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View Full Version : HQ items for the house


Maysamo
07-16-2007, 09:18 PM
I don't know if this is the best place to be putting this post, but I couldn't find another forum that would necessarily fit better. Anyway, the HQ's in the game have several pros to being completed, whether or not you can use the reward, but I have a suggestion/question. Why in the world are these items not providing rent status reduction when mounted and placed within your home? This would greatly assist people like myself that are doing everything they can to get rid of 50K status upkeep on a home. They are usually pretty extensive quests and I think it would be great for them to help out with status reduction. Anyone else thoughts on this? I'm hoping I'm not the only one and that perhaps the dev's would consider this. I'd go out on a limb and request that more of the items have a unique look when mounted instead of just being in a box, I don't think that could be too hard to do, but I'd be happy with status reduction being added!

Wyrmypops
07-17-2007, 07:32 AM
<p>I agree. There's a thread in the look and feel forum I mentioned this in, but I like the sound of my keys clacking so I don't mind typing it again. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>To me, mounted HQ items are a prime example of an item that should have status on them. Possession of them is impressive, deserving of respect and "status" by the other citizens of our cities. What's more impressive, a tatty chair miscrafted from the local woods, or a legendary sword that's been missing from the world for centuries?</p><p>But why not all quest items for the house? None of them are as common as the furniture anyone can buy from the market. L&L weapons and such things as the Cellus bookcase and that massively long dining table. Regular citizens can't have them, we do, we deserve the status that comes with that recognition.</p><p>I'd love some status on these items. It'd provide additional reason to get them, and then keep them rather than foist them on a vendor. Anyone that is of a mind to not maintain a house could still do that vendoring, but it would help and give a warmer glow to those that do. </p><p>Nothing major about the amount of status. Tied to the level of the quest, a level 30 solo quest item could give 30 status. A heroic quest item could be times five, or times 10 for the legendary rewards from an HQ. That's keep them within the range of existing crafted and mastercrafted furniture.</p><p>One alternative others have mentioned is that quest items for the house not count towards the item limit. I'd prefer the status though. </p><p>To me, my house is a living diary of my accomplishments and memories of them. I keep stuff. But of course I like to upgrade my house occasionally, it's part of the experience. But when moving from the three to a five room house, the difference in status is significant. Large enough to warrant the tedious purshasing or farming of rares to just whack in the house and reduce the status. If more of what was already in there had status on it that smack to the face would have been mitigated. If what was already in there <i>could</i> have status, that'd be great. If stuff already <i>should</i> have status, then definately it should. Any quest rewards beyond the scope of normal citizens, declaring our superior efforts, and warranting their respect and "status" then bring it on I say.</p>

Finora
07-17-2007, 04:11 PM
I'd be satisfied if they didn't count towards my house total if they don't want to put a status reduction on them.

Valdaglerion
07-17-2007, 05:40 PM
<p>Agreed. Should be at least one or the other (dont count towards items or have status reduction). Status reduction should fall in line with the master crafted items for that tier (maybe slightly higher as obtaining them take more than a trip to the broker).</p><p>The Cellus Family bookcase though? LOL - that quest takes 5 minutes in Nek. Too bad carpenters cant make a bookcase similar to that though. The colorful books on it make it a nice item to decorate with. Anyway...</p>

Maysamo
07-17-2007, 09:07 PM
I agree with both your posts. I think it should have status or not count towards your total. I just don't see any reason for HQ items to not give the prestige as you mentioned. Why can I get a 250 rent status reduction from a plushie Tiger from doing a lame solo quest in Maj'dul, but yet my Golden Efreeti boots from Saving Soles HQ, which is usually quite a pain in the butt to get done, doesn't amount to squat when I stop wearing them? You can get like 900 status from one swing of an axe in KoS, but I can spend a couple months looking for groups to finish epic HQ's and get 0 status from it when I mount the item. C'mon now....

Gnevil
07-26-2007, 09:53 PM
<p>Agree 100%, either give them status or make them not count towards the house item total.  Having done 30 hq's and then all the legend and lore it takes a huge chunk of my item count from my status house yet other then looking [Removed for Content] cool on my wall in my trophy room they really don't count more then the stack of bear rugs in the basement.</p>

Gnevil
07-26-2007, 09:53 PM
<p>Agree 100%, either give them status or make them not count towards the house item total.  Having done 30 hq's and then all the legend and lore it takes a huge chunk of my item count from my status house yet other then looking [Removed for Content] cool on my wall in my trophy room they really don't count more then the stack of bear rugs in the basement.</p>

ke'la
07-27-2007, 12:57 AM
Shure put status on them right after you remove the status you get from completing the quest.

Garnaf
07-30-2007, 06:29 PM
ke'la wrote: <blockquote>Shure put status on them right after you remove the status you get from completing the quest.</blockquote>That is perhaps the most narrow minded thing I've read all day. I agree that the mounted HQ items should reduce status costs.  The KoS Collection crap does, crafter made stuff does, some crappy quest stuff does, why not these items that are so embedded into history and lore?

Kaycerzan
07-31-2007, 06:16 PM
Do not be so quick to dismiss. They are embedded in the lore and history of the game, this is true.  But he has a point, you earn a significant amount of status for completing them.  Much like a big game hunter, you are only going to get  the oohs and aahs once. You keep going to their house and it gets old after a while, looking at the same thing.  That aside, do not play the " I spent ALL THIS TIME...." card.  Nobody demands you do them except yourself, LnL they finally fixed so we get the Master's strike, and you can complain it sucks if you wish, but you do get SOMETHING.  Nobody says you have to fill your house with them, that's also a choice you make because you want to do it. If it ain't broke don't fix it.  These aren't broke. The reason everyone complains Sony never listens is because of the number of times they hear people asking for something for nothing.

Ama
07-31-2007, 07:50 PM
Have to agree that for me personally they should add some kind of status deductions proportionate to their level and reward.  Maybe something like 10x#/amount rewarded by the quest.  These high level quests reward like 70k status so it would be like 10x7 *T7 zone #* / into 70k=1k status deduction. 

Esto
11-07-2007, 04:55 PM
<p>I also agree with the status reduction.  But is there anyone else having issue placing the mounting on these items?  I have a sword and the journeyman's boots that say do you want to put the mounting on them, but then it doesn't take, and when I go to place them, it gives me the same options:  Examine, Equip, destroy!  I don't get it. Do you need to buy mountings?  Anyone else have an idea? </p><p>Thanks</p>

TheSpin
11-07-2007, 04:59 PM
<cite>Bigvikes wrote:</cite><blockquote><p>I also agree with the status reduction.  But is there anyone else having issue placing the mounting on these items?  I have a sword and the journeyman's boots that say do you want to put the mounting on them, but then it doesn't take, and when I go to place them, it gives me the same options:  Examine, Equip, destroy!  I don't get it. Do you need to buy mountings?  Anyone else have an idea? </p><p>Thanks</p></blockquote><p>Examine them.</p><p>As to the topic of this post.  I would rather see them removed from the item count towards housing than have status, just like books are.  There are a lot of people with full houses and now there's a whole new expansion with all new items coming out.</p>

Jesdyr
11-07-2007, 05:52 PM
<cite>Amana wrote:</cite><blockquote>Have to agree that for me personally they should add some kind of status deductions proportionate to their level and reward.  Maybe something like 10x#/amount rewarded by the quest.  These high level quests reward like 70k status so it would be like 10x7 *T7 zone #* / into 70k=1k status deduction.  </blockquote>As a carp ... HELL NO !You can place as many copies HQ items in your house as you want for a fairly low cost. Remove them from the item count <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> getting to 50k status reduction isn't that hard anyway.

Jehannum
11-07-2007, 07:35 PM
<p>I agree with Thespin and our touchy carpenter here.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> While it might be nice to see HQ items yield a nominal amount of faction reduction, it'd invalidate anyone who can currently produce that kind of house item.  And the last thing crafters need is another kick in the nuts.  If it were to yield any reduction without eliminating carpentry-for-status, it'd have to be so minimal people would complain about it, so in the final analysis it just shouldn't happen.  It's a situation where any change will meet with recrimination, so the simplest expedient is to maintain the status* quo.</p><p> Thespin makes an excellent point with respect to Kunark (sarnak and dogvarg masteries had better be in!) bringing in a whole new batch of quest items; it'd be very nice to be able to mount more 'flavour' items without forcing players to make a choice between status* symbols and those the game grants an advantage in terms of game mechanics.</p><p>Another point I haven't seen brought up in here - I have a 5 room place, which costs me 7 gold and zero status per week.  Purely from the point of view of selfishness, I'd far rather see the HQ items exempt from the item limit than see them gain a status reduction.  Status only affects people who pay it; let's work for the greater good instead.</p><p><span style="font-size: xx-small;">*what, you mean some people deliver puns <i>un</i>intentionally?!</span></p>