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View Full Version : How to outparse a shaman?


Thunderthyze
06-16-2007, 07:34 PM
<p>Question for all you pesky Templars out there.</p><p>How is it that a Templar can out do a shaman on a heal parse in a raid with both in the MT group? I'm not bitter <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> but if my wards are up at all times how can it possibly be that reactive healing can exceed what I appear to be warding against? Surely in order for a heal to kick in my wards need to have been used up and as such will be clicking up at all times whereas the Templar should only be healing the overflow?</p><p>I can Bolster, Torpor, ST ward and Oberon Barrier and  by the time the OB wears off my ST ward may STILL be in effect and yet the Templar has out healed me on the parse. Is this a error on the part of ACT or is there something else going on in the encounter that is not immediately apparent?</p><p>This effect does NOT appear to occur with any other healing classes apart from the pesky Templars! <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /></p>

Istaril
06-16-2007, 09:33 PM
Aegis of Faith (Equivalent of Mystic Prohetic Aegis), wards huge amounts (~1800 for each group member) of Arcane damage. That can boost us to well ahead of a warder. So you get to feel what it's like to be out-warded <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. Aside from that, some circumstances where the raid is taking alot of damage, our debuffs (Mark and Involuntary Restoration) do a huge part of our healing - ae healing everyone for small amounts. But if only the MT is taking damage, even if alot of it is magic, the templar should not be outparsing you ever, unless your wards are dropping might quickly.

Gagla
06-16-2007, 10:13 PM
<p>As the poster above stated Mark and Involuntary(Proc heals) can heal tons outside the MT group. Also, if you do truly have everything under control he might out of group healing.</p><p>If the mob AE's alot and a healer in another group isn't doing their job, I get to crit for 2K+ every 15 seconds.</p>

dancemice
06-17-2007, 02:34 AM
<p>Glory of Battle + Achievement that gives 25% to trigger chance + Helm of the ether </p><p>and a group of fast attackers makes healing rather easy - Add to that the earring from Kos and you get yet more healing.</p><p>-B-</p>

Tash 1
06-18-2007, 03:59 AM
<p>If it where so that your wards alone would keep the tank up and green you would out parse the templar. But on raids it is often so that all healers are needed to keep the MT up and happy. When all healing counts the order that the trigger in isn't that important. My personal experience is that Templar is slow to get started but if we just get both our reactives up and land our debuffs (2 outa3 heals from them to) then we heal for huge amounts of points. But that alone can't keep the MT up either. And remember that reactive heals through the wards to. I usually make sure my reactives and debuffs is up all the time and only use spot heals as a last resource. Counting that the wards and outside direct heals take care of spike damage. </p><p>And I don't easily give up my place in the parser for any shaman, If they want it they have to earn it <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>But as so many peoples will state healing parsers doesn't matter. Its when the heal drops in that matter. And I freely admit that my healing style requires that wards will take the first blow so that I can keep the bulk of heals up.</p><p>/Tash</p>

Timaarit
06-18-2007, 09:51 AM
Well I have been struggling in getting even to 70% of what our guilds shamans heal on raids. As it is, if our best defiler joins raid and MT group, he will have zonewide parse that is almost double what my templar has and my templar is the 2nd on the parse if I am on MT group. When some other shaman is in MT group, then the difference is significantly smaller but still in favor of the shaman. No templar in my guild can beat a shaman in zonewide healing parse. However there are certain mobs where templar can ourparse a shaman with the proc heals. Mobs that have fast recast melee AE's are on this category, Involuntary will be proccing a lot. My guess on this is that because the shaman is also using ACT, he can time the AE's and damage spikes from certain CA's and thus prepare the wards for optimal performance. I know I am casting dire intercession just prior to an AE and also the magic ward when an AE related to that is due. I think I need to start timing the damage spikes also so that I can also 'precast' direct heals. BTW, Aegis of Faith does not protect for 1800 per member but 1800 total groupwide. It does regen though so it is exellent when fighting the blood colossus in MMIS. But as someone said, healing parse itself doesn't say much about healers performance. For example if the raid has 2 templars, then they will be sharing the numbers from Mark and Involuntary based on pure luck, one resist and the other templar will stick them first.

Istaril
06-18-2007, 10:36 AM
Wrong about Aegis, Timaarit. It does not ward group members (AE) for "1800 points of [arcane] damage collectively" [As is the wording on group wards, for example] But rather wards group members (AE) against 1800 points of [Arcane] Damage. Have a quick look at your parses from an magic-ae'ing mob - (rumbler, prince, mistmoore... unicorn, gardener, gaiell... the list goes on), you'll see each cast has more than 1 "hit" for ~1800 (In fact, 5-6 "~1800" hits per cast), and the heal numbers are entirely inconsistant with it being a collective ward. In addition, try testing it out in an arena - group with a friend, put spell up, have them nuke your friend untill they deal HP damage to him, THEN have them nuke you - aegis will still be warding you.

Mabes
06-18-2007, 11:54 AM
Yeah, Aegis of Faith is really powerful for magic based aoe fights, last night against Treah in EH it did 41% of my total heal parse.

Timaarit
06-18-2007, 11:59 AM
No, that is a wrong interpretation of the description. It says it wards group members against 1491 (a3) points of magic damage. It DOES NOT say that it protects each group member. But like I said, the ward regenerates. It will heal way over 1,8k per member if they take magical damage steadily within the duration of the ward. My example comes from MMIS where I was healing in MT group, dirge, guardian and swashy. On the first colossus, I cast this spell 3 times during the fight and according to you, it should have healed 3 x 3 x 1491 = 13419 points. However the three combined casts healed (or rather prevented damage) 20776 points during the fight. So the spell is even more powerful than you think in certain situations. But it really doesn't work how you think it does. Now if you look at a logfile, you will see lines like "Aegis of Faith regenerates 337 points of absorption" or from a defiler "Abhorrent Shroud regenerates 519 points of absorption". This ability to regenerate is what makes wards so powerful. Note: I still lost to the defiler 114k vs. 74k heals on that fight...

Kizee
06-18-2007, 12:31 PM
<cite>Timaarit wrote:</cite><blockquote>No, that is a wrong interpretation of the description. It says it wards group members against 1491 (a3) points of magic damage. It DOES NOT say that it protects each group member. But like I said, the ward regenerates. It will heal way over 1,8k per member if they take magical damage steadily within the duration of the ward. My example comes from MMIS where I was healing in MT group, dirge, guardian and swashy. On the first colossus, I cast this spell 3 times during the fight and according to you, it should have healed 3 x 3 x 1491 = 13419 points. However the three combined casts healed (or rather prevented damage) 20776 points during the fight. So the spell is even more powerful than you think in certain situations. But it really doesn't work how you think it does. Now if you look at a logfile, you will see lines like "Aegis of Faith regenerates 337 points of absorption" or from a defiler "Abhorrent Shroud regenerates 519 points of absorption". This ability to regenerate is what makes wards so powerful. Note: I still lost to the defiler 114k vs. 74k heals on that fight... </blockquote><p>Sorry, but you are wrong. </p><p>Put up a heal window when a mob AoEs and it will stop 1000+ damage on each member.</p><p>I didn't have the window open to see all the group members but it does prove that it stops that damage on each member.</p><p><a href="http://img111.imageshack.us/my.php?image=aegishy2.jpg" target="_blank" rel="nofollow"><img src="http://img111.imageshack....pg" border="0"></a> </p>

Istaril
06-18-2007, 02:02 PM
Timaarit - I assure you my interpretation is correct. Have a more thorough look at your logs, or take these three templars at their word, or try out the pvp scenario I recommended (or parse it on, say, Rumbler - great example <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />)

Timaarit
06-18-2007, 06:27 PM
Seems like both are right. The ward does absorb up to the max for each member when it is at full strength. And it also regenerates meaning it can absorb even more if there is another proper AE or other incoming damage. And I did notice this on rumbler... once for full strenght and then because they for some reason didn't AE at the same time, 340 after few seconds for the ones who already got the full absorbtion. So my calculation on the blood colossus is very much correct. I just didn't realize it would actually give the full benefit for all members on a single AE, I had been casting it mainly to give more resists and for some auxiliary protection (on every AE though..). Anyway, seems like the spell is even better than any of us thought. Then again, only inquisitors and furies dont get anything similar...

Athellias
06-23-2007, 05:59 PM
<p>Unfortunately, ACT does not parse "Unyielding Benediction" (Stoneskin). No matter the outcome, the raw numbers are always fun to see where exactly all the healing is coming from. Templars would certainly see a boost if this were included in the parse.</p><p>I've only outparsed a Shaman in longer fights (where Mark and IR really shine) and fights with a lot of arcane damage.</p>

Alxandra
06-23-2007, 08:09 PM
Basically, if there's a lot of trash mobs in the zone wide, and there isn't any damage needing to be healed beyond what the MT shaman is healing, then, I don't expect to be all that high on the zone wide.  So, i dont know why templars are concerned about the zone wide. However, when there's damage that I can heal.  Of course, I can heal for more than the shaman, my heals are bigger.  Of course, how much I can heal does depend on the mob we are fighting, but I parse well, and well, if the fight's long enough and the shaman cant handle all of the healing, I expect to top the parse from the MT group.

Krymson
06-24-2007, 10:32 AM
Ya know, I've always hated heal parses that calculate HPS, total heal crits, etc. Don't get me wrong, the parse can show me who -isn't- healing, but really the greatest measurement of how well your priests are doing comes in the form of that bar next to the name of your MT.  If the tank goes down, you fail your parse.  If the tank remains standing until the end of the fight, you win. Priests don't and probably shouldn't work like the more DPS oriented classes.  We're collaborative not competitive.

Timaarit
06-25-2007, 06:07 AM
Athelias@Mistmoore wrote: <blockquote><p>Unfortunately, ACT does not parse "Unyielding Benediction" (Stoneskin). No matter the outcome, the raw numbers are always fun to see where exactly all the healing is coming from. Templars would certainly see a boost if this were included in the parse.</p><p>I've only outparsed a Shaman in longer fights (where Mark and IR really shine) and fights with a lot of arcane damage.</p></blockquote>Actually, it does. Though you can only see it indirectly. ACT gives a line for 'melee' in the incoming damage part, this line has no damage but equal amount of hits and swings. Those are the stoneskin blocks. For example last time in CMF, I parsed 45 stoneskin (dirge + templar) blocks from MT parse. With an average of 897 damage per hit, this means 44,4k 'healing', split it to 2 and you get 22,2k extra for templar. Unfortunately you cannot get the exact values since the line "Your stoneskin absorbed 3836 points of damage!" from the tanks logs states the original damage before any mitigation and it also doesn't state the source of the stoneskin.