View Full Version : what about mid raid zones
cunya
06-12-2007, 09:27 PM
i have seen alot of changes since launch of this game and now gu 36 is coming soon and yet another raid zone for high level chars to play in which is great i have a level 70 zerker on ab server but how come we never see a raid zone like for example labs or halls of seeing and others for peeps from 30 to 40 and 40 to 50 yea they have there little zones to raid like the fisherman in ts or the little mole rat in ts but why not a full 2 to 3 hour zone to raid in. We try to hold everyone's attention to the game and have heard alot of low levels say can't wait to get to 70 so i can go raid why not introduce them earlier to keep there attenion and let them see what's it's really like. loep 70 berzerker ab takarii 24 ranger ab cula 21 monk ab
EtoilePirate
06-12-2007, 11:01 PM
If you can't find some serious level 50 raiding, then you're not trying hard enough. When the game launched, 50 was endgame. 10 months after that, 60 was endgame. Both had raiding. If you really want to get a solid group of 40s learning their raid progression early, start doing the original Prismatic quest series. They'll get plenty of non-70 raiding in. *grin*
Nakaru-Nitepaw
06-13-2007, 01:57 AM
SOE has always geared EQ and EQ2 to focus on content for the highest level currently in the game. I can see partly why they do this, but yes it is true that it's unbalanced and lower levels need this content too. Places in EQ1 such as blackburrow, and crushbone are almost abandoned.
Novusod
06-13-2007, 02:35 AM
Takarii@Antonia Bayle wrote: <blockquote>i have seen alot of changes since launch of this game and now gu 36 is coming soon and yet another raid zone for high level chars to play in which is great i have a level 70 zerker on ab server but <span style="color: #cc0000">how come we never see a raid zone like for example labs or halls of seeing and others for peeps from 30 to 40 and 40 to 50</span> yea they have there little zones to raid like the fisherman in ts or the little mole rat in ts but why not a full 2 to 3 hour zone to raid in. We try to hold everyone's attention to the game and have heard alot of low levels say can't wait to get to 70 so i can go raid why not introduce them earlier to keep there attenion and let them see what's it's really like. loep 70 berzerker ab takarii 24 ranger ab cula 21 monk ab </blockquote>You have obviously never raided the zone Spirits of the Lost. It is a huge 3+ hours raid zone with about 10 named and scores of trash mobs just like labs scaled for players around level 50. Just because you never did any of the large scale low level raid zones does not mean it does not exist.
Valdaglerion
06-13-2007, 03:28 PM
<cite>Novusod wrote:</cite><blockquote>Takarii@Antonia Bayle wrote: <blockquote>i have seen alot of changes since launch of this game and now gu 36 is coming soon and yet another raid zone for high level chars to play in which is great i have a level 70 zerker on ab server but <span style="color: #cc0000">how come we never see a raid zone like for example labs or halls of seeing and others for peeps from 30 to 40 and 40 to 50</span> yea they have there little zones to raid like the fisherman in ts or the little mole rat in ts but why not a full 2 to 3 hour zone to raid in. We try to hold everyone's attention to the game and have heard alot of low levels say can't wait to get to 70 so i can go raid why not introduce them earlier to keep there attenion and let them see what's it's really like. loep 70 berzerker ab takarii 24 ranger ab cula 21 monk ab </blockquote>You have obviously never raided the zone Spirits of the Lost. It is a huge 3+ hours raid zone with about 10 named and scores of trash mobs just like labs scaled for players around level 50. Just because you never did any of the large scale low level raid zones does not mean it does not exist. </blockquote><p>Been a while since I have been in SOL (which is just funny when you abbreviate it) but I thought that was more 50+ unless you want to seriously wipe inside the temple.</p><p>There are a few lower end raid zones but lets face it, they really suck. I did a few recently that I had not done before - Trambling Lagoon in Feerrott and The Deserted Mine in Zek and I must admit, the suck huge. Dropping Epics and getting wood chest is a huge disappointment. The Epics in Trembling Lagoon were x2 and x3 epics and I swear the first one dropped "A gel sealed document" I couldnt believe that. We spent 1 1/2 hours in Trembling Lagoon and it was nothing but a huge disappointment. I could have spent the time in Feerrott and gotten better loot than we were presented with (although I didnt win any of it) in the Lagoon.</p><p>The Epics in Zek were just as big a disappointment and that was a x4 raid zone. We got some really nifty plasma accumulations from the Epics there.</p><p>I think the point of this posting is to bring in some better Raid content for the lower levels. For one you could schedule events for all levels of your guildies, not jsut the high end ones and it would give newer players the opporunity to start learning to Raid sooner and enjoy more content rather than speed through the first 65 levels grinding just so they can raid for decent loot.</p><p>And just to re-iterate - "come on devs - no more small and treasure chest from Epics - that demoralizes everyone in a raid and body drop loot only is the biggest slap in the face of all". It takes too much time to put together raiding parties to get completely crappy loot. Please consider the time and risk factor when considering loot tables. </p>
Kizee
06-13-2007, 04:57 PM
Eschia@Antonia Bayle wrote: <blockquote>SOE has always geared EQ and EQ2 to focus on content for the highest level currently in the game. I can see partly why they do this, but yes it is true that it's unbalanced and lower levels need this content too. Places in EQ1 such as blackburrow, and crushbone are almost abandoned. </blockquote><p>Are you freekin kidding me? That is why the capped people have had to wait over a year for more than 4 raid zones while the lower end people get a whole expansion, a ton of revamped zones, and the new free 1-20 zones.</p><p>Yeah...SoE focuses on the capped player. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /> </p>
<cite>Kizee wrote:</cite><blockquote>Eschia@Antonia Bayle wrote: <blockquote>SOE has always geared EQ and EQ2 to focus on content for the highest level currently in the game. I can see partly why they do this, but yes it is true that it's unbalanced and lower levels need this content too. Places in EQ1 such as blackburrow, and crushbone are almost abandoned. </blockquote><p>Are you freekin kidding me? That is why the capped people have had to wait over a year for more than 4 raid zones while the lower end people get a whole expansion, a ton of revamped zones, and the new free 1-20 zones.</p><p>Yeah...SoE focuses on the capped player. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /> </p></blockquote>I think that was weird form of sarcasm. If not that's pretty scary. Because it's true that the vast majority of content SOE's added has been for lower level players, really annoying considering the majority of the players are at the cap and all... /cry Why do people want more for low levels when there's already far too much content to experience before outleveling it?!
Themaginator
06-13-2007, 05:46 PM
<cite>Kizee wrote:</cite><blockquote>Eschia@Antonia Bayle wrote: <blockquote>SOE has always geared EQ and EQ2 to focus on content for the highest level currently in the game. I can see partly why they do this, but yes it is true that it's unbalanced and lower levels need this content too. Places in EQ1 such as blackburrow, and crushbone are almost abandoned. </blockquote><p>Are you freekin kidding me? That is why the capped people have had to wait over a year for more than 4 raid zones while the lower end people get a whole expansion, a ton of revamped zones, and the new free 1-20 zones.</p><p>Yeah...SoE focuses on the capped player. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /> </p></blockquote> waa?
Nakaru-Nitepaw
06-14-2007, 06:06 PM
I think you guys missed the point. Content should be geared for all players. Why buy a expansion that only supplies things to level 70s if your new to the game? It's a waste of money. The topic author stated that mid level raid zones are neglected. I also see this. I guess SOE focuses on the final level content because most people rush to the end.
interstellarmatter
06-14-2007, 06:09 PM
Eschia@Antonia Bayle wrote: <blockquote>I think you guys missed the point. Content should be geared for all players. Why buy a expansion that only supplies things to level 70s if your new to the game? It's a waste of money. </blockquote> Much like why did all the level 70s buy EoF when most of the content was geared towards 1 to 69?
Nakaru-Nitepaw
06-14-2007, 06:11 PM
I'm detecting a bit of sarcasm. Well i don't wish to be in a flame war/drama fest so I'm taking my leave of this topic.I still stick to my point that content should be geared for everyone.
Druid03
06-14-2007, 06:24 PM
<p>there's no need to add more raid zones for the lower levels....they already have enough</p><p>doing the prismatic quest line alone should make you outlevel the raid zones</p><p>with the contested mobs and all there should be enough raids to fill up a week schedule in T5....so what's the point in adding more?</p>
Noaani
06-14-2007, 11:19 PM
Eschia@Antonia Bayle wrote: <blockquote>I still stick to my point that content should be geared for everyone. </blockquote><p>level 50 and below raiding...</p><p>Angus Ladon Coldtooth Nek spider Orc in Zek Captian in Cove of Decay Torig Nighblood in EL Nightblood in RV Dryad in RV Mangler Orc in Gfay above Crushbone Shattered Stillness Angler Drayek Echoes of Time Deserted Mine Commune of K'Dal Spirits of the Lost Vox's Chamber Prismatic series, which includes; Maidens Gulch 3 Drakota A second version of Drayek 3 more Drakota Darathar's Flight Knubed Achrminad Asphixia King Zalak Hand of the Caldera Xiggwtfever contested Vox Vaz'Gok Sols Fist Venekor Lord Nagalik</p><p>On top of that you have 3 raids in Splitpaw that scale to level, and you have 6 guild raids that scale to level. SoE are not too concerned with adding in lower level raids for several reasons. One, as you can clearly see from the list above, is that there is plenty of lower level raiding for those that want it. 2, it is very hard to find 24 people of the same level that will all level at about the same pace, have similar play times, and all want to raid non end game content. </p><p>That last part is an imporntant factor, as raiding is not supposed to be about walking in to a zone and getting loot. You will die. If you are not max level, that means you will get XP debt. In order to raid, you need to have your gear up to scratch, and your spells and CAs upgraded, which a lot of lower level players do not bother with (not all, but a lot). These people will fail at raiding.</p><p>Why would they addin more lower level raiding content when the existing lower level raiding content is hardly being used?</p>
gradyma
06-14-2007, 11:51 PM
<p>I agree with what <b>Noaani</b> posted.</p><p>I have been on alot of lower level raids and they basically only entailed taking down one mob. Getting all the people together at that level is hassle enough not to metion the fact that alot will be wanting to leave the entire time and nag and complain about how long it's taking....On just one mob. Can you imagine going through a 3 hour raid with those people? I cant because it would never happen. </p><p>I believe the low level Epic named mobs scattered through out EQ2 are pretty good practice for those just coming up. The low level raid instances are just a bonus. But good luck, unless you have a low level Alt and invite all you're guild mates, Raiding an instance at low level is a very hard task to complete, organize, yadda yadda</p>
Chefren
06-15-2007, 02:56 AM
<cite>Valdaglerion wrote:</cite><blockquote><p>Been a while since I have been in SOL (which is just funny when you abbreviate it) but I thought that was more 50+ unless you want to seriously wipe inside the temple.</p></blockquote> The level cap was 50 when the zone was released so it is meant for a full raid of level 50 characters. Avoiding wiping when the zone repops is just a matter of positioning really.
Rahatmattata
06-15-2007, 08:27 AM
gradymann wrote: <blockquote><p>I have been on alot of lower level raids and they basically only entailed taking down one mob. Getting all the people together at that level is hassle enough not to metion the fact that alot will be wanting to leave the entire time and nag and complain about how long it's taking....On just one mob. Can you imagine going through a 3 hour raid with those people? I cant because it would never happen.</p></blockquote><p> I put together a successful Spirits of the Lost pickup raid a few months ago, wasn't that hard. Also have been part of many many T4-T5 pickup raids to kill various contested/instances. I just wish there were x2-x4 versions of the current instances like chamber of immortality, or vault of the fallen, or the instances in RE/CBK etc... Would be fun to form up with another group in RE and do a x2 version of the instances. Of course the loot would need to be adjusted but whatever.</p><p>Also don't forget guild city writ raids, and clockwork menace scales to level.</p>
Ragnaroeker
07-31-2007, 12:43 PM
Let me thank you in advance for taking the time to read this and if you reply, thank you even more. I have two level 70 toons. I raid with my Defiler and just have fun with my Pally. (yeah, Pally was my first toon ever in any online game [I was the NOOB Poster child] ...but I still love her dearly.) It took me 2 years to get to 70 on Pally and about a year on the Defiler. However, I play and I love this game and I learn I really learn. I wanted to Master my toons. In the process, I managed to help a gazillion people do the Pris 1, Pris 2 and the Froglok Raid, and even though I was only one or two steps behind them, I am the type of person that just cannot ask for help. So, even doing these raids a dozen times, neither of my level 70s have completed them. I really want them for these toons. I actually have an eyeball or two and access by the way which I solo'd the Eyes of Anashti on both of them, to get access to the final zone for Pris 2. (I am very very sneaky). Not the killing part obviously, but getting the placement of the eyes. That quest I have done. I would love to put together some raids. There has to be more people like me out there. I know it must be hard, but I would really like to try. My guild is wonderful, but they have done these so many times before I joined them. We all know how that gets. And yes, when we finally take down Wuoshi, it is gonna be awesome, but you know what... it isn't going to mean as much to me until I complete these quests. My fault totally for not having them. I developed an inate fear of pick up groups while playing my Pally. I never intended her to be a tank, that much I did gather. That hurt me alot. Even though I am well older than the average player, getting booted from raids when they finally filled up with the "desired classes", well it hurt my feelings and I just quit trying. So, personal challenge to me to accomplish this. If anyone can direct me to an appropriate place to post for this, I am more than willing to do all the work to get it done, I just don't know how to communicate and it get started via any other way than the chat channels. ( not gonna happen) I am on the Mistmoore server and any advice any at all, is greatly appreciated. ( oh yeah the advice about transferring servers... don't waste your key strokes... it is etched in my brain!!! lol) Thanks again very much.
Rahatmattata
07-31-2007, 12:54 PM
Post under your server forums. Suck it up and ask your guildies for help. Most raids below T7 can be easily 2 grouped by mentored players that know what they are doing.
simpwrx02
07-31-2007, 01:08 PM
Holy month and a half necro post batman
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.