View Full Version : Exploit - Item Wards Don't Scale Down with Mentoring
Force Weaver
06-10-2007, 02:47 PM
<p>I have been fortunate to get ahold of both an Enspelled Vultak Eye (400pt Ward) and a Magi's Shield (300pt Ward) for my 70 Wizard. These items stack quite well with the Magi's Shielding Wizard AA Ward (500ish). When I'm mentoring my 2nd (2-box) character my Magi's Shielding Wizard AA ward scales down to the appropriate level value but both my T7 warding items still proc for 400 and 300 pts respectively. It is possible that many warding items of different teirs don't scale either but I know that these two don't for sure.</p><p> Now it has been quite amusing being on easy mode for a couple weeks but I think the item warding scale down script might need to be looked at. No need to make the plat farmer's jobs even easier should they discover this exploit. With game as large as this one there's always priorities and I don't know where this one may fall on the list but I thought I'd bring it to light.</p>
Mareth
06-10-2007, 09:20 PM
Same deal with Gown of Glory.
Triste-Lune
06-11-2007, 07:05 AM
your point?
Snorm
06-11-2007, 11:46 AM
<p>The hate proc on ascendent doesn't scale either. But then, either my taunts were WAY better back in the day, or they don't quite scale quite correctly either. They do scale some though.</p><p> Snorm -- 70 Guard</p>
redde
06-11-2007, 11:47 AM
It's generally agreed that you don't post details of exploits on these boards..
Korpo
06-11-2007, 02:47 PM
<cite>redders wrote:</cite><blockquote>It's generally agreed that you don't post details of exploits on these boards.. </blockquote>Yes, you /report them and watch them be ignored for years and years.
Snorm
06-11-2007, 03:12 PM
Noting that an item scales poorly isn't an exploit, it's noting a bug. Yes there is a /bug tool for that. Mentoring with a lot of items that scale poorly with the purpose of killing something you couldn't otherwise *might* be an exploit.
Triste-Lune
06-12-2007, 04:42 AM
it affects PVP so who the hell care?
MadLordOfMilk
06-12-2007, 05:18 PM
Actually it doesn't effect PvP at all, just FYI... you can't fight while mentored. Korpo wrote: <blockquote><cite>redders wrote:</cite><blockquote>It's generally agreed that you don't post details of exploits on these boards.. </blockquote>Yes, you /report them and watch them be ignored for years and years. </blockquote> Yeah, because /report is for reporting things in chat. You use /bug to report exploits =P
Korpo
06-12-2007, 06:23 PM
Kraaj@Everfrost wrote: <blockquote>Actually it doesn't effect PvP at all, just FYI... you can't fight while mentored. Korpo wrote: <blockquote><cite>redders wrote:</cite><blockquote>It's generally agreed that you don't post details of exploits on these boards.. </blockquote>Yes, you /report them and watch them be ignored for years and years. </blockquote> Yeah, because /report is for reporting things in chat. You use /bug to report exploits =P </blockquote>An inconvenient typo that wasn't caught <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Force Weaver
06-13-2007, 12:09 AM
<p>My apologies, I thought "/bug" was reserved for conditions that are broken in game like a NPC that fails to continue a quest sequence, falling through the world, etc. etc. </p><p> This was such a non-game play breaking technical issue that I thought posting how it could be abused on the boards would be the most appropriate rather than spamming a "/bug" with hey this happens and could trivialize lower tier content the the tune of XXX plat per hour for T6. </p>
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