Terron
06-20-2007, 09:12 AM
This is a suggestion for adding some more consumable recipes. There are a number of consumable items you can get as quest rewards from Bloodlines quest and then puchase from the vendors in Nek. They are 5 charge charms that can only be used by a single type of class (fighter, mages, etc). There are 2 'evil' and 2 'good' of each type. Level 25 is needed to use them. Mages get Wand of Flames - damage encounter Wand of Ice - damage and debuff attack speed Wand of Polymorphing - debug agi and str Wand of Thunder - damage and stun encounter Scouts get Charm of Defense - buff defense and mit Charm of Night - buff mellee skills Charm of the Just - buff max health and defence Charm of the Panther - buff max power and agility Fighters get Token of Defense - buff defence and mit Token of Night - buff mellee skills Token of the Just - buff max health and defence Token of the Panther - buff mx power and agility Priests get Scepter of Curses - debuff str and attack speed Scepter of Healing - group heal Scepter of Shielding - group ward Scepter of Smiting - damage target Since these items are already in the game it shouldn't be too hard to add crafted versions. Too keep the quested ones special the crafted ones should probably start in T5 requiring level 40 to use. The recipes could be similar to the ones for totems, but probably with an imbuing material added. Woodworkers should get these wands too. The Charms and Tokens are so similar they should go to the same class, jeweler looking best to me. The Scepters would be good for weaponsmiths.