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Mystfit
06-11-2007, 03:06 PM
What do I need to get the scribe the level 58 dirge spell effegy of awakening?

Rijacki
06-11-2007, 04:21 PM
<cite>Mystfit wrote:</cite><blockquote>What do I need to get the scribe the level 58 dirge spell effegy of awakening?</blockquote> I am at work so I can't  check my notes (I have a level 70 dirge, so I -should- know the answer but.. umm..).  Isn't  that the group rez?  if so, there is no craftable version.  You will need to go to Maj'dul.  You can purchase the song from someone at the Golden Scepter (I forget who, it's been a year since I got mine).  I also don't know if it's No Trade or not.  If it isn't, then you can have someone else get it for you if you don't have DoF.

Mystfit
06-11-2007, 05:02 PM
THanks <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I was calling to Ro just as I was reading your message, so off I go <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> It never occured to me to look for songs othr then crafted ones (and fun spells) from venders..makes me wonder what my alts ahve msised....

Valdaglerion
06-11-2007, 05:44 PM
<p>Not familiar with that particular spell but I will say that in MajDul you can purchase AppII versions of the spells in Golden Sceptor. You need house faction there to get the advanced crafting books which includes the Ancient Teachings. The spell you are after may be one of those. Just a thought...good luck in MajDul.</p>

Mystfit
06-12-2007, 12:03 AM
I had purchased all the recipes for jewelers, but didn't have a recipe for this one as I guess since it doesn't have app/adept versions, jewelers don't make it, dirge's just buy it...

Domino
06-12-2007, 12:23 AM
Actually the dirge trainers in starting cities should sell it also.  But yes, for spells that cannot be upgraded, it's not <strike>possible</strike> usual to give the recipes to crafters.  So things like pathfinding, rez spells, fluff spells etc. are just purchased from class trainers or given automatically to the players.  Always worth checking in with that class trainer every now and then when you pass, just in case.  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Mystfit
06-12-2007, 07:54 AM
Well, all my toons will be making a trip by their trainers today, juuuuuust in case. Cause I'm too much of a noob to notice a spell is missing, I guess (though I sure noticed a group rez!!!)

Terron
06-12-2007, 10:43 AM
<cite>DominoDev wrote:</cite><blockquote> But yes, for spells that cannot be upgraded, it's not possible to give the recipes to crafters. </blockquote>Actually is is possible. The proof being Devastation Fist - a spell that can not be upgraded but alchemists can make. This is probably my alchemist's most profitable recipe. I wish there were more like it.

Valdaglerion
06-12-2007, 02:41 PM
<cite>Terron wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote> But yes, for spells that cannot be upgraded, it's not possible to give the recipes to crafters. </blockquote>Actually is is possible. The proof being Devastation Fist - a spell that can not be upgraded but alchemists can make. This is probably my alchemist's most profitable recipe. I wish there were more like it. </blockquote><p> [Removed for Content] - I feel a nerf bat coming...</p><p>When a dev tells you its not supposed to be that way its never a good idea to point out the exception, especially if its your most profitable item. *poof*</p>

Terron
06-12-2007, 03:14 PM
For spells that are gained automatically (most of them) it makes sense that if they can not be upgraded crafters should not be able to make them. But that isn't a reason to make it a general rule for all non-upgradable spells

denmom
06-12-2007, 04:02 PM
It makes no sense what Domino said. Non-upgradeable spells not accessible?  The whole of the Ancient Teaching and Bloodline spells aren't upgradeable yet their spell scrolls can be scribed by Alchemist, Sage, Jeweler and created for players.  The only ones I know of where their spell scroll for Alchemist, Sage, Jeweler aren't available are Splitpaw spells.  Those are directly bought from the Splitpaw vendor. Unless what is meant are the fun spells, cures, pathfinding, Cheap Shot, and other abilities in that vein which players gain without scribing spells.

Calthine
06-12-2007, 04:21 PM
<cite>denmom wrote:</cite><blockquote> Unless what is meant are the fun spells, cures, pathfinding, Cheap Shot, and other abilities in that vein which players gain without scribing spells. </blockquote> That's exactly what she said:  <cite>DominoDev wrote:</cite><blockquote>So things like pathfinding, rez spells, fluff spells etc. are just purchased from class trainers or given automatically to the players.  </blockquote>

denmom
06-12-2007, 04:59 PM
She also said that it's not usual to give scrolls of non-upgradeable spells yet there are the Ancient Teaching and the Bloodlines spells.  It just didn't make sense the way it was worded. *shrugs*

Domino
06-12-2007, 05:11 PM
Quit heckling the halfling, send more chocolate instead, works much better!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I edited the original, just to make everyone happy. Hm, brawler nerf ... tempting!  Just as well it's not my area!  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Valdaglerion
06-12-2007, 06:56 PM
<cite>DominoDev wrote:</cite><blockquote>Quit heckling the halfling, send more chocolate instead, works much better!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I edited the original, just to make everyone happy. Hm, brawler nerf ... tempting!  Just as well it's not my area!  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </blockquote>Chocolate is definitely a dev thing <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /> I have yet to meet one that could not be swayed with a big bar of chocolate <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

denmom
06-12-2007, 07:29 PM
<cite>DominoDev wrote:</cite><blockquote>Quit heckling the halfling, send more chocolate instead, works much better!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I edited the original, just to make everyone happy. Hm, brawler nerf ... tempting!  Just as well it's not my area!  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </blockquote> My apologies, not meaning to heckle. Just entirely too wary and twitchy these days.

Noaani
06-12-2007, 08:04 PM
<cite>denmom wrote:</cite><blockquote>She also said that it's not usual to give scrolls of non-upgradeable spells yet there are the Ancient Teaching and the Bloodlines spells.  It just didn't make sense the way it was worded. *shrugs* </blockquote><p>it makes perfect sence, but you are getting upgradeable spells and replacements for spells mixed up.</p><p>Ancient teachings spells hae upgrades, you can have adept 1, adept 3 or master 1. They do not, currently at least, have replacement spells though.</p>

Rijacki
06-12-2007, 08:55 PM
upgrades are when a spell or CA can be improved by a different one with the same name and same level but with a quality difference. for example: - Ice Nova is a rather nice wizard spell. There is a buyable apprentice II version which is crappy, a craftable apprentice IV version which is less crappy, a lootable adept I which is passable, a craftable adept III which is rather nice, and a lootable master I which is grand. The quality of the upgrade makes it better. - Cacaphony of Blades is on an ancient teaching scroll and current does not have a replacement. It does, however have quality uppdates. Non-upgradable are those which have one static value or improve on their own with the adventurer's level but the are no quality upgrades to increase the spell/CA's effectivenes. -Some- non-upgradable spell/CAs have replacements. - The mage spell buff/ward is one (heck if I can remember the name). - Rezzes, as mentiooned are another (make them less dead with a higher upgrade?) Devastation Fist is craftable only because the only other way to get it is by doing most (or all) of the Bloodlines quest with that character. Even craftable, there is only one version. The crafted can be substituted for the quested, it does not improve on it.

denmom
06-12-2007, 09:32 PM
When I began crafting, so many ages ago, the term "upgrade" was taught to me for what is now called "replacement"...that was what I was taught by L50 crafter (when that was max level back at game launch) who had one of every crafter class max level. The next level of a line, what you receive 5 or 7 or most commonly 14 levels later is an "upgrade", as it was taught to me.  I see that term used a lot in chat and among crafters, don't see the term "replacement" much. So it's stupidity on my part.  My apologies.

Rijacki
06-12-2007, 09:54 PM
<cite>denmom wrote:</cite><blockquote>When I began crafting, so many ages ago, the term "upgrade" was taught to me for what is now called "replacement"...that was what I was taught by L50 crafter (when that was max level back at game launch) who had one of every crafter class max level. The next level of a line, what you receive 5 or 7 or most commonly 14 levels later is an "upgrade", as it was taught to me.  I see that term used a lot in chat and among crafters, don't see the term "replacement" much. So it's stupidity on my part.  My apologies. </blockquote>nah, not stupidity, misalignment of terms, theirs, yours, ours, whomevers <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Valdaglerion
06-13-2007, 03:17 PM
For the record - even at high end levels I love "Swarm of Bats" - Adept III from Bloodlines. Its decent filler damage and just looks so cool <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Rijacki
06-15-2007, 10:55 AM
<cite>DominoDev wrote:</cite><blockquote>Actually the dirge trainers in starting cities should sell it also.  </blockquote>If the adventure class trainers in the main cities offer the 50-59 level spells/CAs, why don't the tradeskill trainers?  Crafters still need to travel to Maj'dul in order to gt those books (or have then bought for them). 

Calthine
06-15-2007, 01:10 PM
<cite>Rijacki wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Actually the dirge trainers in starting cities should sell it also.  </blockquote>If the adventure class trainers in the main cities offer the 50-59 level spells/CAs, why don't the tradeskill trainers?  Crafters still need to travel to Maj'dul in order to gt those books (or have then bought for them).  </blockquote> O.o, good point.

Deson
06-15-2007, 01:33 PM
<cite>Calthine wrote:</cite><blockquote><cite>Rijacki wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Actually the dirge trainers in starting cities should sell it also.  </blockquote>If the adventure class trainers in the main cities offer the 50-59 level spells/CAs, why don't the tradeskill trainers?  Crafters still need to travel to Maj'dul in order to gt those books (or have then bought for them).  </blockquote> O.o, good point. </blockquote>That also brings up the question where will the base 70-80 recipes be? I find it rather inconsistent that crafters have to brave the world to gain the basic recipes while adventurers are either auto-granted skills or can just hit the trainer.

Terron
06-18-2007, 10:16 AM
<cite>DominoDev wrote:</cite><blockquote>Quit heckling the halfling, send more chocolate instead, works much better!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I edited the original, just to make everyone happy. </blockquote>So how much and what type of chocolate should I send to get the spell added to my jeweler's recipe books? Then I would be happy. Actually I was just pointing it out so that should a similar spell be added in the next expansion you will at least consider making it craftable.