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Bardrick
07-12-2007, 01:25 AM
I know there has been a hundred posts on gods.  However I have not seen anyone but myself going for Ro.  So with that I must ask the question,  with the cloak giving you +65 to spells, does that not mean tat you are casting as if yu are 7 levels higher then you really are? IE a level 70 Sk = 350 skill.  So with a Ro cloak, you have a 415 skill. Meaning that those 73^^^ in unrest seem like green mobs now.  So our spells will get resisted very rarely if ever, and hit for max damage. Am I miss understanding how it works? I also have a sword that is +3 to slashing, with an adornment of +12 slashing meaning a total of +15.  I seem to hit  a lot more often and therefor thought i better then a proc. Can anyone straiten me out?<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" />

Controlor
07-12-2007, 03:41 AM
The +65 to spells is effecting the dmg not the resists. For you to effect resistance it is Disruption. Also the +65 is normalised over a 3 second casting time. Any single target that is 3 seconds + casting time will get +65 to its base and max dmg. If it is less casting time it will receive less. If it is a dot it is the amount it would get for the casting time devided by number of ticks i think. And if it is a aoe will be devided by 4.

Wildmage
07-12-2007, 04:24 AM
Im thinking a good chunk of the Necro/Defiler/Warlock/Shadowknight community will switch to Bertox once he's out so I'll be holding off on major diety quest advancing personally.

Korpo
07-12-2007, 10:48 AM
<cite>Bardrick wrote:</cite><blockquote>I know there has been a hundred posts on gods.  However I have not seen anyone but myself going for Ro.  So with that I must ask the question,  with the cloak giving you +65 to spells, does that not mean tat you are casting as if yu are 7 levels higher then you really are? IE a level 70 Sk = 350 skill.  So with a Ro cloak, you have a 415 skill. Meaning that those 73^^^ in unrest seem like green mobs now.  So our spells will get resisted very rarely if ever, and hit for max damage. Am I miss understanding how it works?</blockquote><p>Yes, you are severely misunderstanding how it works. As mentioned, the Ro cloak gives spell <i>damage</i>, not spell <i>skills</i>, and spell damage gear/adornments are less effective if you have shorter cast times due to the formula they use to calculate damage. Since a lot of SK spells are DOTS and/or fast casting, the benefit from one of those is pretty minimal.</p><p> Also, even if the cloak gave you +65 disruption, it doesn't make you cast like you're 13 (I don't know where you got 7, 65/5=13) levels higher. It used to back in the day, but they changed it with one of the major combat revamps, right about the time they gave everyone huge spell skill boost buffs. Instead of making you cast like you're 13 levels higher, it makes you "cast like your current level with a buff", whatever that means. Disruption does equal less resists, but not as huge a difference as one might expect.</p>

Bardrick
07-12-2007, 11:47 AM
What about the slashing?  Since I am at +15 to slashing. What does that really do for me?  I tested it last night.  I looked up my persona skills, and placing the sword in my hand does give me a 15 point increase. Am I confused there as well?

Eggwardo
07-12-2007, 01:06 PM
Bardrick i think the +12 slashing adornment is +12 slashing damage, meaning with every attack you do your normal weapon damage +12 slashing damage

Korpo
07-12-2007, 04:18 PM
<cite>Bardrick wrote:</cite><blockquote>What about the slashing?  Since I am at +15 to slashing. What does that really do for me?  I tested it last night.  I looked up my persona skills, and placing the sword in my hand does give me a 15 point increase. Am I confused there as well? </blockquote>Your base slashing at level 70 is 350, so let's say you're at 365 slashing. You <i>will</i> hit more often than without it, but not any harder, and you won't crit any more than normal. The difference between 350 and 365 though is going to be pretty minimal, you may land one or two extra swings in the course of a fight, that's about it. Once you get buffs and gear to get you to like 450 slashing, then you'll be landing every swing on every mob, which is nice. Feel free to download ACT and check out how much of a difference it makes. Stand there and auto attack a blue to death with your +slashing sword, and again with something else. Compare your hit percentage. This is all null and void if you're really talking about a +slash damage adornment though. That just adds damage to each swing, like a proc.

Bardrick
07-12-2007, 05:57 PM
Just when I thought I had the game figured out, and made it doing over 300 quests.  I find out I am a mushroom. What is ACT?

Korpo
07-12-2007, 07:34 PM
<a href="http://home.maine.rr.com/eqaditu/ACT/" target="_blank" rel="nofollow">ACT</a> is a combat parser, it lets you get down to the nitty gritty and see exactly what's going on.

Dead Knight
07-12-2007, 08:07 PM
I worship Ro, and I swap out cloaks as necessary until I get the caster cloak from Unrest.

Antryg Mistrose
07-12-2007, 09:24 PM
Well if you are one of those SKs who wears cloth and worries about the aggro from Deathmarch - yes, perfect choice. Ro has : <ul><li>100% proc on hostile spells for 15mins (Ro's fury) </li><li>A Decent nuke if the mob < 50% health Incinerate)</li></ul>There aren't any 'tanking' miracles/blessings though, unless you use the above for aggro.  The cloak also is nothing special, its the usual normalised rubbish and while we have a lot of spells, we do have combat arts which I don't think get the (minor) extra damage.  You can keep using the cloak after changing deities btw - I drag mine out for dpsing occasionally. Currently following Brell, which I gather is also an uncommon choice - Inny or Zek are the "usual" ones With regards to +slashing - use a parser and check your hit % with and without it (noting whether you are in offensive or defensive stance).  In defensive stance against yellow/orange mobs, thats when you need all the +whatevers you can get.