View Full Version : Pact of the Cheetah? Evac?
Deancs
07-02-2007, 09:53 PM
<p>Placing this here since it only pertains to pvp. </p><p>Heres the skinny, I was in SS last night helping a bud finish some quests. As usual we are interrupted for some pvp, normally love pvp but this just wasnt the time as it was getting late and needed to help finish this quest so I could go to bed. So I hit my Pact spell and low and behold im in combat, and now have a zero runspeed. I thought this was supposed to be our get-a-way spell (or catch em) that was the equivalent of the wardens evac.</p><p>Is there any reason for Pact of the Cheetah anymore? In pve it has helped on maybe two occasions that I can remember. If I am missing something please let me know. As far as I see though SOE has totally messed this up. </p><p>Im not saying that we should be able to run at 90+ run speed in combat as this was just too much; however, now it is a pointless spell as far as pvp goes and is now nothing but a liability. The warden gets evac which is his same level spell. Can we please just change it to evac so it wont be just another wasted spell. The point of pact of the cheetah when it came to me was to catch runners, or get away from a group when I was solo. Now it is just Pointless! To beat it all was it wasnt permanent, 30 secs on a 5 min recast. </p><p>Anyone know if this issue was brought up in the testing or if any comments were made by devs on this issue?</p>
spammy
07-02-2007, 10:06 PM
as it was, poct was much better than wardens evac in pvp as it actually worked in pvp. after this change, sure, its not as useful as evac now, but this is how it has always been since pve. thats just the way the cookie crumbles. wizards get an evac at lvl 25, warlocks get a [Removed for Content] health and power debuff at 25. sure, they could change it into something else... but youd have to get inline, as there is a super long list of useless abilities in pvp for other classes that have been there since day one.
Siphar
07-02-2007, 11:16 PM
<cite>spammy wrote:</cite><blockquote>as it was, poct was much better than wardens evac in pvp as it actually worked in pvp. <span style="color: #ff3366">after this change, sure, its not as useful as evac now</span>, but this is how it has always been since pve. thats just the way the cookie crumbles. wizards get an evac at lvl 25, warlocks get a [I cannot control my vocabulary] health and power debuff at 25. sure, they could change it into something else... but youd have to get inline, as there is a super long list of useless abilities in pvp for other classes that have been there since day one. </blockquote><p>Your mistaken here, because the Warden evac is useless ... why? because spores puts you in combat and you show me a single warden who solos, who doesn't have spores up?</p><p>This is a bug that needs fixing, i have bugged it several times. <b>Regenerative Spores should not put the warden in combat</b>. </p>
Sephamon
07-03-2007, 12:24 AM
Yes, PotC no longer works in combat - really a painful change. When I heard about all the incombat runspeeds being taken out of the game, excluding bards and racial's, i was accepting of the change. I as a Fury acknowledge that this allowed for an unreasonably dominant strategy against all types of opponents. especially high level tanks types. Surely, I thought to myself they will leave our temporary, emergency runspeed buff Pact of the Cheeta as is, a unique spell that gives scope and variety to the class as well as a means to avoid steamroller-esque gankage...but alas no... So its not the end of the world, but it really does render the ability impotent now. As I see it its main uses now are : a) catching up with a foe who is making a sprint for a zone line (un-engaged). b) sprinting from a group of foe before they can tie you down with roots/snare etc (because if you cure them - yup your in combat and no PotC for you) c) speed up travel on run around quests (woopee <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />) Hmm actually by writing this list a question comes to mind. Seeing as how PoTC has an cure element to the spell (cures various levels of root) does this in effect but you in combat? I'm sure you can see the implication of scenario b) if it does. Anyhow i don't feel robbed or harshly done by or jibbed or ripped off as I know many other classes have it much worse....however I do feel as though I have lost a good friend... R.I.P Pact of the Cheeta Lovingly, Montie of Venekor
Broccoliswo
07-03-2007, 12:59 AM
PoC needed a nerf because it let n00bs who began to lose get away in combat 100% of the time with theit groups, while other ways to escape such as evac got nerfed long ago. And spores should put you into combat, there;s no reason you should be able to run around getting reactively healed. The DPS classes can't do dps and not go into cobmat, so the same should apply to heals. I honestly dont see why healers are whining as the patch benefitted them most.
spammy
07-03-2007, 03:21 AM
<cite>Siphar wrote:</cite><blockquote><cite>spammy wrote:</cite><blockquote>as it was, poct was much better than wardens evac in pvp as it actually worked in pvp. <span style="color: #ff3366">after this change, sure, its not as useful as evac now</span>, but this is how it has always been since pve. thats just the way the cookie crumbles. wizards get an evac at lvl 25, warlocks get a [I cannot control my vocabulary] health and power debuff at 25. sure, they could change it into something else... but youd have to get inline, as there is a super long list of useless abilities in pvp for other classes that have been there since day one. </blockquote><p>Your mistaken here, because the Warden evac is useless ... why? because spores puts you in combat and you show me a single warden who solos, who doesn't have spores up?</p><p>This is a bug that needs fixing, i have bugged it several times. <b>Regenerative Spores should not put the warden in combat</b>. </p></blockquote>assuming you arent pulled into combat ofcourse... evac>poct. you arent the only ones hard done by being pulled into combat. damage shields which do barely any damage, and dont heal people, ward of sages, proc heals, equipment proc heals/wards all pull you into combat. if you dont want pvp combat, take spores off, just as every other class has to take there equipment/spell procs off. as soon as youre in pvp, you can put it back on. choice you have to make.
Broccolisword@Nagafen wrote: <blockquote>And spores should put you into combat, there;s no reason you should be able to run around getting reactively healed. The DPS classes can't do dps and not go into cobmat, so the same should apply to heals. I honestly dont see why healers are whining as the patch benefitted them most. </blockquote><p>Broc, I think the issue here is that spores should not proc unless you are already in pvp combat. They fixed this for things such as imbued chest pieces and such. As for this patch benefitting healers the most, doubtfull. Heals were nerfed, damage was reduced like everyone else's, on top of which cures now have a 10 sec recast. Not exactly what I would call beneficial. </p>
Darkor
07-03-2007, 06:17 AM
<cite>Spag wrote:</cite><blockquote>Broccolisword@Nagafen wrote: <blockquote>And spores should put you into combat, there;s no reason you should be able to run around getting reactively healed. The DPS classes can't do dps and not go into cobmat, so the same should apply to heals. I honestly dont see why healers are whining as the patch benefitted them most. </blockquote><p>Broc, I think the issue here is that spores should not proc unless you are already in pvp combat. They fixed this for things such as imbued chest pieces and such. As for this patch benefitting healers the most, doubtfull. Heals were nerfed, damage was reduced like everyone else's, on top of which cures now have a 10 sec recast. Not exactly what I would call beneficial. </p></blockquote><p>Exactly Spag!</p><p>Hey Broccolisword, feel free to stop by in my thread here</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=30&topic_id=368895" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=368895</a></p><p> and leave some comments on the log i posted. Talk about healers benefitting most roflmao.</p><p>Back to topic, i demand Pact of Cheetah not to put the player into combat or give us evac like wardens. I see no reason why we should accept that one of our special spells get nerfed. In PvE it doesnt benefit us at all. </p><p>And to the warden having spores put him into combat, feel free to bugreport it but dont come here and tell us that furys need to live with our BUGGED spell just because YOUR spell is bugged too. Its your business to get your spells fixed, not mine man.</p>
silentpsycho
07-04-2007, 12:29 AM
<cite>Ajjantis wrote:</cite><blockquote><cite>Spag wrote:</cite><blockquote>Broccolisword@Nagafen wrote: <blockquote>And spores should put you into combat, there;s no reason you should be able to run around getting reactively healed. The DPS classes can't do dps and not go into cobmat, so the same should apply to heals. I honestly dont see why healers are whining as the patch benefitted them most. </blockquote><p>Broc, I think the issue here is that spores should not proc unless you are already in pvp combat. They fixed this for things such as imbued chest pieces and such. As for this patch benefitting healers the most, doubtfull. Heals were nerfed, damage was reduced like everyone else's, on top of which cures now have a 10 sec recast. Not exactly what I would call beneficial. </p></blockquote><p>Exactly Spag!</p><p>Hey Broccolisword, feel free to stop by in my thread here</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=30&topic_id=368895" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=368895</a></p><p> and leave some comments on the log i posted. Talk about healers benefitting most roflmao.</p><p>Back to topic, i demand Pact of Cheetah not to put the player into combat or give us evac like wardens. I see no reason why we should accept that one of our special spells get nerfed. In PvE it doesnt benefit us at all. </p><p>And to the warden having spores put him into combat, feel free to bugreport it but dont come here and tell us that furys need to live with our BUGGED spell just because YOUR spell is bugged too. Its your business to get your spells fixed, not mine man.</p></blockquote>/agree 1000%. Fix Pact! Fix cures!
EQ2Playa432
07-04-2007, 01:06 AM
Quek, I absolutely agree with your first paragraph about the need for Cheetah to be nerfed in-combat. However, being a fury, I do not think spores on wardens should put them into combat. Your example makes absolutely no sense. Wardens do not choose to activate their spores, and as long as they don't cast a spell they are perfectly allowed to run ~it's not like they did damage to you and are now out of combat. On the other hand, if you choose to ATTACK someone then stop, you should'nt be allowed to run.
PsycoSWG
07-04-2007, 01:09 AM
<p>Fix damage</p><p>Rangers are still auto-attacking for 1k+ from RANGE. And it's not like they have a hard time getting range on anyone, no matter what they all say. If I could auto-attack with each weapon for 300-500 dmg in pvp on my brig I'd say we'd have a fair system between scouts damage-wise.</p><p>Rangers can still do 6kdmg+ in 3 secs, whereas it now takes my brig eons to kill someone compared to before. What a crock.</p>
Quarter@Venekor wrote: <blockquote><p>Fix damage</p><p>Rangers are still auto-attacking for 1k+ from RANGE. <b>And it's not like they have a hard time getting range on anyone, no matter what they all say.</b> If I could auto-attack with each weapon for 300-500 dmg in pvp on my brig I'd say we'd have a fair system between scouts damage-wise.</p><p>Rangers can still do 6kdmg+ in 3 secs, whereas it now takes my brig eons to kill someone compared to before. What a crock.</p></blockquote><p> lol.. You're such a liar. If you're getting kited by a Ranger post patch, quit, you suck. Actually you do suck if your Brigand gives up the initiative to a Ranger or any other scout for that matter. I can close the 40 meter distance with any character in two seconds which will interrupt ALL of a Rangers big attacks. Use more totems of the owl and butterfly, while watching your track and quit whining.</p><p>You need to present some post-patch evidence of this 6k damage in 3 seconds.</p>
PsycoSWG
07-04-2007, 02:15 AM
<p>Posted by Ajjantis</p><p>[Fri Jun 29 21:59:04 2007] Your shroud of invisibility disperses. [Fri Jun 29 21:59:04 2007] Thibbledorf's Sniper Shot hits YOU for 1655 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Bladed Fury critically hits YOU for 208 slashing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:04 2007] You are stunned! [Fri Jun 29 21:59:04 2007] Thibbledorf critically hits YOU for 1031 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Hollow Bludgeon critically hits YOU for 126 divine damage. [Fri Jun 29 21:59:06 2007] You are no longer stunned. [Fri Jun 29 21:59:06 2007] Thibbledorf's Rain of Arrows critically hits YOU for 1630 piercing damage. [Fri Jun 29 21:59:06 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's Bladed Fury critically hits YOU for 67 slashing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf hits YOU for 907 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's caustic poison hits YOU for 255 poison damage. [Fri Jun 29 21:59:07 2007] You lose consciousness! [Fri Jun 29 21:59:07 2007] You are immune to Stun effects. [Fri Jun 29 21:59:07 2007] Thibbledorf's Quick Shot hits YOU for 193 piercing damage. [Fri Jun 29 21:59:07 2007] Your energy begins to fade. [Fri Jun 29 21:59:07 2007] Your lion shape fades. [Fri Jun 29 21:59:07 2007] Your ferocity begins to fade. [Fri Jun 29 21:59:07 2007] Your savagery begins to fade. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your skin returns to normal. [Fri Jun 29 21:59:07 2007] Your tawny glow fades. [Fri Jun 29 21:59:07 2007] Your primitive instincts fade away. [Fri Jun 29 21:59:07 2007] Your dark amber aura fades. [Fri Jun 29 21:59:07 2007] Your amber aura fades. [Fri Jun 29 21:59:07 2007] You begin to breathe normally. [Fri Jun 29 21:59:07 2007] Your protection begins to fade. [Fri Jun 29 21:59:07 2007] Thibbledorf has killed you. [Fri Jun 29 21:59:07 2007] You lost 12 Silver, 99 Copper for losing the battle. [Fri Jun 29 21:59:07 2007] Your death has decreased your infamy.</p><p>Please feel free to go look like an [Removed for Content] again. Just do it somewhere else. 3 seconds, 6k damage. If you can close 40m in that time with a snare on you, please tell me where you get your hacks. Cuz that's the only thing that's gonna save you against something like this ^^.</p><p>I still kill rangers when I get the jump on them, but if you're not first-striking them and keeping them in range you're still toast. First-shot = win for rangers, nuff said. Any good one can do this every time. And please, go play a brig t7. If you're still complaining about the power of a brig you need to just quit life, because we are fairly easy now for any player who is decently geared and knows their class.</p>
Greggthegrmreapr
07-04-2007, 03:16 AM
<p>Hurricanus down. Ask Quater... he died twice trying to stop us <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>oops... wrong thread... oh well</p>
Rabbitoh
07-04-2007, 03:56 AM
Quarter@Venekor wrote: <blockquote><p>Posted by Ajjantis</p><p>[Fri Jun 29 21:59:04 2007] Your shroud of invisibility disperses. [Fri Jun 29 21:59:04 2007] Thibbledorf's Sniper Shot hits YOU for 1655 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Bladed Fury critically hits YOU for 208 slashing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:04 2007] You are stunned! [Fri Jun 29 21:59:04 2007] Thibbledorf critically hits YOU for 1031 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Hollow Bludgeon critically hits YOU for 126 divine damage. [Fri Jun 29 21:59:06 2007] You are no longer stunned. [Fri Jun 29 21:59:06 2007] Thibbledorf's Rain of Arrows critically hits YOU for 1630 piercing damage. [Fri Jun 29 21:59:06 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's Bladed Fury critically hits YOU for 67 slashing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf hits YOU for 907 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's caustic poison hits YOU for 255 poison damage. [Fri Jun 29 21:59:07 2007] You lose consciousness! [Fri Jun 29 21:59:07 2007] You are immune to Stun effects. [Fri Jun 29 21:59:07 2007] Thibbledorf's Quick Shot hits YOU for 193 piercing damage. [Fri Jun 29 21:59:07 2007] Your energy begins to fade. [Fri Jun 29 21:59:07 2007] Your lion shape fades. [Fri Jun 29 21:59:07 2007] Your ferocity begins to fade. [Fri Jun 29 21:59:07 2007] Your savagery begins to fade. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your skin returns to normal. [Fri Jun 29 21:59:07 2007] Your tawny glow fades. [Fri Jun 29 21:59:07 2007] Your primitive instincts fade away. [Fri Jun 29 21:59:07 2007] Your dark amber aura fades. [Fri Jun 29 21:59:07 2007] Your amber aura fades. [Fri Jun 29 21:59:07 2007] You begin to breathe normally. [Fri Jun 29 21:59:07 2007] Your protection begins to fade. [Fri Jun 29 21:59:07 2007] Thibbledorf has killed you. [Fri Jun 29 21:59:07 2007] You lost 12 Silver, 99 Copper for losing the battle. [Fri Jun 29 21:59:07 2007] Your death has decreased your infamy.</p><p>Please feel free to go look like an [I cannot control my vocabulary] again. Just do it somewhere else. 3 seconds, 6k damage. If you can close 40m in that time with a snare on you, please tell me where you get your hacks. Cuz that's the only thing that's gonna save you against something like this ^^.</p><p>I still kill rangers when I get the jump on them, but if you're not first-striking them and keeping them in range you're still toast. First-shot = win for rangers, nuff said. Any good one can do this every time. And please, go play a brig t7. If you're still complaining about the power of a brig you need to just quit life, because we are fairly easy now for any player who is decently geared and knows their class.</p></blockquote><p>WHAHAHA!!!! What a NOOB. A brig getting hit by sniper. Please quit, you suck badly!!!!</p><p>Please stop complaining about rangers, we have already been nerfed hard enough.</p><p>Molok, Ranger of Vigilante. </p>
Amphibia
07-04-2007, 04:01 AM
Quarter@Venekor wrote: <blockquote><p>Fix damage</p><p>Rangers are still auto-attacking for 1k+ from RANGE. And it's not like they have a hard time getting range on anyone, no matter what they all say. If I could auto-attack with each weapon for 300-500 dmg in pvp on my brig I'd say we'd have a fair system between scouts damage-wise.</p><p>Rangers can still do 6kdmg+ in 3 secs, whereas it now takes my brig eons to kill someone compared to before. What a crock.</p></blockquote> Scout vs scout fights are often about who gets the jump. This time it wasn't you. Maybe you should work a little more on that rather than asking for further nerfs?
Elephanton
07-04-2007, 09:27 AM
Amphibia wrote: <blockquote><p>Scout vs scout fights are often about who gets the jump. This time it wasn't you. Maybe you should work a little more on that rather than asking for further nerfs? </p></blockquote><p>LOL no, he'd rather whine about rangers... most noobs do not want to pay attention to their surrounding on PVP server, but they still like to win all fights.</p><p>P.S. SniperShotted brigand? LOL! This is joke of the day. </p>
Ashen-Shugar
07-04-2007, 09:33 AM
<cite>Rabbitoh wrote:</cite><blockquote>Quarter@Venekor wrote: <blockquote><p>Posted by Ajjantis</p><p>[Fri Jun 29 21:59:04 2007] Your shroud of invisibility disperses. [Fri Jun 29 21:59:04 2007] Thibbledorf's Sniper Shot hits YOU for 1655 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Bladed Fury critically hits YOU for 208 slashing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:04 2007] You are stunned! [Fri Jun 29 21:59:04 2007] Thibbledorf critically hits YOU for 1031 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Hollow Bludgeon critically hits YOU for 126 divine damage. [Fri Jun 29 21:59:06 2007] You are no longer stunned. [Fri Jun 29 21:59:06 2007] Thibbledorf's Rain of Arrows critically hits YOU for 1630 piercing damage. [Fri Jun 29 21:59:06 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's Bladed Fury critically hits YOU for 67 slashing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf hits YOU for 907 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's caustic poison hits YOU for 255 poison damage. [Fri Jun 29 21:59:07 2007] You lose consciousness! [Fri Jun 29 21:59:07 2007] You are immune to Stun effects. [Fri Jun 29 21:59:07 2007] Thibbledorf's Quick Shot hits YOU for 193 piercing damage. [Fri Jun 29 21:59:07 2007] Your energy begins to fade. [Fri Jun 29 21:59:07 2007] Your lion shape fades. [Fri Jun 29 21:59:07 2007] Your ferocity begins to fade. [Fri Jun 29 21:59:07 2007] Your savagery begins to fade. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your skin returns to normal. [Fri Jun 29 21:59:07 2007] Your tawny glow fades. [Fri Jun 29 21:59:07 2007] Your primitive instincts fade away. [Fri Jun 29 21:59:07 2007] Your dark amber aura fades. [Fri Jun 29 21:59:07 2007] Your amber aura fades. [Fri Jun 29 21:59:07 2007] You begin to breathe normally. [Fri Jun 29 21:59:07 2007] Your protection begins to fade. [Fri Jun 29 21:59:07 2007] Thibbledorf has killed you. [Fri Jun 29 21:59:07 2007] You lost 12 Silver, 99 Copper for losing the battle. [Fri Jun 29 21:59:07 2007] Your death has decreased your infamy.</p><p>Please feel free to go look like an [I cannot control my vocabulary] again. Just do it somewhere else. 3 seconds, 6k damage. If you can close 40m in that time with a snare on you, please tell me where you get your hacks. Cuz that's the only thing that's gonna save you against something like this ^^.</p><p>I still kill rangers when I get the jump on them, but if you're not first-striking them and keeping them in range you're still toast. First-shot = win for rangers, nuff said. Any good one can do this every time. And please, go play a brig t7. If you're still complaining about the power of a brig you need to just quit life, because we are fairly easy now for any player who is decently geared and knows their class.</p></blockquote><p>WHAHAHA!!!! What a NOOB. A brig getting hit by sniper. Please quit, you suck badly!!!!</p><p>Please stop complaining about rangers, we have already been nerfed hard enough.</p><p>Molok, Ranger of Vigilante. </p></blockquote>[I cannot control my vocabulary] - how about this .. Ranger stands on Cliff ,, you land off cloud or run into range (say on awakening) .. Ranger appears on track (as it's always been slow to update) your dead in under 3 seconds .. gratz , the fact your a ranger who can;t get sniper shot off means you in fact are a terrible ranger
Ashen-Shugar
07-04-2007, 09:38 AM
I was a fury and now I'm a Warden but I would agree Pact needed to be nurfed in combat - it should not put you in combat though and unless they changed it closed mind for bruisers doesn;t put you in combat and neither does evac so neither should pact. If you engage then tough luck. Spores should not put you in combat imo, the only way to fix it would be for it to only trigger when you or the person it's cast on engages in combat. As it stands I never have spores on when I'm roaming for PvP - I cast it when I/we engage simply because I don't wanna get ganked by some [Removed for Content] [Removed for Content] raid or stacked group when I'm solo or in a small group.
Quarter@Venekor wrote: <blockquote><p>Posted by Ajjantis</p><p>[Fri Jun 29 21:59:04 2007] Your shroud of invisibility disperses. [Fri Jun 29 21:59:04 2007] Thibbledorf's Sniper Shot hits YOU for 1655 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Bladed Fury critically hits YOU for 208 slashing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:04 2007] You are stunned! [Fri Jun 29 21:59:04 2007] Thibbledorf critically hits YOU for 1031 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Hollow Bludgeon critically hits YOU for 126 divine damage. [Fri Jun 29 21:59:06 2007] You are no longer stunned. [Fri Jun 29 21:59:06 2007] Thibbledorf's Rain of Arrows critically hits YOU for 1630 piercing damage. [Fri Jun 29 21:59:06 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's Bladed Fury critically hits YOU for 67 slashing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf hits YOU for 907 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's caustic poison hits YOU for 255 poison damage. [Fri Jun 29 21:59:07 2007] You lose consciousness! [Fri Jun 29 21:59:07 2007] You are immune to Stun effects. [Fri Jun 29 21:59:07 2007] Thibbledorf's Quick Shot hits YOU for 193 piercing damage. [Fri Jun 29 21:59:07 2007] Your energy begins to fade. [Fri Jun 29 21:59:07 2007] Your lion shape fades. [Fri Jun 29 21:59:07 2007] Your ferocity begins to fade. [Fri Jun 29 21:59:07 2007] Your savagery begins to fade. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your skin returns to normal. [Fri Jun 29 21:59:07 2007] Your tawny glow fades. [Fri Jun 29 21:59:07 2007] Your primitive instincts fade away. [Fri Jun 29 21:59:07 2007] Your dark amber aura fades. [Fri Jun 29 21:59:07 2007] Your amber aura fades. [Fri Jun 29 21:59:07 2007] You begin to breathe normally. [Fri Jun 29 21:59:07 2007] Your protection begins to fade. [Fri Jun 29 21:59:07 2007] Thibbledorf has killed you. [Fri Jun 29 21:59:07 2007] You lost 12 Silver, 99 Copper for losing the battle. [Fri Jun 29 21:59:07 2007] Your death has decreased your infamy.</p><p>Please feel free to go look like an [I cannot control my vocabulary] again. Just do it somewhere else. 3 seconds, 6k damage. If you can close 40m in that time with a snare on you, please tell me where you get your hacks. Cuz that's the only thing that's gonna save you against something like this ^^.</p><p>I still kill rangers when I get the jump on them, but if you're not first-striking them and keeping them in range you're still toast. First-shot = win for rangers, nuff said. Any good one can do this every time. And please, go play a brig t7. If you're still complaining about the power of a brig you need to just quit life, because we are fairly easy now for any player who is decently geared and knows their class.</p></blockquote><p> So you kill them when you get the jump, they kill you when they get the jump. YOU'RE A BRIGAND! A Ranger should never get the jump on you and should never get Sniper Shot off. You do know how to use your track right, RIGHT? I guess not.. Dude you got hit with the longest casting combat art in the game from 40 meters away. I could run from 40 meters to 0 meters and back to 40 meters WITH 0% run speed in the time it takes to get Sniper Shot off. My god dude start using everything in the game that will give you an advantage.</p><p>AND IT TAKES 1 SECOND TO REMOVE SNARE!</p>
Callis@Nagafen wrote: <blockquote><cite>Rabbitoh wrote:</cite><blockquote>Quarter@Venekor wrote: <blockquote><p>Posted by Ajjantis</p><p>[Fri Jun 29 21:59:04 2007] Your shroud of invisibility disperses. [Fri Jun 29 21:59:04 2007] Thibbledorf's Sniper Shot hits YOU for 1655 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Bladed Fury critically hits YOU for 208 slashing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:04 2007] You are stunned! [Fri Jun 29 21:59:04 2007] Thibbledorf critically hits YOU for 1031 piercing damage. [Fri Jun 29 21:59:04 2007] Thibbledorf's Hollow Bludgeon critically hits YOU for 126 divine damage. [Fri Jun 29 21:59:06 2007] You are no longer stunned. [Fri Jun 29 21:59:06 2007] Thibbledorf's Rain of Arrows critically hits YOU for 1630 piercing damage. [Fri Jun 29 21:59:06 2007] Thibbledorf's Quick Shot critically hits YOU for 251 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's Bladed Fury critically hits YOU for 67 slashing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf hits YOU for 907 piercing damage. [Fri Jun 29 21:59:07 2007] Thibbledorf's caustic poison hits YOU for 255 poison damage. [Fri Jun 29 21:59:07 2007] You lose consciousness! [Fri Jun 29 21:59:07 2007] You are immune to Stun effects. [Fri Jun 29 21:59:07 2007] Thibbledorf's Quick Shot hits YOU for 193 piercing damage. [Fri Jun 29 21:59:07 2007] Your energy begins to fade. [Fri Jun 29 21:59:07 2007] Your lion shape fades. [Fri Jun 29 21:59:07 2007] Your ferocity begins to fade. [Fri Jun 29 21:59:07 2007] Your savagery begins to fade. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your energy returns to normal. [Fri Jun 29 21:59:07 2007] Your skin returns to normal. [Fri Jun 29 21:59:07 2007] Your tawny glow fades. [Fri Jun 29 21:59:07 2007] Your primitive instincts fade away. [Fri Jun 29 21:59:07 2007] Your dark amber aura fades. [Fri Jun 29 21:59:07 2007] Your amber aura fades. [Fri Jun 29 21:59:07 2007] You begin to breathe normally. [Fri Jun 29 21:59:07 2007] Your protection begins to fade. [Fri Jun 29 21:59:07 2007] Thibbledorf has killed you. [Fri Jun 29 21:59:07 2007] You lost 12 Silver, 99 Copper for losing the battle. [Fri Jun 29 21:59:07 2007] Your death has decreased your infamy.</p><p>Please feel free to go look like an [I cannot control my vocabulary] again. Just do it somewhere else. 3 seconds, 6k damage. If you can close 40m in that time with a snare on you, please tell me where you get your hacks. Cuz that's the only thing that's gonna save you against something like this ^^.</p><p>I still kill rangers when I get the jump on them, but if you're not first-striking them and keeping them in range you're still toast. First-shot = win for rangers, nuff said. Any good one can do this every time. And please, go play a brig t7. If you're still complaining about the power of a brig you need to just quit life, because we are fairly easy now for any player who is decently geared and knows their class.</p></blockquote><p>WHAHAHA!!!! What a NOOB. A brig getting hit by sniper. Please quit, you suck badly!!!!</p><p>Please stop complaining about rangers, we have already been nerfed hard enough.</p><p>Molok, Ranger of Vigilante. </p></blockquote>[I cannot control my vocabulary] - how about this .. Ranger stands on Cliff ,, you land off cloud or run into range (say on awakening) .. Ranger appears on track (as it's always been slow to update) your dead in under 3 seconds .. gratz , the fact your a ranger who can;t get sniper shot off means you in fact are a terrible ranger </blockquote><p> lol.. Sniper shot takes so long to cast YOU HAVE TO BE STANDING STILL for us to use it. If you're moving, or you have see invis and see stealth totems up you can get us on track and get out of our range half way through the time it takes to cast it. Or to us, which is your choice. For that matter if you had totems up you can see can't you? There is no way a person can hide from me IN PLAIN VIEW. And line of sight is always on a players feet so you can't hide all that well and fight.</p><p>What a joke this is.. You must be a very inattentive and lazy player.</p>
Mildavyn
07-04-2007, 10:33 AM
<cite>Demron wrote:</cite><blockquote><p> lol.. Sniper shot takes so long to cast YOU HAVE TO BE STANDING STILL for us to use it. If you're moving, or you have see invis and see stealth totems up you can get us on track and get out of our range half way through the time it takes to cast it. Or to us, which is your choice. For that matter if you had totems up you can see can't you? There is no way a person can hide from me IN PLAIN VIEW. And line of sight is always on a players feet so you can't hide all that well and fight.</p><p>What a joke this is.. You must be a very inattentive and lazy player.</p></blockquote><p>Would like to point out: The only way to avoid Sniper shot once it has begun casting is to get into melee range (Or i beleive jump on a cloud). It's the same with any spell/CA. If you start casting it, someone can run half way to the moon and they'll still get hit with it... they'll be so far away that you wont be able to keep on em, but they WILL get hit with it. </p><p>Moving behind something will not stop sniper shot once it's begun. Running away will not stop sniper shot once it has begun.</p><p>Flying on a carpet/cloud WILL. Getting into melee range WILL. Interupting the ranger WILL (get you hit with auto-attack, which often does more damage anyway)</p>
Broccoliswo
07-04-2007, 12:41 PM
LOLOL, youre honestly complaining because a ranger landed sniper shot on you? That's the easiest spell ever to get away from or interrupt.... It's your fault for being a lazy player, as mentioned before. If you used all the tools you had at your disposal, you wouldn't be losing to rangers, let alone being sniper shotted.
Roald
07-04-2007, 01:09 PM
<p>Your all noobs</p><p> Ajjantis, A FURY, got hit by snipershot, not the brig. L2R</p>
Greeen-_-Ranger
07-04-2007, 01:19 PM
Milambers@Nagafen wrote: <blockquote><p>Your all noobs</p><p> Ajjantis, A FURY, got hit by snipershot, not the brig. L2R</p></blockquote><p> L2Enjoyyourvacationandstoptrolling.</p><p>Edited: Much love bro, come back asap and let's get our deadly coercer / brigand duo running!</p>
Paikis@Venekor wrote: <blockquote><cite>Demron wrote:</cite><blockquote><p> lol.. Sniper shot takes so long to cast YOU HAVE TO BE STANDING STILL for us to use it. If you're moving, or you have see invis and see stealth totems up you can get us on track and get out of our range half way through the time it takes to cast it. Or to us, which is your choice. For that matter if you had totems up you can see can't you? There is no way a person can hide from me IN PLAIN VIEW. And line of sight is always on a players feet so you can't hide all that well and fight.</p><p>What a joke this is.. You must be a very inattentive and lazy player.</p></blockquote><p>Would like to point out: The only way to avoid Sniper shot once it has begun casting is to get into melee range (Or i beleive jump on a cloud). It's the same with any spell/CA. If you start casting it, someone can run half way to the moon and they'll still get hit with it... they'll be so far away that you wont be able to keep on em, but they WILL get hit with it. </p><p>Moving behind something will not stop sniper shot once it's begun. Running away will not stop sniper shot once it has begun.</p><p>Flying on a carpet/cloud WILL. Getting into melee range WILL. Interupting the ranger WILL (get you hit with auto-attack, which often does more damage anyway)</p></blockquote> Then explain to me einstein why I get interrupted often with the text "Target is out of range" when I'm half way through shooting it?
Uilamin
07-04-2007, 01:41 PM
IMO druids should quit complaining as they are the least gimped out of all the healers with the recent patch. As for the fact you cannot run away now, poor baby? Really either fight and die, or don't try your chances then run away like a spineless coward. It is like the brigands complaining when safe-house got nerfed in pvp.
Uilamin
07-04-2007, 01:57 PM
IMO druids should quit complaining as they are the least gimped out of all the healers with the recent patch. As for the fact you cannot run away now, poor baby? Really either fight and die, or don't try your chances then run away like a spineless coward. It is like the brigands complaining when safe-house got nerfed in pvp.
<cite>Deancs wrote:</cite><blockquote><p>Placing this here since it only pertains to pvp. </p><p>Heres the skinny, I was in SS last night helping a bud finish some quests. As usual we are interrupted for some pvp, normally love pvp but this just wasnt the time as it was getting late and needed to help finish this quest so I could go to bed. So I hit my Pact spell and low and behold im in combat, and now have a zero runspeed. I thought this was supposed to be our get-a-way spell (or catch em) that was the equivalent of the wardens evac.</p><p>Is there any reason for Pact of the Cheetah anymore? In pve it has helped on maybe two occasions that I can remember. If I am missing something please let me know. As far as I see though SOE has totally messed this up. </p><p>Im not saying that we should be able to run at 90+ run speed in combat as this was just too much; however, now it is a pointless spell as far as pvp goes and is now nothing but a liability. The warden gets evac which is his same level spell. Can we please just change it to evac so it wont be just another wasted spell. The point of pact of the cheetah when it came to me was to catch runners, or get away from a group when I was solo. Now it is just Pointless! To beat it all was it wasnt permanent, 30 secs on a 5 min recast. </p><p>Anyone know if this issue was brought up in the testing or if any comments were made by devs on this issue?</p></blockquote>I agree, it sounds like the fury pact spells need to be looked at. But please don't ask for another class' spell because your own spells are bugged. The wardens evac is the special spell it get and the fury gets the group invis spell. Those two spells are special utility spells the druids get.
CompStomp
07-04-2007, 07:04 PM
<p>sigh.....</p><p>sniffle...</p><p>brigand would pwn the ranger if he had 1st shot....</p><p>Druids pwn face....even more.....</p><p>and mean assassins got nerfed more than swashies =) so there is a god, actually i think hes a swash. Ya know, this may sound mean too, sorry. TBH i think maybe the devs have a sence of humor and nerf the classes calling for nerfs. would definately make the job fun =)</p><p>And more to the subject, Pact shouldnt put you into combat , but if youre in combat, eh you shouldnt be able to pact. Id agree in giving them a 5 sec evac. Spores on the other hand....should definately put you in combat. Oh another bug i found though, My defensive stance as swash in Sta line procs a taunt and pulls me into combat without engaging myself....weaksauce. Should finish fixing the rest of the procs so that they dont go off unless youre in combat, like spores too.</p><p>Enjoy the Game =) And be Excellent to Eachother ! Party on DUuuudes</p>
PsycoSWG
07-04-2007, 07:14 PM
<p>I'm so glad this community can read</p><p>Honestly. I'm glad. Really. No seriously guys, you really make me think highly of public education.</p><p>What a joke. The FIRST line of my post - "This was posted by ajjantis". If you had also read the log thoroughly you'd have noted a few things. First line of the log, "your shroud of invisibility dissipates". Tell me one instance where a brig has his own invisibility pls. Also tell me what brigand has lion form, and what brig self-buffed also carries around fury spells while you're at it. Oh that's right, none do. I'm glad you guys read the post though.</p><p>But seriously..Can you READ?!?! Am I seriously supposed to take your word for anything on these forums when you can't READ the first line of a post? The intelligence level of this community is just AWESOME. No wonder SOE doesn't listen to you morons, you fail to read or understand anything.</p>
PsycoSWG
07-04-2007, 07:16 PM
Denna@Venekor wrote: <blockquote><p>Hurricanus down. Ask Quater... he died twice trying to stop us <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>oops... wrong thread... oh well</p></blockquote><p> Trying to stop you? If I was trying to stop you I'd have probably stunned your [Removed for Content] after the AOE hit and let mwink have no wards.</p><p>Tell keili I said thanks for the 3 tokens after you killed him though. Also tell extortionist he sucks at his class, tell tanan to stop running, and tell the rest of your guild who fell victim to me one v one that I said "Thanks".</p>
CompStomp
07-04-2007, 07:23 PM
<p>What did he say? i dont get it.... only thing i understood was Keili pwned his face like 1 million times in a row and he killed keili when he was fighting an epic and was like ZOMG! very cool post, i like, keep up the good work Keilipoo! And um....you should totally make a new siggy of you pwning this guy like 1 million trillion times! ooo oo and add in haxors so he doesnt feel bad.</p><p> -Ahabb</p>
Amphibia
07-04-2007, 08:51 PM
Quarter@Venekor wrote: <blockquote><p>I'm so glad this community can read</p><p>Honestly. I'm glad. Really. No seriously guys, you really make me think highly of public education.</p><p>What a joke. The FIRST line of my post - "This was posted by ajjantis". If you had also read the log thoroughly you'd have noted a few things. First line of the log, "your shroud of invisibility dissipates". Tell me one instance where a brig has his own invisibility pls. Also tell me what brigand has lion form, and what brig self-buffed also carries around fury spells while you're at it. Oh that's right, none do. I'm glad you guys read the post though.</p><p>But seriously..Can you READ?!?! Am I seriously supposed to take your word for anything on these forums when you can't READ the first line of a post? The intelligence level of this community is just AWESOME. No wonder SOE doesn't listen to you morons, you fail to read or understand anything.</p></blockquote> Speaking of the public education system, shouldn't they also teach people how to behave like a civilized human being? As for reading, perhaps you should take a piece of your own advise. What was this thread about before you came along and decided to hijack it?
Norrsken
07-04-2007, 11:29 PM
<cite>Amphibia wrote:</cite><blockquote>Quarter@Venekor wrote: <blockquote><p>I'm so glad this community can read</p><p>Honestly. I'm glad. Really. No seriously guys, you really make me think highly of public education.</p><p>What a joke. The FIRST line of my post - "This was posted by ajjantis". If you had also read the log thoroughly you'd have noted a few things. First line of the log, "your shroud of invisibility dissipates". Tell me one instance where a brig has his own invisibility pls. Also tell me what brigand has lion form, and what brig self-buffed also carries around fury spells while you're at it. Oh that's right, none do. I'm glad you guys read the post though.</p><p>But seriously..Can you READ?!?! Am I seriously supposed to take your word for anything on these forums when you can't READ the first line of a post? The intelligence level of this community is just AWESOME. No wonder SOE doesn't listen to you morons, you fail to read or understand anything.</p></blockquote> <b> Speaking of the public education system, shouldn't they also teach people how to behave like a civilized human being? </b> As for reading, perhaps you should take a piece of your own advise. What was this thread about before you came along and decided to hijack it? </blockquote>No, that is the job of parents and relatives.
PsycoSWG
07-05-2007, 01:09 AM
<cite>Amphibia wrote:</cite><blockquote>Quarter@Venekor wrote: <blockquote><p>I'm so glad this community can read</p><p>Honestly. I'm glad. Really. No seriously guys, you really make me think highly of public education.</p><p>What a joke. The FIRST line of my post - "This was posted by ajjantis". If you had also read the log thoroughly you'd have noted a few things. First line of the log, "your shroud of invisibility dissipates". Tell me one instance where a brig has his own invisibility pls. Also tell me what brigand has lion form, and what brig self-buffed also carries around fury spells while you're at it. Oh that's right, none do. I'm glad you guys read the post though.</p><p>But seriously..Can you READ?!?! Am I seriously supposed to take your word for anything on these forums when you can't READ the first line of a post? The intelligence level of this community is just AWESOME. No wonder SOE doesn't listen to you morons, you fail to read or understand anything.</p></blockquote> Speaking of the public education system, shouldn't they also teach people how to behave like a civilized human being? As for reading, perhaps you should take a piece of your own advise. What was this thread about before you came along and decided to hijack it? </blockquote><p> Please, inform me how it's not civilized.</p><p>My fury felt the nerf. Many furies did. I'm just of the opinion that the devs do what they want and we play. Whatever. But rangers are still ridiculously OP. You've nerfed my fury. You've nerfed my brig. You've nerfed numerous other classes. If you're gonna do that, bring the other classes in line too. They took like a what, 10% reduction in range damage? So instead of killing you in 2 seconds they'll kill you in 3 now. Quite frankly, I don't feel the other nerfs were needed if this is the case, and I shared my opinions on this. </p><p>I also provided hard evidence where it was asked. The other members of this community chose to flame the post WITHOUT reading it fully. And if you're gonna be dumb about it I'm going to call you out on it, simple as that. I don't need your righteous, holier-than-thou garbage. I was talking to one person who is constantly an [Removed for Content] in his posts, and I was flamed by other people who decided to jump in and show their true maturity level. So be it, they want to act like that they'll get it back. Simple as that. Don't like it, don't respond to my posts. </p>
PsycoSWG
07-05-2007, 01:10 AM
<cite>CompStomp wrote:</cite><blockquote><p>What did he say? i dont get it.... only thing i understood was Keili pwned his face like 1 million times in a row and he killed keili when he was fighting an epic and was like ZOMG! very cool post, i like, keep up the good work Keilipoo! And um....you should totally make a new siggy of you pwning this guy like 1 million trillion times! ooo oo and add in haxors so he doesnt feel bad.</p><p> -Ahabb</p></blockquote><p> haha</p><p>Ask Keili about our 1v1 AFTER the epic was down.</p><p>When I actually fought back yano? I think a little ranger got her feelings hurt. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
<p>Quarter</p><p>Funny how you played two of the most overpowered classes pre-patch and you have the nerve to call post patch Rangers overpowered?</p><p>I see your problem though and feel for you. Pre-patch it was so easy for you, you didn't have to learn anything, now post-patch you've got to actually fight, and you're not used to people being able to fight back, and have a fairer advantage. I really feel for you.</p>
Borias
07-05-2007, 11:02 AM
<p>It's very simple Quarter. Yes you said, "posted by Ajjanits". I'm guessing a very small amount of people here know who ajjantis is. I don't without having to go to eq2players and look it up. I skimmed thought the buffs dropped. However, you posted your signature, which shows a brigand. You also posted no reason why the character involved should not be you, since you posted, and you are a brigand in your sig. If you want to make a good case for things on a board like this, don't leave a grey area when it comes to facts. Tell everyone that this is incoming damage on someone else. Don't make people dig through clues like Sherlock Holmes. Once again, you are screaming about invis and lion form dropping. Why not save the time and make it clear in your initial post? A reminder, you are posting as a brigand, named Quarter. If you are going to change to a different first person view, make sure your target audience actually knows who/what you are changing to. </p><p>Wow dude, you are still angry about hurricannus? And no, stunning Denna would not have changed anything, as we had our raid ready to re-assist on you at a moments notice(you know about track and assisting, right?). We can also live through an epic mob without a shaman for a stun duration, unlike your raid force we dealt with, over and over again. But if you weren't there to kill us, or disrupt us, were you there to try to learn how to kill it?</p><p>But hey, grats on your 3 solo kills as a brigand. And your little duel. Duels vs a ranger are not really realistic, becuase how often do they stand 15m away face to face at the start? But hey, grats on your 1v1 win as a brigand. Simply epic. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in 3 seconds. </p>
Siphar
07-05-2007, 11:22 AM
<p>The sad fact is, take away Sniper shot out of that battle and the fury still only lasts another 1-2 seconds.</p><ul><li><b><span style="font-size: small">Pact should not put you in combat. It should function same as evac, out-of-combat.</span></b></li><li><b><span style="font-size: small">Spores (warden) should not PROC until you engage.</span></b></li><li><b><span style="font-size: small">Cures should be on a ~3 sec recast timer not 10 sec.</span></b></li></ul><p><span style="font-size: x-small">Why are these requests so hard to understand?</span></p><p><span style="font-size: x-small">The ranger community is vast and thus any change affecting their prey or their skills (almost everything) you get hundreds of rangers popping out of the woodwork protesting why they can still own any class and never have any risk of being attacked (out of range).</span></p><p><span style="font-size: x-small">Any decent ranger has good gear, aa and stun/causic poisons etc, (as many other scouts etc do), the point is non-scouts cannot track and rangers have this thing is hiding in places which cannot be easily seen with a totem - respect.. I do thi son my assassin as well.</span></p><p><span style="font-size: x-small">The problems come when the ranger is able to singled handed inflict ~2k DPS on pretty much anyone with precise shot and debuff poisons on. The nerf to Sniper shot hit Decap badly as well and my 66 warden has had most of his heals reduced in PvP by 20%+.</span></p><p><span style="font-size: x-small">Even with sniper critting at 2k instead of 4k, the person being hit is only going to die with 2 more CA, with 2 extra seconds... Closing down a ranger is harder than you might think as well with their raincaller and stun potions with stun procs on gear. That is not to say the sloppy ranger can be killed easy, but generally, the good ones are extremely difficult to kill, partly because they have good gear and know their class, but mainly because of their abilities.</span></p><p><span style="font-size: x-small">T1 dps + Track + evac + 2-3k+ ranged DPS = Ranger = Easy mode.</span></p>
Borias@Venekor wrote: <blockquote><p>It's very simple Quarter. Yes you said, "posted by Ajjanits". I'm guessing a very small amount of people here know who ajjantis is. I don't without having to go to eq2players and look it up. I skimmed thought the buffs dropped. However, you posted your signature, which shows a brigand. You also posted no reason why the character involved should not be you, since you posted, and you are a brigand in your sig. If you want to make a good case for things on a board like this, don't leave a grey area when it comes to facts. Tell everyone that this is incoming damage on someone else. Don't make people dig through clues like Sherlock Holmes. Once again, you are screaming about invis and lion form dropping. Why not save the time and make it clear in your initial post? A reminder, you are posting as a brigand, named Quarter. If you are going to change to a different first person view, make sure your target audience actually knows who/what you are changing to. </p><p>Wow dude, you are still angry about hurricannus? And no, stunning Denna would not have changed anything, as we had our raid ready to re-assist on you at a moments notice(you know about track and assisting, right?). We can also live through an epic mob without a shaman for a stun duration, unlike your raid force we dealt with, over and over again. But if you weren't there to kill us, or disrupt us, were you there to try to learn how to kill it?</p><p>But hey, grats on your 3 solo kills as a brigand. And your little duel. Duels vs a ranger are not really realistic, becuase how often do they stand 15m away face to face at the start? But hey, grats on your 1v1 win as a brigand. Simply epic. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in 3 seconds. </p></blockquote> If I can find it, I can post a log where I shot every single shot into a green con druid in PoF and he didn't die. He never once moved into melee, just healed and I couldn't out damage his heals. Finally I was out of power and running. I suppose I should cry OVERPOWERED DRUIDS! But that one instance doesn't define the classes abilities.
Siphar
07-05-2007, 11:26 AM
Borias@Venekor wrote: <blockquote><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in <b>3 seconds</b>. </p></blockquote><p> Probably 5 seconds instread, 4 of them seconds are probably stunned.</p><p>The only time I can get away from a ranger who engages first, is if i use <b>line-of-sight</b> assuming i'm not perma stunned. emergency heals do nothing against 2-3k DPS.</p><p>The warden's serenity (anti-stun) has to be manually cast in ~2 seconds, can be cast while stunned, but without teh line-of-sight, anyone in this situation is toast.</p>
<cite>Siphar wrote:</cite><blockquote><p>The sad fact is, take away Sniper shot out of that battle and the fury still only lasts another 1-2 seconds.</p><ul><li><b><span style="font-size: small">Pact should not put you in combat. It should function same as evac, out-of-combat.</span></b></li><li><b><span style="font-size: small">Spores (warden) should not PROC until you engage.</span></b></li><li><b><span style="font-size: small">Cures should be on a ~3 sec recast timer not 10 sec.</span></b></li></ul><p><span style="font-size: x-small">Why are these requests so hard to understand?</span></p><p><span style="font-size: x-small">The ranger community is vast and thus any change affecting their prey or their skills (almost everything) you get hundreds of rangers popping out of the woodwork protesting why they can still own any class and never have any risk of being attacked (out of range).</span></p><p><span style="font-size: x-small">Any decent ranger has good gear, aa and stun/causic poisons etc, (as many other scouts etc do), the point is non-scouts cannot track and rangers have this thing is hiding in places which cannot be easily seen with a totem - respect.. I do thi son my assassin as well.</span></p><p><span style="font-size: x-small">The problems come when the ranger is able to singled handed inflict ~2k DPS on pretty much anyone with precise shot and debuff poisons on. The nerf to Sniper shot hit Decap badly as well and my 66 warden has had most of his heals reduced in PvP by 20%+.</span></p><p><span style="font-size: x-small">Even with sniper critting at 2k instead of 4k, the person being hit is only going to die with 2 more CA, with 2 extra seconds... Closing down a ranger is harder than you might think as well with their raincaller and stun potions with stun procs on gear. That is not to say the sloppy ranger can be killed easy, but generally, the good ones are extremely difficult to kill, partly because they have good gear and know their class, but mainly because of their abilities.</span></p><p><span style="font-size: x-small">T1 dps + Track + evac + 2-3k+ ranged DPS = Ranger = Easy mode.</span></p></blockquote><p> I agree pact of cheetah shouldn't put you into combat and that spores shouldn't proc unless you engage (though there are a lot of abilities I don't use on all my characters because they put you into combat) and that the 10 second counter on cures is too much.</p><p>But the rest of it leaves me saying "you're full of s***". But you are right, you can't be a lazy player and beat a Ranger, so I'm sorry you have to be alert on a PvP server. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p>
<cite>Siphar wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in <b>3 seconds</b>. </p></blockquote><p> Probably 5 seconds instread, 4 of them seconds are probably stunned.</p><p>The only time I can get away from a ranger who engages first, is if i use <b>line-of-sight</b> assuming i'm not perma stunned. emergency heals do nothing against 2-3k DPS.</p><p>The warden's serenity (anti-stun) has to be manually cast in ~2 seconds, can be cast while stunned, but without teh line-of-sight, anyone in this situation is toast.</p></blockquote><p>Four seconds stun'd? Takes one second to use a stun immunity potion.. God you really do suck at PvP don't you? My wife is a Warden and she beats me hands down in the arena and has never lost a fight to an exiled Ranger.. Need an email address so she can teach you how to play her class?</p><p>P.S. She once kept herself and me alive with two exiled Rangers on us and a Swashbuckler back by a fury long enough for us to cross an entire zone and zone since our evac's were down. </p>
Siphar
07-05-2007, 11:31 AM
<cite>Demron wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>It's very simple Quarter. Yes you said, "posted by Ajjanits". I'm guessing a very small amount of people here know who ajjantis is. I don't without having to go to eq2players and look it up. I skimmed thought the buffs dropped. However, you posted your signature, which shows a brigand. You also posted no reason why the character involved should not be you, since you posted, and you are a brigand in your sig. If you want to make a good case for things on a board like this, don't leave a grey area when it comes to facts. Tell everyone that this is incoming damage on someone else. Don't make people dig through clues like Sherlock Holmes. Once again, you are screaming about invis and lion form dropping. Why not save the time and make it clear in your initial post? A reminder, you are posting as a brigand, named Quarter. If you are going to change to a different first person view, make sure your target audience actually knows who/what you are changing to. </p><p>Wow dude, you are still angry about hurricannus? And no, stunning Denna would not have changed anything, as we had our raid ready to re-assist on you at a moments notice(you know about track and assisting, right?). We can also live through an epic mob without a shaman for a stun duration, unlike your raid force we dealt with, over and over again. But if you weren't there to kill us, or disrupt us, were you there to try to learn how to kill it?</p><p>But hey, grats on your 3 solo kills as a brigand. And your little duel. Duels vs a ranger are not really realistic, becuase how often do they stand 15m away face to face at the start? But hey, grats on your 1v1 win as a brigand. Simply epic. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in 3 seconds. </p></blockquote> If I can find it, I can post a log where I shot every single shot into a green con druid in PoF and he didn't die. He never once moved into melee, just healed and I couldn't out damage his heals. Finally I was out of power and running. I suppose I should cry OVERPOWERED DRUIDS! But that one instance doesn't define the classes abilities.</blockquote><p><b>I'm sorry but you lack then</b>, because on test (with the current GU36 changes) my 100aa, full relic, heal spec'd warden could not out heal a ranger in similar gear. The fight lasted around 20-40 seconds, we had around 6 fights, I lost all.</p><p>My warden had around 8k to all resists and all M1 spells, yeh couldnt get within range because I was constanly healing. A root was dispelled with a potion and a snare was useless, because again, I had to constantly heal and thus couldn't move.</p><p>The same fight was repeated several times against a live ranger, lesser gear with ~90aa.</p><p>The fights here lasted about 10-15 seconds longer, but my warden still died everytime.</p><p>It doesn't take a genius to spam their heals.. which is exactly what I did in each fight whilst trying to root/snare and get close to melee range.</p>
Amphibia
07-05-2007, 11:32 AM
Quarter@Venekor wrote: <blockquote><cite>Amphibia wrote:</cite><blockquote>Quarter@Venekor wrote: <blockquote><p>I'm so glad this community can read</p><p>Honestly. I'm glad. Really. No seriously guys, you really make me think highly of public education.</p><p>What a joke. The FIRST line of my post - "This was posted by ajjantis". If you had also read the log thoroughly you'd have noted a few things. First line of the log, "your shroud of invisibility dissipates". Tell me one instance where a brig has his own invisibility pls. Also tell me what brigand has lion form, and what brig self-buffed also carries around fury spells while you're at it. Oh that's right, none do. I'm glad you guys read the post though.</p><p>But seriously..Can you READ?!?! Am I seriously supposed to take your word for anything on these forums when you can't READ the first line of a post? The intelligence level of this community is just AWESOME. No wonder SOE doesn't listen to you morons, you fail to read or understand anything.</p></blockquote> Speaking of the public education system, shouldn't they also teach people how to behave like a civilized human being? As for reading, perhaps you should take a piece of your own advise. What was this thread about before you came along and decided to hijack it? </blockquote><p> Please, inform me how it's not civilized.</p><p>My fury felt the nerf. Many furies did. I'm just of the opinion that the devs do what they want and we play. Whatever. But rangers are still ridiculously OP. You've nerfed my fury. You've nerfed my brig. You've nerfed numerous other classes. If you're gonna do that, bring the other classes in line too. They took like a what, 10% reduction in range damage? So instead of killing you in 2 seconds they'll kill you in 3 now. Quite frankly, I don't feel the other nerfs were needed if this is the case, and I shared my opinions on this. </p><p>I also provided hard evidence where it was asked. The other members of this community chose to flame the post WITHOUT reading it fully. And if you're gonna be dumb about it I'm going to call you out on it, simple as that. I don't need your righteous, holier-than-thou garbage. I was talking to one person who is constantly an [I cannot control my vocabulary] in his posts, and I was flamed by other people who decided to jump in and show their true maturity level. So be it, they want to act like that they'll get it back. Simple as that. Don't like it, don't respond to my posts. </p></blockquote> So telling people that they are morons, can't read and should quit life if they are of a certain opinion is being civilized in your world? I didn't know you had a problem with one of the posters in particular, what I reacted on was the name calling. You can call it "holier than thou"-garbage as much as you want, but I think this is something which is very unnecessary in any discussion. It also says a lot about your own maturity level, by the way. I know you probably don't care, but there are other and much better ways of getting your point through. Being this offensive will immediatly turn people against you, regardless of what you have to say. Even if you had a valid point, it would drown in all your hostility. But whatever.... As for the nerfs, rangers were perhaps the class that took the biggest hit this round. Not only the damage reduction, but also a big nerf to snares, roots and in-combat runspeed. About the damage, this is supposed to be a burst damage class. Predators. Stalk prey, kill fast and disappear. If you don't know how to handle rangers, perhaps you should ask for <b>advise</b> before you ask for nerfs? But that's not the issue, is it? Because you say you can kill them if you get the jump. So what is the problem then? That you don't always get the jump? The fury in that log obviously got supriced. It happens sometimes for classes without track. Hangin around shrouded.... more or less at the same place for 5 seconds. That's how long it takes to cast Sniper Shot. If you just can't stand this, perhaps you should group up with a scout type while on your fury... or stick to your brigand. PS: If I failed to READ any your posts somehow, please let me know.... <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Siphar
07-05-2007, 11:35 AM
<cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in <b>3 seconds</b>. </p></blockquote><p> Probably 5 seconds instread, 4 of them seconds are probably stunned.</p><p>The only time I can get away from a ranger who engages first, is if i use <b>line-of-sight</b> assuming i'm not perma stunned. emergency heals do nothing against 2-3k DPS.</p><p>The warden's serenity (anti-stun) has to be manually cast in ~2 seconds, can be cast while stunned, but without teh line-of-sight, anyone in this situation is toast.</p></blockquote><p>Four seconds stun'd? Takes one second to use a stun immunity potion.. God you really do suck at PvP don't you? My wife is a Warden and she beats me hands down in the arena and has never lost a fight to an exiled Ranger.. Need an email address so she can teach you how to play her class?</p><p>P.S. She once kept herself and me alive with two exiled Rangers on us and a Swashbuckler back by a fury long enough for us to cross an entire zone and zone since our evac's were down. </p></blockquote><p>Yeh i'm sure the first thing you think of when you see 1,000 876 1,450 900 285 1,560 306 etc in 1-2 seconds over your head is to pop an anti-stun potion.</p><p><b><span style="font-size: medium">LOL</span></b></p><p><span style="font-size: x-small">If your wife knew her class, she would just use serenity (wis line end ability) 2 sec cast for stun immunity. If it's up an dyou can use it, the ranger dps will still kill you unless you can get out of line-of-sight.</span></p><p><span style="font-size: x-small">Check the results out to my test PvP battles above..</span> </p>
<cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>It's very simple Quarter. Yes you said, "posted by Ajjanits". I'm guessing a very small amount of people here know who ajjantis is. I don't without having to go to eq2players and look it up. I skimmed thought the buffs dropped. However, you posted your signature, which shows a brigand. You also posted no reason why the character involved should not be you, since you posted, and you are a brigand in your sig. If you want to make a good case for things on a board like this, don't leave a grey area when it comes to facts. Tell everyone that this is incoming damage on someone else. Don't make people dig through clues like Sherlock Holmes. Once again, you are screaming about invis and lion form dropping. Why not save the time and make it clear in your initial post? A reminder, you are posting as a brigand, named Quarter. If you are going to change to a different first person view, make sure your target audience actually knows who/what you are changing to. </p><p>Wow dude, you are still angry about hurricannus? And no, stunning Denna would not have changed anything, as we had our raid ready to re-assist on you at a moments notice(you know about track and assisting, right?). We can also live through an epic mob without a shaman for a stun duration, unlike your raid force we dealt with, over and over again. But if you weren't there to kill us, or disrupt us, were you there to try to learn how to kill it?</p><p>But hey, grats on your 3 solo kills as a brigand. And your little duel. Duels vs a ranger are not really realistic, becuase how often do they stand 15m away face to face at the start? But hey, grats on your 1v1 win as a brigand. Simply epic. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in 3 seconds. </p></blockquote> If I can find it, I can post a log where I shot every single shot into a green con druid in PoF and he didn't die. He never once moved into melee, just healed and I couldn't out damage his heals. Finally I was out of power and running. I suppose I should cry OVERPOWERED DRUIDS! But that one instance doesn't define the classes abilities.</blockquote><p><b>I'm sorry but you lack then</b>, because on test (with the current GU36 changes) my 100aa, full relic, heal spec'd warden could not out heal a ranger in similar gear. The fight lasted around 20-40 seconds, we had around 6 fights, I lost all.</p><p>My warden had around 8k to all resists and all M1 spells, yeh couldnt get within range because I was constanly healing. A root was dispelled with a potion and a snare was useless, because again, I had to constantly heal and thus couldn't move.</p><p>The same fight was repeated several times against a live ranger, lesser gear with ~90aa.</p><p>The fights here lasted about 10-15 seconds longer, but my warden still died everytime.</p><p>It doesn't take a genius to spam their heals.. which is exactly what I did in each fight whilst trying to root/snare and get close to melee range.</p></blockquote><p> Dude, it takes 1 second to cure stun, snare, or root and 1 second to close into melee distance. After that the Ranger has nothing, let me repeat nothing but sprint to keep you off of him. My wifes Warden a level lower than me has beat me in every fight in the Arena.. She has never lost to a Ranger and once kept herself and me alive when a group of exiles jumped us long enough to cross an entire zone and zone.. The group had two rangers, one swashbuckler, and a fury in it.</p><p>I know she is a better player than you, but I didn't realize how much better until you keep spewing nonsense.</p>
<cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in <b>3 seconds</b>. </p></blockquote><p> Probably 5 seconds instread, 4 of them seconds are probably stunned.</p><p>The only time I can get away from a ranger who engages first, is if i use <b>line-of-sight</b> assuming i'm not perma stunned. emergency heals do nothing against 2-3k DPS.</p><p>The warden's serenity (anti-stun) has to be manually cast in ~2 seconds, can be cast while stunned, but without teh line-of-sight, anyone in this situation is toast.</p></blockquote><p>Four seconds stun'd? Takes one second to use a stun immunity potion.. God you really do suck at PvP don't you? My wife is a Warden and she beats me hands down in the arena and has never lost a fight to an exiled Ranger.. Need an email address so she can teach you how to play her class?</p><p>P.S. She once kept herself and me alive with two exiled Rangers on us and a Swashbuckler back by a fury long enough for us to cross an entire zone and zone since our evac's were down. </p></blockquote><p>Yeh i'm sure the first thing you think of when you see 1,000 876 1,450 900 285 1,560 306 etc in 1-2 seconds over your head is to pop an anti-stun potion.</p><p><b><span style="font-size: medium">LOL</span></b></p><p><span style="font-size: x-small">If your wife knew her class, she would just use serenity (wis line end ability) 2 sec cast for stun immunity. If it's up an dyou can use it, the ranger dps will still kill you unless you can get out of line-of-sight.</span></p><p><span style="font-size: x-small">Check the results out to my test PvP battles above..</span> </p></blockquote><p> So you'd use a two second cast spell instead of a one second cast potion? In the Wisdom line? When the Strength line and Intel line are so much better?</p><p>My wife is melee spec'd and uses the heal proc in the strength line, and the group AoE damage from using beneficial spells int he intel line. She is very hard to fight.</p><p>Face it, you suck.</p>
Ashen-Shugar
07-05-2007, 01:44 PM
<cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>It's very simple Quarter. Yes you said, "posted by Ajjanits". I'm guessing a very small amount of people here know who ajjantis is. I don't without having to go to eq2players and look it up. I skimmed thought the buffs dropped. However, you posted your signature, which shows a brigand. You also posted no reason why the character involved should not be you, since you posted, and you are a brigand in your sig. If you want to make a good case for things on a board like this, don't leave a grey area when it comes to facts. Tell everyone that this is incoming damage on someone else. Don't make people dig through clues like Sherlock Holmes. Once again, you are screaming about invis and lion form dropping. Why not save the time and make it clear in your initial post? A reminder, you are posting as a brigand, named Quarter. If you are going to change to a different first person view, make sure your target audience actually knows who/what you are changing to. </p><p>Wow dude, you are still angry about hurricannus? And no, stunning Denna would not have changed anything, as we had our raid ready to re-assist on you at a moments notice(you know about track and assisting, right?). We can also live through an epic mob without a shaman for a stun duration, unlike your raid force we dealt with, over and over again. But if you weren't there to kill us, or disrupt us, were you there to try to learn how to kill it?</p><p>But hey, grats on your 3 solo kills as a brigand. And your little duel. Duels vs a ranger are not really realistic, becuase how often do they stand 15m away face to face at the start? But hey, grats on your 1v1 win as a brigand. Simply epic. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in 3 seconds. </p></blockquote> If I can find it, I can post a log where I shot every single shot into a green con druid in PoF and he didn't die. He never once moved into melee, just healed and I couldn't out damage his heals. Finally I was out of power and running. I suppose I should cry OVERPOWERED DRUIDS! But that one instance doesn't define the classes abilities.</blockquote><p><b>I'm sorry but you lack then</b>, because on test (with the current GU36 changes) my 100aa, full relic, heal spec'd warden could not out heal a ranger in similar gear. The fight lasted around 20-40 seconds, we had around 6 fights, I lost all.</p><p>My warden had around 8k to all resists and all M1 spells, yeh couldnt get within range because I was constanly healing. A root was dispelled with a potion and a snare was useless, because again, I had to constantly heal and thus couldn't move.</p><p>The same fight was repeated several times against a live ranger, lesser gear with ~90aa.</p><p>The fights here lasted about 10-15 seconds longer, but my warden still died everytime.</p><p>It doesn't take a genius to spam their heals.. which is exactly what I did in each fight whilst trying to root/snare and get close to melee range.</p></blockquote><p> Dude, it takes 1 second to cure stun, snare, or root and 1 second to close into melee distance. After that the Ranger has nothing, let me repeat nothing but sprint to keep you off of him. <b>My wifes Warden a level lower than me has beat me in every fight in the Arena</b>.. She has never lost to a Ranger and once kept herself and me alive when a group of exiles jumped us long enough to cross an entire zone and zone.. The group had two rangers, one swashbuckler, and a fury in it.</p><p>I know she is a better player than you, but I didn't realize how much better until you keep spewing nonsense.</p></blockquote>PvP rules do not apply in the arena making your battles with her worthless in this discussion
Siphar
07-05-2007, 01:56 PM
<cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote>Borias@Venekor wrote: <blockquote><p>So you are a leather class, that stood still long enough for him to not only get sniper shot off, but to also be in range after it fired to still auto attack you immediately(remember it has a knockback). I am sorry, but a solo fury with no preheals, that is standing around *deserves* to get punked by a ranger. If you checked the log he crit on almost everything, and got a lot of procs. So luck was on his side too this time. I am sure rangers around the community can post logs where they fired on a druid and did not kill them in <b>3 seconds</b>. </p></blockquote><p> Probably 5 seconds instread, 4 of them seconds are probably stunned.</p><p>The only time I can get away from a ranger who engages first, is if i use <b>line-of-sight</b> assuming i'm not perma stunned. emergency heals do nothing against 2-3k DPS.</p><p>The warden's serenity (anti-stun) has to be manually cast in ~2 seconds, can be cast while stunned, but without teh line-of-sight, anyone in this situation is toast.</p></blockquote><p>Four seconds stun'd? Takes one second to use a stun immunity potion.. God you really do suck at PvP don't you? My wife is a Warden and she beats me hands down in the arena and has never lost a fight to an exiled Ranger.. Need an email address so she can teach you how to play her class?</p><p>P.S. She once kept herself and me alive with two exiled Rangers on us and a Swashbuckler back by a fury long enough for us to cross an entire zone and zone since our evac's were down. </p></blockquote><p>Yeh i'm sure the first thing you think of when you see 1,000 876 1,450 900 285 1,560 306 etc in 1-2 seconds over your head is to pop an anti-stun potion.</p><p><b><span style="font-size: medium">LOL</span></b></p><p><span style="font-size: x-small">If your wife knew her class, she would just use serenity (wis line end ability) 2 sec cast for stun immunity. If it's up an dyou can use it, the ranger dps will still kill you unless you can get out of line-of-sight.</span></p><p><span style="font-size: x-small">Check the results out to my test PvP battles above..</span> </p></blockquote><p> So you'd use a two second cast spell instead of a one second cast potion? In the Wisdom line? When the Strength line and Intel line are so much better?</p><p>My wife is melee spec'd and uses the heal proc in the strength line, and the group AoE damage from using beneficial spells int he intel line. She is very hard to fight.</p><p>Face it, you suck.</p></blockquote><p>Actually the WIS line offers a heal crit chance ~14% (im not at home and can't confirm), a chance for stun immunity when healing ~3% chance, the debuff (forget about this for now) and the end line serenity, ~2 sec cast for 30 seconds of stun immunity/most knockback immunity. The base wis also helps your general spell mitigation.</p><p>The INT line offers basic +INt for higher damage, spell crit for more damage, a melee art (forget about this for now) and the storm caller which is horrible dps and <b>drains</b> your power. A stupid lin eto go down, especially considering the stormcaller has a nasty habit of grabbing adds! Fabulous lol.. In your perfect environment (arena) where you fabricate fair and time to get ready battles it would still suck, nevermind in BS when you jump off teh cloud to be hit by sniper shot 4 seconds later, by a hiding ranger. etc etc...</p><p>For a <u>melee warden</u> which I am on live (~90aa), the STR and WIS lines are <b>far</b> superior. The stun immunity and heal crits from WIS line are priceless and the Natural boon from the STR line is awesome when melee'ing not to mention the double attack etc.</p><p>On test, my warden was spell based, relic gear, M1, 100aa etc and I was fighting some decent nagafen Rangers. Not that it takes much skill to spam your ranged CA, but they use their archane potions at the right time etc, which helps a lot.</p><p>The fact is, I don't suck, it's your ranger that sucks. Any warden would agree, against a semi-skilled ranger, it is just a matter of time before the warden dies, unless the warden's lvl/gear/aa is far superior (or see my point about line-of-sight below). This story about a warden fending off a whole group of exiles is a myth or they were a bot group. My pvp armored assassin paired with almost any other class would own your wifes warden any day of the week, EVERYTIME.</p><p>You also mention closing the distance in <b>1 second</b>? I don't know what GM speed modifier you have to achieve this (maybe 500+%, i've seen a GM run), but to close a 40m distance in 1 second when being hailed down with arrows is a <b>joke, a myth and a lie</b>. It must be... seriously...</p><p>My point was that, even if you use a potion to to be immune to stun and follow it with serenity after 10 seconds for a max duration or 40 seconds, the stun is not what kills you. </p><p><b><span style="font-size: small">Its the 2-3k DPS sustained over 2 minutes, with spike damage.</span></b></p><p><span style="font-size: x-small">Rangers ofcourse can be beat, you have to engage them initially and be as close as possible using line-of-sight to your advantage. In the open, against a semi-skilled ranger, any healer is fooked.</span></p><p><span style="font-size: x-small">EDIT: Spelling/clarity</span> </p>
<p>Siphar</p><p>You're a liar plain and simple. 40 meters is not as far as you want the PvP world to believe. Not only that you have the hardest to kill class in the game, the hardest hands down. I've seen Furies and Wardens take out multiple people with the Strength/Intel lines. My wife and my best friends wife are spec'd that way with their Fury and Warden, and our four person group has easily handled full groups and then some.</p><p>I have poured every bow shot into a Druid, and ran out of power without ever killing them, and they never moved into melee and never did anything but heal. A green con at that, pre-patch. lol The ONLY time I've ever killed a Druid out right was a bot who had craptastic gear, or if I got so lucky every single thing I hit them with critically hit, AND they were fighting a mob.</p><p>You are also quoting times that are impossible to attain for the Ranger. The Ranger was nerfed hard, much harder than a druid. Yet here you are playing one of the most powerful classes in PvP trying to crush my class.</p>
<p>Siphar</p><p>What is your Wardens name and level?</p>
<p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same.</p><p>P.S. We just tested the time it took her to close 40 meters after I snared her, and stun'd her. She used Arcane Remedy potions, and stun immunity. Everytime she closed the distance fast enough to interrupt any of my arts that were slower than (.74) seconds. I then had her take off her Totem of the Owl and Totem of the Butterfly so I could sneak up on her and hit her with my Sniper Shot followed with a Leg Shot, and then Quick Shot. She was on me with a regen ticking before I could hit her with Triple Shot. </p>
Norrsken
07-05-2007, 03:10 PM
<cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same. </p></blockquote>Its true, pvp ruleset doesnt exist in th arena. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Ulvhamne@Nagafen wrote: <blockquote><cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same. </p></blockquote>Its true, pvp ruleset doesnt exist in th arena. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </blockquote> Odd, my attacks were reduced there as well.
Norrsken
07-05-2007, 03:12 PM
<cite>Demron wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote><cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same. </p></blockquote>Its true, pvp ruleset doesnt exist in th arena. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </blockquote> Odd, my attacks were reduced there as well.</blockquote>Then that is a very recent change, since taunts and stuff like that dont work in there either. Or did. Guess Im gonna have to check it out.. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
<p>We just tested the time it took her to close 40 meters after I snared her, and stun'd her. She used Arcane Remedy potions, and stun immunity. Everytime she closed the distance fast enough to interrupt any of my arts that were slower than (.74) seconds. I then had her take off her Totem of the Owl and Totem of the Butterfly so I could sneak up on her and hit her with my Sniper Shot followed with a Leg Shot, and then Quick Shot. She was on me with a regen ticking before I could hit her with Triple Shot.</p><p>I didn't want this lost.. Why can't you do this Siphar? </p>
Bassman
07-05-2007, 03:34 PM
<p>Actually a good ranger will just use something that casts really fast and do melee damage and get double attack off. Forget the weak sniper shot.. its just good for the snare effect anyway now.</p><p>Culling of the weak 800damage, double attack for 1k and 1.5k along with poison proc and quick shots and your already down past 4k health. You have to close the gap and heal yourself and keep the gap closed and only allow melee on ya to win a fight against a ranger. Heck, I don't know what other classes that can't heal do besides die. </p><p>Rangers still hurt a lot and the nerf didn't do much to change that fact. As to losing to a warden over and over... you must be allowing for her pots and anti stun to be back up again (including her emergencies). Unless your melee only hits for like 600-800 with no double attack. Then yea, a nub warden could probably own ya.</p>
<p>Something to help you out Siphar and Callis on your Wardens. And this isn't even everything available to you.</p><ul><li>Grandmaster Essence of Clarity -- 56 power instantly and every 5 seconds (+336 Power)</li><li>Phantom Shod -- Use on one of the very powerful two handed weapons that exist. "Steals 135 Power, Gives YOU 134 Power"</li><li>Power Root -- Feed your plant (2 fert, 1 water, 3 bones) Instant casting which gives (130 Power)</li><li>Signet of Replenishment -- **Guild level 50 required** 299-555 Power instantly and 75-139 Power every second (+749 - +1389 Power)</li><li>Restorative Stitching -- **Hand Slot** +40 to all heals</li><li>Restorative Clasp -- *Neck Slot** +40 to all heals</li><li>Clemency of the Pontiff -- **Melee Weapon** +40 to all heals</li></ul>
<cite>Bassman wrote:</cite><blockquote><p>Actually a good ranger will just use something that casts really fast and do melee damage and get double attack off. Forget the weak sniper shot.. its just good for the snare effect anyway now.</p><p>Culling of the weak 800damage, double attack for 1k and 1.5k along with poison proc and quick shots and your already down past 4k health. You have to close the gap and heal yourself and keep the gap closed and only allow melee on ya to win a fight against a ranger. Heck, I don't know what other classes that can't heal do besides die. </p><p>Rangers still hurt a lot and the nerf didn't do much to change that fact. As to losing to a warden over and over... you must be allowing for her pots and anti stun to be back up again (including her emergencies). Unless your melee only hits for like 600-800 with no double attack. Then yea, a nub warden could probably own ya.</p></blockquote>Umm.. What ranger is hitting for 600-800 in melee? You do realize our double attack only applies to our bow right?
Siphar
07-05-2007, 04:15 PM
<cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same.</p><p>P.S. We just tested the time it took her to close 40 meters after I snared her, and stun'd her. She used Arcane Remedy potions, and stun immunity. Everytime she closed the distance fast enough to interrupt any of my arts that were slower than (.74) seconds. I then had her take off her Totem of the Owl and Totem of the Butterfly so I could sneak up on her and hit her with my Sniper Shot followed with a Leg Shot, and then Quick Shot. She was on me with a regen ticking before I could hit her with Triple Shot. </p></blockquote><p>Still very different that out in the open. She was expecting to be attacked and obviously had serenity and emergencies active each fight which helps alot but lets assume they are up anyway.</p><p>I play 3 chars mainly, 70 assassin, 70 coercer and a 67 warden (bloode) on Venekor. I tested the warden (buffed etc) on test for a few days for around 20 hours which included the GU 36.</p><p>The items you listed are interesting. I took the barbed guard on shoulders and shield though. </p><p>More useful against the majority of classes.</p><p>Str/Wis is still superior imo for melee warden for the reasons I stated.</p><p>Believe me on test, I also found it hard to believe the ranger killing me each time. Sometimes with emergencies, some without. I died in all fights though. However the warden was spell based. Perhaps a melee spec would have been better.</p><p>I won every fight against a buffed swashy though (full relic etc).</p><p>Monks were debatable, they have high spike damage (esp. with full relic/aa etc) and killed me easily if they got the jump. However, if i lasted the initial 10 seconds, my chances improved dramatically.</p><p>These were the only classes I could organise structured one vs ones against. PvP test is PVP afterall (and is full of ganksters in groups). </p>
<p>So you're bloode? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Remember the fight in SS near the epic x2 giant (Undercity) where 1 Fury, 1 Warden, 1 Swashie, 1 Ranger fought your full group +1 random freep? Was a very long fight, probably the funnest fight I've been in, in a long time.. We were upset you guys left so early after killing you. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>T4 and T5 you were a very tough fight, if not impossible.. T6 and T7 things change, and you're going to have to adapt and relearn your Warden. My wife struggles some from 56-62.. But she has gotten a lot better. But if you're beating a Swashbuckler T7, you should be easily beating a Ranger.</p>
Amphibia
07-05-2007, 06:45 PM
<cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same.</p><p>P.S. We just tested the time it took her to close 40 meters after I snared her, and stun'd her. She used Arcane Remedy potions, and stun immunity. Everytime she closed the distance fast enough to interrupt any of my arts that were slower than (.74) seconds. I then had her take off her Totem of the Owl and Totem of the Butterfly so I could sneak up on her and hit her with my Sniper Shot followed with a Leg Shot, and then Quick Shot. She was on me with a regen ticking before I could hit her with Triple Shot. </p></blockquote><p>Still very different that out in the open. She was expecting to be attacked and obviously had serenity and emergencies active each fight which helps alot but lets assume they are up anyway.</p><p>I play 3 chars mainly, 70 assassin, 70 coercer and a 67 warden (bloode) on Venekor. I tested the warden (buffed etc) on test for a few days for around 20 hours which included the GU 36.</p><p>The items you listed are interesting. I took the barbed guard on shoulders and shield though. </p><p>More useful against the majority of classes.</p><p>Str/Wis is still superior imo for melee warden for the reasons I stated.</p><p>Believe me on test, I also found it hard to believe the ranger killing me each time. Sometimes with emergencies, some without. I died in all fights though. However the warden was spell based. Perhaps a melee spec would have been better.</p><p>I won every fight against a buffed swashy though (full relic etc).</p><p>Monks were debatable, <span style="color: #ff3399">they have high spike damage</span> (esp. with full relic/aa etc) and killed me easily if they got the jump. However, if i lasted the initial 10 seconds, my chances improved dramatically.</p><p>These were the only classes I could organise structured one vs ones against. PvP test is PVP afterall (and is full of ganksters in groups). </p></blockquote>O rly?
Siphar
07-05-2007, 07:04 PM
<cite>Amphibia wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><p>Callis; "PvP rules do not apply in the arena making your battles with her worthless in this discussion"</p><p>Since I don't have any proof to the contrary, nor did you submit any proof. We fought on the test server and she destroyed me all the same.</p><p>P.S. We just tested the time it took her to close 40 meters after I snared her, and stun'd her. She used Arcane Remedy potions, and stun immunity. Everytime she closed the distance fast enough to interrupt any of my arts that were slower than (.74) seconds. I then had her take off her Totem of the Owl and Totem of the Butterfly so I could sneak up on her and hit her with my Sniper Shot followed with a Leg Shot, and then Quick Shot. She was on me with a regen ticking before I could hit her with Triple Shot. </p></blockquote><p>Still very different that out in the open. She was expecting to be attacked and obviously had serenity and emergencies active each fight which helps alot but lets assume they are up anyway.</p><p>I play 3 chars mainly, 70 assassin, 70 coercer and a 67 warden (bloode) on Venekor. I tested the warden (buffed etc) on test for a few days for around 20 hours which included the GU 36.</p><p>The items you listed are interesting. I took the barbed guard on shoulders and shield though. </p><p>More useful against the majority of classes.</p><p>Str/Wis is still superior imo for melee warden for the reasons I stated.</p><p>Believe me on test, I also found it hard to believe the ranger killing me each time. Sometimes with emergencies, some without. I died in all fights though. However the warden was spell based. Perhaps a melee spec would have been better.</p><p>I won every fight against a buffed swashy though (full relic etc).</p><p>Monks were debatable, <span style="color: #ff3399">they have high spike damage</span> (esp. with full relic/aa etc) and killed me easily if they got the jump. However, if i lasted the initial 10 seconds, my chances improved dramatically.</p><p>These were the only classes I could organise structured one vs ones against. PvP test is PVP afterall (and is full of ganksters in groups). </p></blockquote>O rly? </blockquote>Have you played a brawler with 100aa and full relic gear? When they spam their CA... [Removed for Content]....
You keep talking about relic gear.. HOW MANY PEOPLE HAVE RELIC GEAR?!?
Siphar
07-05-2007, 07:48 PM
<cite>Demron wrote:</cite><blockquote>You keep talking about relic gear.. HOW MANY PEOPLE HAVE RELIC GEAR?!?</blockquote>On test server, EVERYONE!!!
<cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote>You keep talking about relic gear.. HOW MANY PEOPLE HAVE RELIC GEAR?!?</blockquote>On test server, EVERYONE!!! </blockquote><p> Test server isn't even close to what real servers are like.</p><p>Do you know how many blue server people I fought that had the best possible gear you could get in the game on test?</p>
Siphar
07-05-2007, 08:00 PM
<cite>Demron wrote:</cite><blockquote><cite>Siphar wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote>You keep talking about relic gear.. HOW MANY PEOPLE HAVE RELIC GEAR?!?</blockquote>On test server, EVERYONE!!! </blockquote><p> Test server isn't even close to what real servers are like.</p><p>Do you know how many blue server people I fought that had the best possible gear you could get in the game on test?</p></blockquote><p>Yeh I know what you are saying, however if you read anything the developers said or the in-game messages you woul drealise doing a /test_copy will copy your toon over to PvP Test server, from LIVE.</p><p>Secondly, the test server is exactly the same as LIVE is now apart from 1-hander weapons can be dual wielded.</p><p>Go figure.. </p>
Eeling
07-06-2007, 06:22 AM
<p>Hi everyone.</p><p>I play a 70 fury on Nagafen EQ2 PvP server when I got the time for it.</p><p> Ok, so I wanted to write something on this board about this particular spell and I find this post already made on the same topic.</p><p>I start reading and I start finding it long, dull and derailed by other classes - crying out "nerf it, nerf it!!"</p><p>Ok, so I agree - it did have to be nerfed! Way too overpowered as the rest of the incombat run speed fury had - it was perfectly clear to everyone. But, was has happend? PotC wasn't nerfed, it was taken out of the PvP game, and instead we have been rewarded combat penalty for using it with aggro on our [I cannot control my vocabulary] (assuming due to the root cure.)</p><p>I can live with our incombat run speed being nerfed in general - but this is a lvl 39 spell, equivalent to warden's evac. This spell needs to have a minimum effect and not be a penalty as now. It has to be changed for as it is - it is a combat penalty reward for the stupid user, ok, thx alot!</p><p>What is also buggy about cheetah is...: if I have a grp m8 who has engaged in PvP and I pop cheetah without being engaged my self and ofc I being within the range of the grp m8. This particular grp m8 will recieve full cheetah effect even tho he is locked in PvP combat. Go try it out - if u don't believe it.</p><p> Another, most obvious bug which I've noticed about the Seasoned Predator AAs that used to give us 35% incombat run speed. According to discribtion it is still supposed to give us the 35% combat runspeed for PvE. It doesn't any longer ..... 0% run speed in (PvE) combat, even tho I still have the 5 points for PvE and out-of-combat runspeed.</p><p>Fury run speeds are very buggy... SOE please, they need to be fixed!</p><p>Thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
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