View Full Version : Healer with the most longevity?
Lewstelamon
06-04-2007, 10:32 PM
Not talking solo here, and factor in AAs too(I don't know enough about any of the classes to know the answer to this). Basically what I'm looking for, is not necessarily the healer who can heal for the most, or heal spike damage best, or anything like that, but the healer that can last the longest.. assume pure support, casting little to no offensive spells(debuffs only if anything). Opinions? I only know enough about healers to possibly rule out the fury, but beyond that any input is appreciated. Thanks in advance!
xandez
06-05-2007, 03:13 AM
why rule out fury? i think druids are ok in this, especially if you take the STR AA tree with the heal proc (yes, it helps even if you're not a melee type healer) Only ran out of mana in soloing some tough nameds usually (dont do raids). Instance duoing can be pretty consuming also (sometimes) but usually no problems there either (i have a lvl 70 melee warden) ++Xan
Dallun
06-05-2007, 11:51 AM
Lews, To answer your question, Defilers are the best when it comes to saying power because of Cannibalize and Forced Cannibalize (Both health for power abilities) With the masters at 70 is believe the amounts are 450 every 30 seconds for each... don't quote me on that, you'll have to look it up. After all, I'm just a lowly Warden.... Dallun 70 Warden Antonia Bayle
Isard
06-05-2007, 03:51 PM
<p>Wardens are pretty power efficiant if you know how to manage your heals and not go crazy over healing. I don't recall running out of power recently be it in raids or in instances.</p>
Veedublya
06-05-2007, 05:18 PM
<cite>Dallun wrote:</cite><blockquote>To answer your question, Defilers are the best when it comes to saying power because of Cannibalize and Forced Cannibalize (Both health for power abilities) </blockquote> I would agree that Defilers definately give Wardens a run for power management, wardens are more power efficient than defilers but just the pure regen that Defilers are able to get from AA's puts them right there.
Kyralis
06-05-2007, 06:19 PM
I'll agree with everyone else- wardens or defilers. It depends on how quickly the damage is coming in- the defiler starts out with an advantage, but as the need for constant healing continues to go up, you start pushing the defiler to the point that he's not getting enough power back and the inefficiencies start to take over. It also depends on the "spikiness" of damage, however, as spiky damage will cause the warden to heal in a significantly less efficient manner, while the defiler wards will smooth it out and be less impacted by it. Definitely one of the two, though, in my opinion.
LardLord
06-05-2007, 06:49 PM
I think it's very situational. However, Defilers will do the best over the widest variety of circumstances. Like Wardens, Templars have very efficent heals and can last for a very long time. Inquisitors have Chilling Inquest which, in the right situation with the right classes present, can give them the largest "effective" power pool of all the healers. Even Furies have that Animal Form AA, which can replenish their mana from nothing to full in a matter of seconds (however, it does stifle them for that time). So, while Defilers are certainly not the best in every situation, I think they're without a doubt the healer with the "most longevity" overall.
Arielle Nightshade
06-06-2007, 04:44 AM
<p>70 Defiler and Warden PvP - 70 Warden/Templar PvE here....</p><p>Based on the way you phrased your post, I'm thinking you want survivability in a PvP environment. Going ahead with that assumption- I'd say hands down, Warden. Defiler does well, but Warden is left standing more often. Defiler handles spike damage better than Warden if it's initial burst damage. If later in the fight - Warden, hands down. </p><p>Don't overlook the clerics, either. Inquisitor is a very good PvP healer, and with AA's does incredible DPS - and has excellent survivability as well.</p><p>If you are asking in a PvE environment - so much depends on how you plan to play - who else you'll group with, etc. For Pure support - I'd go with a Defiler or a Templar, quite frankly. For best survivability in a pure support role - Warden. IMO, we are better at this than Fury (pure support) because they are set up to be more offense than our defense. (although these lines have been blurred a lot of late <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> )</p>
Larsbohnstedt
06-06-2007, 12:27 PM
<p>If we're talking about parser rankings, defilers do seem pretty strong.. as it's been said, it's situational but in the tough fights, where the tanks health is visibly fluctuating, it's either me or our defiler up there.</p><p>But as nice as it is to be top parser dog, is it really about that? The healer classes seem more or less balanced to me.. and as such, the healer with the most longevity will be the healer with the best spell upgrades, the best gear, the best FT gear or group regen, the best skills and attention span plus that little extra like manastones, hearts, shards, potions, power roots and what not.</p><p>At least, that's how I see it. <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" /> </p>
Fromingo
06-06-2007, 03:23 PM
<p>I assume you are asking who can heal the longest before going OOP. If you are asking who can stand up the longest in PVP or when taking a beating there's just too many variables including player skill to answer that one.</p><p>If you do mean power then in my experience Defiler can last the longest without running out of power. Followed by Warden/Inquis, mystic/templar and Fury usually being last unless they can afford to use their animal form. </p>
ya defilers are probably the best. You cant heal what isn't there to heal. However I think wardens would come in close second. I once healed a grp of about 43's or 44's against fyst when he was an epic. He wasnt that hard but against an epic x2 with me being the only healer or anyone with heals it was pretty kick [Removed for Content]. Of course you have to have really good power management. You cant just rip off all your heals and waste the ticks. 1 of the things I found out is that I don't use the 2 hand icon heals if I can help it. They take up to much power for the little heals they give and its always more beneficial to spend that extra 40 mana when things get bad for the grp main heal. Spamming them all is an easy way of sucking ur mana dry in minutes.
Ladred
06-11-2007, 03:01 PM
Wardens have one very large problem, spike damage. Spike damage is a large amount of damage coming upon the tank, or group quickly. Warden heals are intended to take time to get the benefits from, so spike damage is really difficult to recover from. The best thing you can do is learn your primary single target heals. Making sure to pay attention to the icons that come up, especially on your main regen spell. Timing is everything with Wardens, as its important not to overcast yourself and negate the ticks coming from regens. When in doubt, use your group heals, we have a large group heal, and a group regen, both do well in difficult situations. Even if its only the tank taking damage, the group heals, while inefficient, can provide that extra needed cushion so your regens get time to tick up. The most critical time in any fight, grouping or raid, is the beginning. There is always a stabalizing point in the fight, when the debuffs have landed, positioning is complete, and incoming damage is for the most part predictable. If you can overcome the initial spike of damage at the beginning of fights, then you'll be fine, and will more than likely be the last healer with power. <b></b>Wardens get the short end of the parse stick. Shamans with their wards will always be on top because their heals take precedence over everything else. Wards absorb any damage incoming, so all that damage that is absorbed gets parsed. Clerics have reactive heals that react to incoming damage, friends and enemies dying, or the fight ending. With the reactive heals, Clerics usually take second billing on the parse list as they can heal for greater amount of damage than any other classes direct heals. This means that they are the best to negate the spike damage that was talked about in the previous paragraph. Although Clerics get wondefully large direct heals, they aren't very efficient. So Wardens usually take a back seat to the Shamans and Clerics when it comes to parsing, regens take time to tick heals onto the targets, and if the target is at max health, then the regens aren't doing anything. During long fights though, Wardens will always come out on top of the parse list.
Fromingo
06-14-2007, 03:53 PM
Ladred@Kithicor wrote: <blockquote>When in doubt, use your group heals, we have a large group heal, and a group regen, both do well in difficult situations. Even if its only the tank taking damage, the group heals, while inefficient, can provide that extra needed cushion so your regens get time to tick up. The most critical time in any fight, grouping or raid, is the beginning. There is always a stabalizing point in the fight, when the debuffs have landed, positioning is complete, and incoming damage is for the most part predictable. </blockquote>Yeah I agree group heals can really overcome some of the spike damage even if it's just one person.
Ladred@Kithicor wrote: <blockquote>Wardens get the short end of the parse stick. Shamans with their wards will always be on top because their heals take precedence over everything else. Wards absorb any damage incoming, so all that damage that is absorbed gets parsed. Clerics have reactive heals that react to incoming damage, friends and enemies dying, or the fight ending. With the reactive heals, Clerics usually take second billing on the parse list as they can heal for greater amount of damage than any other classes direct heals. This means that they are the best to negate the spike damage that was talked about in the previous paragraph. Although Clerics get wondefully large direct heals, they aren't very efficient. So Wardens usually take a back seat to the Shamans and Clerics when it comes to parsing, regens take time to tick heals onto the targets, and if the target is at max health, then the regens aren't doing anything. During long fights though, Wardens will always come out on top of the parse list.</blockquote>Amen. No matter how much you mash the heal buttons, your parse always lags behind; then factor in if you're on spam curing duty in certain fights. We do the best when the whole group takes a hit, and those 2 quick group heals shine. There's always healing around the raid that helps, too.
iceriven2
06-27-2007, 07:29 PM
<p>when i play my warden in raids whether in MT grp or not i always act as a spot healer. Since By HoTs are not always needed i get my quick heals off on other grp members to help. How i usually manage to be in the top 3 for heal parses even if i am not in MT grp. All about using our heals to the raids advantage. Be quick and throw those heals out where they are needed.</p><p> About Longevity warden probably come in second to defilers but Spike damage can take a lot of power to recover from. I am one that uses grp heals to try and recover. It helps but it doesn't last.</p>
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