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View Full Version : Maps...we need one, where is one?


Malokar
07-31-2007, 10:45 PM
Right now, there are the in game maps where you can see your world, and your zone, and sometimes your continent. Has ANYONE connected all of these maps yet? When you buy the retail version of the game, you get a printed map, it's quite feasible to overlay the in-game maps onto the continent. I'm curious, because I'd like to compare old Norrath to the Shattered Lands. It might clear up some confusion and show the placement of where things are now in comparison to where they used to be. Just curious, haven't been able to find it.

Cusashorn
08-01-2007, 01:47 AM
Did you try Eq2maps? even SoE recommends that you use it.

Josgar
08-01-2007, 01:51 AM
<p>Thats not what the OP is talking about...</p><p>the OP wants a map peiced together from zone maps.</p>

Cusashorn
08-01-2007, 02:22 AM
Yeah. EQ2maps does that.... I mean you just have to look at the world map and you can clearly make out some huge detailed areas from overland zones. You can see the icebergs in Permafrost. You can see Solusek Ro in Lavastorm. You can see the Great Tree in Greater Faydark, all from the world map.

Josgar
08-01-2007, 02:37 AM
EQ2maps uses the default world map that came out with EOF?

Cusashorn
08-01-2007, 02:42 AM
It does for me.

Malokar
08-01-2007, 07:10 AM
EQ2Maps (<a href="http://maps.eq2interface.com/" target="_blank" rel="nofollow">http://maps.eq2interface.com/</a>) didn't seem to have what I was looking for. I was however able to find this (<a href="http://eq2.gamepressure.com/new_antonica.asp" target="_blank" rel="nofollow">http://eq2.gamepressure.com/new_antonica.asp</a>) which gives a fairly decent representation of Old world Norrath vs. New World Norrath. I would like to find someone who has pieced together all of the smaller in game maps and put them into one large mega file. Commonlands and Antonica for example, are broken up into East and West. I was looking for someone who has combined them, and also combined all of the other in-game maps and placed them in the correct location. Such a map would be helpful for finding the location of places in Norrath. Even though many things have changed, some things remain the same. Would be nice to know what.

Mary the Prophetess
08-01-2007, 06:54 PM
<p>I have done this for EQ Live and then tried to lay over it the maps from EQoA, and then the maps from EQ2.</p><p>It doesn't work.</p><p>If for, instance, you take *only* the zone maps from EQ Live, size them so they are all to the same scale, and then try to piece them together by lining up zone in/out paths and grids.  It comes out wrong.  Every time.  Every way you try to do it.</p><p>Take only Antonica.  Start with Freeport.  Line up each city pricinct and mosaic them together.  So far, so good.  Now reduce their size to the same scale as East Common Lands, line up the zone in lines and grids, and add East Commons to Freeport.  Still ok.  Now move to North Ro, (the old map system), and align North Ro to the same scale as East Commons, line up the zone ins where they belong and grids, and connect.  Great, you're on a roll!  Take Oasis, and then South Ro, rinse and repeat.  It's looking good.  Move on to Innothule, and the Feerrott; repeat.  Everything falls into place perfectly.  Move north to Lake Rathetear, and Rathe Mountains.  Still no problems.  Go back and add Grobb, and Oggok.  GREAT!  It all fits percectly!  Move further north into South Karanas.  This is a piece of cake.  Ok, now on to North Karana, (and let's go back east and connect to East Karana).  Keep going.  Through HighHold, into Kithikor, and then back out into West Common Lands.  Oh oh!  Houston, we have a problem.  West Commons and East Commons are nowhere close to lining up.  They are not close to either the same lattitude or the same longitude.  In fact there is enough room for an entire zone in between.</p><p>Ok, you say, instead of going south into the deserts of Ro, this time I will go west from East Common Lands to West Common Lands.  By the time you get back to trying to connect North Ro to East Common Lands, you have the same problem.</p><p>Let's try it at a smaller scale.  Let's *just* take Qyenos from EQ Live and overlay it onto Qeynos fro EQ2.  We  even have some of the land marks in EQ2 that have survived from EQ Live, (like the original front gate, now located in the Elddar Grove).  Ok line that up, now line up Ironforges from the two ....hmm something's not right.  That's because the front gate from EQ2 is facing the opposite direction from where it was facing in EQ Live.  Same thing happens out in Antonica and Qeynos Hills.  Blackburrow is in the opposite direction from where it should be.  And so forth.</p><p>The *rationale* is that the Rending so convoluted the landscape that the directions reversed themselves.  I don't buy it; never have--never will.  The map desigenr for EQ2 got it wrong, and now a deus ex machina rationale is needed to explain it away.  But no matter how thin that rationale may be, it's what we have, and we have to accept it and move on.</p><p>I finally just gave up the entire project.</p>

vermils
08-05-2007, 01:18 AM
<p>Is this what you were looking for? kinda sorta?</p><p> <a href="http://eq2.gamepressure.com/new_antonica.asp" target="_blank" rel="nofollow">http://eq2.gamepressure.com/new_antonica.asp</a></p>