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View Full Version : What am I missing? A question about upping raid DPS


Ramius613
06-02-2007, 11:41 AM
<p>Ok, I have read about monks doing 1500-1800 dps vs raid mobs "consistently" throughout these forums.  Now I have gone through and respecced my monk for what I think is optimal DPS, and I usually only top 1300, and bottom out at 600(really long fights).  Is there something I'm missing.  Here's how I'm setup currently:</p><p>STA WIS INT 4-4-8 each</p><p>Monk AA- a rather large mess, but I have Will of the void abilities, max to heal, mongoose stance, combination, and the intercede (I think) end line ability.</p><p>Weapons - Twin Clamities with +12 piercing adornments, bag of broken cogs (haven't put dps adornment on it as I am waiting for Tarinax to drop his ranged weapon)</p><p>Armor - Mostly Fabled, with a few adornments on items (mostly STR), cloak of Marr, 3 Wu's fighting gear to get double attack % </p><p>Jewelry - MoA w/ dps adorn, DT reward, Dragonscale bracelet,</p><p>Most of the items I have put down are off the top of my head, as I can't check my stuff at work <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" />.  I also setup my CA in a way that allow me to get off the combination in 3 different ways (ie Big Kick, Big punch, Big Jab, combo, repeat w/ med & low) and generally spam pretty quickly through them.  In raids I generally end up in the dps group with scouts(selfish [Removed for Content] w/ no group buffs), or in the MT/OT group to give my avoidance.  Basically I get few buffs over all, and realize that this affects my dps.  </p><p>I am looking for things I can do to up my dps more, as well as maybe some suggestions of group makeups that would increase my effectiveness (btw I love having a coercer and illusionist and a dirge in my group so I know that one <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />).</p>

Nerill
06-02-2007, 09:20 PM
Honestly, you are just about right where you can expect to be with DPS in relation to gear and AA's. I raid 3 - 4 times a week. In the right group ( one with lot's of +DPS buffs ) I can hit 1300 - 1500 DPS tops. But that is not <b>consistant. </b>Hitting those numbers is dependant on getting several procs and crit hits during the fight. I <b>average</b> about 1100 - 1300 DPS per fight in a DPS friendly group. Click on "Equipment" in my sig if you want to compare my gear to yours. If you are looking at ACT parses .... make sure that you are using extDPS .... and not just DPS. If you only look at "DPS" you tend to get higher figures because ACT only parses the DPS when the person is in combat mode ( not dead, etc. ). EXT-DPS is the DPS for the entire length of the fight and thus is a more accurate account of the DPS a person did for the <b>entire</b> fight. Actually, this difference ..... the one between "DPS" and "extDPS" might be why some Monks say that they do "1500 - 2000+" DPS. They are only looking at the "DPS" and not the "extDPS" from ACT.

Couching
06-03-2007, 01:52 AM
The answer is simple. The number is puffed. I have best non-avatar DW weapons and I have all master spells. I need 100+ dps mod to hit 1500-1700 dps consistently. With self buff, I have 126 haste and 28 mod+15 dps proc from cloak of valor, I can deal 900-1100 consistently. With agitate, I can deal 1300-1500 consistently. Sometimes, I can hit up to 1700+ depends on how well mobs were debuffed. So basically, don't trust someone who claimed he can deal 1500-1800 dps consistently with legendary or entry level fabled weapons. To raise your dps, any gears with critical hit, dps mod and double attack is the best choice. Also, gears with weapon skill bonus or proc are nice. The damage difference from my dps suit and tank suit is about 150 dps. (The dps number I listed is with dps suit). With dps suit, I have 4% more critical hit, 5% reduce on CA reuse, 8 dps mod and 2 proc from armors. Though, I lost 600+ hp, 400+ mitigations and about 5% avoidance. For brawler tree, It's a waste to put 8 points on single target proc in sta line. You get only 15-20 dps boost from it. The best setting is wis and int line.

sensie
06-04-2007, 09:51 AM
<p>The only thing you might want to try is, adourning your neck and ranged with a dps 10 modifier, using relic legs and chest as they have an increase to 2 combat arts.  For some reason I notice that is I can hit 800 str is about where I hit the hardest, I know this is above the point of deminishing returns but its the number I like.  As far as my monk AA tree I went with all the combat art ones that increase dps and reuse timers.  I also use marr's cloak and str mastercrafter ring for the dps add.  Other ring is the quest completion ring for cheldrak gives 5 percent increase in combat art reuse timers.  As far as my brawler tree I was sta/wis/int 4 4 8 until last week, when I respecced out of wis for agi to get the increase in my combat art reuse timer, not sure how this will effect my dps but going to try it out.  Before I respecced I did some playing around with parses on an epic 55 mob in SQ and compared unarmed to weapons, with weapons I was doing almost 2.5 times more straight melee, so even with double attack unarmed you don't do as much damage, now add in proc's from weapons and it goes even higher.</p><p>But with all that said if you are parsing between 1100 and 1300 in most raid zones you are right where you should be, but I will repost again if I notice anything different in my numbers when it come sto my respec.</p><p>Sensie Hwarang 70 monk GUK - Timeless</p>

Deathspell
06-04-2007, 11:50 AM
I use ACT as well, but can someone explain why those numbers vary a lot? I mean, it this depending on the level of the mob? I've seen raidmobs go down, where wizards top parsed with a score of 1600 and other classes had like 800 or less. Other times I see topparses of +3000 followed by people with 1600 etc... So, seeing monks in this thread do 1200 average is pretty insane to me, as monks in my example scored a lot lower... So, I wonder, HOW relevant are these parsing numbers that people are portraying in this thread anyway? I'm new to ACT and parsing, but I hope someone can give me some insight into this matter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Shankonia
06-04-2007, 04:16 PM
<p>1500 - 1800 is hard to hit consistently, unless you're fighting Vampires.  1100 - 1500 is more reasonable when talking consistency across all zones.</p><p>I use slow DW crushing weapons (Hardshell Baton w/ Proc Adornment, Fists of Bashing w/ +12 Crushing Adorn.)  Time those CA's.  </p><p>622 Self buffed str, more won't hurt ya.</p><p>Go Exile, get Rallos Zek Cloak, never take it off.  With the blessing and miracles RZ offers, you can break 2k.  </p><p>Stamina and Int lines (Max Crit. and Max Proc.) - Rest is up to you.  Monk tree is pretty lame, but be sure to give some love to enhancing your CA's.  I don't use Combination.  I do reccomend the AE/Avoidance AA.  Using that + your ward you should be able to stay in on two AE's depending on the encounter which will up your DPS as well in comparision w/ the rest of the crowd.</p><p>Have a potion up every fight - Grandmasters Tactics (Crit) and Grandmasters Int. is what I use.  I'll use Str. potion when I run out of Int.</p><p>MASTERS RAGE.  This is a big one because Masters Rage rocks!!  Complete all of your L&L quests and never forget to use it when it's up.  If you are unsure if it's gonna work vs. whatever you're fighting, USE IT ANYWAY!!</p><p>Do the Loping Plains quests to get your + Crit chance gear + Vampire proc with full set.  You can solo this quest line w/ the help of an evacer and one of the CoHesqe items from Unrest (8-10p on Kithicor).  Also wear every single item you can find with a proc, crit chance, or DPS mod, including Imbued ring of strengh.  Alot of people don't even use these as they for some reason think that looking uber with a fabled ring on is better.   It's not.  It may give you a little more attention from a flower seeking Fae, and situationally for resists, but if you want a little extra push on the DPS, use the imbued rings.</p><p>Finally is buffs and group setup, which is out of your control.  Know other classes buffs, know what they look like, utilize them, ask for them, and if declined, fight for them!  "I have more haste, so i'll proc more" or "My weapons are better so it'll provide me more benefit" or "he's in the curve with it, i'm not, so put that DPS buff on me."  If you still can't win the buffs, tell them "don't be jealous" then link your fabled Gi.  </p><p>Problem when you go my DPS route anyway, you're not going to be a very docile tank.  Keep Tsunami on a Hotbar where you can easily "push it" rather than "click it" and you won't die nearly as much if you happen to get aggro...which you shouldn't unless the Swashy or Assassin is slacking.  </p>

Foretold
06-05-2007, 11:08 AM
<cite>Shankonia wrote:</cite><blockquote><p>Do the Loping Plains quests to get your + Crit chance gear + Vampire proc with full set.  You can solo this quest line w/ the help of an evacer and one of the CoHesqe items from Unrest (8-10p on Kithicor).  </p></blockquote> I am in much the same boat as the OP... I am not familiar with but am obviously very interested in this Loping Plains +crit gear...  What questline would this be?  Anyone have a name or a starting NPC.  I thought I'd done the vast majority of the quests there, but don't recall +crit gear.  God forbid I wasn't paying attn and sold the pieces to the merchant :S

Shankonia
06-05-2007, 11:30 AM
<p>That would be "The League" questline.  Most of it takes place in Castle Mistmoore, but Monks can solo it minus two steps where you will need the CoH item and an evac.</p><p>Quest is given in Loping Plains by Chardasus Divok (-311, 12, -46)</p><p>The reward items are a must in MMIS and FTH.</p>

Foretold
06-05-2007, 11:33 AM
Thank you for the information!  I think I might have passed that quest up because I'm allergic to Castle Mistmoore <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Best get some Benadryl and get busy on that quest!

BChizzle
06-10-2007, 10:17 AM
I hit 1600-1999 pretty consistently in raids unless it is a joust type mob.  Its really the group make up that does it though.  Usually I am grouped with a zerk and coercer, or zerk and dirge.  If I get a zerk dirge and coercer 2k+ consistently is cake.  This is without deity skills.  I use the MMIS claw 2.5 delay one and either the Thernig claw or that 2.5 fist of bashing or whatever it is.  I have found as the DPS mod gets higher my auto attack crits shoot up huge and that is what does it.  As far as other gear get the BP that crits use the proc boots and hat (Though depending on my str in group I switch to the set boots.)  Crits seem to make a huge difference so pump them up as best you can.  Like that other poster said 800+ str and 100+ dps mod seem to be the sweet spot.  I have switched from 448 str wis int to getting craneflock and a few others but I have found 448 is the most consistent.

sensie
06-11-2007, 11:59 AM
<p><b>BChizzle</b>  quotes</p><p>"I hit 1600-1999 pretty consistently in raids unless it is a joust type mob.  Its really the group make up that does it though.  Usually I am grouped with a zerk and coercer, or zerk and dirge.  If I get a zerk dirge and coercer 2k+ consistently is cake.  This is without deity skills.  I use the MMIS claw 2.5 delay one and either the Thernig claw or that 2.5 fist of bashing or whatever it is."</p><p>Could you please let me know what your Monks name is so I can look up your gear and how you have your combat arts set up and and you use your combat arts.  The reason for me asking is I can max out in haste and dps on raids usually all by myself and still can't pass 1400 at best usually zone wide its 1000 to 1100. So just wondering how you are accomplishing this and whats your set up.  The other question I have for you is if you are parsing that what are your scouts and other fighters parsing?</p><p>Sensie Hwarang - Guk - Timeless </p>

Shankonia
06-11-2007, 02:29 PM
<cite>sensie wrote:</cite><blockquote><p><b>BChizzle</b>  quotes</p><p>"I hit 1600-1999 pretty consistently in raids unless it is a joust type mob.  Its really the group make up that does it though.  Usually I am grouped with a zerk and coercer, or zerk and dirge.  If I get a zerk dirge and coercer 2k+ consistently is cake.  This is without deity skills.  I use the MMIS claw 2.5 delay one and either the Thernig claw or that 2.5 fist of bashing or whatever it is."</p><p>Could you please let me know what your Monks name is so I can look up your gear and how you have your combat arts set up and and you use your combat arts.  The reason for me asking is I can max out in haste and dps on raids usually all by myself and still can't pass 1400 at best usually zone wide its 1000 to 1100. So just wondering how you are accomplishing this and whats your set up.  The other question I have for you is if you are parsing that what are your scouts and other fighters parsing?</p><p>Sensie Hwarang - Guk - Timeless </p></blockquote><p>I have hit those same levels on my Monk, and although I don't use craneflock, I've gotten that high but cannot anymore as most of the masters i've given away have since left the guild.......</p><p>1.) Like the poster stated, grp makeup has to be pretty much ideal</p><p>2.) The higher dps #'s are encounter dependent</p><p>3.) Finally, the #'s are raid setup dependent.  Meaning you're probably gonna need a Dirge w/ at least three EoF set peices for the 25 sec. recast bonus to CoB, the right AA's, Brigands w/ Mastered debuffs, etc. etc. etc.  Basically, you have to have really good players around you to acheive those numbers...something that for the most part is out of your control.  </p><p>Good luck <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p>

sensie
06-11-2007, 03:05 PM
<p>I have gone from a 4 4 8 stam wis int  dropping wis for agility for spell resuse timer.  I also use the ring from FD that gives a 5 percent resue increase on CA"S so my longest CA timer is down to 27 seconds, I noticed a bit of an increase with this. Usually at a raid I am sitting at over 800 str, 119 plus haste, 50 to 100 dps modifier.  I push hard for DPS and nowhere near there, my best parse on a raid mob was 1700, but that was only one mob.  The other thing I do not really on other classes for dps buffs as they are normally given to scouts on our raids.  BTW the when I parsed 1700 wizzies 3000 scouts2700 plus and just an FYI an guard who specced double attack can out parse me at times.  So basically what I am saying is YES you can parse high on certian mobs given the right group and debuffs, but that is a misrepresentation, as others in the raid are going to be parsing a lot higher, its all relative.  So it does no one any good to throw out a fact like I can parse 2000 plus when its all relative, it is misleading people to believe that monks are dps gods, when we are not.  Please as a community lets be carefull as to what we post and not be misleading.  If you parse 10k on a raid congrats let us all know but qualify it with what type of group you were in, what other classes parsed compared to you etc...</p><p>Sensie Hwarang - GUK- Timeless </p>

BChizzle
06-11-2007, 04:12 PM
Not sure what you are looking for.  Pretty much any non bard scout is going to be higher on dps and probably not taking a monk and switching them for a DPS class is better for a raid, I guess that is the problem for monks we aren't really required and can be replaced by pretty much any DPS class without the raid missing a beat.  Not sure on guard but I know our zerk and I trade turns on who's higher DPS.  Normally our group is Templar, zerk, coercer, brigand, monk and one last scout best is when we have that 2nd dirge.  We have a mage dps group usually and then a kind of mixed one with our illus and then the usual MT group so not sure how much room there is to move people around.  I can say if I am in a group that doesn't really help me with buffs I drop down to 1300 dps so for me it is all the group buffs which make a monk go so high not really the actual monk.

Shankonia
06-12-2007, 01:27 AM
I once hit 1300 on my Dirge in DT, so yeah - It is all very very relative.