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View Full Version : sage essentials 61-70 where do I get them


Ziviel
07-13-2007, 11:54 PM
I can't seem to find sage essentials books  61-70 where do I get them?

Calthine
07-14-2007, 12:41 AM
Barren Sky:  <a href="http://eq2.allakhazam.com/db/mob.html?eq2mob=10380" target="_blank" rel="nofollow">http://eq2.allakhazam.com/db/mob.html?eq2mob=10380</a>

Syndic
07-15-2007, 08:59 AM
One day, after reading about 5 posts a week with a question like this for 51+ books the devs might actually add them to the crafting trainers in town.

Tarkadal
07-20-2007, 06:27 PM
Hmm, just starting to think of crafting to T7, but this is interesting. How does one who downloaded EoF from the SoE store craft beyond 50? (*edit learned to count)

Calthine
07-20-2007, 07:01 PM
Appleseed@Antonia Bayle wrote: <blockquote>Hmm, just starting to think of crafting to T7, but this is interesting. How does one who downloaded EoF from the SoE store craft beyond 50? (*edit learned to count) </blockquote> One's level cap is already raised, so one goes to the Golden Scepter in Maj'Dul for one's T6 essentials books and the appropriate NPC in KoS for their T7 crafting books. Then, craft away as usual!

Nuhus
07-20-2007, 07:13 PM
I think they're speaking of if you only have the EoF expansion? Or missing one of the two.

Tarkadal
07-23-2007, 03:43 PM
Nolus@Antonia Bayle wrote: <blockquote>I think they're speaking of if you only have the EoF expansion? Or missing one of the two. </blockquote> Exaclty. Kind of hard to vist the Golden Scepter in Maj'Dul if the game won't let you go there. They raised the Cap to 70 in EoF, and EoF was supposed to be standalone. It is for adventurers, I just can't believe that they would leave the crafters in the lurch; and that they continue to do so 9 months after launch.

Valdaglerion
07-23-2007, 04:44 PM
<cite>Syndic wrote:</cite><blockquote>One day, after reading about 5 posts a week with a question like this for 51+ books the devs might actually add them to the crafting trainers in town.</blockquote><p> I hope not. Its working fine as it and for those who put in a little effort we make great money at re-selling these things on the broker.</p><p>The only thing I would like to see is the No-Trade taken off the versions we can buy from the faction houses in MajDul. We earned the faction right to buy those items, we should be able to profit from reselling those as well. </p><p>/smile</p>

KerowynnKaotic
07-23-2007, 05:55 PM
<p>Calthine wrote: </p><blockquote>Appleseed@Antonia Bayle wrote: <blockquote>Hmm, just starting to think of crafting to T7, but this is interesting. How does one who downloaded EoF from the SoE store craft beyond 50? (*edit learned to count) </blockquote> One's level cap is already raised, so one goes to the Golden Scepter in Maj'Dul for one's T6 essentials books and the appropriate NPC in KoS for their T7 crafting books. Then, craft away as usual! </blockquote><p> Appleseed: </p><p>May want to check your Account ( very top of Station.com banner "my account" ) and check to see if you are registered for Desert of Flames & Kingdom of Sky.   Otherwise, even though you have access to Craft/Adventure up to lvl 70 .. you can't go get the books and will have to have someone with access snag them for you.  (they aren't no drop)</p><p>The Downloaded version only came with EoF & Original Game.   The Store (phyiscal) version came with EoF, Original + DoF & KoS ... </p><p>So, if the only Expansion you have ever bought was EoF ... meh ... *shrug*</p><p>Not sure if they (soe) have fixed that little error in thinking yet ..  I know Domino hasn't added any Crafting Merchants for T6 / T7 to any of the EoF zones .. </p>

Calthine
07-23-2007, 06:27 PM
<cite>KerowynnKaotic wrote:</cite><blockquote><p>Calthine wrote: </p><blockquote>Appleseed@Antonia Bayle wrote: <blockquote>Hmm, just starting to think of crafting to T7, but this is interesting. How does one who downloaded EoF from the SoE store craft beyond 50? (*edit learned to count) </blockquote> One's level cap is already raised, so one goes to the Golden Scepter in Maj'Dul for one's T6 essentials books and the appropriate NPC in KoS for their T7 crafting books. Then, craft away as usual! </blockquote><p> Appleseed: </p><p>May want to check your Account ( very top of Station.com banner "my account" ) and check to see if you are registered for Desert of Flames & Kingdom of Sky.   Otherwise, even though you have access to Craft/Adventure up to lvl 70 .. you can't go get the books and will have to have someone with access snag them for you.  (they aren't no drop)</p><p>The Downloaded version only came with EoF & Original Game.   The Store (phyiscal) version came with EoF, Original + DoF & KoS ... </p><p>So, if the only Expansion you have ever bought was EoF ... meh ... *shrug*</p><p>Not sure if they (soe) have fixed that little error in thinking yet ..  I know Domino hasn't added any Crafting Merchants for T6 / T7 to any of the EoF zones .. </p></blockquote> Correction:  The original digital download from the Station Store was EoF only, you still had to buy the base game.  If you bought the full download from D2D you've got it all. That being said, there was debate about this when EoF came out, and the answer seems to be "have someone run buy your essentials for you".

Domino
07-23-2007, 07:22 PM
Hmm .... interesting point. <i>*tries to persuade the book vendors they'll get Harry Potter-like midnight queues and revenues if they expand their stock a little* </i><i> </i>

Rijacki
07-23-2007, 08:27 PM
<cite>Calthine wrote:</cite><blockquote>That being said, there was debate about this when EoF came out, and the answer seems to be "have someone run buy your essentials for you". </blockquote>That was the former Dev's take on it (along with many other things that seemed highly counter-intuitive or helpful).

Syndic
07-23-2007, 09:40 PM
<cite>KerowynnKaotic wrote:</cite><blockquote>So, if the only Expansion you have ever bought was EoF ... meh ... *shrug*</blockquote> And you don't think that is the wrong attitude to take to this situation?  It's seems to be the one the original devs of EoF took too. Anyway the other night I spent 6pp running around buying the last of the books I needed for my remaining classes, and it was something that took alot of saving up to do and alot of patience waiting until I could afford to do it.  All so I didn't have to keep doing it over and over everytime one of them levelled. So even though this nightmare is over for me I still think it is a change that needs to happen.

CrypticFirefly
07-23-2007, 10:12 PM
<cite>Valdaglerion wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote>One day, after reading about 5 posts a week with a question like this for 51+ books the devs might actually add them to the crafting trainers in town.</blockquote><p> I hope not. Its working fine as it and for those who put in a little effort we make great money at re-selling these things on the broker.</p><p>The only thing I would like to see is the No-Trade taken off the versions we can buy from the faction houses in MajDul. We earned the faction right to buy those items, we should be able to profit from reselling those as well. </p><p>/smile</p></blockquote>You know, that's something that does irk me a bit.  One SHOULD be able to craft at a high level though with a low adventure level.  But it is impossible to gain faction in Maj'Dul, and therefore access to the faction houses, without a sufficently high adventure level.  (And if one were no longer neutral faction at level 20, say, in Maj'Dul, it would be hard to get around.)  If the faction crafting books were not no-trade, at least a pure crafter would be able to buy them from others.

Calthine
07-23-2007, 10:15 PM
<cite>CrypticFirefly wrote:</cite><blockquote><cite>Valdaglerion wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote>One day, after reading about 5 posts a week with a question like this for 51+ books the devs might actually add them to the crafting trainers in town.</blockquote><p> I hope not. Its working fine as it and for those who put in a little effort we make great money at re-selling these things on the broker.</p><p>The only thing I would like to see is the No-Trade taken off the versions we can buy from the faction houses in MajDul. We earned the faction right to buy those items, we should be able to profit from reselling those as well. </p><p>/smile</p></blockquote>You know, that's something that does irk me a bit.  One SHOULD be able to craft at a high level though with a low adventure level.  But it is impossible to gain faction in Maj'Dul, and therefore access to the faction houses, without a sufficently high adventure level.  (And if one were no longer neutral faction at level 20, say, in Maj'Dul, it would be hard to get around.)  If the faction crafting books were not no-trade, at least a pure crafter would be able to buy them from others. </blockquote>I'm sure you're aware that you do not need faction to purchase your T6 Essentials, nor do you need it to buy Advanced books from Adventurers.

Domino
07-23-2007, 10:34 PM
It's also not "impossible" to get, or even difficult -- my carpenter was max ally when still in her 20s (adventure level), she simply traded some house decoration services for tokens to turn in.  And while she has to be a little more careful about getting around, it's no more careful than she has to be out harvesting.  But yes, as Calthine noted, no faction at all is required to buy the 'essentials' books, faction is only if you want to get the 'advanced' ones.  Since the 'advanced' books also drop anyway just like 'advanced' books of every level, getting faction with a court is 100% optional, and also 100% possible at any level. A recent alt of mine got ally faction by level 15 adventurer (and only level 15 crafter) just because I decided she'd be an exile and live in Maj'dul.  She just sold collectibles and bought tokens straight off the broker.

KerowynnKaotic
07-24-2007, 12:09 AM
<cite>Syndic wrote:</cite><blockquote><cite>KerowynnKaotic wrote:</cite><blockquote>So, if the only Expansion you have ever bought was EoF ... meh ... *shrug*</blockquote> And you don't think that is the wrong attitude to take to this situation?  It's seems to be the one the original devs of EoF took too. Anyway the other night I spent 6pp running around buying the last of the books I needed for my remaining classes, and it was something that took alot of saving up to do and alot of patience waiting until I could afford to do it.  All so I didn't have to keep doing it over and over everytime one of them levelled. So even though this nightmare is over for me I still think it is a change that needs to happen. </blockquote><p> Which Attitude?   I merely pointed out the fact that if you had the DD from SOE you would need to have someone run around and snag the books for you from DoF and KoS.   </p><p>Point in fact I pointed out the Problem in a direct PM to Beghn back in EoF Beta.   I have also quietly pointed it several times in the forums that there needs to be an alternative for those who choose to skip the Adv Content in DoF and KoS.   Last suggestion I believe I made on this was for there to be a Crafting Merchant in SF in the Gnome Camp  (purely cause I like it) for T6 books and in Loping Plains Village for T7.   </p><p>I'll give my attitude to those who need it .. not to those who need help.  </p>

Syndic
07-24-2007, 12:30 AM
I just find it funny that there is the mention of consistancy when it comes to crafting across the levels yet at 50 the story of how to get books takes a different course, as evidence on the continual threads on these forum this inconsistancy does cause a headache for people.  Maybe there should be a help tip that appears in game when you ding 50/51 that tells you what is going to happen in the future, I think it is plain that it is not so obvious to people where these books are found.  Sure the information can be found on eq2traders, here on the forums and I'm sure multiple other places but should a player really need to go to the net to find out what direction to take next. As to the multiple replies I've seen  saying that it is a minor inconvenience to have to go buy the books, I've seen many a minor inconvenience removed from this game to make the game more about playing the game rather than a bunch of inconveniences all shoved together.  The coin weight issue being one recent change which I didn't see as an inconvenience but it seems many others did. I think addition of these books in EOF somewhere (the above suggestion is good - I think) would be suitable, ideally I would love to see them actually added to the crafting trainers since that is their purpose in life - to train you.

CrypticFirefly
07-24-2007, 09:27 AM
<cite>DominoDev wrote:</cite><blockquote>It's also not "impossible" to get, or even difficult -- my carpenter was max ally when still in her 20s (adventure level), she simply traded some house decoration services for tokens to turn in.  And while she has to be a little more careful about getting around, it's no more careful than she has to be out harvesting.  But yes, as Calthine noted, no faction at all is required to buy the 'essentials' books, faction is only if you want to get the 'advanced' ones.  Since the 'advanced' books also drop anyway just like 'advanced' books of every level, getting faction with a court is 100% optional, and also 100% possible at any level. A recent alt of mine got ally faction by level 15 adventurer (and only level 15 crafter) just because I decided she'd be an exile and live in Maj'dul.  She just sold collectibles and bought tokens straight off the broker. </blockquote>Good suggestion.  Thanks.

einar4
07-25-2007, 02:30 PM
<p> It has always been a little odd to me that the books for TS tiers 6 and 7 require going to Maj'dul or Barren Sky.  The reasoning, if I understand correctly, is that the expansions should be required to buy the books.  </p><p> This doesn't really make sense to me, since if you go by that reasoning, a crafter wouldn't be able to harvest the needed raws anyway without access to those zones. </p><p> Then of course, one can say that another player can harvest for you. But then, another player can get you the books.  The arguments become a bit circular.</p><p> It's just a bit counter intuitive from a lore perspective also, to think that (for instance), the coalition of tradesfolk wouldn't have those books available for it's membership.   That somehow there is only this gnome hermit in the Kingdom of Sky who just stands around and does nothing, and this gnome has some kind of monopoly on a recipe for Turnip, Avocado and Tomato Sandwiches (and where the heck are the tomatoes for provisioners anyway, as a gardener I find that a bit miff-worthy.  They could also double as snowball-like toy weapons with a "Stifle Bard" effect. ).</p><p> This is one of those things that is just tedium factor.  I know it's not a big PITA, but why does it have to be a PITA at all?   Saying, "It's not that bad," doesn't hold much water, when the bottom line is, "There is no reason for it to be even a little bit bad."</p><p> And yes, although I am already 70 at TS, I do speak from the perspective of one that is lazy.  I don't like spending alot of time and effort over minor things, I like to spend that in-game time and effort more efficiently, like having fun and all.   </p><p> (edit: disabling bloody smileys)</p>

Locus
08-19-2007, 01:59 PM
<p>I can't believe all the non-answers posted!  </p><p>The answer to your question is:</p><p><span style="font-size: medium"><b>Sage Essentials Vols 61-69 can be purchased from Merchant Thryst <General Goods> at -596, -46, -437 on Whisperwind Isle in the Barren Sky.</b></span></p>

Rustyma
08-20-2007, 01:46 AM
<cite>Calthine wrote:</cite><blockquote><cite>CrypticFirefly wrote:</cite><blockquote><cite>Valdaglerion wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote>One day, after reading about 5 posts a week with a question like this for 51+ books the devs might actually add them to the crafting trainers in town.</blockquote><p> I hope not. Its working fine as it and for those who put in a little effort we make great money at re-selling these things on the broker.</p><p>The only thing I would like to see is the No-Trade taken off the versions we can buy from the faction houses in MajDul. We earned the faction right to buy those items, we should be able to profit from reselling those as well. </p><p>/smile</p> </blockquote>You know, that's something that does irk me a bit.  One SHOULD be able to craft at a high level though with a low adventure level.  But it is impossible to gain faction in Maj'Dul, and therefore access to the faction houses, without a sufficently high adventure level.  (And if one were no longer neutral faction at level 20, say, in Maj'Dul, it would be hard to get around.)  If the faction crafting books were not no-trade, at least a pure crafter would be able to buy them from others. </blockquote>I'm sure you're aware that you do not need faction to purchase your T6 Essentials, nor do you need it to buy Advanced books from Adventurers. </blockquote><p>I would rather have to do faction quests to get advanced tradeskill books than to pay someone 3 plat for advanced sage volume 44. Currently that is the cheapest price on the Butcherblock server. Btw where are all the lvl 44 mobs lol.</p>

Gromph
08-20-2007, 06:29 AM
<p>I am surprised that this is actually a problem (unless the books are bind on pickup).</p><p>When I played a similar game (which name shall go untold) I, and others, used to buy recipies from certain vendors and sell at a place abbrevated as AH, to people who could not reach these vendors (or just didn't know their locations).</p><p>Why isn't that happen here?</p>