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View Full Version : Wizzy goes boom...


Kaldrin
06-22-2007, 12:55 PM
So, I'm having fun playing the Wizard. I rolled up a guardian and found it to be kind of a snoozer. I just can't help fighting near a warrior of some kind and watching him hack away at the mob, chipping it down ever so slowly. Then I turn and point at a blue mob, and while a puff of smoke comes off the tip of my finger, the mob explodes in a series of violent elemental collisions. Sure, I die a lot. But it's fun as H. E. Double Hockey Sticks. I've taken it as a challenge not to survive necessarily, but to see how long I can survive.

sfarugger
06-22-2007, 12:57 PM
<p>LOL, don't you worry about your KPD?</p><p>Don't keep that mentality for long or you are going to find yourself a hated member amoung the groups...lol  I used to group with a wizzy who's only goal in the group was to see if he could grab agro from me.   Little cuss!  LOL</p>

Kaldrin
06-22-2007, 01:26 PM
I've never grouped in the game yet... mind you, I'm only on for an hour or two at a time.... or I'm doing some faction thing that no one else wants a part in. What's KPD?

sfarugger
06-22-2007, 01:28 PM
<p>Kills per Death - The number of mob kills per your death rate.</p><p>So 129 would be 129 kills per 1 death</p>

Kaldrin
06-22-2007, 01:30 PM
I suppose I'll smarten up once I get booted out of my first few groups. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> But for now my root sticks so rarely I've given up trying to even cast it.

simpwrx02
06-22-2007, 04:22 PM
<p>HAHA kills per death did you really post about that as a concern in the wizard board.  Wizards die we die a lot and we die fast we also kill in the same many we nuke hard kill fast that is how a wizzy rolls.  Wizards more than likely all have the most deaths on servers it is how SoE made us.  </p><p>As far as in groups if you are not close to pulling aggro as a wizzy then you honestly suck, you need to ride the line of pulling aggro every fight.  I have grouped with lv 70 wizzys who can bearly pull 300 dps because they are "worried about getting aggro" in the same group I am laying down 1200+ dps and pulling aggro very rarely.  It is all about learning spell order and prioritizing what to cast based on the group you are in, the ability of the tank to do his job, what mobs you are fighting single/group.</p><p>The key to group damage is start off sort of slow then hit the hammer, debuff 2 small dots then bring the money shots and keep them coming, also always start off with your damage shield in groups as it is basically an aggro free spell.  Well remeber wizards are meant to bring pain to the mob if the tank cant handle it tell him to step it up, as long as you are not starting off with your big hitters trying to get aggro.</p>

BungFoo
06-22-2007, 04:49 PM
<cite>simpwrx02 wrote:</cite><blockquote><p>HAHA kills per death did you really post about that as a concern in the wizard board.  Wizards die we die a lot and we die fast we also kill in the same many we nuke hard kill fast that is how a wizzy rolls.  Wizards more than likely all have the most deaths on servers it is how SoE made us.  </p></blockquote> My wizzie is lvl 65 and I've only died 132 times <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> We die a lot but if we play smart and know when to run we can do just fine.

simpwrx02
06-25-2007, 12:16 PM
<cite>BungFoo wrote:</cite><blockquote><cite>simpwrx02 wrote:</cite><blockquote><p>HAHA kills per death did you really post about that as a concern in the wizard board.  Wizards die we die a lot and we die fast we also kill in the same many we nuke hard kill fast that is how a wizzy rolls.  Wizards more than likely all have the most deaths on servers it is how SoE made us.  </p></blockquote> My wizzie is lvl 65 and I've only died 132 times <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> We die a lot but if we play smart and know when to run we can do just fine. </blockquote><p> Bravo to you with so few death... this is not sarcasm either.  Once you start raiding, if you do, your deaths will climb rapidly unless you get into the top guild on your server which I would find extremely hard with no raid experience or gear.  Every other guild will wipe in raids and they will wipe often it just happens.  Was in a awesome casual raiding guild cleared all of KoS and was working on EoF content, but we would wipe probably 0-5 times depending on the zone and I would normally die one or 2 times myself, but I did my job of dps very well and I would end up with 20 or so deaths per week from raiding, if learning new fights I might die 20 times in one zone.</p><p>But to max out your potential as a wizzy you should come close to dying a lot, and by that I mean you need to walk the aggro line after a while you egt the hang of it and you learn how hard you can nuke.  I can be safe and not ever get aggro with my wizzy, but my dps drops to the point that my illy will match him.  I have been in groups with down right horrible tanks and I get aggro from any almsot large nuke like ball of lava, ball of lava should never get you aggro, and if you get aggro from casting it then your tank sucks and he becomes the limiting factor on progressing through the zone at a reasonable pace, and on the named his lack of aggro means that the fight will tax your healer significantly more maybee to the point that you can not clear the zone.</p><p>As far as running god knows I have puched out with my evac plently of time when fighting named as I can normally tell in the first 30 seconds if I have a chance of killing the mob or not.</p>

TheBu
06-25-2007, 12:17 PM
<p>If u in a group u need to play like ur part of a group or go solo. Purhaps i miss read but i find what u did selfish. </p><p>If u find urself thinking the tank is pulling slow say something. . then if your still not happy get another tank.</p><p>just with math u will take more damage than the tank and have to be healed more and use more power from the healer along with ur interrups. Ending up burning more power and doing less damage over time preventing more kills and exp. </p>

Zyphius
06-25-2007, 02:09 PM
<cite>TheBuzZ wrote:</cite><blockquote><p>If u in a group u need to play like ur part of a group or go solo. Purhaps i miss read but i find what u did selfish. </p><p>If u find urself thinking the tank is pulling slow say something. . then if your still not happy get another tank.</p><p>just with math u will take more damage than the tank and have to be healed more and use more power from the healer along with ur interrups. Ending up burning more power and doing less damage over time preventing more kills and exp. </p></blockquote><p>In groups, this is irrelevant. Mobs die so fast I can barely get spells off.</p><p>In raids, this holds a little water. </p>

simpwrx02
06-25-2007, 02:49 PM
<cite>TheBuzZ wrote:</cite><blockquote><p>If u in a group u need to play like ur part of a group or go solo. Purhaps i miss read but i find what u did selfish. </p><p>If u find urself thinking the tank is pulling slow say something. . then if your still not happy get another tank.</p><p>just with math u will take more damage than the tank and have to be healed more and use more power from the healer along with ur interrups. Ending up burning more power and doing less damage over time preventing more kills and exp. </p></blockquote><p> Not sure if this is meant fo rme or not, but me doing my best in a group setup, I do not see how this is selfish if I am unable to drop a 4k nuke 10 seconds into a fight, then the tank needs to go to tank school.</p><p>I never complain about a slow pulling tank as it pads my zone wide, the longer the time between pulls the more I can drop fusion.</p><p>I totally understand that I get hit for way more damge than the tank, that is the reason there are tanks.  I normally only steal aggro in the first 5 fights or so to establish my aggro limit that I need to stay below.  Also I noramlly chain stun when I think i will be getting aggro, Ice Nova normally pulls aggro then next spell incapacitate if mob has a good bit of health still throw in surging tempest, then ball of lava fo rthe kill,  If the group has low dps then I will not even start casting ice nova untill the mob is around 50%.</p><p>And I totally agree with Zyphius, but even in raids you need to push the aggro limit every now and then to make sure you are doing the best you can for a raid, but with guild raids you should know after 1 or 2 raids exactly how hard you can nuke giving the MT group set up and how your group is set up.  And all aggro testing should be on trash mobs as they have little or no impact if you get aggro other than your death. </p><p>Group wise there are very few zones that the mob lives more than 15 seconds  Unrest is the only one I can think of off the top of my head, and I will throw in Nizara as another.  Never do I test my aggro balance on a named fight that is just asking for trouble.  I actually normally under dps on named fights with groups I am not use to, now give me a group full of guildies and I will be smoking with dps.</p>