View Full Version : KOS AA Mix up incomming
madha
06-12-2007, 10:55 AM
<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366382" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=366382</a></p><p>Sounds like a nightmare to me, we shall see...</p>
redde
06-12-2007, 04:45 PM
I'd be interested to see what they do to the agility tree. I have a feeling they will leave it pretty much as is. I expect int tree will receive some buffing.. I've not heard of anyone take that line.
WasFycksir
06-12-2007, 04:49 PM
<p>I am really looking forward to this whole update /NOT</p><p>With all the changes they are proposing PVP (which I play most) and now this AA revamp, OMG! To do this right they will have to have this on test for 2 months to get this right.</p>
Korpo
06-12-2007, 06:45 PM
<cite>redders wrote:</cite><blockquote>I'd be interested to see what they do to the agility tree. I have a feeling they will leave it pretty much as is. I expect int tree will receive some buffing.. I've not heard of anyone take that line. </blockquote>You've never heard of anyone taking the INT tree? I think every single illy out there and any non-MT coercer takes it.
AziBam
06-12-2007, 10:23 PM
<p>Enchanter</p> <ul><li>Strength 3 - Spellblade's Reflexes: Increased piercing skill bonus, increased Riposte percentage to 1% per rank. </li><li>Strength 4 - Quickening: Added melee attack speed bonus of 5% per rank, but does not apply to 2-handed weapons. </li><li>Agility 2 - Chronosiphoning: Removed freehand requirement. The amount of casting speed returned is reduced to a 1:2 ratio from what is debuffed. </li><li>Agility 3 - Chronomotion: Increased recovery speed bonus from 4% to 6% per rank. </li><li>Agility 5 - Perpetuality: Fixed ability so that only one triggering effect is on the enchanter at any time. The color of the perpetuality icon becomes "warmer" the higher the casting speed bonus granted from the proc. </li><li>Stamina 2 - Touch of Empathy: Increased range from 5 to 30m. </li><li>Stamina 3 - Empathic Aura: Increased healing critical to 2% per rank. </li><li>Stamina 4 - Empathic Soothing: Increased hate reduction to 1% per rank. </li><li>Stamina 5 - Sever Empathy: Renamed Sever Hate: Now it wipes a few hate positions of hatred that target ally's enemy has towards them. Can be used on raid allies. </li><li>Wisdom 2 - Daydream: Now it reduces hate radius and the chance that the encounter will respond to help. </li><li>Wisdom 4 - Dreamweaver's Trance: Also improves reuse speed of your mesmerization spell by 0.2 seconds per rank. </li><li>Wisdom 5 - Hypnosis: Reduced power cost and casting time. It can affect a weaker epic non-named target for up to 6 seconds.</li></ul> In the test update notes today.
Flipmode
06-13-2007, 12:31 AM
<p>You didnt finish reading far enough. The nerfs werent over...</p><p>Coercer</p><ul><li>Smirking Demeanor: Reduced hate increase component, but added a hate transfer component. This allows it to stack better with the Dirge's hate increase buff.</li></ul><p>Am I the only one that thinks its a bad I dea to give a hate transfer to a class that parses 800-1k? I know we have our few exceptional moments but really, if it aint broke why fix it?</p>
Obsidiann
06-13-2007, 01:47 AM
Well now I see why our vaults hat has the threat decrease... Wait a minute!
thebunny
06-13-2007, 10:00 AM
<cite>Flipmode wrote:</cite><blockquote><p>Am I the only one that thinks its a bad I dea to give a hate transfer to a class that parses 800-1k? I know we have our few exceptional moments but really, if it aint broke why fix it?</p></blockquote><p>Someone please correct me if I am mistaken...</p><p>If you have a dirge and a coercer in the MT group both putting hate on the tank, isn't that a waste since the hate cap is so low? I agree it doesn't really make sense to give hate transfer to a lower tier DPS class, but I don't agree that "it ain't broke", since as it is now dirge and coercer hate buffs don't stack well. </p>
Morthore
06-13-2007, 01:48 PM
seriously who is gonna put a Coercer and Dirge in the MT group?
Lleinen
06-14-2007, 04:54 AM
<cite>Korpo wrote:</cite><blockquote>redders wrote: You've never heard of anyone taking the INT tree? I think every single illy out there and any non-MT coercer takes it. </blockquote> <- Mt coercer
Lleinen
06-14-2007, 04:54 AM
Fernswiggle@Crushbone wrote: <blockquote>seriously who is gonna put a Coercer and Dirge in the MT group?</blockquote> me
Lleinen
06-14-2007, 04:55 AM
<p>Whats the cap on hate anyway? Im sick of this guessing bull [Removed for Content] Just tell us, what % does hate cap at?</p><p> TY <3</p>
madha
06-14-2007, 08:29 AM
<p>Im not sure what the cap is but everyone feels it when there isnt a Dirg in the mt group.. Our guild rolls with </p><p>Tank, Shammy, Templer Dirg assasin Coercer. And it can be split tank mon where the other tank has had the mob for several minutes and the MT can grap agro without rescue or reinforcement. I dont see a problem with the current set up, but dangit if it's only 17% hate gain and transfer better give us a T7 upgrade thats not 19% gain at master. I might change my aa spec to be dps to feed more hate and drop crit heal boost, since my aa % will now be more then templers self % increase from their AA.</p>
chily
06-14-2007, 08:44 AM
<p>Enchanter</p><ul><li>Agility 2 - Chronosiphoning: Removed freehand requirement. The amount of casting speed returned is reduced to a 1:2 ratio from what is debuffed. <span style="color: #ff0000">-> ok offhand can be equiped WUHUU and only 10% faster then 20%</span></li><li>Agility 3 - Chronomotion: Increased recovery speed bonus from 4% to 6% per rank. <span style="color: #ff0000">-> nice everything helps even when little <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span></li><li>Agility 5 - Perpetuality: Fixed ability so that only one triggering effect is on the enchanter at any time. The color of the perpetuality icon becomes "warmer" the higher the casting speed bonus granted from the proc.<span style="color: #ff0000"> -> ok no 5 icons to check if you cast fast enougth just 1 BUT offhand can be equiped or still not??</span></li></ul><p>oh and i worry about something else .. what if the tank is a palladin? hate transfers can overwrite oo something like that. Like Amends and Assassin hate trans ... does the hate trans from demenor stacks up with Amends and other hate transfers? </p><p>"Poss setup":</p><p>Pala Amends on a no hate trans dps (wizzi, warlock, brig, ranger) Assassin/Swash Hate trans on palli Dirge hate inc on palli Coercer hate inc and hate trans on palli </p><p>does that stack up? </p>
Catsy
06-14-2007, 02:24 PM
I kinda like the change to AGI. I don't think I'll miss the minor amount of casting speed from Chronosiphoning--to be honest, I spend a lot of the fight in full Perpetuality and at that speed you're sometimes casting faster than your spells refresh. Not a big deal. The hate change, though, sucks goats. Even DPS chanters don't parse exceptionally high, and the only time we generate significant amounts of hate is when we're chain-stunning/chain-mezzing. With epic immunity timers, who does that in raid? This is nice if you're double-stacking hate, but it's going to severely [Removed for Content] our ability to buff hate by ourselves.
Mistletoes
06-14-2007, 02:27 PM
<cite>madhatr wrote:</cite><blockquote><p>Im not sure what the cap is but everyone feels it when there isnt a Dirg in the mt group.. Our guild rolls with </p><p>Tank, Shammy, Templer Dirg assasin Coercer. And it can be split tank mon where the other tank has had the mob for several minutes and the MT can grap agro without rescue or reinforcement. I dont see a problem with the current set up, but dangit if it's only 17% hate gain and transfer <b><span style="color: #0033ff">better give us a T7 upgrade thats not 19% gain at master</span></b>. I might change my aa spec to be dps to feed more hate and drop crit heal boost, since my aa % will now be more then templers self % increase from their AA.</p></blockquote><p> I think you just about hit the nail on the head. The way I see it, the reason why SOE changed their minds at the last minute about giving coercers a hate increase spell in T7 was because the T6 version was already so good.</p><p>When 80 is the level cap, it's going to be harder than ever to find that old T6 spell as a master, because whatever drops it will be grey to a level 80 character. By making this change, Sony can sell an improved version back to us with RoK. Some people may be upset about it now, but after RoK has been around a little while, everyone will be much happier, and nobody will be screaming about how impossible it is to find the T6 master.</p>
Lleinen
06-15-2007, 04:04 AM
Sotanyavejin@Guk wrote: <blockquote>I kinda like the change to AGI. I don't think I'll miss the minor amount of casting speed from Chronosiphoning--to be honest, I spend a lot of the fight in full Perpetuality and at that speed you're sometimes casting faster than your spells refresh. Not a big deal. The hate change, though, sucks goats. Even DPS chanters don't parse exceptionally high, and the only time we generate significant amounts of hate is when we're chain-stunning/chain-mezzing. With epic immunity timers, who does that in raid? This is nice if you're double-stacking hate, but it's going to severely [Removed for Content] our ability to buff hate by ourselves. </blockquote> Too bad it still requires offhand to be empty...=(
Catsy
06-15-2007, 09:25 AM
Er, no. The whole point behind that change was to balance out the fact that they're going to be removing most of the weapon and offhand requirements from AA abilities.
chily
06-15-2007, 10:26 AM
Well i hope that is only a typo <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> only with offhand eqiped for agi5 it's worth to have a item there.
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