View Full Version : I'm dieing to know!! IKKY CITY?!?
zenvota
06-28-2007, 07:43 PM
So are we getting city access to Sebilis so I can serve my lord Sathir as opposed to this disgusting flesh bag Lucan? hehe or is Cabilis gonna be cityish or pve.. I'm goin insane here wussuuuup wit da ikky city? been in freeport for too long... to long....
Cusashorn
06-28-2007, 08:05 PM
I seriously don't see why they'd give ONE race a special treatment when all the other races all have to start together. i dont think they're gonna give anything to Iksar players, but It's still too early to call.
zenvota
06-28-2007, 08:31 PM
<p>/scowl</p><p>/flex</p><p>/point</p><p>/threaten </p><p>O.o </p><p>Tryin to remember if you could build cabilis faction in eq1... hah prolly not regardless... It's different with the ikkies... we haaaaate being surrounded by infidels =)</p>
mellowknees72
06-28-2007, 08:37 PM
<cite>zenvota wrote:</cite><blockquote><p>/scowl</p><p>/flex</p><p>/point</p><p>/threaten </p><p>O.o </p><p>Tryin to remember if you could build cabilis faction in eq1... hah prolly not regardless... It's different with the ikkies... we haaaaate being surrounded by infidels =)</p></blockquote><p> Heck yeah, you sure could. My husband and a friend got through their low levels as Iksars by selling bone chips to the "fleshbags" so the fleshies could gain faction. I have no clue who you had to give them to, though...</p><p>I'm willing to bet it will be similar to New Tunaria - like the Iksars there will hate everyone equally...but maybe everyone will also be able to gain faction with them and eventually enter the city...? That would be pretty cool. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
LordPazuzu
06-28-2007, 11:26 PM
Maybe allow Iksars to return to Kunark and live there as oppsed to starting there. It could be kinda of like Maj'dul but for Iksars only.
FreddyF
06-28-2007, 11:29 PM
<cite>Cusashorn wrote:</cite><blockquote>I seriously don't see why they'd give ONE race a special treatment when all the other races all have to start together. i dont think they're gonna give anything to Iksar players, but It's still too early to call.</blockquote><p>Hey they gave the Darkies Neriak back... I want Cabilis (or New Cabilis, whatever)!</p><p> (even if you cant start there and have to work you faction up first)</p>
Apocroph
06-29-2007, 01:25 AM
<cite>FreddyF wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote>I seriously don't see why they'd give ONE race a special treatment when all the other races all have to start together. i dont think they're gonna give anything to Iksar players, but It's still too early to call.</blockquote><p>Hey they gave the Darkies Neriak back... I want Cabilis (or New Cabilis, whatever)!</p><p> (even if you cant start there and have to work you faction up first)</p></blockquote>Neriak was returned to balance the cities. 2 Good (Qeynos and Kelethin) to 2 Evil (Freeport and Neriak).
Gasheron
06-29-2007, 01:29 AM
<p>As the level range of zones, with the exception of Tim Deep, is going to be 65-80, putting a city on the continent is just not going to happen. It's just not.</p><p>However, all Iksar players should push for the inclusion of Visk, an ALL IKSAR outpost between Faydwer and Kunark, that was very highly mentioned in lore when EQ2 first came out, and could easily be placed as a side-city in Tim Deep, as the Iksar faction opposing Sathir's new empire.</p>
FreddyF
06-29-2007, 02:10 AM
Well we are getting a new starting area (and i assume city) for the Sarnak in Tim Deep. As much as I can't see it the RoK page seems to imply that they are a good race!?!? Maybe not they just don't like the Iksar, and who can blame them with their history. So this may give them reason to at least ally with the good races. So this raises the question if the new city is going to be good will there be an evil city or is the new city going to be neutral? Edit: ok went back and checked the FAQ again, looks like only neutral races can start there, so i'm gonna go with neutral city.
Zabjade
06-29-2007, 02:44 AM
<cite>zenvota wrote:</cite><blockquote>So are we getting city access to Sebilis so I can serve my lord Sathir as opposed to this disgusting flesh bag Lucan? hehe or is Cabilis gonna be cityish or pve.. I'm goin insane here wussuuuup wit da ikky city? been in freeport for too long... to long....</blockquote> <span style="color: #00cc00">They are both Liches, so they are both <b>BONE</b>-bags! ;þ</span>
Cusashorn
06-29-2007, 02:57 AM
<cite>FreddyF wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote>I seriously don't see why they'd give ONE race a special treatment when all the other races all have to start together. i dont think they're gonna give anything to Iksar players, but It's still too early to call.</blockquote><p>Hey they gave the Darkies Neriak back... I want Cabilis (or New Cabilis, whatever)!</p><p> (even if you cant start there and have to work you faction up first)</p></blockquote> Yeah but do *ONLY* the Dark Elves live in Neriak? Nope. All evil races start there, just as all neutral races will start in the Sarnak City. What you're asking is for ONE race to get their own city entirely to themselves.
Zabjade
06-29-2007, 03:22 AM
<span style="color: #00cc00">They just need to make Iksar who start there Neutral. If for no other reason then to have the Swifttail Clan return.</span>
initoci
06-29-2007, 03:58 AM
<cite>Zabjade wrote:</cite><blockquote><span style="color: #00cc00">They just need to make Iksar who start there Neutral. If for no other reason then to have the Swifttail Clan return.</span></blockquote> Iksar cannot start there because Iksar are Evil, There wouldn't even be a option to choose. Besides...It would ruin EQ2 lore more than it is already.
Zabjade
06-29-2007, 08:19 AM
<p><span style="color: #00cc00">How would it ruin lore <i>(Iksar are a Monk Race)</i> I'm not saying they would be in the same city in the Tumorus Deep maybe on the opposite side of the zone in a state of uneasy coldwar. </span></p><p><span style="color: #00cc00">They need Evil Monks! or at least Neutral ones. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></span></p>
AnAnimatedcorpse
06-29-2007, 10:06 AM
<p>I demand to have Cabilis back along with the assortment of kukris and mancatchers that come with it...I demand it. I would so reroll just to live in an all iksar city..</p>
Gasheron
06-29-2007, 10:48 AM
<cite>Cusashorn wrote:</cite><blockquote> Yeah but do *ONLY* the Dark Elves live in Neriak? Nope. All evil races start there, just as all neutral races will start in the Sarnak City. What you're asking is for ONE race to get their own city entirely to themselves.</blockquote><p>I don't know about the other Iksar, but I'm not asking for an Iksar only city. I'm just asking for a place for Iksar to go so that we can get back to our home continent. It makes absolutely no sense that most of us Freeportian Iksar would decide to stay on the current continents when Kunark is rediscovered, even if the new Empire won't accept us. A double city in Tim, that allowed Iksar to at least be near their home continent, doesn't break lore and wouldn't give a whole city to the Iksar.</p><p>All they have to do is tack on a outpost (Visk, maybe?) to the next island over from the Sarnak city and have it be the Iksar outcasts from the Empire. Or even put it on the same island, just on another side of the island, close enough for it to be overall one city, but Iksar able to start there. Like the different racial start areas of FP/Qeynos. </p><p>*EDIT* And to all you ppl pushing for Cabilis, STOP! We are NOT getting Cabilis back. It's been wrecked, and its not a viable choice for a city, as all the surrounding areas are lv 65-80. Stop yelling for something so obviously not going to happen, and try to find something more reasonable. We are NOT getting Cabilis.</p>
Lightstrider
06-29-2007, 11:18 AM
If you read the various dev chats in addition to the ROK page, Cabilis is a wreck. They state pretty unequivocally that the only city coming is the Sarnak city in the Timorous Deep, and that is intended to be a neutral city. And they also state that they do not see a need for more cities at that point. Everyone wants their home cities back, but it's just not going to happen--different game, after all.
FreddyF
06-29-2007, 10:18 PM
1.) I didn't ask for an Iksar only city or even to be able to start there. I just want to be able to go to the city of the new Iksar empire. Don't care about housing or anything like that... maybe a quest hub area. 2.) I'm getting the impression that the feel for the x-pack is going to be the raise of the new Iksar empire vs the Sarnak. While this is all well and good, from a Iksar point of view I'd rather give Lucan and all the other races the finger and do LONG quest lines to be able to rejoin my brothers and sisters in Kunark under the one true empire.
gravemo
07-01-2007, 09:52 AM
<p>While nothing is set in stone and there isn't any solid info yet, even with what's been teased out of the devs, the general consenus is that the Ikky Empire is going to be like New Tunaria where *no one* is welcome and there won't be any questing to gain faction to be part of that Ikky Empire.</p>
zenvota
07-01-2007, 05:03 PM
I assumed originally that Sebilis in RoK was going to be like Sebilis in RoK(ruins return rofl) where it would be for questing n what not. Was wondering if there was going to be a zone for old wrecked Cabilis and if maybe we could have city access to one of the two, being seb isnt a quest zone, always weird killin Venril in Karnor when ur supposed to be one of his generals, ya feel me? hehe Glad to see everyone has some input on this thread =) makes me all the more excited for the new expansion YALL ROCK
Gasheron
07-01-2007, 06:40 PM
<p>Again, there won't be a city on the mainland of Kunark. Never will. And it would be stupid of the devs to do so.</p><p>The devs have already confirmed that the mainland of Kunark is a 65-80 place. There wont be anything there of a lower level. How intelligent is it to place a city in an area where as soon as you step outside the gates you get smashed by a lv 65+?</p><p>Iksar are PROBABLY not going to get anything out of the expansion. It's complete bs, but it's probably what is going to happen.</p><p>I'm betting that the new Empire will deem the Iksar currently residing in Freeport as "weak" due to being under the "command" of a softskin for so long. This will be the reason that we will not be able to join the Empire. However, this does not mean that ALL the Iksar that were on Kunark whent he Empire was reborn joined it, and there could be some splinter groups, such as the Swifttail Caste. </p><p>BTW I dislike hearing comparisons between New Tunaria and Kunark. High Elves, although they do not get their city, do at least get their home continent, and can reside near their city.</p><p>Honestly, if Iksar have nowhere to go when Kunark is rediscovered, I would LOVE to see the devs RP reason to keep the host of Iksar that live in Freeport from running to their home continent. When Neriak was rediscovered, how many Dark Elves, RP-wise, stayed in Freeport? It makes no sense that they'd say "Oh, our home for thousands of years was rediscovered, let's go to the BloodHaze and get drunk." The same goes for the Iksar.</p>
Zabjade
07-02-2007, 01:58 AM
<span style="color: #00cc00">Actually, I was thinking more of a Court of Pain Secret Training Dojo they has somehow grown into a small (Player) town hidden in the Tumerous Deep. With so few of the Swiftail Clan that made it, they are looking to pull in as many free-roaming Iksar as they can wether they follows Freeport/Neriak or Qeynos/Kelithin. It would also be the Ideal are to star the Monk and Even Bruiser Epics.</span>
FreddyF
07-02-2007, 02:43 AM
<cite>Gasheron wrote:</cite><blockquote><p>Again, there won't be a city on the mainland of Kunark. Never will. And it would be stupid of the devs to do so.</p><p>The devs have already confirmed that the mainland of Kunark is a 65-80 place. There wont be anything there of a lower level. How intelligent is it to place a city in an area where as soon as you step outside the gates you get smashed by a lv 65+?</p> <p><b>Well if NO ONE can start there and it only has quests for level 65-80 (and MAYBE rep vendors).. no bank, broker, housing, or any of that then i don't see why not. It would also be a good spot for the epic quests to start from (for evil characters anyways) as you assist in the founding of the new empire. </b></p><p>Iksar are PROBABLY not going to get anything out of the expansion. It's complete bs, but it's probably what is going to happen.</p><p><b>I agree they probably wont.. this is mostly just speculation into what could have been done. </b></p><p>Honestly, if Iksar have nowhere to go when Kunark is rediscovered, I would LOVE to see the devs RP reason to keep the host of Iksar that live in Freeport from running to their home continent. When Neriak was rediscovered, how many Dark Elves, RP-wise, stayed in Freeport? It makes no sense that they'd say "Oh, our home for thousands of years was rediscovered, let's go to the BloodHaze and get drunk." The same goes for the Iksar.</p><p><b>Honestly this is may biggest concern. Part of the draw of Kunark , especially for Iksar players, is that it is where the Iksar come from (and many people remeber it as a good expansion). The Iksar have a LONG history there from the various Iksar clans, to the rise and fall of their Empires and subjugation by the Shissar. Saying heres your homeland but your not welcome anywhere on it is kind of insulting.</b></p> </blockquote>
Deadrus
07-02-2007, 05:59 PM
I agree we need an outpost or something were we can live thats away from the sarnaks starting city but posibly some where in timorus deep. Or maybe that outpost they were stationd going to Faydwer people have mentioned before. For SoE to not give iksar players a place for us to go back to either near kunark or on it would be kinda insulting. Thats where we came from and thats where we want to be. Id really like to see all races get there own city or atleast have races that make sence being togeather in the same city. Lore wise ive not seen anything as to why Iksars Trolls ogers and all the other evil races can start there it just doent make sence? Where did they come from? I think Dark Elfs and Asarai should be able to start there and eventualy other races geting to start other places. I also think they need to remove the island of refuge from the game. (or make it into a zone you can go to and raise the level) its been almost 3 RL years that people have been refugess thats probaly at the very least 10 in game years. For people to still be being picked up from the sea after the cataclyms and being takeing to the islands of refuge is really very silly. I think with the expantions comeingout the world geting bigger and biger and haveing allmost too many choices of places to level up that races should get there home back. Or get to start near where there historic home is(was).
Gasheron
07-02-2007, 07:57 PM
<cite>Deadrus wrote:</cite><blockquote>I agree we need an outpost or something were we can live thats away from the sarnaks starting city but posibly some where in timorus deep. Or maybe that outpost they were stationd going to Faydwer people have mentioned before. For SoE to not give iksar players a place for us to go back to either near kunark or on it would be kinda insulting. Thats where we came from and thats where we want to be. Id really like to see all races get there own city or atleast have races that make sence being togeather in the same city. Lore wise ive not seen anything as to why Iksars Trolls ogers and all the other evil races can start there it just doent make sence? Where did they come from? I think Dark Elfs and Asarai should be able to start there and eventualy other races geting to start other places. I also think they need to remove the island of refuge from the game. (or make it into a zone you can go to and raise the level) its been almost 3 RL years that people have been refugess thats probaly at the very least 10 in game years. For people to still be being picked up from the sea after the cataclyms and being takeing to the islands of refuge is really very silly. I think with the expantions comeingout the world geting bigger and biger and haveing allmost too many choices of places to level up that races should get there home back. Or get to start near where there historic home is(was). </blockquote><p> Well, technically, there WAS an ogre/troll racial presence in Neriak before it was sealed. It makes sense that they can start there. As for ratonga, it makes sense for them since they came up from underground, and there could have been a large source of ratonga that came into the city, since it is just a large underground cave.</p><p>As for Iksar, there was never any racial presence in the city, before or after it was closed off. It makes no sense that they can start there, since ALL iksar not on Kunark are born and spend their upbringing in/around Freeport. Therefore, all Iksar who are Neriak aligned went to Neriak from Freeport, and thus they shouldn't be able to start there, but still be allowed to change their allegiance to Neriak. There wass a large thread about Iksar starting in Neriak on the In Testing Feedback forum.</p>
DMIstar
07-02-2007, 10:41 PM
Lore wise its this: Iksars Hate everyone. The Dark Elves, The Trolls, The Rats, Just keep going down the line.. So Seb being an Evil city is kinda far fetched when evils themselves cant go there. What i would like is a way to get access for faction there. To return home.. NO I dont agree with Iksars Starting there at all.. The place is in the middle of Lvls 60-80s to begin with, and there is no need for adding lower lvl content.
FreddyF
07-03-2007, 12:22 AM
I think you meant Cabilis (which its been stated has been destroyed/ in ruins.) not Seb. Sebilis was an old Iksar city that was destroyed in one of the falls of a past empire (Crush probably knows more details) and in EQL was under control of Trakanon. Even though the Iksar hated everyone you could build faction with them, I had a Human druid that could walk around Cabilis (this is EQL Im refering to), and my Iksar could go into Qeynos, Freeport, Felwithe, and Kelenith. It was alot of faction work but you could do it. I'd like to see something like this with the new Iksar empire, even for Iksar players. Like I said not a city like we know them currently in EQ2, but a city where you get quests and lore.
Cusashorn
07-03-2007, 02:57 AM
<cite>FreddyF wrote:</cite><blockquote>I think you meant Cabilis (which its been stated has been destroyed/ in ruins.) not Seb. Sebilis was an old Iksar city that was destroyed in one of the falls of a past empire (Crush probably knows more details) and in EQL was under control of Trakanon. </blockquote><p>Sebilis has been completely rebuilt as the heart of the new Iksar empire. </p>
Willias
07-03-2007, 03:23 AM
Wasn't there some unnecessary information put out so that it sounded like there were three significant warring factions on Kunark? The giants to the north, the sarnak to the west, and the iksar to the east? Kinda sounds like Velious from EQ1, IMO. We'll probably only be able to ally with the sarnaks though. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Zabjade
07-03-2007, 03:57 AM
<span style="color: #00cc00">Yup, Shoehorn'd into the plot as it were. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span>
Sarkoris
07-03-2007, 09:49 PM
<p>One thing I don't understand, probably because we haven't had a neutral starting city before is this. Does this mean that the Sarnaks, and any of the other neutral races can start there as any class they like, or only neutral classes such as Wizard/Warlock etc. If a Sarnak chooses to play a Conjie for example, is he forced to go to Qeynos as a home city ?? And the reverse obviously, Sarnak Necro has to start in FP ??</p><p>Sark. </p>
Josgar
07-03-2007, 09:52 PM
They will start in Gorrowyn wont they?
Sarkoris
07-03-2007, 10:00 PM
<p>If neutral yes, which the race is, but what of aligned by class. For example a half elf has the option of starting in either Qeynos/Kelethin or Fp if they choose a neutral class, but if they choose an aligned class (like the conjie/necro example I used earlier) they have to start in the respective good/evil city. You can't have a half elf Necromancer in Qeynoss, regardless of begining as a neutral race.</p><p>So my question remains, does the alignment of the class override the neutrality of the race and prevent them starting in Gorrowyn ?</p><p>Sark. </p>
Gasheron
07-03-2007, 10:20 PM
Also very much so wanting the answer to this, since I want to be a Monk in the city, but the devs either havent decided or released the info on what classes are allowed in the neutral city/whether class alignments will come into play yet. It'll prolly be explained by the devs as we get closer to the RoK release.
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