Dreyco
06-19-2007, 01:54 AM
Hello! Posting here with a strange annoyance. I've noticed in some zones (Qeynos, Steamfont, Butcherblock Mountains), there will be these wierd white "faults" that run along low-resolution textures. For example, when running through steamfont, i'll look up at a far-off mountain (which hasn't loaded high-quality textures yet), and will see this really strange white line running through it, almost as though the mountain were being divided in half by this line. I see it also in Qeynos harbor, walking around the corner from the dock to the arena, straight through that large building. Though once again, when the high rez texture takes it's place, it goes away. What the heck is causing this? I'm running an NVidia GeForce 7900 GTX with 512 MB Memory. Latest drivers, latest Direct X. It's happened with all versions of Direct X 9.0c that i've tried with the game. Am I alone? Heh. Thanks for the input.