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View Full Version : Am I wrong in my logic?


Bullet Catch
06-13-2007, 05:26 PM
<p><a href="http://eq2.allakhazam.com/sdetail.html?story=9776" target="_blank" rel="nofollow">http://eq2.allakhazam.com/sdetail.html?story=9776</a></p><p>That is a link to the Dev chat that happened last night. Note not 1 mention about PvP. I may be in the dark about how the questions were chosen or if there were specific subjects that were going to be discussed..</p><p>IMO... SOE doesnt give a [I cannot control my vocabulary] about the PvP community. Oh yeah... they are coming out with nerfs for us though. [I cannot control my vocabulary] that. </p><p>WTB AGE OF CONAN</p><p>P.S. SOE don't be shocked or surprised when you customer base drops suddenly when Age Of Conan releases. I guess Vanguard didn't do it for you all. But then again I heard that the PvP on vanguard was lacking.</p><p>All in all, I believe that PvP is the black eye of of EQ2.</p>

Groma
06-13-2007, 05:34 PM
Yeah, i would say that you are wrong.  I seriously doubt that Sony is paying their developers to sit back and figure out a way to ruin the gaming experience of many of their customers.  They are paying developers to lose money for them. Seriously, many of these changes were needed, and most of the bad that has come with it is the result of said changes and this is the time people need to be [Removed for Content] less and testing more.  All of these pvp changes going into effect, the most i have managed to find online on the test server is 21.  21 people, out of the thousands that play on pvp servers and certainly hundreds whining about these changes, willing to test and provide feedback about the changes. Your requests/gripes/complaints go a LONG way if you log onto the test server and find legitimate reasons why changes should not be made, and suggest alternatives that accomplish their goals without unintentionally breaking some other part of the game.  Try it out, i can think of 3 changes made over the last 2 updates that i played a direct role in, and i've invested maybe 4 hours on the test server total. Its easy to complain about problems, but if you aren't willing to do some of the leg work these people are not going to bend over backwards to make you happy.  They certainly cannot spend all of their time posting why their idea works better than yours in every thread on the forums, nothing would get done that way.  Log on to test, try things out, provide legitimate feedback and suggestions, and watch the patch notes.

Splintered
06-13-2007, 05:58 PM
Gromann is correct. These changes are on test server, and there asking the player base for feedback! Instead of complaining on the forums, get on the test server, test your character, and give some feedback! I personally am all for the changes. Sure, my warlock will be taking a hit at my damage, but perhaps in tier 7, people will just have to actually start using skill! Most of the people who are complaining are mostly scouts who have grown custom to not dying.

TerminalEyesore
06-13-2007, 07:28 PM
<b><span style="color: #ffff00">Actually, I got in on the last part of that chat as ComPost, and the Devs were taking private messages about topics that weren't posted in the public chat. In fact, I mentioned a bug to Aerilak (?) how someone can simply stand there and stop fighting back in PvP, and after a bit, go out of combat even while still taking hits (not sure I should make that public here). We were low or out of mana, and just doing melee damage, in case you're wondering how someone can survive not fighting back long enough to just stand there and take it for a bit. This of course lets you have out of combat health and mana regen, and out of combat run speed, even though the fight is still going on (low melee damage aside, it was still gradually getting the job done). He listened, and said he'd look into it. I was very impressed with his interest. So don't think they aren't listening. I used to think the same thing, but they've begun heading in the right direction, as far as I'm concerned.</span></b>

Tatate
06-14-2007, 01:23 AM
Darkfall, where art thou?

pseudocide
06-14-2007, 02:51 AM
Bullet Catcher wrote: <blockquote> <p>P.S. SOE don't be shocked or surprised when you customer base drops suddenly when Age Of Conan releases. I guess Vanguard didn't do it for you all. But then again I heard that the PvP on vanguard was lacking.</p><p>All in all, I believe that PvP is the black eye of of EQ2.</p></blockquote>how many people want to actually play an MMO based on a syndicated action hero? i certainly don't, it might as well be Age of Xena if you think pvp is the black eye of eq2 then you obviously haven't tried PvP in other MMOs because EQ2 is about as good as it gets

Razan89
06-14-2007, 08:07 PM
Test the changes, give the Devs feedback. Or you could sit here and cry, w/e you think will get things moving in the right direction.  I'm pretty happy with the changes, I think they were really necessary.