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Kala Asuras
07-26-2007, 05:44 PM
Our new TS dev mentioned that the new high lvl alchemist quest to allow the combining of previous tiers dusts to make the tier above it has been completed by at least one person on Test.  Anyone out there know any specifics of the quest or the mechanics of the dust combines it allows.  I'm sure i'm not the only one that would to love to hear more.

Looker1010
07-26-2007, 06:36 PM
A better place to ask that question would be on the In Testing Feedback forum.

Silentwolf712
07-26-2007, 07:18 PM
<a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=373721�" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...21�</a>

cs01bw
07-31-2007, 02:58 PM
<p>I got a Server 1st for Venekor - with my alt "whosyerdaddy" - it was a lvl 70 Quest</p><p>Quite easy - apart from beiong eaten by sharks - as a lvl 4 dwarf it was only 1 bite and insta death</p>

NiamiDenMother
07-31-2007, 05:56 PM
Anyone have any pointers on finding the frostfin scale?  I've been told I am searching in the right area (the rocks near the underwater entrance to the cave mouth leading deeper into Everfrost), I've got my graphics cranked as high as they can go, and I still can't see the scale.  Anyone able to point my apparently blind eyes in the proper direction?

ZeroRavesOn
07-31-2007, 06:28 PM
<cite>NiamiDenMother wrote:</cite><blockquote>Anyone have any pointers on finding the frostfin scale?  I've been told I am searching in the right area (the rocks near the underwater entrance to the cave mouth leading deeper into Everfrost), I've got my graphics cranked as high as they can go, and I still can't see the scale.  Anyone able to point my apparently blind eyes in the proper direction? </blockquote> With your back to the mariners bell, swim to the closest iceberg on the right hand side.  When I found mine, it was right on the edge of the water there on the bank closest to the zone in island.  There were a few nodes clustered together, so I don't know how far they pop from each other.

NiamiDenMother
07-31-2007, 07:01 PM
<cite>ZeroRavesOn wrote:</cite><blockquote><cite>NiamiDenMother wrote:</cite><blockquote>Anyone have any pointers on finding the frostfin scale?  I've been told I am searching in the right area (the rocks near the underwater entrance to the cave mouth leading deeper into Everfrost), I've got my graphics cranked as high as they can go, and I still can't see the scale.  Anyone able to point my apparently blind eyes in the proper direction? </blockquote> With your back to the mariners bell, swim to the closest iceberg on the right hand side.  When I found mine, it was right on the edge of the water there on the bank closest to the zone in island.  There were a few nodes clustered together, so I don't know how far they pop from each other. </blockquote>Thank you!  I definitely had been looking in the wrong spot for ... um ... a bit too long for sanity's sake.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Mystfit
07-31-2007, 07:46 PM
Yah, that one messed me up too and I"m nearly sure I checked there but I get turned around easy in EF in the water of the bay.

ZeroRavesOn
07-31-2007, 09:35 PM
<cite>NiamiDenMother wrote:</cite><blockquote><cite>ZeroRavesOn wrote:</cite><blockquote><cite>NiamiDenMother wrote:</cite><blockquote>Anyone have any pointers on finding the frostfin scale?  I've been told I am searching in the right area (the rocks near the underwater entrance to the cave mouth leading deeper into Everfrost), I've got my graphics cranked as high as they can go, and I still can't see the scale.  Anyone able to point my apparently blind eyes in the proper direction? </blockquote> With your back to the mariners bell, swim to the closest iceberg on the right hand side.  When I found mine, it was right on the edge of the water there on the bank closest to the zone in island.  There were a few nodes clustered together, so I don't know how far they pop from each other. </blockquote>Thank you!  I definitely had been looking in the wrong spot for ... um ... a bit too long for sanity's sake.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </blockquote> No problem ... I think I circled around that zone-in island about ten times before I just decided to trace around everything that shared an edge with the water, lol.

NiamiDenMother
07-31-2007, 10:03 PM
I got 39 swimming increases while looking for the doggone thing.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

mahabreta
07-31-2007, 10:11 PM
<p>The frostfin scales show up like harvesting nodes do if you tab around.</p><p>I have only ONE MINOR (well, not to me, but to the rest of Norrath) issue with the distillation.  I still have a ton of decanoid loam... and I can't distill it *cry*.  Was this an oversight, or as intended?</p>

Mantell
08-01-2007, 03:25 PM
<p>I was looking forward to the ability to combine dusts but now that I've done the quest I'm actually a little disappointed in it.</p><p>You need 3 dusts of the lower tier plus fuel to make the tier above.  If you can complete the recipe all the way to pristine level you get one of your dusts back. The breakdown is like this:</p><p>T1 3 flickering + 2 T2 candles > 1 shimmering + 1 flickering</p><p>T2 3 shimmering +3 T3 candles >1 sparkling +1 shimmering</p><p>T3 3 sparkling +4 T4 candles >1 glimmering +1 shimmering</p><p>T4 3 glimmering +5 T5 candles >1 luminous +1 glimmering</p><p>T5 3 luminous +8 T6 candles >1 lambent +1 luminous</p><p>T6 3 lambent +10 T7 candles>1 scintillating +1 lambent</p><p>When all is said and done it takes 2 of the previous tier to make each tier. So you can turn 64 flickering dust into one scintillating dust but it takes takes 32 combines at pristine level to do it and the cost works out to about 9g in fuel.</p><p>This doesn't really address our substantial supply of low-level dust since for example I have 200+ flickering dust right now I don't see me doing 100 combines to get 3 scintillating dust and some odd lesser ones. I'm probably going to just dump all my T4 and below dusts on the market.</p><p>I don't object to the ratio, really just the amount of combines required or the cost. It would have been better to let us convert in mass amounts.</p><p><edited to correct figures></p>

DeathRider69
08-01-2007, 04:44 PM
Well if you consider that you get 2 dust for each rare spell recipe it is not all that bad.  I have stacks of T1 and T2 AD3 spell rares so for me it is a boon <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> 1. Take 20 T2 rares, make 20 AD3 spells, get 40 T2 Dust, 20 T2 Tranmutation frags/powders. 2. Take 40 T2 dust, get 13 T3 + 13 T2 + 1 remain T2. 3. Take 14 T2 dust, get 4 T3 + 4 T2 + 2 remain T2. 4. Take 6 T2 dust, get 2 T3 + 1 T2 remain. Thus I end up with 19 T3 dust + 1 T2 + 20 frags or/and powders for rares that we just sitting in my bank anyway.  So it seems that for the benefit of getting the next tier powers from lowers, I get about 45% return from the lower tier.  But I clear out those much lower rares I would not use anyway (never had anyone by a T1 or T2 AD3 before transmuting).  I also lets me clear out for the AD3s I already made.  It just works for me I guess.

Mantell
08-01-2007, 05:21 PM
But all you can make with T3 dust is T3 potions which don't seem to sell in my experience.

Arbrelax
09-26-2007, 02:25 PM
<p>I just did the test and am glad they added this.</p><p>One thing though.  While they are usable for all rare potions and poisons, the legacy items - rare poison vials and glasses (formerly they were the intermediate cross tradeskill items made by jewelers for use by alchemists) do NOT work for these recipes.</p><p>I bugged this but am wondering if it is an oversight or planned?  And if planned why so?</p>