View Full Version : Fabled Class Armor, Why is this not Molds?
TsarRasput
07-13-2007, 11:16 AM
My guild has been raiding EoF for months, however we have had one gripe the entire time. We see too much of the same class armor and not enough of the class armor people still need. We have killed Treyloth more times than I can remember and have yet to see either a guardian or wizard hat. Why can't these drops be some kind of mold? We've seen illusionist and berserker hats more times than I care to remember, and we have to transmute them into junk now. If they wer esome kind of plate helm or cloth hat molds, we would be able to get the gear that people want instead of the mess we have now. The change to class gear drops didn't help...We find that we are manipulating who's in the raid, so that the loot table removes what we don't want like dropping our assassin, ranger, illusionists and inquisitor for the Herald of Wuoshi.... It seems like bad design and it's irritating to say the least to that we have to play with the people involved on the raid just to get something someone can use. The only system that I've seen work for this was the mold system for relic, and that would make people actually want to raid [Removed for Content] opposed to the people expecting crap drops as it is now.
MacDre24
07-13-2007, 01:48 PM
I know it seems [Removed for Content], and trust me, raiding the same instance 10 times looking for one item and getting the same crap consistantly is lame.. However, that is an added challange to EoF, however lame it may be.. I think that the change to the drops that was made was a big change, becasue id rather get something that i know someone in the raid could use (granted they do not already have the set piece) rather then the chance the loot is for a class not in raid.. However you should look on the bright side.. 1) you are getting a lot of components for adorns which can only help you're guild stat wise, and once you do get the item, there should be a sense of accomplishment that you did work hard for it and you spent the time and effort trying to get what you wanted.. the game wouldn't be a challange if everyone got what they wanted first time though.. -Sabrielle 70 templar (Antonia Bayle) - TBA -Jonnace 70 Necro -Natic 70 Wizard
Boramyr
07-13-2007, 05:03 PM
<p>Tedium does not equal Challenge.</p><p>That being said I hate the new loot changes. It makes me no difference what so ever if I get a Shadowknight breastplate or the seventh Fury breastplate. Its the same thing. Only this new system is a pain in the rear for a guild leader of a smaller raiding guild. This system can be gamed, I have to justify to my people not gaming it. Why not drop class X from this fight I'm sure we can win and we'd take their loot off the table. Its not fun for the guy who is getting unlucky for this class to see the other classes loot drop and get transmuted and its not fun for the guy who's asked to sit out to take his classes loot of the table. Its not fun for the person who has everything they need from a particular zone and would like to play an alt to mix things up a bit to be told no because their alt would add something to a loot table that would make it harder for a main to get a piece of loot. This change was only half thought through and didn't really solve the issue it was put in to solve it only created a dozen other headaches. I would settle for going back to the old way over keeping the new ones. I don't like the idea of 100% use drops but I really don't like seeing sub 50% use raids when over 50% of your people need something from each mob. </p>
Vorlak
07-13-2007, 05:26 PM
this eof raid fabled gear is wack... get this we got 2 guardians in our guild MT and somebody's alt (missing only there forarms - which has yet to be disco'd), yet the guardian alt's main has 2 items... (most in guild have 2 to 3 items) and raid ALL of eof weekly. ALT's who just joined have more gear then mains who have been raiding since eof came out. - how screwed up is that? Fabled & Legendary set armor should have been quested - groups instances for legendary and then once you have that you can start quest for fabled. Quested & Rare drops off named to make the item - not this drop crap that 1 class can use and waste the next few weeks trying to not get the same item... we have had where we went 5 FTH runs getting guardian helms in a row, and MMIS runs i think we are on out 15th conj forarm but yet no conj vest on server... what gives SoE?
Ningirsu
07-15-2007, 10:24 AM
Yep, same thing happens to us, zerker and illusionist gear most of the time. we have alts with 5 peices, and mains with 1 or 2. I havent seen an inquisitor item drop in almost 2 months. at least, not one that I could use. I do like how they changed it so only loot from the current raid classes will drop, but perhaps they could take that one step further and have it check what ppl in the raid already have so duplicates wont drop. I do like the idea of having this armor quested though.
Meatmonster
07-16-2007, 11:06 AM
This has especially been a problem with MMIS for my guild. I think something like 6 times in a row the first name has dropped Warden or Fury pieces up until last night, and Cheroon or whoever has dropped a templar piece 3 times in a row I think.
Tanan
07-16-2007, 06:47 PM
I think the change was SOE's way of saying [Removed for Content] you guys that whined about gear drops. You asked for it to be someone there and they listened. I rather have some totally random piece of gear drop that we can't use than the same piece all the time. Next time you raid, check how many of that class is in your raid when that piece drops. We finally got Enyenti to drop brigand shoulders cause we had more brigands than druids for once.
Kizee
07-17-2007, 03:54 PM
<p>The weighted system sucks.</p><p>The classes that the raid normally runs 1 of (templars, defilers, mystics) royally get screwed while bards (normally 1 for every group) make out like bandits.</p><p>I really really hope they are not doing the same drop system in kunark as in EoF because I am not going thru this crap again.</p>
KBern
07-17-2007, 04:02 PM
<p>I agree. The whole system is frustrating. Certain guilds seem to have patterns of drops that rarely change. The same crap drops all the time to the point of alts and all mains of a few classes getting geared where other classes get screwed over and over.</p><p>It makes for ambivalence about showing up. The carrot on the stick effect only goes so far.</p><p>The assassins in our guild have only seen 4 drops over the course of all our EoF raiding.</p>
With 168 unique pieces of set armor it should have dropped like relic. If it was deemed too good for that then molds should have been put on the mobs in question. I like that we're going back to class specific items but there is a reason why PoF armor wasn't Cazic and Draco drops only. Clearing a zone is the challenge. Not doing it thirty more times for a hat while you transmute your tenth fury one. I don't even want adornments coming from that. It feels dirty. I'll just buy it.
TerriBlades
07-18-2007, 09:57 PM
<cite>Kizee wrote:</cite><blockquote><p>The weighted system sucks.</p><p>The classes that the raid normally runs 1 of (templars, defilers, mystics) royally get screwed while bards (normally 1 for every group) make out like bandits.</p><p>I really really hope they are not doing the same drop system in kunark as in EoF because I am not going thru this crap again.</p></blockquote><p>I gotta agree with this, our raids usually have 2 conjys, 2 assassins and 2 Illusionists. Wanna guess which classes arent hurting to class gear? Meanwhile, their are plenty of more in the raid that have only 1-2 set items. Yet we continue to see the same drops transmuted week in and week out. There are several alts of guildies that have 2 or more items already.. </p><p>I donno if the drop rates would be any better if they removed the ablility to stack a raid for a desired set piece or not, but its definately not helping guilds that run with multiple classes in the raid.</p>
Mildavyn
07-19-2007, 02:05 AM
<cite>Kizee wrote:</cite><blockquote><p>The weighted system sucks.</p><p>The classes that the raid normally runs 1 of (templars, defilers, mystics) royally get screwed while bards (normally 1 for every group) make out like bandits.</p></blockquote><p>Like hell we do, I've yet to even SEE a troubador peice drop, let alone be able to loot one. I only know of one person who has a troub piece. Same with my guild leader, Dirge, 0 set peices.</p><p>We're transmuting druid peices like there's no tomorrow, but not seeing anything that the other classes can use.</p><p>EDIT: Spelling > me</p>
Cocytus
07-19-2007, 05:34 AM
<p>It seems very guild-specific. Once a guild gets a certain type of drop...They get it again. And again. And again.</p><p>We can't stop getting illusionist gear. We get it CONSTANTLY. Again, today, instead of getting a guardian helm, we got an illusionist helm. We can't roll enough alts to loot all the illusionist gear. It's gone to the two main illusionist and 2-3 alts, and many pieces since gearing those up have been trashed. /groan.</p><p>The old looting system was better than this one.</p>
Norrsken
07-19-2007, 07:06 AM
<cite>Cocytus wrote:</cite><blockquote><p>It seems very guild-specific. Once a guild gets a certain type of drop...They get it again. And again. And again.</p><p>We can't stop getting illusionist gear. We get it CONSTANTLY. Again, today, instead of getting a guardian helm, we got an illusionist helm. We can't roll enough alts to loot all the illusionist gear. It's gone to the two main illusionist and 2-3 alts, and many pieces since gearing those up have been trashed. /groan.</p><p>The old looting system was better than this one.</p></blockquote>Dont bring an illusionist on a run or two to break the streak?
TerriBlades
07-19-2007, 08:17 AM
Ulvhamne@Nagafen wrote: <blockquote><cite>Cocytus wrote:</cite><blockquote><p>It seems very guild-specific. Once a guild gets a certain type of drop...They get it again. And again. And again.</p><p>We can't stop getting illusionist gear. We get it CONSTANTLY. Again, today, instead of getting a guardian helm, we got an illusionist helm. We can't roll enough alts to loot all the illusionist gear. It's gone to the two main illusionist and 2-3 alts, and many pieces since gearing those up have been trashed. /groan.</p><p>The old looting system was better than this one.</p></blockquote>Dont bring an illusionist on a run or two to break the streak? </blockquote><p>Well thats just an excellent solution.. You know, now that I think about it. Our Guardian (MT) has just about every one of his set pieces, as well as an alt guard. Maybe we can just not bring the guard, conjys, assassins, illusionists, oh and our warden got his 7th piece.. no need to bring him anymore either I guess.</p><p>Way to really miss the point. Fact is, it was changed because under the old system, loot would drop for classes not even in the raid.(result? Item transmuted) They basicly took it from one extreme to another. Now, instead of getting gear for that class thats not in the raid, you get the same gear over an over again.(result? after the first 2-3 pieces... item gets transmuted) Unless you ran a 24 man raid with one of every class (I know we dont do this, and we never will). The chances are going to be stacked in favor of the classes you have 2 or more of. So if you run with 2 dirges, chances are, theres going to be a great deal of alt dirges with some half decent gear. Is it really THAT big a deal to remove the "weighted system" as Kizee called it?</p><p>Im not asking for molds, would be nice, but it would also seem to make gearing up a bit too easy (maybe.. depending on how it was done). Im not asking for a way to bypass the RNG, but rather level the playing field for all the classes in the raid.</p>
Wrapye
07-19-2007, 10:25 AM
Mayong likes to drop Dirge breastplates for us - I swear we have gotten them three or four runs in a row. But despite having two coercers in the raid, sometimes three, we have yet to get the coercer vest. Blah.
TsarRasput
07-19-2007, 10:59 AM
All I want is some way to have a shot at gear. We've been raiding EoF for months, and have only seen 3 pieces of wiz gear, 3 pieces of necro gear, 5 pieces of conj gear, but about 20 pieces of illusionist gear. Granted my illusionist alt likes that gear, but what I want is a chance for my main, the wizard, to get gear, we have 2 wizards, I have the 3 pieces as the other wizard joined recently and hasn't even seen a piece of wizard gear drop, but it gets frustrating to see Treyloth drop his 8th Illusionist hat. Maybe molds would gear people up too quick, but it would have to better than seeing the same gear again and again and again, that can't be used at all and is transmuted. Yeah you can transmute it for a mana/infusion, but so can that master I got in an instance, and that doesn't waste 24 peoples time on gear that no one can use, this is supposed to be a game, fight the same mob over and over and getting gear that no one can use repeatedly is not fun.
TREiBER666
07-19-2007, 11:43 AM
i agree with that. EoF-Fabled-Set-Loot ->>> it becomes boring ! <b><u>solutions:</u></b> 1. change it to Relic 2.0 -> Silk, Leather, Chain & Plate drops ! 2. Make a NPC in our home town wich if e.g. a guardian breastplate droped, can transform it into a berserker/templer/inqui etc plate 3. Give us an NPC wich changes e.g. a BP for Guard into a BP for a berserker for money (e.g. for 10 or 20platin) don't you see SOE-Devs that people getting angry and bored with this loot system ? killing EPICS OVER and OVER and OVER again wich are a peace of cake is frustrating if there isn't any loot for someone in the raid. <u><b> Why go out raiding in an item-based-game if there is only loot wich will be transmuted ? where is the point here ? </b></u><b>people are not satisfied with that loot-system and so where is the problem to simply imply a NPC wich will transform e.g. a guardian breastplate into a berserker breastplate if the berserker is talking to him and is carrying this item in his bag ? this should be no problem and could be implented fast o.O</b><u><b> </b></u>
Mabes
07-19-2007, 01:20 PM
<p>I would love it if they added an npc that you could turn a piece of fabled set from your class-counterpart, and receieve the set peice of your class. For example, dirge set bracers drop for the 8th time, all dirges in guild as well as alts already have it, but troubadors don't, they could get it, and turn it in to change it to troub set bracers.</p><p>This would be pretty easy to do, they could make it only work on unattuned gear to keep the betrayal penalties in place, and each class would still have the same mobs drop their gear, just now have a 1/12 chance, rather than 1/24 chance of getting their set piece. At the current rate, way too much gear gets transmuted, while people who have been killing the mobs since the expansion came out have yet to see their gear. I'm so sick of alts having more set pieces than a lot of people's mains.</p>
I've been in Inner Sanctum every week for 5 months now and through EH a few times, and a Swashbuckler piece had dropped 3 times ever (the shoulders, gloves, hat). We have gotten no BP's, Legs, or anything else through multiple EH/MMIS runs. While other classes are close to their full set, we have a couple or no pieces on.
Kizee
07-20-2007, 08:59 AM
Dakis@Nagafen wrote: <blockquote>I've been in Inner Sanctum every week for 5 months now and through EH a few times, and a Swashbuckler piece had dropped 3 times ever (the shoulders, gloves, hat). We have gotten no BP's, Legs, or anything else through multiple EH/MMIS runs. While other classes are close to their full set, we have a couple or no pieces on.</blockquote><p> It is streaky for certain guilds.</p><p>We have gotten 4 swash BP's in a row before and our swashes are probally the most geared out in set armor in our entire raid force.</p>
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