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View Full Version : Idea to Help the low Group game with Mentoring


Giral
05-31-2007, 05:57 PM
<p>posted this in another thread but it ws a bit off the topic , so i figured i would create a thread here just based on the topic </p><p>   i see many people say that lower zone's are pretty empty/dead/void, it could be from many reason's, so i thought this might be a way to help Higher level's have another reason to revisit older zones  : </p><p>  How about if they Gave out Title's to people who Mentor for certain level's for certain amount of time ? </p><p>Mentor level 20 - 29 for 50 hour's you get the title Pathwalker , 100 hour's you get PathProtector, 300 hour's Pathologist : ) , 500+ hour's you get PathDemigod</p><p>Mentor lvl 30-39 for 50 hours you get the title of WoodGuide, 100 Hour's Woodwanderer, 300 hour's WoodSpecialist, 500 + hour's WoodGod</p><p>40-49 for 50 hour's title of RealmKnower, 100 RealmStalker, 300 hours RealmProfessor, 500+hours RealmTraveller </p><p>50-59 for 50 hour's (out of names ; ) , 100 title of (insertname) , 300 Hour's (Insert cool name ), 500+Hours (insert Awsome name) </p><p>alot of people Love titles, and this would let experianced player's have a reason to go back and group up and do lower level zone's for a Real Reward . </p><p>P.S. there would have to be someway to know it's not just someone Mentoring an ALT and going afk , but i'll leave figuring that out to someone else : )   (maybe only if the group has 3 or more people ? ) </p>

Noaani
06-01-2007, 03:26 PM
<p>I like this idea!</p><p>I have an alt in each of those level ranges on a second account, so all I would need to do is mentor one, go afk before i go to work, and by the end of the week I'd have all the titles!</p><p>Seroiusly, more meaningless titles is not what this game needs.</p>

Giral
06-01-2007, 07:13 PM
<p>yeah we all know some people abuse anything they can get there hands on, and i said as much at the end of my post .  but as usual the many should not suffer becuase of the few. </p><p>and your opinion is that the titles would be meaningless,  other's might enjoy them and that alone would give them meaning, besides the fact that the titles are discriptive of there action's, Mentoring kinda make's you like a GUide  kinda and so all of the titles i suggested are tie'd into that idea .   i didnt say they should be call KrakenKiller or DemonSlayer becuase they mentored people for 500 hours. </p><p>anyway it was just an idea, as i see many post's about low zone's bieng Ghost town's,   the low game has been made more into a solo game, and thats Great for new people that want to play Solo, but what about all the new player's that come to eq2 that are looking to Group up, and Raid  and they can't Form or get into any group's = Bad </p><p> Mentoring has one benefit realy and that's to help Friend's and Guildie's ,  Not many people go out and Randomly Mentor people.    </p><p> i have seen a few threads that people are asking to be able to Use NPC's as partial party member's just to try to go do group content , even if the Npc's are next to useless as long as it allows them a chance to group and go do the content they want to do but Can't. </p><p>Ok so let's say even that the Title idea is Bad,  how about an Alternate form of a Reward for Mentoring ? a House item ?  break them up and give one Unique clothing piece per level range = head=50,chest=100,legs=150 etc,, ></p>