View Full Version : which tree first for melee warden?
Aranth
07-19-2007, 02:50 AM
I like the idea of playing a melee warden. Which tree should i specc first? The KOS-Druid tree for max crit on melee? or The EOF-Warden tree for getting CAs? Thanks alot
Skivley101
07-19-2007, 04:35 AM
<p>the tree of the BFH</p><p>The problem with most warden newbies is they think its about heal alota kooken</p><p>When infact its about save your [Removed for Content] at the end .... so dont do stuff that makes agro ... were health in the bank</p><p>If we gain agro early , its all over for the raid ... It is possible to mele and hold back too(although not as easy as nuking)</p><p>Never under estimate your debuffs(yes you have some possible) .... hex dolls for example ...</p><p>The times you anticipate nothing ... cast a hex or maybe the cappilarian.</p><p>Having heal overtimes gives us the ability to cast something else and not worry about incomming dmg ... <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /></p>
Formangenavn
07-19-2007, 11:32 AM
<p>I think Skivley101 was replying to a different thread.</p><p>I would go for CA's. Get the grp AOE as fast as possible. Perfectly duable 10 lev before you get the spell vertion. </p>
Skivley101
07-19-2007, 05:11 PM
<cite>Formangenavn wrote:</cite><blockquote><p>I think Skivley101 was replying to a different thread.</p><p>I would go for CA's. Get the grp AOE as fast as possible. Perfectly duable 10 lev before you get the spell vertion. </p></blockquote><p> Hmm ....yes it would appear i read the original statement wrong or read stuff into it?</p><p>The mele crits are with the CA's , not the Druid str tree. The CA line is still very doable without the Str tree, But it just helps to maxamize the CA line. Plus you get some extra healing a ways into the str line.</p>
Veedublya
07-19-2007, 06:07 PM
<p>I'd agree with Skiv, Im assuming you are lower level so I would reccomend the STR line in the druid tree as well. The extra heals from melee will help keep your grp up and the double attack and increased attack speed will help make up for not going with the CA line in the Warden tree.</p><p>BTW skiv, this isnt a lazy post <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Isard
07-19-2007, 06:16 PM
<p>I would say go down the STR line of the KoS tree first then do the Warden side.</p><p>Though it is sweet having 75% chance to crit!</p>
Skivley101
07-19-2007, 06:24 PM
<p> VW wrote:</p><p>I'd agree with Skiv, Im assuming you are lower level so I would reccomend the STR line in the druid tree as well. The extra heals from melee will help keep your grp up and the double attack and increased attack speed will help make up for not going with the CA line in the Warden tree.</p><p>BTW skiv, this isnt a lazy post <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</p><p>maybe not a lazy post ... but lazy reading <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>I never said take the druid str tree over the CA's ... just pointed out that it helps to maxamize the CA's + extra heals.</p><p>My personal oppinnion is if you were only going to take one , It would really depend on your play style ... But either one is still very do able alone.</p><p>The CA's with int line is what im trying out latley for taking down the tuffer mobs solo/duo with mage. But i do have 100 AA's , still trying to find the best combonation.</p>
Veedublya
07-19-2007, 06:36 PM
<cite>Skivley101 wrote:</cite><blockquote><p> I never said take the druid str tree over the CA's ... just pointed out that it helps to maxamize the CA's + extra heals.</p></blockquote> Pfft, fine then, I dont agree with you <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> hehe
Isard
07-19-2007, 07:25 PM
<p>CA's with the INT line tries to give you the best of both worlds, the ability to nuke at range and do melee damage.</p><p>That is actually the setup I have, STR / INT line in KoS with the CA line line in the EoF tree. I also have the enhance spores / wolf form / spirit of the bat etc maxed out. I don't have 100 AA's yet so I'm filling in places now as I go along. </p>
Arielle Nightshade
07-19-2007, 09:22 PM
<p>I always mess that up too..when someone puts 'tree' into the title...I just think "TREE"..as in Tree, The. </p><p>I'd go 8 pts into WIS, then start down the EoF melee line, then go STR. Although we have STR as a needed stat for melee, if you do not have unlimited AA points, you can't lose sight of the fact that 1) we are priests, and WIS is our power pool 2) if you are going to substitute WIS for STR, you are going to have to replace your power with items and 3) below level 50...name 5 items that have decent enough +power on them to make up for the WIS loss.</p><p>If you have enough AA points to put 8 int WIS, start down the STR line and still get the top 3 melee abilities, you will be in good shape. As you level up (IF You level up...many folks are level locking nowadays), and start getting better gear with good plusses to WIS and Power you'll be in a better position to respec out of the WIS points into more points in something you like better.</p><p>My 2 - from having tried every single possible configuration of 50/50 - and for what it's worth!</p>
Skivley101
07-20-2007, 12:38 AM
<p>Arie wrote: </p><p>I'd go 8 pts into WIS, then start down the EoF melee line, then go STR. Although we have STR as a needed stat for melee, if you do not have unlimited AA points, you can't lose sight of the fact that 1) we are priests, and WIS is our power pool 2) if you are going to substitute WIS for STR, you are going to have to replace your power with items and 3) below level 50...name 5 items that have decent enough +power on them to make up for the WIS loss.</p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~</p><p>Wis in the lower lvls is very important .... +!!!! she forgot to mention the second ability gives us a fourth Root.</p><p>Remember ................................WE HAVE THE BEST ROOTS IN THE GAME! period </p><p>so use this to your advantage <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p>
Skivley101
07-20-2007, 12:43 AM
<cite>Skivley101 wrote:</cite><blockquote><p>Arie wrote: </p><p>I'd go 8 pts into WIS, then start down the EoF melee line, then go STR. Although we have STR as a needed stat for melee, if you do not have unlimited AA points, you can't lose sight of the fact that 1) we are priests, and WIS is our power pool 2) if you are going to substitute WIS for STR, you are going to have to replace your power with items and 3) below level 50...name 5 items that have decent enough +power on them to make up for the WIS loss.</p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~</p><p>Wis in the lower lvls is very important .... +!!!! she forgot to mention the second ability gives us a fourth Root.</p><p>Remember ................................WE HAVE THE BEST ROOTS IN THE GAME! period </p><p>so use this to your advantage <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p></blockquote><p>oh wait what am i thinking .............. </p><p>Stop rooting and start smacking em.</p><p>The real problem is finding the right people that appreciate the roots ........Wizzy for example </p>
Arielle Nightshade
07-20-2007, 08:06 AM
With decent quality roots, subjugation skilled up AND melee spec'd you can root 'em AND smack em around. When roots break, the mob, or PK is still slowed. That makes those miserable little scouts that won't stop jumping around ...VERY sad pandas. So don't neglect roots. 2nd Ability in the KoS WIS line BREAKS root that you are rooted by as well. Reeeel useful in PvP against other Rootish types.
<p>Well I'll state my opinion.</p><p>I would go with the 75% crit first as you can get it with 21 AA, and if your xp locked you can have this by about lvl 16-18.</p><p>Then go 5 into SOW enhance because if you can travel faster you can get quests done sooner and get more AA faster.</p><p>Then go to the bottom of the STR line with 8 points into the heal aoe when you melee.</p><p>You will be in the 40's by this time and one mean Warden.</p><p>My plan is to travel down to the bottem of the INT line for the Damage AOE when I cast a benificial spell when I have 24 AA to get it. I will put my AA in the WIS line until then.</p><p>I just love the thought of everytime I damage I heal AOE and everytime I heal I damage AOE.</p><p>Works very well for me and I have impressed most.</p><p>Give it a shot!!</p><p>~ King Grayson Melee'Monster of The Seventh Hammer</p>
Skivley101
07-27-2007, 05:40 PM
Grayson wrote : <p>Then go 5 into SOW enhance because if you can travel faster you can get quests done sooner and get more AA faster.</p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~</p><p>Who the heck cares about questing and stuff ? .....lol</p><p>I dont ...Id rather tank in all druid groups</p>
<cite>Skivley101 wrote:</cite><blockquote>Grayson wrote : <p>Then go 5 into SOW enhance because if you can travel faster you can get quests done sooner and get more AA faster.</p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~</p><p>Who the heck cares about questing and stuff ? .....lol</p><p>I dont ...Id rather tank in all druid groups</p></blockquote> Well if you want to be Maxed on your AA as you go, ya need to Quest <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
xandez
07-30-2007, 10:46 AM
<p>i'd take CA tree 1st, since you get the CA versions before the spells... thus giving you AoE way before the spell version... (for example).</p><p>Also, this will help you in the beginning, since you wont have to buy spells and upgrades (besides healing maybe, but not worth until ~ lvl 20 imo).</p><p>Take 3 points into CA:s, then maybe start to work towards melee crit... *shrug*</p><p> ++Xan</p>
Skivley101
07-30-2007, 11:48 AM
Grayson@Crushbone wrote: <blockquote><cite>Skivley101 wrote:</cite><blockquote>Grayson wrote : <p>Then go 5 into SOW enhance because if you can travel faster you can get quests done sooner and get more AA faster.</p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~</p><p>Who the heck cares about questing and stuff ? .....lol</p><p>I dont ...Id rather tank in all druid groups</p></blockquote> Well if you want to be Maxed on your AA as you go, ya need to Quest <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></blockquote>You were suppose to say " Who the heck cares about all Druid groups " <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> No really I'm torn between the WIS and INT for my second choice on the Druid Tree.
Skivley101
07-30-2007, 03:05 PM
Grayson@Crushbone wrote: <blockquote><img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> No really I'm torn between the WIS and INT for my second choice on the Druid Tree.</blockquote><p> Thanx for restarting the whole retale aggreement</p><p>wisdom is much better compared to int if your mele .. atleast for the mele root hit ... forget the rest on the line</p><p>Im known as the mele Remodeler ...so dont streach my patience big investors</p>
Oakum
07-30-2007, 03:40 PM
<p>First thing I recommend is to up our wolf buff. The self mit makes us more survivable when we melee and the SoB for the power regen. Get your first one the KoS tree also. </p><p>Initially the only CA I would worry about maxing is the AOE since its a nice thing to have and used judiciously, will help you get through lower lvl non grouped mobs faster if farming or questing. </p><p>Use the other points to increase your roots ect or put in the KoS tree to help your nuking since soon we will be able to move point from one tree to the other up to the lvl 50 cap per tree. </p><p>Once you get enough respec to full CA line with exception of the dot. I like the spell dot better because it last longer which means all elemental damage is increased that is done against the mob. Whether by our or a group/raid member. The CA damage is still elemental.</p><p>Once you get that then work toward the str line. </p><p>Maybe a lower lvls its different but finding good gear (legendary and above especially in EoF gear) at upper lvl's (T7) that is has both str and wis let alone str/int/wis is rare so IMO unless you have 2 differents sets of armor, equipment, and weapons you wont switch between nuking and meleeing much unless it has to do with immunities of certain named raid mobs or AoE avoidance. </p><p>Be aware that there seemed to be a disconnect between the AA dev and the equpment itemizer dev for EoF. For example, none of the EoF T7 set pieces have any str unless you add it with an adornment. That is why I only wear pieces that I have not found a str/wis counterpart for like the shoulders from MMCC. There is str gear but for example i am using a treasured neck piece. </p>
<cite>Skivley101 wrote:</cite><blockquote>Grayson@Crushbone wrote: <blockquote><img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> No really I'm torn between the WIS and INT for my second choice on the Druid Tree.</blockquote><p> Thanx for restarting the whole retale aggreement</p><p>wisdom is much better compared to int if your mele .. atleast for the mele root hit ... forget the rest on the line</p><p>Im known as the mele Remodeler ...so dont streach my patience big investors</p></blockquote> See I just think if you get Stormcaller you essentialy have about 10+ more AOE attacks. You can use all your heals, cures, and even SOW to cause an AOE melee attack. just seems too good to give up all those attackes.
Isard
07-30-2007, 05:15 PM
<p>And if you are raiding Warden the last thing your MT wants you doing is procing AE damage everytime you cast a heal. The mezzers love it too. Group and solo content its fine but for raid purposes... not so much. </p>
Veedublya
07-30-2007, 05:30 PM
<p>I agree with Tenal. </p><p>To me, if you go down your STR line and convert your spells into CA, and then choose INT thats just a waste of points... The only thing good you would get from INT is the 2nd melee attack, the extra INT would do you no good, the spell crit would do no good, the + dis/ord skill will be useless, and all for Infusion. I tried the Infusion line and I found it to be bugged and not a true AoE like it says, it only worked as an encounter based AE, maybe they fixed it i dont know.</p>
Well after I thought about the infusion power I realized that it would be an AOE spell attack, and my spells suck because i have no INT. So I agree it is a bad choice. I think I will go WIS to the run speed option and then max double attack and STR.
Arielle Nightshade
07-31-2007, 05:22 PM
<cite>Oakum wrote:</cite><blockquote><p>First thing I recommend is to up our wolf buff. The self mit makes us more survivable when we melee and the SoB for the power regen. Get your first one the KoS tree also. </p><p>Initially the only CA I would worry about maxing is the AOE since its a nice thing to have and used judiciously, will help you get through lower lvl non grouped mobs faster if farming or questing. </p><p>Use the other points to increase your roots ect or put in the KoS tree to help your nuking since soon we will be able to move point from one tree to the other up to the lvl 50 cap per tree. </p><p>Once you get enough respec to full CA line with exception of the dot. I like the spell dot better because it last longer which means all elemental damage is increased that is done against the mob. Whether by our or a group/raid member. The CA damage is still elemental.</p><p>Once you get that then work toward the str line. </p><p>Maybe a lower lvls its different but finding good gear (legendary and above especially in EoF gear) at upper lvl's (T7) that is has both str and wis let alone str/int/wis is rare so IMO unless you have 2 differents sets of armor, equipment, and weapons you wont switch between nuking and meleeing much unless it has to do with immunities of certain named raid mobs or AoE avoidance. </p><p>Be aware that there seemed to be a disconnect between the AA dev and the equpment itemizer dev for EoF. For example, none of the EoF T7 set pieces have any str unless you add it with an adornment. That is why I only wear pieces that I have not found a str/wis counterpart for like the shoulders from MMCC. There is str gear but for example i am using a treasured neck piece. </p></blockquote><p>Agree with this completely. The enhanced Wolf form beefs up less than stellar armor that you have at the lower levels, and makes Fabled armor Really Uber (tm). I recommend taking it as M2 every chance you get if you are on a PvP server (yes...even over a heal or a damage), and M2 any other time if a heal isn't the choice on a PvE server. </p><p>(edited becos I cann't spel) </p>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.