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Kalli
07-20-2007, 07:33 PM
I have read a number of the forums here, granted not ALL of them, but I keep seeing the same thing being said over and over again....Monks SUCK as a class. Arguments ranging from "I do 3k dps all the time(HOW???), Monks get to FD!(played out because of the lack of "splitting" in eq2), Monks are a jack of all trades (bad card to hold with EVERY pure class having what we have AND being able to tank/DPS ridiculously better), monks can tank!(which isnt even considered at lvl 70 any more due to low mit) and so on and so forth. I personally have NO idea how to dps up over 1k, let alone get to 3k---ffs I cant even break 700 on a regular basis. Which would seem the only USABLE trait being that  our tanking ability is dried up once we try to tank a 73^^^ (most top end mobs). So what am I doing wrong there? Ive gone down a couple different lines, paying to respec and all, but none on the brawler side really seem to do much. That 100% to chance to crit is only usable with melee, but doesnt trigger all the time. Altruism is pretty much useless being that it FAILS more often than not --failed every time in unrest the other night for w/e reason (DoTs, yada yada yada). Str line seems just pointless unless there's info there that ive missed in my reading. Int line is only good for when I get below 10%.....dot dot dot...Should I just forget the extra abilities that requires 22 points to be spent in that line and move onto the next line? or what? Im REALLY trying to raise my dps but for the life of me cant figure out how. I avg 550 dps regularly. I want to avg 700 regularly. What do I need to do? I have master crafted baton and legendary knuckles. Im thinking my AA lines are what needs to be adjusted because there's only 2-3 weapons, trade able....on the broker and its [Removed for Content] near impossible for me to get into a raid. Need some help from LVL 70! monks that have things working....and I dont really wanna hear from bruisers because I see them out dps'ing every monk i see, and out tanking several plate tanks. Lil frusterated here so good help would be appreciated. Thanks =) Kalli lvl 70 Monk Najena

Vandiyan
07-20-2007, 07:40 PM
Not sure of all the answers but if a monk is saying they are hitting 3k DMG then they are more then likely lying.  Just MO though.

Kaoru
07-20-2007, 09:55 PM
Best end line aa in the brawler tree is crane flock, granted its on a 3 min timer it is nice for some burst dps.

Cirth_Beer
07-21-2007, 09:27 AM
3k is hum a bit too much i think for a monk, we can do 2k5 in burst damage (not zone wide) if we are in a dps oriented group (berserker, dirge, assassin,coercer,inqui for exemple) with crane flock and with dps gear. Solo monk dps is between 600 and 1k i would say, in raid most monk do around 1k-1k2 zonewide. But look around post there are some post on this topic which are good.

abdcefg
07-21-2007, 02:05 PM
<cite>Kalli wrote:</cite><blockquote> What do I need to do? I have master crafted baton and legendary knuckles. Im thinking my AA lines are what needs to be adjusted because there's only 2-3 weapons, trade able....on the broker and its [I cannot control my vocabulary] near impossible for me to get into a raid. Kalli lvl 70 Monk Najena </blockquote><p>Well the best answer i could give is get into a raiding guild.  Many people say 'i parsed this and that' but what u dont often see is what weapons were they using?  what other little bits of proc gear they have?  and most importantly what group setup?  even having  the same group as someone can lead to drastic differences in dps just down to how the other 5 in grp are debuffing/dpsing/temp buffs etc etc.</p><p> With mastercrafted gear you can't expect a massive amount of dps and even playing like a god theres only so much u can do on aa's/basic equip.  It's probably possible to parse 3k with high end equip and given a good encounter to let rip with crane flock and a nice [Removed for Content] grp but to maintain that kind of parse on a regular basis i seriously doubt is possible although maintaining a consistent 1500-2k is easily within reach. </p>

CHIMPNOODLE.
07-21-2007, 05:41 PM
<p>Dunno about 3 k...and only speaking about raids, but there is a Monk in my Guild that has starting coming out with us regularly now. He's literally wearing mostly treasured and a couple legendary set pieces...both weps are fabled and 1 Jewelry piece is too. He was about 1400 zonewide...and close to 2K on a lot of trash fights I checked. I wasn't checking him all the time, and I don't know his CA mastery levels...but the one Named fight I remember checking him he parsed 1950....I was kinda impressed actually hehe. </p><p>Was curious to see how he'd do once he got geared up. Group makeup was a large part of it anyway, so that seems key. Group was Inquis, Dirge, Bruiser, Monk, Zerker and Assassin....later on the assassin was switched out for a Brig, but the numbers were still around the same range. His STR raid buffed was around 750 at the time I checked. I guess 3k from a fabled out Monk could be possible if not talking about zone-wide anyway.</p>

Bladewind
07-21-2007, 10:01 PM
CHIMPNOODLE. wrote: <blockquote><p>Dunno about 3 k...and only speaking about raids, but there is a Monk in my Guild that has starting coming out with us regularly now. He's literally wearing mostly treasured and a couple legendary set pieces...both weps are fabled and 1 Jewelry piece is too. He was about 1400 zonewide...and close to 2K on a lot of trash fights I checked. I wasn't checking him all the time, and I don't know his CA mastery levels...but the one Named fight I remember checking him he parsed 1950....I was kinda impressed actually hehe. </p><p>Was curious to see how he'd do once he got geared up. Group makeup was a large part of it anyway, so that seems key. Group was Inquis, Dirge, Bruiser, Monk, Zerker and Assassin....later on the assassin was switched out for a Brig, but the numbers were still around the same range. His STR raid buffed was around 750 at the time I checked. I guess 3k from a fabled out Monk could be possible if not talking about zone-wide anyway.</p></blockquote><p> That's a dream group to get into.  The group buffs are a major chunk of that dps.  24 dps from the bruiser, ~22 dps from the dirge, tomb's 25% melee proc from the dirge, massive damage from proc when cacophony is up (dirge), 27 dps buff from the inquisitor, berzerk proc (25 dps and haste) from the zerk, +100 str from the zerk, brig and assassin both have zero group buffs, so that should not change his overall dps (so long as the brig is debuffing from someplace in the raid). Also, possibly +10 double atatck from the dirge and possibly +7.5 crit chance from the dirge depending on AA specs. </p><p>On the few occasions I have gotten into groups like that, my dps has been pretty solid.  I'd be curious how it compared to the brig and assassin, though.  I'd expect the assassin to parse about 800 higher consistantly and the brig to be about 500 higher - assuming all were dps AA builds with good gear. </p>

Morrolan V
07-22-2007, 01:41 PM
<p>Max out, "all stars in alignment" DPS numbers are fun, but not very useful for comparison.  As was noted, if a fully-fabled, fully-mastered monk is on a well-balanced raid, in a good melee DPS group (some combination of Dirge, Zerker, Inquis, Assassin, etc.), with good debuffers doing their job on the mobs, they can peak out over 3K (multiple target encounters where you synch crane flock with cacophony and the encounter dies fast).</p><p>Those numbers though, have nothing whatsoever to do with what a legendary monk with adept III's should expect to do in a single group.  Given the equipment the OP describes (legendary/mastercrafted weapons), I assume he/she has a combination of similar equipment across the board, with a sprinkling of Masters, Adept III's and Adept I's.  If so, consistently averaging 550 DPS, with occasional spikes to 700 in single groups is quite respectable.</p><p>How do you bring that up?  </p><ol><li>Switch to STR line and go weaponless until you can get two fabled weapons.</li><li>Upgrade all your damage CAs, offensive stance, everburning blaze to Adept III at least, Masters if possible.</li><li>Upgrade your equipment - if you really just can't raid, then the best bet is the EoF legendary set, claymore gear, and fill in the rest with drops from the EoF and KoS instances.</li><li>Get any DPS buff item you can (Ivy Shrouded Earring of Tunare, neck and ranged +10 DPS adornments, Marr Cloak).  Autoattack is approximately 40% of our damage.  As we have zero self-buff for DPS, the curve means that we get a disproportionate benefit from adding any DPS buff.  (So, if you go from zero to 20% DPS buff, it adds a little more than 8% to your overall damage - 20% x 40%).</li><li>Group with dirges, inquisitors, assassins and coercers.  They all have good to excellent melee DPS buffing.</li></ol>

CHIMPNOODLE.
07-22-2007, 09:24 PM
<cite>Bladewind wrote:</cite><blockquote><p>On the few occasions I have gotten into groups like that, my dps has been pretty solid.  I'd be curious how it compared to the brig and assassin, though.  I'd expect the assassin to parse about 800 higher consistantly and the brig to be about 500 higher - assuming all were dps AA builds with good gear. </p></blockquote><p>Not sure if I have that parse still, but that's our usual group. I'll check some recent ones, but sounds about right. The buff quality levels and debuff quality levels make a diff too...I know the Inquis has Master Fanatacism and Master AoC (group dammage proc)...but only A3 for the single target DPS boost and Miti debuff....and no AAs in Enhanced AoC yet. Group buff and raid wide debuff quality levels do make a difference.</p><p>That applies to groups as well. Their spell/CA buffs and debuff levels will affect your DPS, sometimes substancially.</p>