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View Full Version : Monk 7 piece bonus broken?


abdcefg
07-02-2007, 10:09 PM
<p>After finally getting my hands on my last bit, I equip it all and the bloody bonus is all screwed.</p><p>+10 haste..  this must be a joke,   +10 defence...  didnt we see something similar with 5 part bones?, +10 crush/slash/ranged... meh.</p><p>If that wasn't [I cannot control my vocabulary] enough there's no sign of the miti bonus at all.</p><p>Edit:  seem to have a problem showing uploaded picture so heres the addy where its hosted if u want to see the screenshots of the off stance before/after.  <a href="http://www.imagedump.com/index.cgi?pick=get&tp=506985" target="_blank" rel="nofollow">Http://www.imagedump.com/index.cgi?...t&tp=506985</a></p>

Timaarit
07-03-2007, 05:17 AM
Wohoo!!! That effect is SOO much better than 9% double attack. It is EVERYTHING a raiding monk ever needs. /sarcasm off

Kainsei
07-03-2007, 11:30 PM
Lol @ the +10 haste. Ok, seriously how can people still believe that the devs know what to do with the monk class ? Come on.... +10 haste ??? They DO know that haste is the worst bonus for a monk, do they ? Ok, let me explain : Swift Calm M1 : 22 haste. Everburning Blaze M1 : 42 haste Offensive stance M1 (without the set bonus) : 43 haste That's already 107 haste self buffed without any haste item. Add the wrist from deathtoll access or the belt from Xuxlaio, lol even with the good old FBSS you're already at +120 haste. Procs, +dps mod, double attack, aoe attack, stoneskin, power proc, lifetap, there are so many things that could be useful for a monk and the only thing we get is... +haste. Lame, really lame. Dev01 : Ok, we're done with the fighter classes. Dev02 : hmm... I feel like we forgot something... what was the name of this class again ? Cheerleaders ? Bench warmers ? Dev01 : Oh oh !  I know ! Monks ! Dev02 : Ah yes, monks ! Hmm... I can't think of something useful, let's give them something stupid so they won't have any regrets since no one wants them in raids. Dev01 : Good idea ! When you think of it, this set is pretty good for soloing ! Thanks to us now they can solo better when the rest of their guild is raiding. I'm sure they will be happy, I can't wait for RoK to give them even more haste ! Edit* spelling

Zabjade
07-06-2007, 03:36 AM
<p><span style="color: #00cc00">Yeah it is sad I don't nearly get that much haste from my CA's (Not all of them are mastered) but I do get up there especially with my Cloak's Haste.</span></p><p><span style="color: #00cc00">*burble glup* [Drowning in Haste, need DPS]</span></p>

PaganSaint
07-06-2007, 03:46 AM
Eh, I would have much prefered to have seen a 25% chance on successful attack damage, or hell even a ward, proc. The Warden 7 piece bonus is a heal proc, god only knows they need MORE healing power. (sarcasm for those who cannot recognize) But atleast it <b><i>is </i></b>useful. Something like this: Make it, +10 Crushing/Piercing/Slashing And either: Meditative Strike: On a successful melee attack the monk recieves a 25% chance to deal 130-280 divine/mental/magic/whatever damage to their target. <b>OR</b> Meditative State: On successful melee attack the monk recieves a 25% chance to recieve a 400 point ward against all damage. Hell, its a gearing move, but it would go a long way to helping monks period for DPS or Tanking, which ever way they would want to take it.

Timaarit
07-06-2007, 04:19 AM
Noteworthy in the monk set 7th piece effect is that it ONLY affects the offensive stance. The other fighters get their bonus regardless of the stance. Now IMO this effect would still be utter crap compared to others even if it was available for all stances. Especially when you look at the other 2 effects. Oh well, few more months till that set is just a bad dream. Not like I am getting any of the pieces before that with my monk, much less the whole set.