writ. </blockquote> I would recommend reading more on how to get pristine. There are plenty of guides around, e.g., in the stickied threads on this forum. It is not hard to make pristines. I just pulled a provisioner out of retirement (31 warlock, 35 provisioner) and did a rush order. I stayed in my adventuring gear and neither drank nor used totems (no active buffs, though), and I still completed a lvl 34 rush order with more than three and a half minute left. I'm not rich enough to spend double the resources (roots in particular) to get the same result, so I'll stick to doing pristines. If status points per minute was all that mattered, it might be faster to do twice as many n on-pristines, but to me, it isn't. Good luck /RS </blockquote><p> been a while since I did writs but from recollection you dont get to keep the items you make while doing writs anyway so what difference does pristine make with provisioners? I remember for my sageyou had to make pristines for the writ but provisioners dont have food levels anymore, only quantity difference..yes?no?</p></blockquote> As I explained above, if you don't go to pristine you will use the double amount of resources and fuel. A provisioner rush order can look like this: 6 coffee + 6 teas. If you make pristine combines this equals 3 coffe combines and 3 tea combines (6 combines like all other rush orders). If you don't go for pristine it will equal 6 coffee combines and 6 tea combines. 6 combines compared to 12 combines. This means if you go for 12 combines you will use the double amount of fuel compared to the 6 combines, and the same for resources. Remember the writ gives you back the fuel price, but it asumes you go for pristine, so you will get refunded for 6 combines and not the 12. edit: just to be clear, a pristine provi combine will give 2 products and the others will only give 1 product.

Ronin SpoilSpot
08-02-2007, 08:56 PM
Valdaglerion wrote: <blockquote><p> been a while since I did writs but from recollection you dont get to keep the items you make while doing writs anyway so what difference does pristine make with provisioners? I remember for my sageyou had to make pristines for the writ but provisioners dont have food levels anymore, only quantity difference..yes?no?</p></blockquote>Yes, exactly. The quantity difference matters. When reaching the "pristine" level on a recipy, a provisioner creates two drinks/foods instead of one. Writs require you to create 12 items, instead of 6 for other tradeskill classes, because it assumes you are making pristines. If you stop after the first line of progress, you get only one item, and have to do twice the number of recipies, also spending twice the resources and fuel. You also only get half the fuel cost reimbursed. /RS

JackCrichton
08-03-2007, 05:53 AM
<p>As others have said ... craft naked or use equipment that has no power bonus, this includes strength {at least for a barbarian[zerker] it does}.</p><p>Another tip, if you can call it that, is to go for rush orders of the lowest level for your tier, the benefits of this are they can be completed quickly and the ingredients will cost lost less, this may not make too much differnece at lower levels but it certainly does when you get to T7. </p>

Nink
08-03-2007, 07:30 AM
Can someone please explain the craft naked thing and not using power bonus stuff as I dont understand the implications.

VolgaDark
08-03-2007, 07:39 AM
Also, if you gonna use drinks for regen use the ones with no stats. And (to save money and/or “good” drinks) if you know someone lot lower level, mentor them and use lower level drinks (no stats again).

VolgaDark
08-03-2007, 07:43 AM
<cite>Nink wrote:</cite><blockquote>Can someone please explain the craft naked thing and not using power bonus stuff as I dont understand the implications.</blockquote><p>While crafting the reaction arts (those which use power) use % of your power pool not a set number. So lower your power pool the less power you will use up with the reaction art BUT you will regen the power back up with your normal rate. Same goes for when you get "hit" with crafting station for missing reaction, again it's only % not a set number. </p><p>So strip and take off buff or get dressed up in pretty no stat outfit and you will see the deference. </p>

Lasai
08-03-2007, 07:59 AM
<p>Well, you are going to hate me, but I just have no issues doing Rush writs with my 35 provie.. in fact I've run out of fuel or dough, bought some, and still completed.  I actually got in a rut of making cuke drinks, started a new writ, and made 2 cuke drinks wondering why the writ didnt update.. duh, Apple drinks.  I still finished that one in time.  I also do them with pristine combines.</p><p>I craft in my armor, Templar armor, I don't cancel anything but Yaulp, and I only use drink.  I use two no power dur arts, one no power progress art, and the T4 power progress art.</p><p>I'm no whiz at arts, Provie just works.  I couldnt do a rush on my WW till T7 to save my life, so I leveled making nice, safe arrows.</p><p>Play with your arts more, use the writ time to master making pristines.. when you get into production spending too much time or losing 50% of your product/fuel cost will hurt a lot in a high turnover/low profit market for consumable items.</p><p>Try arts in combos, try other than current tier arts, find something that works.  I find Provie to be the easiest of all my TS chars to do rush writs with... In order they are Provie, Tailor, AS, WS, and as mentioned my WW who just can't get em right somehow (but still level 6<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />.</p>

Liyle
08-03-2007, 10:10 AM
My husband is a 70 Prov/70 Ranger and he has leveled our guild almost single-handedly on Rush Orders, so it can be done. He doesn't take off a thing, he just goes down and crafts in his raid armor. To give him credit, he does have a "system" of crafting he has worked out over time. He's also the only one I know who can consistently crank out t1 Pristines. I don't "get" all of the fine points of his method but I do know that he uses almost no power and that he uses a 4x3 grid of counters with the 4 non-power counters in a block. He uses his counters at the top of the "tick", just as soon as he knows whether there is an event to counter or not, and uses combinations.  I use a modified version where i avoid the power counters except when they actually counter an event, so I don't have power issues and I also craft in my armor on my upper level toons. I have been experimenting recently with putting together RP "crafting armor" based on power pools but haven't gotten far in that direction. Sorry I can't tell you more about his system except that he cranks out RO's like they are nothing and I'm not a Prov so I can't speak personally to that.

Mighty Melvor
08-03-2007, 11:36 AM
<cite>Nink wrote:</cite><blockquote>Can someone please explain the craft naked thing and not using power bonus stuff as I dont understand the implications.</blockquote><p>When you use the durability or progress buffs that have no negatives (the 'good' buffs), you pay with power.  The power that you expend is a % of your total power pool not, as some assume, a quantitative power lose.</p><p>The effect of crafting without gear is you have a much smaller power pool, thus the % removed when you use these 'good' buffs is mostly cancelled out by your out-of-combat power regen.  Drink and power regen totems makes running out of power impossible.  The net effect is you can constantly spam your 'good' buffs without the worry of running out of power.</p><p>Thus the term: Craft Naked </p>

JackCrichton
08-03-2007, 12:38 PM
<cite>Nink wrote:</cite><blockquote>Can someone please explain the craft naked thing and not using power bonus stuff as I dont understand the implications.</blockquote><p> By going "naked" you reduce the size of the power pool, make a note of your power with all equipment on and then do the same with all equipment off typically it will be down by 30%.</p><p>Since the regen of power by your drink is a fixed amount you gain a small % increase in the amount of power that is regenerated each tick when you go "naked" ... the power used countering an event is a fixed % {about 19.3%}.</p><p>No need to go naked either, you cam use equpment that has no stat bonus, I have done this and use a macro to change between all the stat gear and no stat gear, that way I can do a quick change and not be overburdened.</p>

Zard
08-03-2007, 02:19 PM
If power is still an issue try using a totem and/or grouping with (or being) a bard or enchanter for their power regen buff.

Bithnar
08-03-2007, 02:34 PM
<p>Don't let them fool you with all their talk of power pools and percentages.</p><p>We craft naked for one reason and one reason only . . . the gentle wafting breezes that you get to experience that are created by the doors and ventilation systems in the crafting instances . . . why are you looking at me that way for?</p>

Ookami-san
08-03-2007, 03:03 PM
Make sure you're using the best and 2nd best tinkered items too, unless you have quested items to improve success chance.  Two of the same item don't stack... but using one that is current to your level and one that is below your level seem to stack.

LeitKynes
08-04-2007, 06:57 AM
Is there a system to raise the durablity  on provisioner like in other classes?  On my Alchy i can raise the durabilty up with the easy and then combos on progress i can get -5 +125 progress  makes crafting fast and easy.  Seems  over 1/2 the time i fail and loose durabilty  on crafts.  If this is posted on the forums can someone point me in the right direction or post it here for me please. Thanks in advance.

Gorhauth
08-04-2007, 10:15 AM
I think you are experiencing what I talked about in another thread, completely 'unlucky' characters. For what its worth, I never craft naked (power pool on my prov is over 7k) and on rush orders I have enough time to go buy more ingredients as well as fuel (again, on my prov) while still completing it with 2+ mins to spare (all pristine).  My woodworker still struggles with durability, though.  It makes rush orders on him iffy.

Melianteas
11-04-2007, 02:34 PM
<cite>Gorhauth wrote:</cite><blockquote><b><span style="color: #cc0000;">I think you are experiencing what I talked about in another thread, completely 'unlucky' characters.</span></b>For what its worth, I never craft naked (power pool on my prov is over 7k) and on rush orders I have enough time to go buy more ingredients as well as fuel (again, on my prov) while still completing it with 2+ mins to spare (all pristine).  My woodworker still struggles with durability, though.  It makes rush orders on him iffy.</blockquote><p>Please enlighten me. I never been able to complet any rush order at all, nor top ones nor the easy ones with my provisioner. </p><p>I feel a bit puzzle because having a level 70 jeweler, 70 tailor, 70 sage and 50 carpenter and I never have problems at all with them doing rush orders, also doesnt matter the gear they are wearing top rush orders always have been quite easy with them.</p><p>But my provisioner... never has time enough to finish a rush order now is level 54 but since level 38 didn't complete a rush order at all. Is not a problem of power is that her crafting is very slowly at least compared with the otder classes. I tried also (knowing Im expending more money in fuel) to don't do pristine to gain time but without lucky.</p><p>By the way, my husband strugles too with his woodworker.</p><p>Is this character unlucky forgot to say is level 25 adventurer only but I doubt this has something to do beign a provisioner level 54 as I mentioned before my power pool is not a problem. This char always crafted naked because never intenderd to gain adventure level with it.</p><p> HELP!! Any tricks about how to finish a Provisioner rush order on time? Thanks in advance.</p>

KerowynnKaotic
11-04-2007, 04:49 PM
<cite>Melianteas wrote:</cite><blockquote>*snipped*<p> HELP!! Any tricks about how to finish a Provisioner rush order on time? Thanks in advance.</p></blockquote><p>I cheat.  I "fail" the writ the first time.  I use the start of the writ to go gather all my recipes that I will need for the writ and put them on my hotbar / double check all my ingredients / fuels.  </p><p>I also make sure I am as close to the writ desk as possible.  This is easy for FP cooks as the table is still within clicking of 2 of the stoves in the TS dungeon.  Start timer / start cooking / finish writ with minutes to spare, always try to take it to pristine.  I will fail only when I am distracted by RL or a in-game conversation .. etc ..   </p><p>lvl 26 dirge / 70 provo.  I craft with my normal gear on.  I've never bought into the whole "crafting naked" thing.  I don't have much issue with power and here's a secret for y'all .. I don't even use drinks or totems that often .. I think I have used them purposely about 20 times through-out the leveling of ALL my crafters. (this includes ADV btw)  Usually, when I have a exp potion on to get the max time usage.   Though, I don't usually do the top T7 writ purely because of the amount of Xegonberries it requires I have done it a few times and the out come is the same as when I do the lowest T7 (best usage verse supplies needed - meat & squash).  </p><p>*shrug*  </p>

TheSpin
11-04-2007, 05:21 PM
<cite>Kaisha@Permafrost wrote:</cite><blockquote><cite>Melianteas wrote:</cite><blockquote>*snipped*<p> HELP!! Any tricks about how to finish a Provisioner rush order on time? Thanks in advance.</p></blockquote><p>I cheat.  I "fail" the writ the first time.  I use the start of the writ to go gather all my recipes that I will need for the writ and put them on my hotbar / double check all my ingredients / fuels.  </p><p>I also make sure I am as close to the writ desk as possible.  This is easy for FP cooks as the table is still within clicking of 2 of the stoves in the TS dungeon.  Start timer / start cooking / finish writ with minutes to spare, always try to take it to pristine.  I will fail only when I am distracted by RL or a in-game conversation .. etc ..   </p><p>lvl 26 dirge / 70 provo.  I craft with my normal gear on.  I've never bought into the whole "crafting naked" thing.  I don't have much issue with power and here's a secret for y'all .. I don't even use drinks or totems that often .. I think I have used them purposely about 20 times through-out the leveling of ALL my crafters. (this includes ADV btw)  Usually, when I have a exp potion on to get the max time usage.   Though, I don't usually do the top T7 writ purely because of the amount of Xegonberries it requires I have done it a few times and the out come is the same as when I do the lowest T7 (best usage verse supplies needed - meat & squash).  </p><p>*shrug*  </p></blockquote><p>You say you don't 'buy into the whole crafing nake thing' but you seem to have problems completing writs in a timely manner.</p><p>I can take any profession and finish a writ with at least a minute to spare every time....and on a good run I'd have 3+ mintues to spare.</p><p>When I do a writ I make sure I have way more than I could need to complete the writ, regardless of which recipes the writ asks for....this includes both fuel and raw materials.  I craft with the lowest possible power pool (naked) and use a drink and totem that provide the maximum power regen (drink equal or higher level than me and the highest level totem for my level).  I have never bothered with gear that raises my success chance.  I am not against using it, but just never bothered picking them up..if I ever level my tinkerer up I will use them then.</p><p>When I start the writ I already know exactly how and where I'm going to work on it.  As soon as I'm at the station I double click and type in some key words to bring up the recipes (usually not the whole recipe, but enough to filter out almost everything else, like a teak bodkin arrow I would type "kin arr" and all bodkin arrows would show and I'd click the teak one).  You should know the writ well enough to change/find recipes within 5 seconds or less...either make special filters to speed it up or learn to type quickly.</p><p>While I actually craft I like to do it from the knowledge book.  Everything that uses power is in one column, everything that affects success % is in another, and the other, durabilty focused, skills are in a third column.  Depending on the level my tradeskiller is I may use 3 rows (levels) of the tradeskill arts, but I normally just use the two highest level ones.  </p><p><b><span style="color: #33cc00;">The art of crafting.  I believe this is the secret to success.</span></b></p><p><span style="color: #33cc00;">1.  My main tick consists of  Success % durability and Power progress.  I continue with these two skills every tick until one of two possibilities occurs.  Either your durability starts going down, or your durability starts getting pretty high (because it will go above 100%).  </span></p><p><span style="color: #33cc00;">    a.  If my durability goes to about half (I stress 'about' because you have to have a feel for how things are going and adjust if you get a bad feeling about it) I switch over to success % durability and progress durability.  I try to avoid the -progress +durability when doing rush orders if at all possible.  Occasionally the rng just hates you and you have to spam all 3 durabilities in the hopes that the bad luck streak will end and you can recover before the progress bar catches up.</span></p><p><span style="color: #33cc00;">   b.  If your durability gets padded over 100%, or you are reaching the end of your product and feel comfortable with the durability you have you should try boosting your progress.  Depending on the circumstances I will either spam all 3 progress skills, or use -durability +progress, success % durability, and power progress.</span></p><p><span style="color: #33cc00;">2.  Countering is the key to successful crafting.  Successful counters are both the get out of jail free cards of speed crafting and a huge free progress boost when things are going well.  No matter what is going on with your crafting, these are priority #1 and every possible attempt needs to be made to successfully counter these.  If you are extremely low on durability (under 1/4) then you want to either focus on durability or throw in a mixture of progress and durability, but otherwise you want to spam all 3 durability skills when you get a successful counter when doing a rush order.</span></p><p>I feel extremely comfortable with my crafting system.  The only thing that holds me back in crafting is gathering all the items (and I prefer to craft with vitality).  I'm not sure if this is easy to understand, but if it's interesting to you and you would like to understand it better look me up.</p>

Calthine
11-04-2007, 05:24 PM
That's certainly one right way <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />These guides both have tips and tricks for speed crafting:<b><a href="http://eq2.allakhazam.com/db/guides.html?guide=926" rel="nofollow" target="_blank">Tradeskill Writ Guide</a></b><b><a rel="nofollow" href="http://eq2flames.com/showthread.php?t=3670" target="_blank">Not a Moment to Lose! A Guide for Power-Mad Speed-Crafters</a></b>PS - My provisioner doesn't have any problems.<b></b>

TheSpin
11-04-2007, 05:36 PM
<p>I wanted to point out that after RoK comes out you won't be able to stop after finishing the first bar and recieve an item any more.</p><p>You'll have to learn to craft using pristines to get any yield at all once RoK comes out.</p><p>(you'll have to read on the forums about the RoK changes if you don't know what I'm talking about)</p>

Killerbee3000
11-04-2007, 06:23 PM
sorry to disappoint some of you guys, but, i have 9 crafters (yep, one each), i can do the highest lvl avalaible rush orders on each of them without stripping, without cancelling buffs, without any skill increasing items, without any totems... all of those tactics just make it even faster.. but none is needed to make it possible to start with.....

Calthine
11-04-2007, 06:37 PM
<cite>TheSpin wrote:</cite><blockquote><p>I wanted to point out that after RoK comes out you won't be able to stop after finishing the first bar and recieve an item any more.</p><p>You'll have to learn to craft using pristines to get any yield at all once RoK comes out.</p><p>(you'll have to read on the forums about the RoK changes if you don't know what I'm talking about)</p></blockquote>I *think* consumables that produce multiples or different quantities at different levels (totems, food, arrows) are the exception to the pristine-only rule, but I'd have to go look it up.

KerowynnKaotic
11-04-2007, 07:20 PM
<cite>TheSpin wrote:</cite><blockquote><cite>Kaisha@Permafrost wrote:</cite><blockquote><cite>Melianteas wrote:</cite><blockquote>*snipped*<p> HELP!! Any tricks about how to finish a Provisioner rush order on time? Thanks in advance.</p></blockquote><p>I cheat.  I "fail" the writ the first time.  I use the start of the writ to go gather all my recipes that I will need for the writ and put them on my hotbar / double check all my ingredients / fuels.  </p><p>I also make sure I am as close to the writ desk as possible.  This is easy for FP cooks as the table is still within clicking of 2 of the stoves in the TS dungeon.  Start timer / start cooking / finish writ with minutes to spare, always try to take it to pristine.  I will fail only when I am distracted by RL or a in-game conversation .. etc ..   </p><p>lvl 26 dirge / 70 provo.  I craft with my normal gear on.  I've never bought into the whole "crafting naked" thing. <b> I don't have much issue with power and here's a secret for y'all</b> .. I don't even use drinks or totems that often .. I think I have used them purposely about 20 times through-out the leveling of ALL my crafters. (this includes ADV btw)  Usually, when I have a exp potion on to get the max time usage.   Though, I don't usually do the top T7 writ purely because of the amount of Xegonberries it requires I have done it a few times and the out come is the same as when I do the lowest T7 (best usage verse supplies needed - meat & squash).  </p><p>*shrug*  </p></blockquote><p>You say you don't 'buy into the whole crafing nake thing' but you seem to have problems completing writs in a timely manner.</p></blockquote><p>uh .. no .. no I don't, read it again.  Truthfully, I can and have just grabbed the T7 1st writ, start it  and then jump down, miss my landing, run back up, sneeze & say bless me and start crafting and still come away with 2-3 mins left on my timer.  </p><p>THE previous person was asking for tips.  About the only one I can offer is to take the time to prep your recipe hotbar.  </p><p>I've never had an issue with durablity (other than with Tinkering & Transmuting) with any of my TS'ers NOR have I had much of an issue with power conservation.   When I get low power .. ya know what I do?  .. I don't use the power consuming hotkey .. I know it's a bold move for those that like to min/max their stats but since I have lvl 70 Alchemist, Sage, Provo, Tailor and soon to be 70 Woodworker, as well as nearly maxed Tinkerer & Transmuter .. (the hubby has the other trades) .. All of which can do rush writs.  I don't think I am doing anything wrong.  </p><p>About the only problem I had with Writs was due to lag.  Which is why I started doing the whole prep-my hotbar step.   Lag during TS has decreased for me since they came out so it's not really THAT much of a factor anymore.   When writs went in, a BIG chunck of video lag and stuff went into the game as well .. people were having problems loading up npcs/mailboxes/the dungeons and right clicking world objects/etc.  They have fixed most of this by now, though, I still have a big delay on right clicking things. </p><p>I still don't buy the crafting naked thing.  Seriously, if crafting was any easier in it's current form a jellyfish could do it.  A monkey can already do it.  The only factor anyone really needs to worry about in Crafting is the RNG. </p>

KerowynnKaotic
11-04-2007, 07:22 PM
<cite>Calthine wrote:</cite><blockquote><cite>TheSpin wrote:</cite><blockquote><p>I wanted to point out that after RoK comes out you won't be able to stop after finishing the first bar and recieve an item any more.</p><p>You'll have to learn to craft using pristines to get any yield at all once RoK comes out.</p><p>(you'll have to read on the forums about the RoK changes if you don't know what I'm talking about)</p></blockquote>I *think* consumables that produce multiples or different quantities at different levels (totems, food, arrows) are the exception to the pristine-only rule, but I'd have to go look it up.</blockquote>Consumables won't change.  Domino did confirm that.   The Pristine only will only affect those recipes in which a single item is the outcome.  (ie: armor, weapons, furniture/etc)

NiamiDenMother
11-04-2007, 08:20 PM
My level 70 provisioner is my <i>preferred</i> crafter when I feel like working on rush orders.  I keep her in full gear, she has normal drink going, when  she's got any drink going at all, I sometimes will be chatting sporadically in guild while I do it, never use totems on her --  and I still end up with anywhere from 1 to 4 minutes left on the timer.  Not a problem.  Full pristine-grade combines, the works.  I don't bother with crafting writs with my other level 70 crafters (2 of them because they do enough combat writs to have status coming out their ears, another because she's not got the need for status, and so on).  About the only thing I manage to remember <i>most</i> of the time are my crafting tools (the one from the artisan's satchel quest, and a tinkered one.)

zhiDarkivel
11-05-2007, 01:05 PM
To the OP, I recommend taking a good close look at your reaction arts.  Provisioners don't get then "in order."  If you're just using the most recent batch you got, they aren't necessarily the most beneficial, which can make timed writs more difficult.  Figuring out the ideal combination of reaction arts to use from the various levels can make all the difference. 

Jehannum
11-05-2007, 02:42 PM
<p>Process for min-maxing reaction selections:</p><p>1. Get a big piece of paper (letter is big enough unless you write HUGE)</p><p>2. Divide it in 3 sections from side to side.</p><p>3. Divide it vertically, one section for each upgraded reaction skill.</p><p>4. In each section, write down the name of a reaction, its cost and its benefit. Keep like reactions in the same column for sanity.</p><p>5. Divide each reaction skill's benefit by its cost.  If it provides (say) +50 progress and -20 durability, its efficiency rating is 2.5.  For power-based skills, it may be easier at high levels to divide by 'hundreds of points' rather than raw numbers, but in any case it's a matter of comparing <b>your</b> abilities to <b>your</b> other abilities, so it'll factor out.</p><p>6. In each column, look for the highest efficiency factor on each "direction" of the trade-off, for durability and for progress.  Those two abilities are your ideal abilities.  If you have more than one ability with the same efficiency rating, use the one with larger absolute numbers.  That is, if one ability trades 12 durability for 36 progress and another trades 9 for 27, go with the 12/36 because it's a bigger single hit ability.</p><p>7. Use progress buffs when you can, durability when you have to.  It should be trivial to finish rush orders at pristine levels by using 2-3 abilities per cycle (power shouldn't dip below 50% except when required for a reaction or to quick-finish an item on the last cycle or two).</p><p>I decided to take a rush order for fun, had to buy some ingredients off the broker (for which I took almost a minute to decide whether it was worth paying the price) and still had a couple of minutes left afterward.  Usually, I craft naked (save for the NB ring and Dark Fury sabre) but this time, I was in full gear.  Of course, Bria's helps a bit too.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

netglen
11-05-2007, 04:12 PM
I first open my Knowledge book and sort all my tradeskills by type. I then figure out which of all the three top abilities add to Durability and the three top abilities that add to Progress. You rwally have to look at all your skills and you sometimes have to use a combination of old and new abilities for the maximum benefits. I then open a new hotbar and assign [1,2,3] for Durability buffs and [8,9,0] for Progress buffs. I found with the first crafting tier you have to take it easy and only use the Durability buffs. I usually only issue two Durability buffs per pulse. This usually gives you 100% durability once you get past the first tier. I then start quickly issue three Progress buffs just before each pulse. Once you start with the Progress buffs, your progress lines should be zipping by very quickly. If you start taking hits in durability, you can start issuing durability buffs or a combination of 2xProgress and 1xDurability per pulse.I pretty much use whatever power regen totem that I can use for my level. I also have a tinkered crafted item that helps with success rates.

Koltr
11-05-2007, 07:01 PM
Actually crafting naked isn't the only way.Get items that give you power regeneration. There are also items that reduce your total power available in exchange for other states, or that reduce your INT or WIS in exchange for more STR or STA. Mentor with a lower level toon if you can, and once you mentor with them they can leave the zone and do something else. Group with an illusionist AND a troubadour for power regeneration. Be the illusionist or troubadour and group with your opposite for the power regen. Drink long lasting and refreshing drinks. Make sure you counter the rare and ultra rare events. Use tinkered TS items. Get you INT and WIS as low as possible, I even managed a 3 INT one time. Basically you want to get you power pool down to the lowest possible value that still gives you enough power to perform 3 TS counters per regen cycle. No more, no less; as the penguin would say. You only need 6 hotkeys to TS, if you don't use pets or hp to power transfer spells. Three for progress, three for durability. Build up durability for the first three or four pulses, then go to progress unless durability takes a hit. Don't be afraid to mash durability hotkeys if it gets need the pristine boundary, it costs more time to redo a whole TS cycle than restore some durability. Having tried all of the classes, there aren't any that fail using this strategy. Place the hotkeys at 1,2,3 and 0,-,= to reduce cramping of your fingers.* Power regenerationas high as possible.* Total power as low as functionally possible* Mentor* TS with bards and enchanters.* Setup macros for convenience and comfort.

Poisonflash
11-13-2007, 05:05 PM
<p>Provisioners CAN do top rush orders. In fact I find my pally 17/provi 70 the BEST char for rush orders. I nearly always finish it having 4-5 mins left. When I just craft those 5 hours level 69 drinks and foods I manage to create in average 4.5 stacks (45 pristines) in one totem lifetime (30 mins). With just occasional crafting my faction with Ironforge Exchange is over 35'000.</p><p>It's somewhat more difficult on my warden/tailor 70, and substantially more difficult for warlock 20/sage 51.</p><p>I craft naked, no spells/arts up, with proper totem and drinks, no success rate increasing items (until a few days ago).</p><p>For provisioner it is important to check your reactions, higher levels are not always the best. I remember at lower levels I had a few problems as initial durability reactions for provi are not really good. It will not matter in RoK though.</p>

Calthine
11-13-2007, 05:09 PM
The Arts are all being revamped in todays patch.  Just hang in there.

TaleraRis
11-13-2007, 06:40 PM
I was doing rush writs last night on my 63 provisioner and the clock was over 3 1/2 minutes (believe the last was 3:47) to spare on all of them. I've never had any trouble doing any level of rush writ on her or my other 7 Tier 7 crafters. I don't craft naked on anyone, including my main 70 ranger, and they just use my provisioner provided drinks. I don't even bother with totems, because they don't need them. My success has always been in understanding the arts and using them appropriately. How that will change with RoK I'm not sure. I didn't get to heavily test the higher level tradeskill revamps. But it's certainly untrue that provisioners can't do rush writs or have to craft naked to manage it.

Melianteas
11-13-2007, 07:18 PM
<p>Thanks very much for the quickly answers. Although I think some of you didn't read my full post.</p><p>After 3 years playing and with differents crafters (3 of them level 70) I think I have a clue how to craft and how to use the reactions. I only have problems with my provisioner. Yes, my provisioner is the only crafter who doesn't wear any kidn of gear. Is naked (no stats at all on her clothes -craftsman city vendor clothes-). </p><p>Always, since I started to play in 2004 I reorganised the crafting icons every time I level a tier and I know perfectly what icon reaction does and I mix with oldest ones to get the best results.</p><p>So, I think it depends on the bad luck of the char as someone posted before.</p><p><cite>Poisonflash@Runnyeye wrote:</cite></p><blockquote><p>Provisioners CAN do top rush orders. In fact I find my pally 17/provi 70 the BEST char for rush orders. I nearly always finish it having 4-5 mins left. When I just craft those 5 hours level 69 drinks and foods I manage to create in average 4.5 stacks (45 pristines) in one totem lifetime (30 mins). With just occasional crafting my faction with Ironforge Exchange is over 35'000.</p><p>It's somewhat more difficult on my warden/tailor 70, and substantially more difficult for warlock 20/sage 51.</p><p>I craft naked, no spells/arts up, with proper totem and drinks, no success rate increasing items (until a few days ago).</p><p>For provisioner it is important to check your reactions, higher levels are not always the best. I remember at lower levels I had a few problems as initial durability reactions for provi are not really good. It will not matter in RoK though.</p></blockquote><p>I quoted Poisonflash as an example. He can do rush orders with his provisioner but he has dificulties with his warden/tailor and warlock/sage</p><p>Curiously my tailor 70 is warden like his and to do rush orders is very easy with her. The level 70 sage is level 40 wizard and again rush orders are very easy. Conjuror/70 jeweler very easy. Ranger/Carpenter the easiest of them... Those crafters can wear all their gear without problems. I am starting now an armourer and at the moment didn't find problems either.</p><p>I only have problems with the provisioner, I combine the reactions with oldest ones and this char doesn't wear gear at all. </p><p>Thanks again for the answers, althought didn't find anything I didn't know before.</p>

TaleraRis
11-13-2007, 08:18 PM
It's possible the char is "unlucky" I suppose. My armorer guildmate can't complete a rush order to save his life. But I have 8 crafters, at a variety of levels, with a variety of combinations in class and ts class. My provisioner, in fact, is a late 20s berserker. I've never experienced more difficulty with one of them when doing rush writs than the other. It would seem to me that somewhere in there probability would dictate I run into the problem you're experiencing.  I wouldn't give up the ghost just yet. Maybe you can try experimenting with your reaction arts in ways that you don't usually do. Or maybe things will improve now with the revamp.

Wildmage
11-14-2007, 01:37 PM
<cite>Gwyneth@Najena wrote:</cite><blockquote>It's possible the char is "unlucky" I suppose. My armorer guildmate can't complete a rush order to save his life. But I have 8 crafters, at a variety of levels, with a variety of combinations in class and ts class. My provisioner, in fact, is a late 20s berserker. I've never experienced more difficulty with one of them when doing rush writs than the other. It would seem to me that somewhere in there probability would dictate I run into the problem you're experiencing.  I wouldn't give up the ghost just yet. Maybe you can try experimenting with your reaction arts in ways that you don't usually do. Or maybe things will improve now with the revamp. </blockquote><img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" width="15" height="15" />

Littl
11-14-2007, 02:55 PM
<cite>Kaisha@Permafrost wrote:</cite><blockquote><cite>TheSpin wrote:</cite><blockquote><cite>Kaisha@Permafrost wrote:</cite><blockquote><cite>Melianteas wrote:</cite><blockquote>*snipped*<p> HELP!! Any tricks about how to finish a Provisioner rush order on time? Thanks in advance.</p></blockquote><p>I cheat.  I "fail" the writ the first time.  I use the start of the writ to go gather all my recipes that I will need for the writ and put them on my hotbar / double check all my ingredients / fuels.  </p><p>I also make sure I am as close to the writ desk as possible.  This is easy for FP cooks as the table is still within clicking of 2 of the stoves in the TS dungeon.  Start timer / start cooking / finish writ with minutes to spare, always try to take it to pristine.  I will fail only when I am distracted by RL or a in-game conversation .. etc ..   </p><p>lvl 26 dirge / 70 provo.  I craft with my normal gear on.  I've never bought into the whole "crafting naked" thing. <b> I don't have much issue with power and here's a secret for y'all</b> .. I don't even use drinks or totems that often .. I think I have used them purposely about 20 times through-out the leveling of ALL my crafters. (this includes ADV btw)  Usually, when I have a exp potion on to get the max time usage.   Though, I don't usually do the top T7 writ purely because of the amount of Xegonberries it requires I have done it a few times and the out come is the same as when I do the lowest T7 (best usage verse supplies needed - meat & squash).  </p><p>*shrug*  </p></blockquote><p>You say you don't 'buy into the whole crafing nake thing' but you seem to have problems completing writs in a timely manner.</p></blockquote><p>uh .. no .. no I don't, read it again.  Truthfully, I can and have just grabbed the T7 1st writ, start it  and then jump down, miss my landing, run back up, sneeze & say bless me and start crafting and still come away with 2-3 mins left on my timer.  </p><p>THE previous person was asking for tips.  About the only one I can offer is to take the time to prep your recipe hotbar.  </p><p>I've never had an issue with durablity (other than with Tinkering & Transmuting) with any of my TS'ers NOR have I had much of an issue with power conservation.   When I get low power .. ya know what I do?  .. I don't use the power consuming hotkey .. I know it's a bold move for those that like to min/max their stats but since I have lvl 70 Alchemist, Sage, Provo, Tailor and soon to be 70 Woodworker, as well as nearly maxed Tinkerer & Transmuter .. (the hubby has the other trades) .. All of which can do rush writs.  I don't think I am doing anything wrong.  </p><p>About the only problem I had with Writs was due to lag.  Which is why I started doing the whole prep-my hotbar step.   Lag during TS has decreased for me since they came out so it's not really THAT much of a factor anymore.   When writs went in, a BIG chunck of video lag and stuff went into the game as well .. people were having problems loading up npcs/mailboxes/the dungeons and right clicking world objects/etc.  They have fixed most of this by now, though, I still have a big delay on right clicking things. </p><p>I still don't buy the crafting naked thing.  Seriously, if crafting was any easier in it's current form a jellyfish could do it.  A monkey can already do it.  The only factor anyone really needs to worry about in Crafting is the RNG. </p></blockquote>You don't need to craft naked anymore.Pre-Expansion though, it was a big help. You may not buy into it, but your crafting is much slower. It's simple math. No one needs to craft naked to get pristine rush orders. But I like to finish a rush order and go right into the next one, and not have to wait for power to regen. If you don't mind waiting around for power then that's fine. But that's all changed since this expansion. Okay I'm loading up my lvl 33 provisioner. I believe the OP had a 35 provi. I'm a hardcore crafting vet. Been doing it for 10 years in MMOGs. Back soon with my result <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />

Littl
11-14-2007, 03:12 PM
Back40 Templar / 33 Provisioner (Fully clothed, Only using Drink, no totems)It was much different then crafting with my Wizard Carpenter. My lvl 71 Carpenter uses barely any fuel at all. It barely moves the power meter at all. It's ironic because I mentioned in a post a made about how my friend is a T8 provisioner who has much more power regen stats then my wizard but she uses all her power while crafting! Yet I use almost no power at all. The lowest it drops is 250 power. I finish rush orders on my carp with minutes to spare.Now my 33 provisioner did finish the difficult rush order BUT it wasn't easy. I was using almost all my power and of course countering. I can definitely see that their is a big difference and I can see where the OP may have a problem. Their is definitely something funny going on here. Now I'm curious as to how it is with other crafting classes like Woodoworkers.Again like I said I was able to finish it but it was tough. Where as on my carp it's way easier. Something doesn't seem right when my carps power barely drops and doesn't even have to drink but my T4 provisioner and friends T7-T8 Provisioner uses almost all her power. I can't use a quarter of my power up on my carp. I chain too and wait for the spells to refresh. I'm constantly hitting the push progress button.

Benk
11-15-2007, 07:25 AM
Hmm no offence, but you must be doing something wrong.I have never taken off any clothes or anything for crafting (not on my jeweler and not on my provisioner).A provisioners rush order is the easiest of all anyway, if you manage a pristine item it counts as 2.Pre expansion you could even stop at crude quality and get a counting item whereas other classes needed pristine.Generally speaking each class seems to have a combination of tradeskill buffs you simply have to SPAM over and over to rush your combine up the tiers of quality.Yesterday I must'ave done 20+ rush orders and the only 1 I failed was due to walking away to get a drink.Maybe you should try the combinations of buffs until you find the right one.(Spoiler: I spam 1 of the non power consuming progress ones + 1 of the non power consuming durability ones on nearly every tick, the power consuming ones I only use to counter the upcoming events..  This was true pre expansion for both my jeweler and my Provi, post exp i can just spam the power consuming one on my jeweler as well, barely sucks any power out anyway. however i think it matters which 2 buffs you combine in what order <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />)