View Full Version : Are Fury capable healers?
brainbitten
07-30-2007, 06:30 AM
<p>Myself and 4 friends are just starting playing.</p><p>I want to go a Fury and obviously be the main healer, but one of my friends says that they are a dps healer, and not up to the job.</p><p>Basically, I'll need a healer that can keep up with general grouping and also keep the group alive for when we take on tough nameds.</p><p>So, can a Fury manage this, or should I choose another class?</p><p>Thanks :)</p>
Nitrous999
07-30-2007, 06:59 AM
Furys are more than capable healers in any situation however what your friend says is true in some ways they arnt the pure healer that a templar for example is. It really depends on the tank and the other people in ur group personally id pic a healing class that compliments the people you are playing with not just pure healing cabability
brainbitten
07-30-2007, 07:32 AM
<p>well the group makeup is;</p><p>gaurdian</p><p>necro</p><p>conjurer</p><p>fury</p><p>and another dps</p><p>I just duo'd with a 13 ranger (I was lvl 12) in the cave under qeynos. We attacked a lvl 13 mob called The Devourer and he wiped the floor with us. It made me wonder whether a dedicated healer couldve won the fight or if the mob was a huge undercon.</p>
CodeKill
07-30-2007, 07:57 AM
Well for starters, with the right traits and aa lineups, Furys can out parse Wardens and templars in healing, and come close to beating defilers. As an offensive healer we have fast spam capable spells with some nice nukes. Just remember to keep your Wisdom and Int going together. The wis dictates power pool reserves and resists and Int is for your nukes, the higher your Int. the better your nuke damage is. So if someone told you fury's aren't up top to the job, they are sadly mistaken.
Rattfa
07-30-2007, 08:55 AM
A fury can solo heal any heroic zone in the game. So long as your heals are upgraded you wont have a problem. Furies might be able to DPS too, but their heals are more then capable of keeping your tank up...assuming he has decent gear too. I have solo healed every heroic zone, except Unrest, just because it's easier with 2 healers and a mezzer. Even 4 manned OOB and COV with a swashy tanking (non raid geared). Fury is more than up to the job of healing your group.
Tash 1
07-30-2007, 09:06 AM
<p>A fury will do fine. You have nice group utilitys as group invisibility, run speed buff etc. You be able to do nice dps and give the casters intbuffs. All healers are capable to single handed heal groups almost anywhere. The big difference is how much effort it takes. A all heal spec fury can out heal a standard templar and a all out dps spec templar can out damage a normal fury. ... it just take some work.</p><p>But at level 12 You cant really say you're a fury even <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> In the old system you would just have moved from priest to druid. Not until after level 20 the big difference start to show.</p><p>/Hugs Tash Level 70 templar level 55 Fury</p>
brainbitten
07-30-2007, 10:12 AM
<p>Thanks for the info, Ive decided to stick with the Fury :)</p><p>Now, to be a more effective healer, Ill put my AA's into WIS and either animalism or recovery. Does this sound about right?</p><p>Thanks :)</p>
graxnip
07-30-2007, 11:06 AM
all priests in a group setting will heal equally - sony for the most part actually got that bit of balance correct. (aa's are a different matter) you guys got pwned because more than likely at lvl 12 you are wearing next to no armor and walking around with app1 spells. just give it time - you guys should pick up some tradeskills, sage, jewelcraft and tailor you will be doing great in no time.
Femwhispers
07-30-2007, 11:13 AM
<p>Hi everyone! I'm very happy to be a two day old player of EQII. The almost 2 day download was well worth the wait! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>I chose the Fury; although it was really a toss up between Fury and Warden there for awhile. I'm wondering if you all could answer a few questions; give me some advice.</p><p>After playing 3 different healer classes (red mage, bard, whitemage) to level 75 in FFXI for three years and have played in alot of what you would call *raids*, endgame, etc. arena;</p><p>I feel like I have a fairly good grasp on the *theory* of being a support class, mage, healer, etc. I understand group dynamics pretty well; i.e., letting the tank gain hate; hate management, buffs, de-buffs, regen spells, etc., which I hope will guide me in a whole new realm of play; much different in alot of respects. </p><p>I have to say I absolutely love the diversity of the Priest/mage classes in EQII. On the other hand; I am a healer at heart and want to make sure I fully support the people on the front lines, and those in the back lines too - to the best of my ability.</p><p>I only reached level 10 last nite - in the ruins in Queynos starting noobie areas. My main question is this: when do my heals begin to have better re-cast stats? I found that the recast on my heals; Salve, Elixir, etc., was very slow compared to the amount of damage we were taking from the (i can't remember their names lol) in the ruins area. I found that I couldn't heal fast enough to keep the tank alive because of recast. The tank was only level 7 or 8; and granted I believe we were picking on the wrong bad guys for our ranges hehe.</p><p>Nevertheless; as I grow up; will my recast timers shorten? I notice at level 12 I will get Regrowth, I think which is a target regen? and then wings of renewal at 14? </p><p>I find that I solo quite well with my small but handy arsenal of offensive spells and weapons.</p><p>What is the usual group dynamic for a fury in the early levels? Back line healer and as mob gets beaten down and the threat of gaining hate is less, throw out a couple of damaging spells? Or, strictly stand back and heal, buff, debuff?</p><p>Thanks all and sorry for the long post!</p>
Menaelin
07-30-2007, 12:24 PM
Furies are completely capable healers. If you're really serious about keeping groups alive, go down the AGI tree for Wild Regeneration (reduces the duration of heal over time spells, making them tick for more healing each time) and the STA tree for Serene Focus (increases heal crit chance by 15.6% with 8 points, I believe). In the EoF tree, I went down the Animalism line for Enhanced Hibernation (Hibernation is a 10 second spell that heals the entire group a large amount once the spell wears off ... the enhancement makes the spell trigger early if anybody goes below 10% health). Don't worry about Hibernation early on though, as you have to wait until level 58 to get it, if I remember correctly. You might find that, early on, you want to go down the WIS line for the speed boost, but later on in the game, this line is pretty much useless, since they took away the hate reduction that used to be right after Hierophant Movement. As far as gear is concerned, +WIS and +power are going to be your major stats. Druids can pump out the healing when necessary, but they're a little less power efficient than other classes. The more power you can get, the better, and that goes for any level. Of course, STA and +health are going to appear on most of the eligible armor for druids too, and those are nice in order to increase survivability. As a Fury, you can main heal/single heal the same content as a cleric/shaman. It really comes down to your skill and how well you grow into and know the class. During easy fights, you'll be able to dps with everyone else. For hard fights, though, you'll have to develop a casting pattern and be quick on your toes. You'll often find yourself stacking single target and group heal over time spells in order to heal through some big damage. And if you happen to catch a ton of adds, you'll be stacking those and spamming your single target heals to keep the tank up. A lot of times, heal crits won't matter much, and I went through most of my levels without Wild Regeneration, but during those pivotal moments with tons of adds, they really make a difference between living and wiping. And of course, they're indispensable for raiding. As far as dps is concerned, I wouldn't worry too much. I always spec'd for healing as I was coming up and I was able to easily take on the solo quest lines in various zones. The invisibility spell you get at level 45 is very, very helpful for this kind of thing. In any case, the people who say that Furies can't heal as well as clerics and shamans either don't know what they're talking about or haven't ever grouped with a good Fury.
thebunny
07-30-2007, 12:41 PM
<cite>Menaelin wrote:</cite><blockquote>In any case, the people who say that Furies can't heal as well as clerics and shamans either don't know what they're talking about or haven't ever grouped with a good Fury. </blockquote><p>QFE</p><p>Unfortunately there are a lot of really bad Furies out there, people who (as someone in my guild says) probably should have rolled a wizard instead. More often than not, people who say Furies can't heal are speaking about their experiences with these players. However, a well played Fury will have no trouble being a single group healer while also being able to lay down some respectable DPS.</p>
Miele
07-30-2007, 12:57 PM
There is no such thing as a good healer or a bad healer, although there is something known as a good player and a bad player. Any class in the hands of a good player will rock and shine, the fury even more than others thanks to their versatility. Being a fury is not just about healing nor is just "dps'ing", it's balancing the two roles, aka add damage inbetween your heals and don't be afraid of unleashing your damage potential, fights will be shorter, healing needed will be less. If you get agro, don't run, either finish the mob or bring it back to the tank or if you're mean like I am, root it near your mage friend and then blame him for overnuking <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> (kids, don't try this at home!) Learn what each one of your spells do, test them, know which are rarely used and which will consume the key they are bound to, find a setup you're comfortable with and once you're done, remember to plan ahead for important spells you'll want hotkeyed but will be obtained only at higher levels. Get your spells at the very least to apprentice4 or adept1, but don't waste 10 gold on an adept1 when the apprentice 4 is available for 50 silver. Try to upgrade your gear often. Your heals should also be made adept3, at least the single target regen and the big heal. Don't neglect your casting skills, subjugation is important too, you'll figure out why. If you care about all these things (and more such as your gear quality), the answer is: yes furies can be spectacular healers and a great addition to a group, just like every other class. To be honest it doesn't take a rocket scientist to play EQ2, still some players were, are and will be always clueless and will base their opinions on mere speculations or hearsay. Many also like to join the forum bandwagons as they form. "Furies do not heal well" is something you may read from time to time, write down the name of that poster and from there on, auto-ignore everything else they'll say, chances are it'll be something of equal quality, aka garbage.
Vatec
07-30-2007, 01:07 PM
<cite>brainbitten wrote:</cite><blockquote><p>well the group makeup is;</p><p>gaurdian</p><p>necro</p><p>conjurer</p><p>fury</p><p>and another dps</p><p>I just duo'd with a 13 ranger (I was lvl 12) in the cave under qeynos. We attacked a lvl 13 mob called The Devourer and he wiped the floor with us. It made me wonder whether a dedicated healer couldve won the fight or if the mob was a huge undercon.</p></blockquote>The Devourer is one of the hardest early heroic mobs in the game. Not sure I'd call him an undercon, exactly, more like he's what heroic mobs should be and a lot of the other early ones are "too easy." Whatever. The biggest problem with Furies is perception. The class solos well. It's basically a wizard with healing. So a lot of people choose it so they can solo. These people, either through inexperience or lack of inclination, often can't heal well in groups. I certainly have difficulty switching from solo mode to "switch target, cast heal" mode with all three of my healers (21 Templar, 13 Defiler, 10 Fury). But, that being said, a Fury that has experience playing in a group should be more than good enough. As for group role, it depends on the difficulty of the area: if the area is challenging, you're probably going to want to concentrate on healing, both to avoid running out of power and to avoid drawing the monsters' attention. OTOH, if the area is easy, tossing out a few damage spells will speed things up, allowing the group to move on quicker. Knowing the difference between challenging and easy? Priceless ;^) One other note: certain healer classes do work better with certain tank/semi-tank classes. Defilers and Mystics generally work best when using a Monk / Bruiser tank (or Swashbuckler / Brigand semi-tank). These four classes generally rely upon avoidance (deflecting, dodging, parrying) rather than mitigation (plate armor) to tank, so they work particularly well with Defiler / Mystic wards, which absorb damage before it occurs, rather than healing it afterwards. Similarly, Defilers / Mystics have a very slight advantage when healing a group that is heavy on mages and scouts who draw agro: cast a ward ahead of time on anyone who tends to attract the monsters' attention. That being said, the differences are minor and only really noticeable when playing at the limits. The rest of the time, healers are pretty much interchangeable. No offense intended ;^)
Menaelin
07-30-2007, 10:51 PM
<cite>Vatec wrote:</cite><blockquote>Similarly, Defilers / Mystics have a very slight advantage when healing a group that is heavy on mages and scouts who draw agro </blockquote> Though I think it should be said that, for raids, Furies are especially well suited to healing the mage group. With the Untamed line as well as Hibernation, our ability to keep an entire group in the green under active damage (that is, not just a random mage who pulls aggro for two seconds ... something like intense, regular AoE damage) is pretty much unsurpassed. Things get really fun when you have 3 necros in the group trading off on Lifedrain duty.
boon515
08-07-2007, 02:04 PM
<cite>brainbitten wrote:</cite><blockquote><p>well the group makeup is;</p><p>gaurdian</p><p>necro</p><p>conjurer</p><p>fury</p><p>and another dps</p><p>I just duo'd with a 13 ranger (I was lvl 12) in the cave under qeynos. We attacked a lvl 13 mob called The Devourer and he wiped the floor with us. It made me wonder whether a dedicated healer couldve won the fight or if the mob was a huge undercon.</p></blockquote>I used to be part of quartet as well: pally, 2conj, and a mystic. Take it from me, the fury will do fine, but the necro and conj dps will really slow you down. You'd be better off with wizzies or locks. We re-rolled with the change and now take Acadeisum (whatever) in about half the time it used to.
Gutwren
08-08-2007, 10:05 AM
Rattface@Nagafen wrote: <blockquote>A fury can solo heal any heroic zone in the game. So long as your heals are upgraded you wont have a problem. Furies might be able to DPS too, but their heals are more then capable of keeping your tank up...assuming he has decent gear too. I have solo healed every heroic zone, except Unrest, just because it's easier with 2 healers and a mezzer. Even 4 manned OOB and COV with a swashy tanking (non raid geared). Fury is more than up to the job of healing your group. </blockquote><p> It's actually easiest to bust out a full DPS group to do Unrest....</p><p> Did a zerK tanking, Myself healing, brigand, necro, [Removed for Content], wizard DPSing. Zone went by quick >.> hell, mobs died so fast I even had time to nuke quiet a bit.</p>
iceriven2
08-08-2007, 01:49 PM
A well played fury can do just as good as any other well played healer. Just so happens Furies are the most played priest and having a title like means your gonna get some ppl that are not as capable as others. I have seen a fury solo heal unrest also seen a fury with the similar equipment and spells grades do horrible. they balanced healing aspect of all priest pretty nicely...just there secondary roles is where everyone points figures and cries foul, and I'll admit i am one of them. :p
Argul
08-16-2007, 08:27 PM
Rattface@Nagafen wrote: <blockquote>A fury can solo heal any heroic zone in the game. So long as your heals are upgraded you wont have a problem. Furies might be able to DPS too, but their heals are more then capable of keeping your tank up...assuming he has decent gear too. I have solo healed every heroic zone, except Unrest, just because it's easier with 2 healers and a mezzer. Even 4 manned OOB and COV with a swashy tanking (non raid geared). Fury is more than up to the job of healing your group. </blockquote> Furies are only as good as the people that play them. While it is harder to solo heal as a fury, and takes more concentration then say, a warden (in my opinion that is, I have played both), they are completely capable of solo healing. I have solo healed unrest many times.
Rattfa
08-17-2007, 07:08 AM
<cite>Gutwrench wrote:</cite><blockquote>Rattface@Nagafen wrote: <blockquote>A fury can solo heal any heroic zone in the game. So long as your heals are upgraded you wont have a problem. Furies might be able to DPS too, but their heals are more then capable of keeping your tank up...assuming he has decent gear too. I have solo healed every heroic zone, except Unrest, just because it's easier with 2 healers and a mezzer. Even 4 manned OOB and COV with a swashy tanking (non raid geared). Fury is more than up to the job of healing your group. </blockquote><p> It's actually easiest to bust out a full DPS group to do Unrest....</p><p> Did a zerK tanking, Myself healing, brigand, necro, [I cannot control my vocabulary], wizard DPSing. Zone went by quick >.> hell, mobs died so fast I even had time to nuke quiet a bit.</p></blockquote> Yeah, I actually did solo heal unrest a week ago...had a Zerk, Me, Conj, Dirge, 2 Swashys...yeah was a reasonable run...had a couple who hadnt done unrest before so we wiped from adds a few times, but I was solo healing the tank just fine.
DarrkElf
08-17-2007, 09:20 PM
<cite>brainbitten wrote:</cite><blockquote><p>Myself and 4 friends are just starting playing.</p><p>I want to go a Fury and obviously be the main healer, but one of my friends says that they are a dps healer, and not up to the job.</p><p>Basically, I'll need a healer that can keep up with general grouping and also keep the group alive for when we take on tough nameds.</p><p>So, can a Fury manage this, or should I choose another class?</p><p>Thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote>All of the healing classes are good at group healing. While Fury is quite capable of doing decent DPS, the only time that they fail as a healer is if the player is an idiot and DPS' instead of healing. Furies have the fastest heals in the game combined with great heal over time spells. I play as a level 70 Fury and frequently solo heal my group in difficult instances such as Unrest. Furies have a bad reputation because of bad players. As long as you remember that first and foremost you are a healer and only worry about doing DPS when there's no one to heal you'll be fine to heal a group.
Laithi
09-02-2007, 08:25 AM
I don't quite understand why people ask questions such as these. It's like asking "is a guardian a good main tank". Well DUH!!! All healer classes are good healer classes.....its all up to the player.
jtmitchell777
09-13-2007, 03:49 PM
I have a lvl 33 fury in Mistmoore and unless its a super tough mob, when I grind spells on the tank, his health is going up no matter what. I don't even have any adept 3s or master 1s. I've never played a warden before but I'm totally sold out on the fury as a very good choice for healing, we also can add some bad damage as well if we get a chance.
JamesRay
09-13-2007, 04:45 PM
<p>/agree</p><p>Furies are great healers and I particularly like the fast casting.</p><p>I've got a 70 fury and 70 mystic...only thing I like better about the mystic is the DPS and attack speed debuffs...they are substantial once you get them stacked up. And when you are warding it is possible to give your target a larger buffer against large spikes of damage.</p><p>IE if your tank has 5000 hitpoints and you add a 3000 point ward, s/he could survive a much larger spike of damage using wards. But of course the speed of the heals furies offer kind of makes up for that.</p><p>Using fury + mystic is a great combo, though a bit overheal in most cases.</p>
Angitia
09-14-2007, 10:34 AM
<cite>brainbitten wrote:</cite><blockquote><p>well the group makeup is;</p><p>gaurdian</p><p>necro</p><p>conjurer</p><p>fury</p><p>and another dps</p><p>I just duo'd with a 13 ranger (I was lvl 12) in the cave under qeynos. We attacked a lvl 13 mob called The Devourer and he wiped the floor with us. It made me wonder whether a dedicated healer couldve won the fight or if the mob was a huge undercon.</p></blockquote><p>You have to remember that at this lvl you are most likely not going to be equip with the greatest gear nor have your spells adt3 or better. Also, the ranger only has so many attacks at lvl 13 and they are best at range. So a wipe would be inevitable. Furys are great, don't give up. Plus, how many other healers can say they solo Nest? <img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
kcirrot
09-15-2007, 12:48 AM
I'll just add my voice to the "Furies can solo heal any heroic content" group. I've soloed healed every instance. The key is upgrading your spells. Achievements are nice but not necessary. Just make sure to get the highest ranked upgrades for your spells that you can and practice actually healing and you'll do fine.
Imlach
10-01-2007, 09:35 PM
<p>hmm... i ve been hearing this alot lately... "furies are not capable healers and they are not designed to solo heal as good as clerics"</p><p> been playing 70 fury for some time now... i tell you what... show me a fury that is not a competent healer, i ll show you a bad player...</p><p>period...</p><p>"Grumpy"</p>
Banshee505
10-06-2007, 06:46 AM
<p>Actually i prefer healing with my fury rather than my templar...</p>
DwarvesR
10-08-2007, 06:50 AM
<cite>Banshee505 wrote:</cite><blockquote><p>Actually i prefer healing with my fury rather than my templar...</p></blockquote><p>Heh. When my fury and my inquisitor were both in their low 30's I felt that healing on my fury was "easy mode" and that my inquisitor was "unplayable." Currently, I find them both to be just fine -- no worries solo healing any heroic content in the game with either of them. I solo healed CoV a couple of weeks ago with a swashbuckler tanking ..... and she wasn't set up with the tank spec aa's either.</p><p>As others have said -- show me a fury that's a bad healer and I'll show you a bad player.</p>
Tensil
10-08-2007, 07:24 AM
<p>My wife plays a fury and she is picked many times to be the main healer for the tank group. She she can also solo pretty darn well. Just make sure that you keep your spells upgraded. After level 20 or so the fury will start to really show you what it can do in the hands of a capable player.</p><p>Also learn how to make macros <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p>
Vendraen
10-12-2007, 10:43 AM
<cite>Tensil wrote:</cite><blockquote><p>Also learn how to make macros <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /> </p></blockquote>Care to elaborate? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> What macros are you using, etc...
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