View Full Version : Solo AA Lines
DarrkElf
06-12-2007, 12:11 AM
<p>Am just starting out on my Bruiser and plan to play it mostly solo.</p><p>Which AA lines do you guys recommend?</p><p>Would I be better off thowing AA's into the EoF Bruiser line, or the Brawler line first?</p>
<cite>DarrkElf wrote:</cite><blockquote><p>Am just starting out on my Bruiser and plan to play it mostly solo.</p><p>Which AA lines do you guys recommend?</p><p>Would I be better off thowing AA's into the EoF Bruiser line, or the Brawler line first?</p></blockquote><b>Recommended AA progression for your first 50 AA points</b> 1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR, 4/4/8 INT 34-41 points in INT until you are 4/4/8 STR, 4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt
Korpo
06-12-2007, 01:03 PM
What he said, but WIS line and STA line are both good substitutes for the INT line if they suit your playstyle better. I happen to have gone the WIS line because I like pulling huge piles of green/blue solos and beating them senseless.
Blintok
06-12-2007, 06:45 PM
1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR, 4/4/8 INT 34-41 points in INT until you are 4/4/8 STR, 4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt ------------------------------------------------------- what is a good solo line tho? cant see group taunt being useful to someone that wants to solo
What would you suggest instead? By this time, you have a) the best DPS you can get without tier 7 fabled b) the best soloing talent you can get (eagle shriek) c) a maxed out self heal Occasionally, bruisers get invited to a group. And more often than not, they'll be tanking. So a group taunt ain't a bad thing to have. Edit : Hrm. Given the new LU36 AA changes, most of this advice will soon be redundant anyway.
Tharangus
06-13-2007, 04:08 PM
<cite>Blintok wrote:</cite><blockquote>1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR, 4/4/8 INT 34-41 points in INT until you are 4/4/8 STR, 4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt ------------------------------------------------------- what is a good solo line tho? cant see group taunt being useful to someone that wants to solo </blockquote><p>The group taunt does have an interrupt component to it and I find myself using it for that purpose alone quite often. </p>
Ganeden
06-13-2007, 07:53 PM
<p>That list looks pretty good. The only things I could reccomend would be to go further down the str line and and Chi. Chi will help a ton in soloing named(and regular ones, but since you have the 10min recast) mobs, at 70 i could take out a named mob three levels higher then I used to be able to. If you're going to be dungeon crawling solo I'd suggest the aa that lowers FD recast timer. </p><p>The 4/4/8 str fist thing is what you should get first. But with LU 36 4/4/8 str won't have the same effect anymore and bare fists won't be nearly as good and you'll want to get some weapons. You could always respec out of it but I suggest just getting what looks best to you. Anything that gives you more DPS is what you want basically.</p>
Thumatos
06-20-2007, 08:45 AM
<p>I dont think i agree. I have been reading forums and went the str route. 4/4/8/2 atm. then met a bruiser. lvl 36, i am 32 atm. and he was doing a whole lot more dps than i. Same stance, difference was he used 2 batons. ( mastercrafted ) so i decided to do some testing. Now i went against green lvl 26 ^^^ gnolls. Only lvl 26. on average, i did 163 dps unarmed with my aa's in str. and 157 with 2 pristine imbued batons. ( thats discounting weapon procs, and still my aa's in str so that wasnt of any use. ) </p><p>my theory. i would do more damage and dps with 2 batons and my aa's in agility or wisdom, prob agility for lower timers. so i dont have the annoying ca downtime. Str good for peeps who dont have higher alts to twink them, but batons or other weps for those who do. thinkin agility/int. Have to research first. </p>
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