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HuskerFootball
06-04-2007, 12:27 PM
<p>I have a GeForce 8600 GT OC Video Card.</p><p>I have see na few posts that say "Add r_aa_blit 1 to your eq2.ini file"</p><p>Does that work with Antialiasing and Anisotropic?</p><p>Can someone that knows a lot about this stuff confirm how I need to set up EQ2 so I can use the Anti and Ani.</p><p>Thanks in advance</p>

batsu3
06-04-2007, 01:14 PM
<p>I have an ATI card, so I can't do a step by step for nVidia since I don't know what your graphical control interface is like. The process is like this:</p><p>You create your EQ2.ini file (if you do not aleady have one) in your EQ2 folder and put in r_aa_blit 1. Make sure it saves as a .ini and not .ini.txt. You will know it is a .ini if the desktop icon looks like a notebook page with a yellow cogwheel covering the right side of it.</p><p>You go into whatever program controls your graphics card (it is Catalyst for ATI) and turn OFF the setting that lets a program auto-detect the proper settings. Then manually set your AA and ansio to whatever you desire. </p><p>Make sure you disable triple-buffering and auto-refresh ( can't remember exactly what is called. It is right next to the triple-buffering option in the in-game menu), both in the game options menu (the in-game menu) and in your control center. I don't know why...I think I read that the same portion of card memory that uses these also is used in AA and ansio filtering, so it can create conflicts.</p><p>I know some of the newer ATI card users have reported problems getting this to work. Again, I don't know about nVidia.....anyone?</p>

HuskerFootball
06-04-2007, 11:22 PM
Ok, so I did all that.......  how can I tell if it is working in game?

Webin
06-06-2007, 07:17 PM
I am interesting in trying this with my GeForce 8800.... I'll try it tonight and report back to you guys if I find something conclusive.

Wossname
06-08-2007, 06:31 AM
The Nvidia control panel is what you use, you can set different overrides for individual games without affecting the Application Preference defaults. With EQ2 I have to override the application AA instead of enhancing. I've been experimenting and I've found on my 8800GTS 320 the following work well: 2x AA  - 4x and higher run fine and do a good job on large objects but finely detailed models like PC's, NPC's, mobs etc look dreadful - really blurred. I can't help but suspect that this is down to needing to force AA because EQ2's engine doesn't do it properly itself. Seriously, bloom vs AA? AA should have won by a country mile. 16x AF - AF seems to impact framerate very little and makes distant textures look much better. Transparency AA Multisample - Not sure how much EQ2 uses transparent textures that this will affect but after switching it on my framerate is still perfectly acceptable so I left it on.

Jal
06-08-2007, 07:46 AM
8q AA is perfect on my 8800GTX with 16AF.  Override settings and set the .ini file as mentioned above.

Wossname
06-08-2007, 08:55 AM
Hmm, I thought I'd tried 8xQ and decided against it. I'll try it again

Tyrionn
08-10-2007, 09:06 PM
Asarla@Splitpaw wrote: <blockquote>8q AA is perfect on my 8800GTX with 16AF.  Override settings and set the .ini file as mentioned above. </blockquote> Are you using multisample or supersample antialiasing-transparency?

Snap2112
08-16-2007, 12:39 AM
You can always check AA in the game -- just type /r_aa_blit 0 to turn it off and /r_aa_blit 1 to turn it on. If you toggle between these you should be able to see a big difference in the jaggies... if you don't see a difference - make sure your video card settings are adjusted to override any application settings

-Aonein-
08-16-2007, 01:33 PM
What part of the EQ2 folder do I use to setup my override feature, Launchpad, Client, Ini file? I've no clue what to use seeing as there is like 3 or 4 .exe files that the Nvidia control panels asks for, which it can be obviously only one and I'm almost certian it has to be a .exe file.

Fringe
08-18-2007, 02:49 PM
If you are going to Override via the Program Settings as opposed to the Global Settings then you would use the EQ2.exe file.