PDA

View Full Version : Level lock a Play style?


RainieSummer
06-13-2007, 04:18 PM
<p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p>

tiredang
06-13-2007, 04:35 PM
<cite>RainieSummer wrote:</cite><blockquote><p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p></blockquote>Ok, I will answer this.  Everyone does this, twinked, level locked, not twinked, leveling.  If your group sees a solo green, do you attack them?  It's a very VERY rare person who can withstand a group of decently geared oranges (I'm not talking super twinked, I'm talking good treasured/MC and AD3 spells which I think most people do have on a PvP server).  When you're in t2 or t3, the level range is smaller, the gear potential is more even, and when a group of 24s goes after a group of 20s, ALL that the twinking does is not make THEM the target for easy ganking.  Easy mode is also 70s in fabled gear going after greens in mastercrafted.  My point is it happens at ALL levels, and posts like this make me wonder if everyone has blinders on. I have said repeatedly that my worst PvE levels were 62-68 because of all the fabled 70s who just went after my fame.  Then there was the time just after I exiled where so many people assumed I was an easy kill because of no title and didn't know my actual gear level (heh, I was not the easy token that they were expecting).  The ganking and killing of defenseless people goes on in all tiers.  And it will continue becuase it is rewarded.  Take away the rewards for gankings, and maybe that will end.

Bloodfa
06-13-2007, 04:37 PM
If by rewards, you mean titles, you'll never see it happen.  Too many would cry about the loss of their digital bling. <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" />

tiredang
06-13-2007, 04:43 PM
Bloodfang@Nagafen wrote: <blockquote>If by rewards, you mean titles, you'll never see it happen.  Too many would cry about the loss of their digital bling. <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /></blockquote>Titles and faction.  Fact is, you get faction from killing greens, which gives you access to more and better gear.  And this is WORST in T7.  A level 62 drops the same tokens as a 70, and is a far easier kill. Edit: corrected a typo

yohann koldheart
06-13-2007, 07:36 PM
its not level locking thats the problem, if people level locked and still quested and pvp'd they would level. it would be slow but they would level. the problem is 90% of the people that level lock also drop their gear in the bank and suicide to guards to get max exp debt so they can still quest to get lots of aa's and not level.

tiredang
06-13-2007, 07:52 PM
Adriana@Venekor wrote: <blockquote>its not level locking thats the problem, if people level locked and still quested and pvp'd they would level. it would be slow but they would level. the problem is 90% of the people that level lock also drop their gear in the bank and suicide to guards to get max exp debt so they can still quest to get lots of aa's and not level. </blockquote>Since debt is being taken out, that no longer is an issue. And that is not what the OP was complaining about. 

RainieSummer
06-13-2007, 08:06 PM
I just don't see how investing your time on a character that will hardly ever be on par with other "normal" characters of your level can be much fun. Atleast at the T7 area (70v70, not the 64s getting rolled by 70s) there is more chance for balance. One week you could be the top with many of your masters and gear, but maybe a week or two later that 70 you ganked because you had the better spells/gear could have gotten upgrades to their items and now you'll have a balanced fight. This is highly unlikely at the low/mid levels where the level lock helps bring that character's power way over the top for their levels, giving no chance to their PC competitors. 

tiredang
06-13-2007, 08:19 PM
<cite>RainieSummer wrote:</cite><blockquote>I just don't see how investing your time on a character that will hardly ever be on par with other "normal" characters of your level can be much fun. Atleast at the T7 area (70v70, not the 64s getting rolled by 70s) there is more chance for balance. One week you could be the top with many of your masters and gear, but maybe a week or two later that 70 you ganked because you had the better spells/gear could have gotten upgrades to their items and now you'll have a balanced fight. This is highly unlikely at the low/mid levels where the level lock helps bring that character's power way over the top for their levels, giving no chance to their PC competitors. </blockquote>Unless of course they take the same time to harvest and farm -- especially if they level a bit and are now orange.  There is always a chance to either level the playing field or give yourself the advantage.  I've actually experienced that -- a group who would own me while we were green, my group finally leveled up to their level and we owned them.  In lower tiers, you actually have to experience fighting oranges.  I'm not sure why people think that people lock levels and twink to destroy greens -- there's no need to either lock OR twink to do that.  It's the challenge of fighting oranges, reds, equally geared people etc that make it fun.

Xantinya
06-13-2007, 08:20 PM
<cite>RainieSummer wrote:</cite><blockquote><p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p></blockquote><p><b>I can't talk for everyone of course, but personally I started locking characters in all tiers to be able to pvp with my friends and guildies because we can't pvp while mentoring.</b></p><p><b>Then I realized I could continue making these characters stronger and better by getting more AAs (and better gear of course) so even locked there was still something new and exciting to bring to them.  Its been a challenge and a lot of fun for me to do my best to get as many AAs as I could without leveling (my goal was a lot more then will be allowed after the next update).  After the next update you won't be able to get as many AAs as we used to but you will still be able to get some to make your character stronger.</b></p><p><b>When I started "working" on my locked characters they were as *defenseless* as you describe, they were totally untwinked, but the solution is simple, if your character is defenseless you work toward making him stronger, in the mean time you may die numerous times but it is worth it. You don't need a higher level character to twink, you just need the patience to harvest (get your own rares instead of buying), do quests, etc. </b></p><p><b>This said, my characters still die, still get ganked by groups of orange characters, if you think your character will be invincible just because he is twinked you will be deceived, it is not an *easy mode*, it is a *I am not such an easy kill* mode, to where if 2 blue characters attack you they won't kill you so easily and you may have a chance to escape or kill them, depending on how much they are twinked themselves.</b></p><b><span style="color: #ff0000">P.S. I do not want to level my locked characters, it is the only way to continue pvping with my friends and guildies.   I disagree 100% with the removal of exp debt and the cap on AAs, see reasons above.</span></b>

w1
06-13-2007, 08:55 PM
<cite>RainieSummer wrote:</cite><blockquote><p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p></blockquote>How is it NOT a play style?  Just like grinding to 70 as fast as you can would be consider your "play style".  Instead of waiting til you get to 70 to max all your AA and get all your masters and the best fabled gear you can find, how is it wrong if you want to do that earlier?  It's not.  Stop crying.  Tell me your toon's name/level and I'll bring a raid x4 of level lockers to camp/grief you all night long, that would be fun for me considering the idiocy of this whiney post.  L2P

HerbertWalker
06-13-2007, 08:57 PM
<p>I lock in order to solo reds.  Can't do that with a wizard without locking for massive AA.</p><p>I hope that answered your stupid question, in which you ignorantly assumed that you know my reasons for locking.</p>

Norrsken
06-13-2007, 09:03 PM
<cite>RainieSummer wrote:</cite><blockquote><p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p></blockquote>As a lvl 70, I cannot whip redcons butts. Defenseless as they may be.

Orthureon
06-13-2007, 09:37 PM
<p>Wow are people still complaining about people twinking and owning you??? My god LEARN! I am not trying to be rude, but I came from a PVE server to play on PVP without ANY help to start except for a few friends to group with. Guess what, I played the "easy mode" Brigand; and I got killed by almost ANYONE not because I needed to "L2P" seen as how I had a level 49 Brig on the PVE server before Brigs were popular. It was because they had lots of AAs, great gear and knew the tricks of demolishing me. </p><p>Did I quit, as everyone is saying all the noobs are doing (yes I was technically a noob, since it was my first toon on PVP)? HELL NO!!! I could have easily said "F this" and go back to PVE with all my twinked toons there, but guess what PVP presented a thrill unlike PVE. The actual chance to get killed at anytime, anywhere, UNLESS you are prepared. So this drove me to better my toon, learn the tricks, twink them out etcetera.</p><p>Now what other than becoming more powerful is there to accomplish in a game that is aimed directly at that? Some people race to 70 cool, their choice. Others stay at a low level and want lots of AA before 70 so they can enjoy the benefits longer (since not everyone raids). They also do this so they can have that edge other people had over them when they started.</p><p>Everyone gets ganked. Hell I ganked an Orange con Dread Ranger the other night solo in EL. The kicker is I used my Inquisitor who has only 33 AA and a Hunter title (bet he thought he would own me).</p><p>Point being, play the game the way you want to play it, and quit complaining about others that either have more time to play to attain the AAs or are a better PLAYER than you. Believe it or not skill is a factor, or else I would have died to a Dread Ranger.</p>

Xunen
06-14-2007, 03:28 AM
<cite>HerbertWalker wrote:</cite><blockquote><p>I lock in order to solo reds.</p></blockquote><p>That's exactly the thing. I mean I don't mind killing some green or blue for some additional status points, but the 3 on 3 with my guild versus 2 reds and 1 orange was one of the best fights I've ever had and I will never see something like that in T7 with all these cliffdivers and cloudplatform-campers. Okay, I'm sure some are honorable and won't do things like that, but that also speaks for Level-lockers. If I see a green I killed some hours ago, I just let him be.</p>

Leorange
06-14-2007, 07:02 AM
<p>I hope it's clear now, to the OP.</p><p>It's not the 'easy mode', but the reds that is locked for. Call it the 'thrill mode'.</p><p>To do the best, get pvp gear, max out: people lock. It's by definition SOE's mistake the faction can be gained on 'greens'. </p><p>Honor? Offcourse many of us will pass a 'recent' green for some time (heh, yesterday I even passed the recent green that had become blue within 1 hour) ..but there isn't a way (yet) to withhold someone from attacking the same green after 30 minutes. It's intended. </p><p>Is it wrong to get faction off a green? </p><p>Call it easy mode, for the attacker. But it's thrill mode for the green player. Remember that is what many of us find so appealing of pvp servers: It differs with pve. Adding the kick, the adrenaline and sometimes even ..anger, hate. We smash mouses and keyboards, to end staring with a revive window and a combat log in which we can look up what we could have done better. </p><p>Ahh. We hate and we love EQII-pvp.</p><p>Have fun yourself!</p>

Leorange
06-14-2007, 07:07 AM
<cite>RainieSummer wrote:</cite><blockquote>I just don't see how investing your time on a character that will hardly ever be on par with other "normal" characters of your level can be much fun. </blockquote><p>That's the definition of a blue server: where everyone is on par, mediocre is "normal" and 'being happy and the same' is what is aimed for.</p><p>Not a place to wish for i.m.o.  ..unless your nick is<i> Carebear </i><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Amphibia
06-14-2007, 07:40 AM
Angelyc@Nagafen wrote: <blockquote> I have said repeatedly that my worst PvE levels were 62-68 because of all the fabled 70s who just went after my fame.  Then there was the time just after I exiled where so many people assumed I was an easy kill because of no title and didn't know my actual gear level (heh, I was not the easy token that they were expecting).  The ganking and killing of defenseless people goes on in all tiers.  And it will continue becuase it is rewarded.  Take away the rewards for gankings, and maybe that will end. </blockquote> I don't think you can take away "ganking" without also taking away PvP as a whole. For not to mention the feeling of belonging to a faction, where the players belonging to your city are your allies and the other two factions are opponents. Ganking is a part of it, and it happens in all tiers. But I promise you that without any sense of risk and danger, the game will soon become unbelievably boring. This game has been "carebeared" down enough times now...

tiredang
06-14-2007, 09:16 AM
<cite>Amphibia wrote:</cite><blockquote>Angelyc@Nagafen wrote: <blockquote> I have said repeatedly that my worst PvE levels were 62-68 because of all the fabled 70s who just went after my fame.  Then there was the time just after I exiled where so many people assumed I was an easy kill because of no title and didn't know my actual gear level (heh, I was not the easy token that they were expecting).  The ganking and killing of defenseless people goes on in all tiers.  And it will continue becuase it is rewarded.  Take away the rewards for gankings, and maybe that will end. </blockquote> I don't think you can take away "ganking" without also taking away PvP as a whole. For not to mention the feeling of belonging to a faction, where the players belonging to your city are your allies and the other two factions are opponents. Ganking is a part of it, and it happens in all tiers. But I promise you that without any sense of risk and danger, the game will soon become unbelievably boring. This game has been "carebeared" down enough times now... </blockquote><p>Ok, this second paragraph takes on a different meaning when you cut out the first paragraph.  I was NOT whining, complaining -- I HAVE a level locked, twinked defiler and was trying to explain that it is NOT the easy-mode that people seem to think it is.  The second paragraph was saying that it happens at ALL levels so quit being so sanctimonious about it happening in lower tiers.  You don't need to level lock or twink to destroy greens, though if you're NOT, you may end up with an unpleasant surprise when you try to gank someone.</p><p>I wanted to make really clear that I don't think that the PvP should be any more restricted or discouraged -- I was just saying that to point out that there will always be deaths to unbeatable players in all tiers and the reason is because it's actively encouraged.  SoE DESIGNED it that way.  If they didn't want T2 PvP and twinking and such, there wouldn't be the really REALLY nice BP available at 20 only with positive 7500 faction.  </p>

Amphibia
06-14-2007, 03:14 PM
Angelyc@Nagafen wrote: <blockquote><cite>Amphibia wrote:</cite><blockquote>Angelyc@Nagafen wrote: <blockquote> I have said repeatedly that my worst PvE levels were 62-68 because of all the fabled 70s who just went after my fame.  Then there was the time just after I exiled where so many people assumed I was an easy kill because of no title and didn't know my actual gear level (heh, I was not the easy token that they were expecting).  The ganking and killing of defenseless people goes on in all tiers.  And it will continue becuase it is rewarded.  Take away the rewards for gankings, and maybe that will end. </blockquote> I don't think you can take away "ganking" without also taking away PvP as a whole. For not to mention the feeling of belonging to a faction, where the players belonging to your city are your allies and the other two factions are opponents. Ganking is a part of it, and it happens in all tiers. But I promise you that without any sense of risk and danger, the game will soon become unbelievably boring. This game has been "carebeared" down enough times now... </blockquote><p>Ok, this second paragraph takes on a different meaning when you cut out the first paragraph.  I was NOT whining, complaining -- I HAVE a level locked, twinked defiler and was trying to explain that it is NOT the easy-mode that people seem to think it is.  The second paragraph was saying that it happens at ALL levels so quit being so sanctimonious about it happening in lower tiers.  You don't need to level lock or twink to destroy greens, though if you're NOT, you may end up with an unpleasant surprise when you try to gank someone.</p><p>I wanted to make really clear that I don't think that the PvP should be any more restricted or discouraged -- I was just saying that to point out that there will always be deaths to unbeatable players in all tiers and the reason is because it's actively encouraged.  SoE DESIGNED it that way.  <span style="color: #cc3366">If they didn't want T2 PvP and twinking and such, there wouldn't be the really REALLY nice BP available at 20 only with positive 7500 faction. </span> </p></blockquote>I agree with this. The faction system is very harsh and thus it encourages lowbie ganking perhaps a little more than it should. I rolled a little lowbie toon for fun not long ago, and I admit I killed tons of little greenies to get my faction. As soon as I had what I needed, I unlocked and moved out of tier 2. They would have gotten rid of me much earlier if hadn't been for that.... <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />

Bjerde
06-14-2007, 04:33 PM
If I see a green, I am gonna kill him, but I don't go out of my way to look for them. I have more fun when I kill a yellow or orange, and I will go after them. It isn't about ganking greens, as plenty of others have said. It is being able to win against the higher cons that is rewarding. Are there green gankers? Yeah, and even if they aren't lvl locked they will prob kill a lvl 10 -11 if they are lvl 14-15. You don't need to twink to win, everyone gets a Master 2 at 14. There are not THAT many people at lvl 15-19 with 40aa and Fabled gear. Most just are locked and have 15-25aa and Mastercrafted to nice Treasured gear. It really isn't that hard to get to that point.

natasha
06-14-2007, 04:44 PM
<p>Rainie, there is an underlying assumption here you're making, namely, that level lockers go after defenseless newer players.</p><p>This just isn't the case. Level locking is for a hardcore, patient, competitive group who likes to gear up as much as possible in order to take on the toughest of foes. I play all of my toons combat disabled, even on the PvE servers, because you can quest more, get more AA points, and enjoy the game more.</p><p>I plan to stay level locked in the teens because that is a fun tier to play-it's a little more even of a playing field than say in teh areas where there is an 8 level range. I know of people who are NOT twinked in ALL tiers , are in treasured gear, etc..and they will go after only green con toons and slaughter them daily. So it is not just level lockers that gank, and I tire of people lumping them into one. </p><p>This has little to do with level locking and everything to do with whether someone wants a cheap kill, or a real fight in which you actually have to put some work in to be able to hold your own.</p><p> I also plan to level lock a couple other toons in the 20s and 30s. This is very helpful also if you're in a guild where there is a constant influx of newer players who need help to learn the ropes or simply someone to group with. If I keep one of my toons locked in the teens, I will have  way to play with the newer players without mentoring down and losing my ability to help in PvP.</p><p>Let me ask you this-if a level 20 who isn't level locked does nothing but try to kill level 16 players, is that any different? GAnking is ganking, and thank goodness people can only earn so much fame from killing green con players, or the servers would be full of even more people going after lower level players. And THAT has nothing to do with level locking.</p><p>When I started out I got killed ALOT but I didn't quit PvP...why? The name of the game is kill or be killed, and half the excitement is preparing and gearing up to the best of your abilities. </p><p>I would ask you secondly: Why is that player defenseless? Mastercrafted gear, and adept 3's are very easily gotten with just a little time put into harvesting, so I would have to ask if that player was just leveling up hoping for an easy fight and an easy kill? Did they not want to put the time in? </p><p>I agree with Leo...it's the thrill. And if you knew you were going into battle-wouldn't you train up and use exhaust every option available to you to be as strong as you possibly can? </p>

Bozidar
06-14-2007, 04:55 PM
<cite>HerbertWalker wrote:</cite><blockquote><p>I lock in order to solo reds.  Can't do that with a wizard without locking for massive AA.</p><p>I hope that answered your stupid question, in which you ignorantly assumed that you know my reasons for locking.</p></blockquote> LOL.. someone give him a ribbon for best response.  And give him a cookie.. he could use one.

w1
06-14-2007, 08:07 PM
I level lock to be cool.  When I log off and go out in the real world and tell my friends i'm level locked and have awesome armor and that I own n00bz, they sing praises and bow before me.  I pick up a lot of chicks at the bars too when I tell them I'm level locked in t3.  Try it, you'll see. 

RainieSummer
06-14-2007, 08:40 PM
<cite>Bozidar wrote:</cite><blockquote><cite>HerbertWalker wrote:</cite><blockquote><p>I lock in order to solo reds.  Can't do that with a wizard without locking for massive AA.</p><p>I hope that answered your stupid question, in which you ignorantly assumed that you know my reasons for locking.</p></blockquote> </blockquote><p> Please tell me what I assumed? I thought it was a pretty fair question. Ever think you are the ignorant one for responding so harshly?</p><p>                            --------------------------------------------------------------------------------------------------------------------------</p><p>    And i can see what you mean about wanting to be able to have the chance to run down higher level players (orange/reds), but doesn't that support the fact that it is THAT easy for the 'twinked' player to earn much of the pvp gains?</p><p>    Thanks for all that posted constructive post, I can understand better what your looking for, but as a returning player and few friends I can tell you that this sort of level locking thing is not something returners/new comers to the game are going to want to stay around for. Want to keep your level lock or not I don't see it as a healthy way to try and get people to play the game. </p><p>And i'll responed to the three most common answers I've seen to many people that have posted like me:</p><p> -"Don't like the game, Leave"</p><p>I like the game to much to quit just because of a few players that want to go around destroying most anyone in their path. I'm sure you wont find many other "noobs" with the same additude as me though.</p><p>-"Level past it"</p><p>I totally intend to, but the game for those levels is going to be hindered do to having to rush (boring)</p><p>-"Go to a PvE server"</p><p>What? and not get to go pvpin in end game? no thanks</p>

tiredang
06-14-2007, 09:39 PM
<cite>RainieSummer wrote:</cite><blockquote><cite>Bozidar wrote:</cite><blockquote><cite>HerbertWalker wrote:</cite><blockquote><p>I lock in order to solo reds.  Can't do that with a wizard without locking for massive AA.</p><p>I hope that answered your stupid question, in which you ignorantly assumed that you know my reasons for locking.</p></blockquote> </blockquote><p> Please tell me what I assumed? I thought it was a pretty fair question. Ever think you are the ignorant one for responding so harshly?</p><p>                            --------------------------------------------------------------------------------------------------------------------------</p><p>    And i can see what you mean about wanting to be able to have the chance to run down higher level players (orange/reds), but doesn't that support the fact that it is THAT easy for the 'twinked' player to earn much of the pvp gains?</p><p>    Thanks for all that posted constructive post, I can understand better what your looking for, but as a returning player and few friends I can tell you that this sort of level locking thing is not something returners/new comers to the game are going to want to stay around for. Want to keep your level lock or not I don't see it as a healthy way to try and get people to play the game. </p><p>And i'll responed to the three most common answers I've seen to many people that have posted like me:</p><p> -"Don't like the game, Leave"</p><p>I like the game to much to quit just because of a few players that want to go around destroying most anyone in their path. I'm sure you wont find many other "noobs" with the same additude as me though.</p><p>-"Level past it"</p><p>I totally intend to, but the game for those levels is going to be hindered do to having to rush (boring)</p><p>-"Go to a PvE server"</p><p>What? and not get to go pvpin in end game? no thanks</p></blockquote>I must agree the "level past it" advice is dumb since you don't level past it until 70, then it's still group v solo, raid v group, etc.  I guess it's easier now than the first time I leveled up -- it used to be the t2 zones had an 8 level range, the t4 zones had a 14 level range, and t6 was unlimited.  Seriously, the solution is to become a part of a strong group and become the gankers.

Tatate
06-15-2007, 12:12 AM
<cite>RainieSummer wrote:</cite><blockquote><p>I'm still trying to understand how some level lockers are saying that it is a play style of theirs. How is killing completely defenseless characters a play style? you really have fun fighting against other PCs that don't stand any chance at all VS you? Thats a pretty "easy mode" play style in many respects.</p></blockquote> I got sick of locked PvP...it was the same stuff almost every night...go to NQG in Ant, have a staring contest, get some kills, get killed by guards but still lose infamy...get rolled by raids and groups upon groups. T7 here I come!

Piccolo
06-15-2007, 12:28 AM
<p><b></b></p><p><b><i> Contrary to popular belief most "twinks" end up fighting other "twinks". Just because someone cons green doesnt mean they are a noob. alot of ppl that get killed, automaticaly assume that they got beat by a twink, when they just got beat by someone better. It's not some lvl 18 whatever with however many AA's fault that alot of ppl are playing classes that are "new to them" because everyone says they are the flavor of the month. ppl need to LTP. leveling up slowly helps alot of ppl learn the class that they are playing, so punish that person because they want the best possable character that the game allows.</i></b></p><p><b><i> IMO... most of this discussion is brought on by lvl 70 players that are jealous of the fact that most of the pvp in EQ2 is in a Tier that is not thiers. blame all the lvl locked pvpers for not power leveling to 70 . </i></b></p><p><i>*Edited because i like run-on sentances</i></p>

natasha
06-16-2007, 12:28 AM
<cite>Roachonine wrote:</cite><blockquote><p><b><i> Contrary to popular belief most "twinks" end up fighting other "twinks". Just because someone cons green doesnt mean they are a noob. alot of ppl that get killed, automaticaly assume that they got beat by a twink, when they just got beat by someone better. It's not some lvl 18 whatever with however many AA's fault that alot of ppl are playing classes that are "new to them" because everyone says they are the flavor of the month. ppl need to LTP. leveling up slowly helps alot of ppl learn the class that they are playing, so punish that person because they want the best possable character that the game allows.</i></b></p><p><b><i> IMO... most of this discussion is brought on by lvl 70 players that are jealous of the fact that most of the pvp in EQ2 is in a Tier that is not thiers. blame all the lvl locked pvpers for not power leveling to 70 . </i></b></p><p><i>*Edited because i like run-on sentances</i></p></blockquote>I have to agree...it does seem like alot of posters are level 70's who are upset that there is more action in the first 3 tiers. There's a TON of action in tiers 2-4 on Vox right now. I intend to level very slowly, and lock for a little while in each tier to get to know my class well and quest and explore alot! I will eventually get to Tier7, bu for now I'm lovin the lvl locked PvP at lower levels.