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DarrkElf
06-12-2007, 12:11 AM
<p>Am just starting out on my Bruiser and plan to play it mostly solo.</p><p>Which AA lines do you guys recommend?</p><p>Would I be better off thowing AA's into the EoF Bruiser line, or the Brawler line first?</p>

tt66
06-12-2007, 07:24 AM
<cite>DarrkElf wrote:</cite><blockquote><p>Am just starting out on my Bruiser and plan to play it mostly solo.</p><p>Which AA lines do you guys recommend?</p><p>Would I be better off thowing AA's into the EoF Bruiser line, or the Brawler line first?</p></blockquote><b>Recommended AA progression for your first 50 AA points</b> 1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR,  4/4/8 INT 34-41 points in INT until you are 4/4/8 STR,  4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt

Korpo
06-12-2007, 01:03 PM
What he said, but WIS line and STA line are both good substitutes for the INT line if they suit your playstyle better. I happen to have gone the WIS line because I like pulling huge piles of green/blue solos and beating them senseless.

Blintok
06-12-2007, 06:45 PM
1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR,  4/4/8 INT 34-41 points in INT until you are 4/4/8 STR,  4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt ------------------------------------------------------- what is  a good solo line tho? cant see group taunt being useful to someone that wants to solo

tt66
06-13-2007, 07:34 AM
What would you suggest instead? By this time, you have a) the best DPS you can get without tier 7 fabled b) the best soloing talent  you can get (eagle shriek) c) a maxed out self heal Occasionally, bruisers get invited to a group. And more often than not, they'll be tanking. So a group taunt ain't a bad thing to have. Edit : Hrm. Given the new LU36 AA changes, most of this advice will soon be redundant anyway.

Tharangus
06-13-2007, 04:08 PM
<cite>Blintok wrote:</cite><blockquote>1st point in favorable wind (natch). 2-17 points in STR until you are 4/4/8 STR 18-33 points in INT until you are 4/4/8 STR,  4/4/8 INT 34-41 points in INT until you are 4/4/8 STR,  4/4/8/6/2 INT 42-46 points in Bruiser Self Heal 46-50 points in Bruiser Group Taunt ------------------------------------------------------- what is  a good solo line tho? cant see group taunt being useful to someone that wants to solo </blockquote><p>The group taunt does have an interrupt component to it and I find myself using it for that purpose alone quite often. </p>

Ganeden
06-13-2007, 07:53 PM
<p>That list looks pretty good. The only things I could reccomend would be to go further down the str line and and Chi. Chi will help a ton in soloing named(and regular ones, but since you have the 10min recast) mobs, at 70 i could take out a named mob three levels higher then I used to be able to. If you're going to be dungeon crawling solo I'd suggest the aa that lowers FD recast timer. </p><p>The 4/4/8 str fist thing is what you should get first. But with LU 36 4/4/8 str won't have the same effect anymore and bare fists won't be nearly as good and you'll want to get some weapons. You could always respec out of it but I suggest just getting what looks best to you. Anything that gives you more DPS is what you want basically.</p>

Thumatos
06-20-2007, 08:45 AM
<p>I dont think i agree.   I have been reading forums and went the str route.  4/4/8/2 atm.   then met a bruiser.  lvl 36, i am 32 atm.   and he was doing a whole lot more dps than i.  Same stance, difference was he used 2 batons.  ( mastercrafted ) so  i decided to do some testing.  Now i went against green lvl 26 ^^^ gnolls.   Only lvl 26.  on average,  i did 163 dps unarmed with my aa's in str.   and 157 with 2 pristine imbued batons. ( thats discounting weapon procs,  and still my aa's in str so that wasnt of any use. )  </p><p>my theory.   i would do more damage and dps with 2 batons and my aa's in agility or wisdom, prob agility for lower timers. so i dont have the annoying ca downtime.  Str good for peeps who dont have higher alts to twink them,  but batons or other weps for those who do.  thinkin agility/int. Have to research first. </p>