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View Full Version : Hate changes again? Or no?


Snorm
07-20-2007, 02:20 PM
<p>The second bullet about hate changes seemed a little odd in the update notes. One it has nothing to do with Wardens, two it looks very similar to the changes that were rolled back in 36. Is this actually correct with confusing formatting, or is this just a copy/paste accident and not actually in the game? If it is actually in the game, could we get more details on the new percentages?</p><p>Warden</p><ul><li>Tranquility now heals if there aren't any hostile effects dispelled. The heal amount was increased. </li><li><b>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </b><ul><li><b>Assassin - Shadows: Reduced percentage </b></li><li><b>Ranger - Reconnoiter: Reduced percentage </b></li><li><b>Swashbuckler - Swarthy Distraction: Reduced percentage </b></li><li><b>Brigand - Confound Adversaries: Increased trigger percentage. Doubled hate reduction amount, but removed hate position decrease. </b></li><li><b>Dirge - Hyran's Angry Sonata: Lower level bonuses are higher than before, but its highest level upgrade bonuses are slightly reduced. </b></li><li><b>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. </b></li><li><b>Coercer - Smirking Demeanor: Reduced hate increase component, but added a hate transfer component. This allows it provide additional hate transfer bonuses, even when the hate increase percentage cap is reached.</b></li></ul></li></ul><p>And while I'm asking... details from a dev on how hate transfers and buffing stack on the official forums would be nice too =)</p><p>And I'd like a pony. </p><p>Snorm -- 70 Guard</p>

Maroger
07-20-2007, 06:23 PM
<cite>Snorm wrote:</cite><blockquote><p>The second bullet about hate changes seemed a little odd in the update notes. One it has nothing to do with Wardens, two it looks very similar to the changes that were rolled back in 36. Is this actually correct with confusing formatting, or is this just a copy/paste accident and not actually in the game? If it is actually in the game, could we get more details on the new percentages?</p><p>Warden</p><ul><li>Tranquility now heals if there aren't any hostile effects dispelled. The heal amount was increased. </li><li><b>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </b><ul><li><b>Assassin - Shadows: Reduced percentage </b></li><li><b>Ranger - Reconnoiter: Reduced percentage </b></li><li><b>Swashbuckler - Swarthy Distraction: Reduced percentage </b></li><li><b>Brigand - Confound Adversaries: Increased trigger percentage. Doubled hate reduction amount, but removed hate position decrease. </b></li><li><b>Dirge - Hyran's Angry Sonata: Lower level bonuses are higher than before, but its highest level upgrade bonuses are slightly reduced. </b></li><li><b>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. </b></li><li><b>Coercer - Smirking Demeanor: Reduced hate increase component, but added a hate transfer component. This allows it provide additional hate transfer bonuses, even when the hate increase percentage cap is reached.</b></li></ul></li></ul><p>And while I'm asking... details from a dev on how hate transfers and buffing stack on the official forums would be nice too =)</p><p>And I'd like a pony. </p><p>Snorm -- 70 Guard</p></blockquote>Having a coercer, I used to use Smirking Demeanor on charmed pets so they could get aggro - but found it a worthless spells, apparently it is not more even more worthless than before.