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ItsBigRob
06-10-2007, 11:04 PM
<p>After a lot of reading in the monk forums about ideas that people would like to see end up in game. I have come up with a few of my own. </p><p>As our dps is not the best that we are capable of. I belive we should get either a single target buff/ or group buff which increases dps by a major factor. One of the things id like to see again is the fact that Tsuanami will reposite 100% of everything. Im tired of using Tsuanami and still being hit for 2k+ from just melee. If they need to increase the dmg of all our spells to make us more of a dpser. Or maybe decrease the casting times / casting cost of CA's so that they dont use much power and also cost a lot less power to cast. It would be nice to be able to go through a couple raid fights and not have to break for power every 10 seconds. In Believing that if SoE would just decrease the CA recovery time/ casting cost/ this would give all monks a higher dps rating and makeing them able to fight for a longer period of time. </p><p>Dont get me wrong I love my monk to death, its one of the best classes to play just for FUN. Im just tired of seeing no real use for monks on raids. There is not one thing they bring to the table that a raid would want. If a raid wanted dps they just get more casters, if they need a tank im sure there is a guardian or berzerker hanging around. I just think SoE should implament something to boost the monk so he as a character in EQ2 can establish himself as a importanted needed character on raids. </p>

Nerill
06-11-2007, 12:01 AM
Another great idea ! Simply lowering the recast time on our current combat arts from 30 seconds to 20 seconds and lowering the cost by about 20% would be a <b>very quick</b> fix to help our DPS. Please repost the idea in our marathon thread: "Monks need a boost" in order to try and keep all our ideas in one thread. Not sure it will be read by a Dev, but we can at least hope. /pray

Zabjade
06-11-2007, 04:00 AM
Either that and/or post in the Brawler Fix thread in Testing Feedback.