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View Full Version : Combat needs some 'oomph!'


Quantifix
06-08-2007, 07:21 PM
<p>While combat is certainly enjoyable in EQ2, there are some aspects that need a little love, IMO. </p><p>First, why are there no sounds when a majority of strikes land in melee combat? Most of the time, and it's especially apparent while dual-wielding, strikes don't make a sound when they land. The weapon(s) breezing through the air is always heard, but not the actual blows. It's a bit disconcerting to constantly hear your weapons whooshing through the air but not actually landing, even though they're doing damage. The few sounds that are there are nice - I like the metallic chinks and what not as a sword strikes heavy armor. However, they don't trigger nearly enough. I want to *feel* my blows striking an enemy, I want some punch (no pun intended). Sound goes a long way, arguably more so than visual content, in making art and entertainment immersive and attractive. </p><p>Second, combat animations need to be quickened just a bit. Many are just a little too slow, especially when wielding a sword + board or a two-hander. Consequently, melee combat feels like it's being played in semi-slow motion, very much like the combat in City of Heroes. It's not huge, it's pretty marginal - we're only talking 15-20% or so - but it's there and it's noticeable. Dual-wielding is fine for the most part, but weapon + board and two-handers need to be sped up. Again, I want to feel my blows striking an enemy. I want my Kerra Paladin to attack like he truely has a divine purpose and not half-heartedly swing his sword like he's afraid of wounding his opponent. </p>

selch
06-08-2007, 07:34 PM
<p>As a monk, I never had a problem with animation speed (thanks to haste)</p><p>However quantity and quality of combat animations could not really reach artistic view of Teras Kasi ever rather than street fighter.  They really should import old SWG animations from the sister-game.</p><p>Man, I missed unarmedHit3...</p>

Image_Vain
06-08-2007, 09:53 PM
Combat needs to be allot smoother IMO, not like WoW, but just.... smoother.