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View Full Version : Gnomish Shades and Enhance: Dispel, huh?


DasUberFuzzy
07-26-2007, 09:23 AM
i'm gonna state upfront, i dont actively play on test, but i do read the notes so i know whats coming, so if theres something that i missed somewhere, and these questions are stupid, please feel free to point it out to me. so, i'm sitting there, reading and rereading the TU37 notes from the 20th, and 2 things stuck out that i cant get out of my head. a) under the list of tinkerer made items geting the NO-TRADE flag removed: Gnomish Shades this is kinda odd, since these items dont exist on live servers (i'm a 350 tinkerer), and it took some digging to even find that they exist(ed). they are/were one of the "lost" tinkering items from the beta->live transition. grants ultravision (the purple one). does this mean they're getting added? does this signal that more of the "lost" items are getting added? b) similar issue under the Conjuror AA "adjustments". their dropping the cost of "Enhance: Dispel" from 3 to 2, thats all well and good, but i'm sitting here, looking at my conj's EoF tree, and i dont see a "Enhance Dispel" anywhere

Count Bonchula
07-27-2007, 12:12 AM
enhance: dispell is necro tree. 2nd tier manipulations line.

DasUberFuzzy
07-27-2007, 03:35 AM
well, they have it under the conj section too. still doesnt explain about the beta goggles (nfi why they didnt make it, they have goggles for all the other visions, just not ultra)