Rezzonico
06-19-2007, 08:13 AM
<p>Hey there!</p><p>after many fighting againsts invisibiles/stealth players i've seen these thing.</p><p>After i've been attacked, i have to wait about 2 seconds before see the target. The same thing happens everywhere also when zoning and the Computer have to load all charachters and texture....and also when you walk in front of a player and you start seeing it after you left him behind.</p><p>Ok, i understand that's a computer problem and also ping. In fact i have a P4 2.66 ghz 1 gb ram and a NVIDIA GEFORCE 5900xt 128 mb. But i've talked with 2 my guildmates that have the following configurations:</p><p>- AMD ahtlon 3800, 1 gb ram (400 mhz), nvidia geforce 6600 (this may be a medium sistem) ----plays at medium low details</p><p>- AMD athlon 4200 1 gb ram (667 mhz) , nvidia ATI radeon x1650 xt ( medium+) ---plays at medium low details</p><p>k these sistems aren't so high, but as EQ2 is an old game as graphic and these computers are enough to play it they also have the same problem (but less of me offcourse)....so i have to state that the Graphic Engine is not good to calculating fast many process in less time.</p><p>So, why don't adding something like an immediate RED CROSSHAIR/red point to the target when being attacked by an inv/stealth player? so you can immidiently attack him without waiting the pc load the textures.</p><p>Ok Ok, i should buy a new pc ( anyway i am building one, a nice Core 2 duo 6600 <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> ), but you have to understand that even that PCs i listed above aren't enough to running "FAST" this game and enjoy high details.</p><p>What do ya think? :o</p>