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View Full Version : Tier 2 solution to a)HT b)"Furies"c)Lvl-locking


Wildfury77
06-05-2007, 04:39 PM
The main problem with tier 2 toons getting ganked or 1-shotted/burnt down by druids is their awful lack of jewelry!! They might bother to upgrade armor/do AQs or get Spell/CA upgrades but there is HUGE number of lowbies who entirely ignore jewelry - hence they have Low HPs & zero resists.....The more experienced lvl lockers (like myself) quest/harvest nameds for the elusive decent tier 2/3 jewelry and benefit from it. I suggest 2 things 1) Add an mid-tier 2 set of jewelry quests, like the AQs that focus on HPs/Power and a few core resists e.g. Fire,Magic,Poison,Disease. Nothing excessive - at the level of "Good treasured"/Low legendary. make them heroic (3 man+ group quests) to promote grouping. 2) Add Wrist slot items to jewelers at tier 2.....perhaps not MC wrist but at least "Handcrafted", again maybe just HPS/Power - Theres a general lack of lvl 10-14 wrist items for the "unaware" new players. This idea requires NO NERFS/doesn't ruin the fun that many tier 2/3 PvPers have, promotes grouping, and would add a fun new series of quests...... Any thought??

Bozidar
06-05-2007, 05:07 PM
<p>I think the solution to HT is to build up every noxious resist you can find.  They're out there.. if HT hits you, have the brain power to ask how it happened, and how you can prevent it from happening again... or mitigate it's effects.  Thus the process of LEARNING begins.  It's like magic.</p><p>The solution to furies is to be better than they are.  In T2 they're pretty gimped, in T3 they think they're wizards because of strike of thunder.  Eh.. they're alright.  Put a good group together (<--- it's a group game) and you won't notice if your opponent is a fury or a warden, you just target them first and burn them down fast.  There are no buffs to read on their corpse.</p><p>The solution to XP locking is to learn the game.  It's a great game, both difficult and easy in ways,  It's dynamic and fun, enjoy it.  Lock if you want to, grind if you don't.  The "solution" generally, is to nerf whining <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

w1
06-05-2007, 05:33 PM
Can we get a lock on this thread plz?  There is "another" thread that talks about level lockers already...... seems to be popular these days

Tillious
06-05-2007, 05:38 PM
Bozidar wrote: <blockquote><p>I think the solution to HT is to build up every noxious resist you can find. </p></blockquote>I agree with ya, but doesnt the HT spell say "disease damage that is hard to resist"? Meaning your never safe : )

Image_Vain
06-05-2007, 05:47 PM
The Five-o should be here shortly.

Tillious
06-05-2007, 05:49 PM
<p>o snap! 1time</p><p>ruuun</p><p> *runs*</p>

tass
06-05-2007, 06:15 PM
starry should be roaming through to lock this 1 lol. I wonder if every player made a thread about level locking if the pvp section would be shut down.

PeaSy1
06-05-2007, 06:15 PM
Its all good to boost your noxious resists to stop ht from one shottin you BUT when my ranger was lvl 19/20 he had from 48-50% disease resists. And i have been hit by ht specced sks for 1500+ which is my life and a half.

Valdar
06-05-2007, 08:56 PM
<cite>PeaSy1 wrote:</cite><blockquote> And i have been hit by ht specced sks for 1500+ which is my life and a half. </blockquote>Is there any other type? <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" />

StarryEyedElf
06-05-2007, 11:01 PM
<cite>w1nz wrote:</cite><blockquote>Can we get a lock on this thread plz?  There is "another" thread that talks about level lockers already...... seems to be popular these days </blockquote> Well since you asked SO nicely, I will grant your wish. Use the other thread. It is 33 pages of pure awesome from what I see. <img src="http://img152.imageshack.us/img152/8131/padlock2aw3.gif" border="0">